@leemorrison This will be the thread where we can post turns back and fourth for the league
18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 14 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 artilleries and 4 infantry moved from Trans-Jordan to Egypt 2 carriers, 1 cruiser and 4 transports moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 7 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Egypt to Gibraltar 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Gibraltar Combat - Americans Battle in 16 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/10 hits, 5,17 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Eastern United States to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 4 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 6 armour; Remaining resources: 2 PUs; Combat Move - British 2 armour, 11 artilleries, 23 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Egypt 3 armour moved from Union of South Africa to Belgian Congo 4 mech_infantrys moved from Belgian Congo to Egypt Combat - British Non Combat Move - British Place Units - British 3 armour placed in Egypt 3 armour placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 3 aaGuns EDIT: Adding units owned by British to Egypt: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,1,1,4,1,3,2,4,1,5,2,5,3,1,3 British collect 22 PUs (8 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1,50 Japanese : -0,50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians 2 fighters moved from Caucasus to Novgorod Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,2,5,6,6,1,4,4,4,4,2,5,4,2,6 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
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Forgot to move the Italian tank in the Caucasus to Volgograd during NCM. Thanks.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians 2 fighters moved from Caucasus to Novgorod Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,2,5,6,6,1,4,4,4,4,2,5,4,2,6 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Novgorod: 2 fighters EDIT: Adding units owned by Italians to Ukraine: 2 fighters EDIT: Removing units owned by Italians from Caucasus: 1 bomber and 2 fighters EDIT: Adding units owned by Italians to Ukraine: 1 bomber and 2 fighters EDIT: Removing units owned by Italians from Caucasus: 1 armour EDIT: Adding units owned by Italians to Bryansk: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians 2 fighters moved from Caucasus to Novgorod Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,2,5,6,6,1,4,4,4,4,2,5,4,2,6 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Novgorod: 2 fighters EDIT: Adding units owned by Italians to Ukraine: 2 fighters EDIT: Removing units owned by Italians from Caucasus: 1 bomber and 2 fighters EDIT: Adding units owned by Italians to Ukraine: 1 bomber and 2 fighters EDIT: Removing units owned by Italians from Caucasus: 1 armour EDIT: Adding units owned by Italians to Bryansk: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 8 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 30 Sea Zone 1 transport moved from 62 Sea Zone to 52 Sea Zone Non Combat Move - ANZAC 1 marine moved from 30 Sea Zone to Johnston Island 2 aaGuns, 1 armour, 1 artillery, 5 fighters and 5 tactical_bombers moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 8 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 30 Sea Zone 1 transport moved from 62 Sea Zone to 52 Sea Zone Non Combat Move - ANZAC 1 marine moved from 30 Sea Zone to Johnston Island 2 aaGuns, 1 armour, 1 artillery, 5 fighters and 5 tactical_bombers moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from Bryansk to Russia 2 bombers moved from Caucasus to Russia 8 armour, 11 artilleries, 26 infantry and 56 mech_infantrys moved from Bryansk to Smolensk 3 mech_infantrys moved from Ukraine to Smolensk 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Trans-Jordan Combat - Germans Battle in Russia Germans attack with 1 artillery, 2 bombers and 5 infantry Russians defend with 1 airfield, 2 artilleries and 1 factory_major Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 2 artilleries in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Russia Germans captures 6PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Smolensk Germans attack with 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys in Smolensk, round 2 : 23/104 hits, 23.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 25 infantry and 59 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 aaGuns moved from Bryansk to Russia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 aaGun, 2 armour, 5 infantry and 47 mech_infantrys moved from Iraq to Trans-Jordan 2 bombers moved from Russia to Ukraine 6 fighters and 5 tactical_bombers moved from Caucasus to Ukraine 3 bombers moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Ukraine 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone Place Units - Germans 1 airfield placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 2 bombers, 1 fighter and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,4,5,2,4,2,5,3,1,4,6,6,2,1 Germans collect 66 PUs (1 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from Bryansk to Russia 2 bombers moved from Caucasus to Russia 8 armour, 11 artilleries, 26 infantry and 56 mech_infantrys moved from Bryansk to Smolensk 3 mech_infantrys moved from Ukraine to Smolensk 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Trans-Jordan Combat - Germans Battle in Russia Germans attack with 1 artillery, 2 bombers and 5 infantry Russians defend with 1 airfield, 2 artilleries and 1 factory_major Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 2 artilleries in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Russia Germans captures 6PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Smolensk Germans attack with 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys in Smolensk, round 2 : 23/104 hits, 23.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 25 infantry and 59 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 aaGuns moved from Bryansk to Russia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 aaGun, 2 armour, 5 infantry and 47 mech_infantrys moved from Iraq to Trans-Jordan 2 bombers moved from Russia to Ukraine 6 fighters and 5 tactical_bombers moved from Caucasus to Ukraine 3 bombers moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Ukraine 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone Place Units - Germans 1 airfield placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 2 bombers, 1 fighter and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,4,5,2,4,2,5,3,1,4,6,6,2,1 Germans collect 66 PUs (1 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry EDIT: Adding units owned by Germans to Smolensk: 1 mech_infantry EDIT: Removing units owned by Germans from Ukraine: 6 fighters and 5 tactical_bombers EDIT: Adding units owned by Germans to Novgorod: 6 fighters and 5 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from Bryansk to Russia 2 bombers moved from Caucasus to Russia 8 armour, 11 artilleries, 26 infantry and 56 mech_infantrys moved from Bryansk to Smolensk 3 mech_infantrys moved from Ukraine to Smolensk 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Trans-Jordan Combat - Germans Battle in Russia Germans attack with 1 artillery, 2 bombers and 5 infantry Russians defend with 1 airfield, 2 artilleries and 1 factory_major Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 2 artilleries in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Russia Germans captures 6PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Smolensk Germans attack with 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys in Smolensk, round 2 : 23/104 hits, 23.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 25 infantry and 59 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 aaGuns moved from Bryansk to Russia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 aaGun, 2 armour, 5 infantry and 47 mech_infantrys moved from Iraq to Trans-Jordan 2 bombers moved from Russia to Ukraine 6 fighters and 5 tactical_bombers moved from Caucasus to Ukraine 3 bombers moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Ukraine 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone Place Units - Germans 1 airfield placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 2 bombers, 1 fighter and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,4,5,2,4,2,5,3,1,4,6,6,2,1 Germans collect 66 PUs (1 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry EDIT: Adding units owned by Germans to Smolensk: 1 mech_infantry EDIT: Removing units owned by Germans from Ukraine: 6 fighters and 5 tactical_bombers EDIT: Adding units owned by Germans to Novgorod: 6 fighters and 5 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 6 fighters and 5 tactical_bombers EDIT: Removing units owned by Germans from Novgorod: 6 fighters and 5 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Vologda to Samara 1 armour and 1 mech_infantry moved from Vologda to Urals 1 mech_infantry moved from Vologda to Urals 2 mech_infantrys moved from Vologda to Urals 1 infantry moved from Vologda to Urals 4 infantry moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 2 fighters and 1 tactical_bomber moved from Nenetsia to Samara 13 infantry moved from Vologda to Urals 3 fighters moved from Nenetsia to Novosibirsk 2 infantry moved from Vologda to Archangel Russians take Archangel from Germans 12 artilleries and 47 infantry moved from Vologda to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 12 artilleries, 3 fighters and 52 infantry Japanese defend with 1 infantry Russians roll dice for 12 artilleries, 3 fighters and 52 infantry in Novosibirsk, round 2 : 18/67 hits, 16,17 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 12 artilleries, 3 fighters and 52 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Urals Russians attack with 1 armour, 14 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 1 armour, 14 infantry and 4 mech_infantrys in Urals, round 2 : 2/19 hits, 3,50 expected hits Japanese roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals Russians win, taking Urals from Japanese with 1 armour, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Samara Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Vologda to Novosibirsk 1 aaGun moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Samara to Nenetsia 3 fighters moved from Novosibirsk to Nenetsia Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,50 Japanese : 0,33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 6 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Caucasus to Egypt 4 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 mech_infantry moved from Tsinghai to Samara 1 fighter and 1 tactical_bomber moved from Caucasus to Samara Combat - Japanese Air Battle in Egypt Japanese attacks with 7 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits AA fire in Egypt : 0/1 hits, 0.17 expected hits AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Egypt causes 12 damage total. Damaged units is as follows: factory_minor = 3, harbour = 5, airfield = 4 Battle in Samara Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 25 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 bomber, 4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan 3 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan 1 aaGun, 9 artilleries and 21 infantry moved from Persia to Iraq 1 mech_infantry moved from Kansu to Evenkiyskiy 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Anhwe to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Malaya to Volgograd 1 bomber moved from Malaya to India 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to India 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 carriers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu Place Units - Japanese 2 infantry and 1 mech_infantry placed in Malaya 2 infantry and 1 mech_infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 3 destroyers and 3 submarines placed in 6 Sea Zone 1 fighter, 1 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0.50 AA fire in Egypt : : -0.50 Russians : -0.33 Japanese : 2.17
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 cruisers and 7 submarines; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone 10 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 7 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 carriers, 1 cruiser and 3 transports moved from 92 Sea Zone to 89 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to Western United States Place Units - Americans 3 cruisers and 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 0,00 Japanese : 0,50
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 cruisers and 7 submarines; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone 10 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 7 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 carriers, 1 cruiser and 3 transports moved from 92 Sea Zone to 89 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to Western United States Place Units - Americans 3 cruisers and 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 3x factory_minor, 2x airfield; Remaining resources: 25 PUs; British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour moved from Belgian Congo to Egypt 3 armour moved from Union of South Africa to Belgian Congo Non Combat Move - British Place Units - British 2 armour and 1 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0,00 Japanese : 0,50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 6 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Bryansk to Vologda 1 bomber and 4 fighters moved from Ukraine to Vologda Combat - Italians Battle in Vologda Italians attack with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry Russians defend with 1 aaGun and 2 infantry AA fire in Vologda : 0/3 hits, 0.50 expected hits Italians roll dice for 2 armour, 1 bomber, 4 fighters and 1 mech_infantry in Vologda, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Italians 1 bomber moved from Vologda to Ukraine 4 fighters moved from Vologda to Russia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,2,2,1,3,4,3,1,2,6,5,2,3,1,1 Italians collect 15 PUs (1 lost to blockades); end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.17 AA fire in Vologda : : -0.50 Russians : -0.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 6 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Bryansk to Vologda 1 bomber and 4 fighters moved from Ukraine to Vologda Combat - Italians Battle in Vologda Italians attack with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry Russians defend with 1 aaGun and 2 infantry AA fire in Vologda : 0/3 hits, 0.50 expected hits Italians roll dice for 2 armour, 1 bomber, 4 fighters and 1 mech_infantry in Vologda, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Italians 1 bomber moved from Vologda to Ukraine 4 fighters moved from Vologda to Russia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,2,2,1,3,4,3,1,2,6,5,2,3,1,1 Italians collect 15 PUs (1 lost to blockades); end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 fighter EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Ukraine: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17 AA fire in Vologda : : -0.50 Russians : -0.67
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Please move the Italian Marine in West Germany to the German cruiser in S 112. Thanks.
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by Italians to 112 Sea Zone: 1 marine EDIT: Removing units owned by Italians from Western Germany: 1 marine EDIT: Turning off Edit Mode 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 transport moved from 52 Sea Zone to 54 Sea Zone 2 armour, 2 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers moved from New South Wales to Queensland Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by Italians to 112 Sea Zone: 1 marine EDIT: Removing units owned by Italians from Western Germany: 1 marine EDIT: Turning off Edit Mode 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 transport moved from 52 Sea Zone to 54 Sea Zone 2 armour, 2 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers moved from New South Wales to Queensland Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Novgorod to Archangel 3 artilleries and 1 infantry moved from Smolensk to Archangel 3 armour and 8 mech_infantrys moved from Smolensk to Nenetsia 5 armour and 20 mech_infantrys moved from Smolensk to Urals 2 bombers moved from Ukraine to Urals 2 tactical_bombers moved from Ukraine to Nenetsia Combat - Germans Battle in Urals Germans attack with 5 armour, 2 bombers and 20 mech_infantrys Russians defend with 1 armour, 13 infantry and 4 mech_infantrys Germans roll dice for 5 armour, 2 bombers and 20 mech_infantrys in Urals, round 2 : 9/27 hits, 7.17 expected hits Russians roll dice for 1 armour, 13 infantry and 4 mech_infantrys in Urals, round 2 : 8/18 hits, 6.17 expected hits 9 infantry owned by the Russians and 8 mech_infantrys owned by the Germans lost in Urals Germans roll dice for 5 armour, 2 bombers and 12 mech_infantrys in Urals, round 3 : 8/19 hits, 5.83 expected hits Russians roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Urals, round 3 : 3/9 hits, 3.17 expected hits 4 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Urals Germans roll dice for 5 armour, 2 bombers and 9 mech_infantrys in Urals, round 4 : 10/16 hits, 5.33 expected hits Russians roll dice for 1 armour in Urals, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals Germans win, taking Urals from Russians with 5 armour, 2 bombers and 8 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 12 mech_infantrys Casualties for Russians: 1 armour, 13 infantry and 4 mech_infantrys Battle in Nenetsia Germans attack with 3 armour, 8 mech_infantrys and 2 tactical_bombers Russians defend with 5 fighters and 1 tactical_bomber Germans roll dice for 3 armour, 8 mech_infantrys and 2 tactical_bombers in Nenetsia, round 2 : 2/13 hits, 4.17 expected hits Russians roll dice for 5 fighters and 1 tactical_bomber in Nenetsia, round 2 : 2/6 hits, 3.83 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Nenetsia Germans roll dice for 3 armour, 6 mech_infantrys and 2 tactical_bombers in Nenetsia, round 3 : 3/11 hits, 3.83 expected hits Russians roll dice for 4 fighters in Nenetsia, round 3 : 1/4 hits, 2.67 expected hits 3 fighters owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia Germans roll dice for 3 armour, 5 mech_infantrys and 2 tactical_bombers in Nenetsia, round 4 : 4/10 hits, 3.67 expected hits Russians roll dice for 1 fighter in Nenetsia, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia Germans win, taking Nenetsia from Russians with 3 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 5 fighters and 1 tactical_bomber Battle in Archangel Germans attack with 3 artilleries, 1 infantry and 3 mech_infantrys Russians defend with 1 aaGun and 2 infantry Germans roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel Germans roll dice for 3 artilleries and 3 mech_infantrys in Archangel, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 31 mech_infantrys moved from Smolensk to Tambov 2 aaGuns and 5 infantry moved from Russia to Vologda 3 infantry moved from Smolensk to Vologda 2 tactical_bombers moved from Nenetsia to Vologda 8 artilleries and 21 infantry moved from Smolensk to Russia 2 bombers moved from Urals to Russia 2 fighters moved from Western Germany to Ukraine 7 bombers moved from Western Germany to Ukraine Place Units - Germans 1 factory_minor placed in Iraq 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 1 fighter and 2 mech_infantrys placed in Ukraine 2 bombers, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,1,1,5,2,6,6,1,3,4,3,1,1,1,3 Germans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Trans-Jordan: 1 armour and 6 mech_infantrys EDIT: Adding units owned by Germans to Northwest Persia: 1 armour and 6 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4.83 Russians : -1.33