I am not at my computer, but if you make a picture post of the situation i can reply shortly
JWW (Allies) vs Simon33 (Axis) BM3
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@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Scramble from India?
Oops, forgot to post. Same Q.
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@simon33 yes, scramble…might be able to take out jpn tac?
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to India 2 bombers moved from Java to India 2 armour and 1 mech_infantry moved from Burma to India 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour and 1 mech_infantry moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Java to 39 Sea Zone 1 fighter moved from Java to 44 Sea Zone 5 artilleries and 2 infantry moved from Anhwe to Hopei 3 artilleries and 3 infantry moved from Yunnan to Szechwan 1 armour, 1 artillery and 3 infantry moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Japan to Iwo Jima 1 artillery and 1 infantry moved from Yunnan to Szechwan Combat - Japanese UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone UK_Pacific scrambles to create a battle in territory 39 Sea Zone Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport Russians defend with 1 tactical_bomber Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians lost in 39 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11 Casualties for Russians: 1 tactical_bomber Battle in India Japanese attack with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/11 hits, 5.00 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in India, round 2 : 0/8 hits, 2.83 expected hits 4 infantry owned by the British lost in India Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/11 hits, 5.00 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries and 1 mech_infantry in India, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 armour owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Shensi Japanese attack with 1 armour, 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Shensi, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 5 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 2 infantry in Hopei, round 2 : 1/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 5 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 4 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 4 infantry in Szechwan, round 2 : 1/8 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Kweichow 5 artilleries and 1 infantry moved from Yunnan to Szechwan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone 2 bombers moved from India to Burma 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Hopei 1 infantry moved from Amur to Manchuria 1 infantry moved from Siberia to Amur 1 fighter moved from Iwo Jima to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 17 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 2 fighters moved from Philippines to Japan 1 fighter moved from 44 Sea Zone to Java 1 carrier moved from 35 Sea Zone to 38 Sea Zone Place Units - Japanese 1 artillery and 2 mech_infantrys placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone 1 artillery, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.00 UK_Pacific : -4.33 Russians : -0.50 Japanese : -5.83
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 4 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Non Combat Move - Americans 4 infantry moved from Morocco to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States 2 fighters placed in Western United States 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry Johnston Island : 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 42 Sea Zone : 1 submarine 30 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine 10 Sea Zone : 1 carrier, 1 destroyer and 2 transports 54 Sea Zone : 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry Egypt : 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys United Kingdom : 2 artilleries, 3 fighters and 2 infantry Morocco : 1 artillery and 3 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Libya : 1 flag 106 Sea Zone : 1 flag 101 Sea Zone : 1 destroyer, 1 submarine and 3 transports Brazil : 1 flag 98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports 91 Sea Zone : 1 destroyer and 2 transports 110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 59 / 91 Russians : 0 / 0 Japanese : 63 / 75 Americans : 57 / 97 Chinese : 4 / 7 British : 27 / 40 UK_Pacific : 2 / 0 Italians : 30 / 32 ANZAC : 15 / 21 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Suiyuyan : 1 infantry Kansu : 1 infantry Tsinghai : 1 infantry Sikang : 5 infantry
Production/PUs Summary :
Germans : 59 / 91 Russians : 0 / 0 Japanese : 63 / 75 Americans : 57 / 97 Chinese : 4 / 5 British : 27 / 40 UK_Pacific : 2 / 0 Italians : 30 / 32 ANZAC : 15 / 21 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 4 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Non Combat Move - Americans 4 infantry moved from Morocco to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States 2 fighters placed in Western United States 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 35 PUs; British buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 armour moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt Place Units - British 1 armour and 2 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 aaGun and 3 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 infantry EDIT: Removing units owned by Americans from Morocco: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 artillery and 3 infantry EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 2 transports EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer and 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Suiyuyan : 1 infantry Kansu : 1 infantry Tsinghai : 1 infantry Sikang : 5 infantry Queensland : 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry Johnston Island : 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 42 Sea Zone : 1 submarine 30 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine 10 Sea Zone : 1 carrier, 1 destroyer and 2 transports 54 Sea Zone : 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry Belgian Congo : 1 armour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 artillery, 1 harbour and 3 infantry Egypt : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 27 infantry, 2 marines and 7 mech_infantrys Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Morocco : 1 infantry Algeria : 1 aaGun Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag 106 Sea Zone : 1 flag, 1 destroyer and 2 transports Crete : 1 flag 97 Sea Zone : 2 submarines 101 Sea Zone : 1 destroyer, 1 submarine and 3 transports 71 Sea Zone : 1 transport 81 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport Brazil : 1 flag 98 Sea Zone : 2 carriers, 3 cruisers, 4 fighters and 7 transports 110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports
Production/PUs Summary :
Germans : 59 / 91 Russians : 0 / 0 Japanese : 63 / 75 Americans : 57 / 97 Chinese : 4 / 5 British : 27 / 33 UK_Pacific : 2 / 0 Italians : 30 / 32 ANZAC : 15 / 21 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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things started off quite well for me in this game but it all went to shit
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium 1 armour and 1 mech_infantry moved from Jehol to Suiyuyan Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Suiyuyan Italians attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Suiyuyan Italians win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 fighter moved from Romania to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Southern France to France Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1 Italians collect 27 PUs (4 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.50 Americans : -0.33 Chinese : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Northern Territory : 1 airfield New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag, 1 transport 54 Sea Zone : 1 fighter, 2 submarines and 1 transport United Kingdom : 2 infantry Normandy Bordeaux : 1 factory_minor and 1 harbour Ethiopia : 1 flag 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 62 / 91 Russians : 0 / 0 Japanese : 60 / 75 Americans : 54 / 97 Chinese : 3 / 5 British : 27 / 33 UK_Pacific : 2 / 0 Italians : 31 / 29 ANZAC : 18 / 26 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 fighters, 3 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers, 3 fighters and 1 tactical_bomber moved from Iraq to 81 Sea Zone 3 bombers moved from Western Germany to 81 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 5 bombers, 3 fighters and 1 tactical_bomber British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 5/9 hits, 5.50 expected hits British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 81 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the British, 2 fighters owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Germans 2 bombers moved from 81 Sea Zone to Southern Italy 3 bombers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan 1 aaGun, 1 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan 2 artilleries and 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Caucasus to Iraq 5 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 artillery and 1 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 3 artilleries and 1 infantry moved from Bulgaria to Greece 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Greece 1 fighter moved from Western Germany to Greece Place Units - Germans 5 submarines placed in 112 Sea Zone 3 fighters placed in Western Germany 3 mech_infantrys placed in Volgograd 3 armour placed in Iraq Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6,1,4,4,3,1,1,6,4,6 Germans collect 60 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 0.00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 6 infantry and 4 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Java to 44 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 armour moved from West India to India 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Burma to Sumatra 1 artillery and 2 infantry moved from Shensi to Kansu 1 armour and 1 infantry moved from Shensi to Tsinghai 9 artilleries and 5 infantry moved from Szechwan to Sikang Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kansu Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 9 artilleries and 5 infantry Chinese defend with 5 infantry; Russians defend with 2 aaGuns Japanese roll dice for 9 artilleries and 5 infantry in Sikang, round 2 : 5/14 hits, 4.67 expected hits Chinese roll dice for 2 aaGuns and 5 infantry in Sikang, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Chinese lost in Sikang Japanese roll dice for 9 artilleries and 3 infantry in Sikang, round 3 : 4/12 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 9 artilleries and 1 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 4 infantry Casualties for Chinese: 5 infantry Casualties for Russians: 2 aaGuns Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Yunnan to Szechwan 1 carrier moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Java 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 artillery moved from French Indo China to Yunnan 1 fighter moved from 44 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone 1 artillery and 1 infantry moved from Burma to Shan State 2 artilleries moved from Yunnan to Shan State 2 mech_infantrys moved from French Indo China to Shan State 2 bombers moved from Sumatra to Shan State 2 armour and 2 mech_infantrys moved from India to Shan State Place Units - Japanese 1 carrier and 4 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 69 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : 0.83 Chinese : 2.00 Japanese : 0.83
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I assumed the AA guns would stay put. Seemed the most logical.
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
things started off quite well for me in this game but it all went to shit
You mean because Vichy wasn’t activated? I’m pretty happy with how the Axis have gone right through, I’d have to say.
I think it’s just a matter of time until Axis take everything out.
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@simon33, not vichy necessarily, I feel I had good luck, good dice in T1,2,3…had china in a good place…had ITA contained. didn’t give Russia the attention it required.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters and 11 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 2 marines moved from Queensland to 54 Sea Zone 2 marines and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 marines moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Holland Belgium Americans attack with 5 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Sumatra Americans attack with 2 marines Japanese defend with 1 artillery Americans roll dice for 2 marines in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 2 marines remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from Western United States to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 92 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Holland Belgium to 91 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 1 destroyer and 9 submarines placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.33 Japanese : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 1 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Johnston Island : 1 artillery and 3 infantry Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Midway : 1 airfield Sumatra : 1 flag, 2 marines 41 Sea Zone : 1 transport 30 Sea Zone : 1 carrier, 2 fighters and 2 transports 25 Sea Zone : 1 destroyer 54 Sea Zone : 3 carriers, 11 destroyers, 4 fighters, 2 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Egypt : 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys United Kingdom : 2 artilleries and 3 fighters Morocco : 2 artilleries and 9 infantry Tunisia : 1 flag Libya : 1 flag 106 Sea Zone : 1 flag 92 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transports 101 Sea Zone : 1 destroyer and 11 submarines Brazil : 1 flag 91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 5 transports 107 Sea Zone : 3 transports 110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 62 / 92 Russians : 0 / 0 Japanese : 65 / 82 Americans : 58 / 96 Chinese : 0 / 5 British : 27 / 33 UK_Pacific : 0 / 0 Italians : 31 / 29 ANZAC : 14 / 26 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters and 11 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 2 marines moved from Queensland to 54 Sea Zone 2 marines and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 marines moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Holland Belgium Americans attack with 5 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Sumatra Americans attack with 2 marines Japanese defend with 1 artillery Americans roll dice for 2 marines in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 2 marines remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from Western United States to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 92 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Holland Belgium to 91 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 1 destroyer and 9 submarines placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun, 2 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians Combat - British Non Combat Move - British 1 fighter moved from 98 Sea Zone to Egypt 1 carrier, 2 cruisers, 1 fighter and 5 transports moved from 98 Sea Zone to 92 Sea Zone 1 aaGun moved from Algeria to Morocco 1 armour moved from Belgian Congo to Egypt 1 armour moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa 2 fighters moved from 110 Sea Zone to United Kingdom 2 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone 1 aaGun and 2 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.33 Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 1 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Johnston Island : 1 artillery and 3 infantry Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Midway : 1 airfield Sumatra : 1 flag, 2 marines 41 Sea Zone : 1 transport 30 Sea Zone : 1 carrier, 2 fighters and 2 transports 25 Sea Zone : 1 destroyer 54 Sea Zone : 3 carriers, 11 destroyers, 4 fighters, 2 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Belgian Congo : 1 armour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 3 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour, 27 infantry, 2 marines and 7 mech_infantrys Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour and 3 infantry Morocco : 1 aaGun, 2 artilleries and 9 infantry French West Africa : 2 infantry Tunisia : 1 flag Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag 106 Sea Zone : 1 flag 93 Sea Zone : 1 flag, 1 submarine Crete : 1 flag 99 Sea Zone : 1 submarine 92 Sea Zone : 2 carriers, 3 cruisers, 2 fighters and 7 transports 101 Sea Zone : 1 destroyer and 11 submarines 83 Sea Zone : 1 transport Brazil : 1 flag 91 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 submarine and 5 transports 107 Sea Zone : 3 transports 110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 62 / 92 Russians : 0 / 0 Japanese : 65 / 82 Americans : 58 / 96 Chinese : 0 / 5 British : 27 / 33 UK_Pacific : 0 / 0 Italians : 31 / 29 ANZAC : 14 / 26 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 2 fighters French defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour moved from Suiyuyan to Tsinghai Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 fighter placed in Greece Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Italians collect 28 PUs (3 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
Italians : 2.00 British : -0.17 French : -0.33
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Sumatra Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Northern Territory : 1 airfield New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 fighter 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag 54 Sea Zone : 2 submarines and 2 transports 62 Sea Zone : 2 submarines Ethiopia : 1 flag
Production/PUs Summary :
Germans : 62 / 92 Russians : 0 / 0 Japanese : 65 / 82 Americans : 58 / 96 Chinese : 0 / 5 British : 27 / 33 UK_Pacific : 0 / 0 Italians : 31 / 29 ANZAC : 14 / 20 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Sumatra Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Northern Territory : 1 airfield New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 fighter 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag 54 Sea Zone : 2 submarines and 2 transports 62 Sea Zone : 2 submarines United Kingdom : 2 infantry Normandy Bordeaux : 1 factory_minor and 1 harbour Ethiopia : 1 flag
Production/PUs Summary :
Germans : 62 / 92 Russians : 0 / 0 Japanese : 65 / 82 Americans : 58 / 96 Chinese : 0 / 5 British : 27 / 33 UK_Pacific : 0 / 0 Italians : 31 / 29 ANZAC : 14 / 20 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: French round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Sumatra Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 carrier, 2 fighters and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 4 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 7 fighters and 1 submarine British defend with 1 destroyer; Americans defend with 1 transport Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 7 fighters in 110 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer Casualties for Americans: 1 transport Non Combat Move - Germans 3 fighters moved from 110 Sea Zone to Western Germany 4 fighters moved from 110 Sea Zone to 112 Sea Zone 2 bombers moved from Southern Italy to Western Germany 1 tactical_bomber moved from Iraq to Southern Italy 3 armour, 2 artilleries, 1 fighter and 2 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 mech_infantrys moved from Caucasus to Iraq 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 3 bombers moved from Trans-Jordan to Western Germany Place Units - Germans 1 carrier and 2 fighters placed in 112 Sea Zone 3 mech_infantrys placed in Volgograd 3 armour placed in Iraq 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : -0.33