TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Non Combat Move - Italians
2 fighters moved from Caucasus to Novgorod
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,2,5,6,6,1,4,4,4,4,2,5,4,2,6
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Novgorod: 2 fighters
EDIT: Adding units owned by Italians to Ukraine: 2 fighters
EDIT: Removing units owned by Italians from Caucasus: 1 bomber and 2 fighters
EDIT: Adding units owned by Italians to Ukraine: 1 bomber and 2 fighters
EDIT: Removing units owned by Italians from Caucasus: 1 armour
EDIT: Adding units owned by Italians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 30 Sea Zone
1 transport moved from 62 Sea Zone to 52 Sea Zone
Non Combat Move - ANZAC
1 marine moved from 30 Sea Zone to Johnston Island
2 aaGuns, 1 armour, 1 artillery, 5 fighters and 5 tactical_bombers moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 30 Sea Zone
1 transport moved from 62 Sea Zone to 52 Sea Zone
Non Combat Move - ANZAC
1 marine moved from 30 Sea Zone to Johnston Island
2 aaGuns, 1 armour, 1 artillery, 5 fighters and 5 tactical_bombers moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Bryansk to Russia
2 bombers moved from Caucasus to Russia
8 armour, 11 artilleries, 26 infantry and 56 mech_infantrys moved from Bryansk to Smolensk
3 mech_infantrys moved from Ukraine to Smolensk
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
Combat - Germans
Battle in Russia
Germans attack with 1 artillery, 2 bombers and 5 infantry
Russians defend with 1 airfield, 2 artilleries and 1 factory_major
Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 2 artilleries in Russia, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Russia
Germans captures 6PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Smolensk
Germans attack with 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys in Smolensk, round 2 : 23/104 hits, 23.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 25 infantry and 59 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun, 2 armour, 5 infantry and 47 mech_infantrys moved from Iraq to Trans-Jordan
2 bombers moved from Russia to Ukraine
6 fighters and 5 tactical_bombers moved from Caucasus to Ukraine
3 bombers moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Ukraine
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
1 airfield placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers, 1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,4,5,2,4,2,5,3,1,4,6,6,2,1
Germans collect 66 PUs (1 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Bryansk to Russia
2 bombers moved from Caucasus to Russia
8 armour, 11 artilleries, 26 infantry and 56 mech_infantrys moved from Bryansk to Smolensk
3 mech_infantrys moved from Ukraine to Smolensk
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
Combat - Germans
Battle in Russia
Germans attack with 1 artillery, 2 bombers and 5 infantry
Russians defend with 1 airfield, 2 artilleries and 1 factory_major
Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 2 artilleries in Russia, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Russia
Germans captures 6PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Smolensk
Germans attack with 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys in Smolensk, round 2 : 23/104 hits, 23.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 25 infantry and 59 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun, 2 armour, 5 infantry and 47 mech_infantrys moved from Iraq to Trans-Jordan
2 bombers moved from Russia to Ukraine
6 fighters and 5 tactical_bombers moved from Caucasus to Ukraine
3 bombers moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Ukraine
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
1 airfield placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers, 1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,4,5,2,4,2,5,3,1,4,6,6,2,1
Germans collect 66 PUs (1 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry
EDIT: Adding units owned by Germans to Smolensk: 1 mech_infantry
EDIT: Removing units owned by Germans from Ukraine: 6 fighters and 5 tactical_bombers
EDIT: Adding units owned by Germans to Novgorod: 6 fighters and 5 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Bryansk to Russia
2 bombers moved from Caucasus to Russia
8 armour, 11 artilleries, 26 infantry and 56 mech_infantrys moved from Bryansk to Smolensk
3 mech_infantrys moved from Ukraine to Smolensk
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
Combat - Germans
Battle in Russia
Germans attack with 1 artillery, 2 bombers and 5 infantry
Russians defend with 1 airfield, 2 artilleries and 1 factory_major
Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 2 artilleries in Russia, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Russia
Germans captures 6PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Smolensk
Germans attack with 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys in Smolensk, round 2 : 23/104 hits, 23.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 25 infantry and 59 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun, 2 armour, 5 infantry and 47 mech_infantrys moved from Iraq to Trans-Jordan
2 bombers moved from Russia to Ukraine
6 fighters and 5 tactical_bombers moved from Caucasus to Ukraine
3 bombers moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Ukraine
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
1 airfield placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers, 1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,4,5,2,4,2,5,3,1,4,6,6,2,1
Germans collect 66 PUs (1 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry
EDIT: Adding units owned by Germans to Smolensk: 1 mech_infantry
EDIT: Removing units owned by Germans from Ukraine: 6 fighters and 5 tactical_bombers
EDIT: Adding units owned by Germans to Novgorod: 6 fighters and 5 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 6 fighters and 5 tactical_bombers
EDIT: Removing units owned by Germans from Novgorod: 6 fighters and 5 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Vologda to Samara
1 armour and 1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Urals
2 mech_infantrys moved from Vologda to Urals
1 infantry moved from Vologda to Urals
4 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
2 fighters and 1 tactical_bomber moved from Nenetsia to Samara
13 infantry moved from Vologda to Urals
3 fighters moved from Nenetsia to Novosibirsk
2 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
12 artilleries and 47 infantry moved from Vologda to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 12 artilleries, 3 fighters and 52 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 artilleries, 3 fighters and 52 infantry in Novosibirsk, round 2 : 18/67 hits, 16,17 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 12 artilleries, 3 fighters and 52 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 1 armour, 14 infantry and 4 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 14 infantry and 4 mech_infantrys in Urals, round 2 : 2/19 hits, 3,50 expected hits
Japanese roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
Russians win, taking Urals from Japanese with 1 armour, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Vologda to Novosibirsk
1 aaGun moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Samara to Nenetsia
3 fighters moved from Novosibirsk to Nenetsia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 6 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Caucasus to Egypt
4 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 mech_infantry moved from Tsinghai to Samara
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
Combat - Japanese
Air Battle in Egypt
Japanese attacks with 7 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
AA fire in Egypt : 0/1 hits, 0.17 expected hits
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Egypt causes 12 damage total. Damaged units is as follows: factory_minor = 3, harbour = 5, airfield = 4
Battle in Samara
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battles
Non Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 bomber, 4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
3 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan
1 aaGun, 9 artilleries and 21 infantry moved from Persia to Iraq
1 mech_infantry moved from Kansu to Evenkiyskiy
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Malaya to Volgograd
1 bomber moved from Malaya to India
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 destroyers and 3 submarines placed in 6 Sea Zone
1 fighter, 1 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0.50
AA fire in Egypt : : -0.50
Russians : -0.33
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 cruisers and 7 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
7 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 carriers, 1 cruiser and 3 transports moved from 92 Sea Zone to 89 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to Western United States
Place Units - Americans
3 cruisers and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 0,00
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 cruisers and 7 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
7 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 carriers, 1 cruiser and 3 transports moved from 92 Sea Zone to 89 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to Western United States
Place Units - Americans
3 cruisers and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 3x factory_minor, 2x airfield; Remaining resources: 25 PUs;
British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
Non Combat Move - British
Place Units - British
2 armour and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0,00
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 6 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Vologda
1 bomber and 4 fighters moved from Ukraine to Vologda
Combat - Italians
Battle in Vologda
Italians attack with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Vologda : 0/3 hits, 0.50 expected hits
Italians roll dice for 2 armour, 1 bomber, 4 fighters and 1 mech_infantry in Vologda, round 2 : 4/8 hits, 3.83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Italians
1 bomber moved from Vologda to Ukraine
4 fighters moved from Vologda to Russia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,2,2,1,3,4,3,1,2,6,5,2,3,1,1
Italians collect 15 PUs (1 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.17
AA fire in Vologda : : -0.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 6 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Vologda
1 bomber and 4 fighters moved from Ukraine to Vologda
Combat - Italians
Battle in Vologda
Italians attack with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Vologda : 0/3 hits, 0.50 expected hits
Italians roll dice for 2 armour, 1 bomber, 4 fighters and 1 mech_infantry in Vologda, round 2 : 4/8 hits, 3.83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Italians
1 bomber moved from Vologda to Ukraine
4 fighters moved from Vologda to Russia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,2,2,1,3,4,3,1,2,6,5,2,3,1,1
Italians collect 15 PUs (1 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Ukraine: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17
AA fire in Vologda : : -0.50
Russians : -0.67
Please move the Italian Marine in West Germany to the German cruiser in S 112. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 marine
EDIT: Removing units owned by Italians from Western Germany: 1 marine
EDIT: Turning off Edit Mode
1 marine moved from Johnston Island to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 52 Sea Zone to 54 Sea Zone
2 armour, 2 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers moved from New South Wales to Queensland
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 marine
EDIT: Removing units owned by Italians from Western Germany: 1 marine
EDIT: Turning off Edit Mode
1 marine moved from Johnston Island to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 52 Sea Zone to 54 Sea Zone
2 armour, 2 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers moved from New South Wales to Queensland
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Novgorod to Archangel
3 artilleries and 1 infantry moved from Smolensk to Archangel
3 armour and 8 mech_infantrys moved from Smolensk to Nenetsia
5 armour and 20 mech_infantrys moved from Smolensk to Urals
2 bombers moved from Ukraine to Urals
2 tactical_bombers moved from Ukraine to Nenetsia
Combat - Germans
Battle in Urals
Germans attack with 5 armour, 2 bombers and 20 mech_infantrys
Russians defend with 1 armour, 13 infantry and 4 mech_infantrys
Germans roll dice for 5 armour, 2 bombers and 20 mech_infantrys in Urals, round 2 : 9/27 hits, 7.17 expected hits
Russians roll dice for 1 armour, 13 infantry and 4 mech_infantrys in Urals, round 2 : 8/18 hits, 6.17 expected hits
9 infantry owned by the Russians and 8 mech_infantrys owned by the Germans lost in Urals
Germans roll dice for 5 armour, 2 bombers and 12 mech_infantrys in Urals, round 3 : 8/19 hits, 5.83 expected hits
Russians roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Urals, round 3 : 3/9 hits, 3.17 expected hits
4 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Urals
Germans roll dice for 5 armour, 2 bombers and 9 mech_infantrys in Urals, round 4 : 10/16 hits, 5.33 expected hits
Russians roll dice for 1 armour in Urals, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 5 armour, 2 bombers and 8 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 12 mech_infantrys
Casualties for Russians: 1 armour, 13 infantry and 4 mech_infantrys
Battle in Nenetsia
Germans attack with 3 armour, 8 mech_infantrys and 2 tactical_bombers
Russians defend with 5 fighters and 1 tactical_bomber
Germans roll dice for 3 armour, 8 mech_infantrys and 2 tactical_bombers in Nenetsia, round 2 : 2/13 hits, 4.17 expected hits
Russians roll dice for 5 fighters and 1 tactical_bomber in Nenetsia, round 2 : 2/6 hits, 3.83 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Nenetsia
Germans roll dice for 3 armour, 6 mech_infantrys and 2 tactical_bombers in Nenetsia, round 3 : 3/11 hits, 3.83 expected hits
Russians roll dice for 4 fighters in Nenetsia, round 3 : 1/4 hits, 2.67 expected hits
3 fighters owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
Germans roll dice for 3 armour, 5 mech_infantrys and 2 tactical_bombers in Nenetsia, round 4 : 4/10 hits, 3.67 expected hits
Russians roll dice for 1 fighter in Nenetsia, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 3 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 5 fighters and 1 tactical_bomber
Battle in Archangel
Germans attack with 3 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel
Germans roll dice for 3 artilleries and 3 mech_infantrys in Archangel, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
31 mech_infantrys moved from Smolensk to Tambov
2 aaGuns and 5 infantry moved from Russia to Vologda
3 infantry moved from Smolensk to Vologda
2 tactical_bombers moved from Nenetsia to Vologda
8 artilleries and 21 infantry moved from Smolensk to Russia
2 bombers moved from Urals to Russia
2 fighters moved from Western Germany to Ukraine
7 bombers moved from Western Germany to Ukraine
Place Units - Germans
1 factory_minor placed in Iraq
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
1 fighter and 2 mech_infantrys placed in Ukraine
2 bombers, 2 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,1,1,5,2,6,6,1,3,4,3,1,1,1,3
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Trans-Jordan: 1 armour and 6 mech_infantrys
EDIT: Adding units owned by Germans to Northwest Persia: 1 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4.83
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
12 artilleries and 52 infantry moved from Novosibirsk to Urals
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Combat - Russians
Battle in Urals
Russians attack with 12 artilleries and 52 infantry
Germans defend with 5 armour and 8 mech_infantrys
Russians roll dice for 12 artilleries and 52 infantry in Urals, round 2 : 11/64 hits, 14,67 expected hits
Germans roll dice for 5 armour and 8 mech_infantrys in Urals, round 2 : 5/13 hits, 5,17 expected hits
5 infantry owned by the Russians, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Urals
Russians roll dice for 12 artilleries and 47 infantry in Urals, round 3 : 16/59 hits, 13,83 expected hits
Germans roll dice for 2 armour in Urals, round 3 : 0/2 hits, 1,00 expected hits
2 armour owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 12 artilleries and 47 infantry remaining. Battle score for attacker is 47
Casualties for Russians: 5 infantry
Casualties for Germans: 5 armour and 8 mech_infantrys
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Urals
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1,17
Russians : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
7 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber, 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
Combat - Japanese
Air Battle in Egypt
Japanese attacks with 6 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt rolls: 6 and causes: 4 damage to unit: airfield
Bombing raid in Egypt causes 8 damage total. Damaged units is as follows: factory_minor = 4, airfield = 4
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Sikang to Tsinghai
3 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Szechwan to Anhwe
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
4 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
1 aaGun, 9 artilleries and 21 infantry moved from Iraq to Trans-Jordan
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 carrier, 1 destroyer and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 bomber moved from India to Philippines
1 tactical_bomber moved from India to 37 Sea Zone
1 bomber moved from Volgograd to Russia
Place Units - Japanese
3 infantry placed in Kiangsu
2 fighters placed in Japan
5 destroyers and 3 submarines placed in 6 Sea Zone
1 submarine placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : 0.50
AA fire in Egypt : : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 2 submarines and 6 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 cruisers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 64 Sea Zone to 26 Sea Zone
3 transports moved from 89 Sea Zone to 10 Sea Zone
2 carriers and 1 cruiser moved from 89 Sea Zone to 10 Sea Zone
Non Combat Move - Americans
4 tactical_bombers moved from Gibraltar to Egypt
Place Units - Americans
6 tactical_bombers placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 2 submarines and 6 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 cruisers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 64 Sea Zone to 26 Sea Zone
3 transports moved from 89 Sea Zone to 10 Sea Zone
2 carriers and 1 cruiser moved from 89 Sea Zone to 10 Sea Zone
Non Combat Move - Americans
4 tactical_bombers moved from Gibraltar to Egypt
Place Units - Americans
6 tactical_bombers placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 4x factory_minor, 3x harbour; Remaining resources: 27 PUs;
British buy 1 armour and 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 battleship, 3 carriers, 2 destroyers, 1 submarine and 6 transports moved from 98 Sea Zone to 92 Sea Zone
4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
1 submarine moved from 71 Sea Zone to 80 Sea Zone
3 armour moved from Belgian Congo to Egypt
Non Combat Move - British
Place Units - British
1 armour and 2 fighters placed in Egypt
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :