JWW (Allies) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 45 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.33
    

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    Northern Territory : 1 airfield
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag, 1 transport
    54 Sea Zone : 1 transport
    Normandy Bordeaux : 1 factory_minor and 1 harbour
    Ethiopia : 1 flag
    98 Sea Zone : 1 destroyer
    91 Sea Zone : 2 infantry
    

    Production/PUs Summary :

    Germans : 56 / 90
    Russians : 0 / 0
    Japanese : 56 / 65
    Americans : 59 / 101
    Chinese : 7 / 7
    British : 28 / 40
    UK_Pacific : 5 / 8
    Italians : 30 / 32
    ANZAC : 15 / 21
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from France to Western Germany
                  Germans take Holland Belgium from Americans
            3 bombers and 2 fighters moved from Western Germany to United Kingdom
            2 fighters moved from 113 Sea Zone to United Kingdom
            3 artilleries and 2 infantry moved from Romania to Bulgaria
            16 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan
                  Germans take Syria from French
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in London?

  • '19 '17 '16

    @simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:

    Intercept in London?

    Actually, also, will the USSR’s 3 remaining units just retreat back to Sikang?


  • @simon33 yes intercept in london, aa to SIK, tac to IND

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from France to Western Germany
                  Germans take Holland Belgium from Americans
            3 bombers and 2 fighters moved from Western Germany to United Kingdom
            2 fighters moved from 113 Sea Zone to United Kingdom
            3 artilleries and 2 infantry moved from Romania to Bulgaria
            16 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan
                  Germans take Syria from French
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 7 units heading to United Kingdom
                British launches 6 interceptors out of United Kingdom
                    Attackers Fire,  : 1/7 hits, 1.83 expected hits
                    Defenders Fire,  : 2/6 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    1 fighter owned by the Americans lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 4,3,3 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in Trans-Jordan
                Germans attack with 16 armour and 4 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 16 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 5/20 hits, 8.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 16 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bulgaria
                Germans attack with 3 artilleries and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 artilleries and 2 infantry in Bulgaria, round 2 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 infantry moved from Albania to Greece
            2 mech_infantrys moved from Romania to Greece
            3 fighters moved from Albania to Iraq
            2 aaGuns and 3 artilleries moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Eastern Persia to Iraq
            1 mech_infantry moved from Caucasus to Iraq
            1 aaGun and 1 infantry moved from Northwest Persia to Iraq
            2 artilleries moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Ukraine to Caucasus
            3 bombers moved from United Kingdom to Western Germany
            1 carrier, 1 cruiser, 1 destroyer and 6 submarines moved from 113 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from France to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            5 mech_infantrys moved from France to Southern Italy
            4 mech_infantrys moved from Persia to Iraq
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 artillery and 6 infantry moved from Finland to Norway
            1 aaGun and 6 infantry moved from Germany to Western Germany
            6 infantry moved from Western Germany to France
            2 bombers moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Western Germany to Iraq
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            2 artilleries placed in Western Germany
            3 mech_infantrys placed in Volgograd
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Ukraine
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,3,6,5,3,6,4,5
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.33
    Defenders Fire,  : : 0.00
    British : -0.33
    Americans : 0.67
    Attackers Fire,  : : -0.83
    AA fire in United Kingdom : : -0.50
    

    Savegame

  • '19 '17 '16

    Scramble from India?

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            2 bombers moved from Java to India
            2 armour and 1 mech_infantry moved from Burma to India
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 armour and 1 mech_infantry moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Java to 39 Sea Zone
            1 fighter moved from Java to 44 Sea Zone
            5 artilleries and 2 infantry moved from Anhwe to Hopei
            3 artilleries and 3 infantry moved from Yunnan to Szechwan
            1 armour, 1 artillery and 3 infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Japan to Iwo Jima
            1 artillery and 1 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:

    Scramble from India?

    Oops, forgot to post. Same Q.


  • @simon33 yes, scramble…might be able to take out jpn tac?

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            2 bombers moved from Java to India
            2 armour and 1 mech_infantry moved from Burma to India
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 armour and 1 mech_infantry moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Java to 39 Sea Zone
            1 fighter moved from Java to 44 Sea Zone
            5 artilleries and 2 infantry moved from Anhwe to Hopei
            3 artilleries and 3 infantry moved from Yunnan to Szechwan
            1 armour, 1 artillery and 3 infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Japan to Iwo Jima
            1 artillery and 1 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
            UK_Pacific scrambles to create a battle in territory 39 Sea Zone
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                Russians defend with 1 tactical_bomber
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Russians lost in 39 Sea Zone
                Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
                Casualties for Russians: 1 tactical_bomber
            Battle in India
                Japanese attack with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/11 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in India, round 2 : 0/8 hits, 2.83 expected hits
                    4 infantry owned by the British lost in India
                    Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/11 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 armour, 2 artilleries and 1 mech_infantry in India, round 3 : 0/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 armour owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Shensi
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Shensi, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 5 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 artilleries and 2 infantry in Hopei, round 2 : 1/7 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 5 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 4 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries and 4 infantry in Szechwan, round 2 : 1/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Kweichow
            5 artilleries and 1 infantry moved from Yunnan to Szechwan
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
            2 bombers moved from India to Burma
            2 artilleries and 1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Anhwe to Hopei
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Siberia to Amur
            1 fighter moved from Iwo Jima to 17 Sea Zone
            1 fighter moved from 35 Sea Zone to 17 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Japan
            2 fighters moved from Philippines to Japan
            1 fighter moved from 44 Sea Zone to Java
            1 carrier moved from 35 Sea Zone to 38 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 mech_infantrys placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            1 artillery, 2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.00
    UK_Pacific : -4.33
    Russians : -0.50
    Japanese : -5.83
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 4 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            4 infantry moved from Morocco to 92 Sea Zone
            4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Egypt
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
            2 fighters placed in Western United States
            2 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 1 artillery and 1 infantry
    Queensland : 2 marines and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
    Johnston Island : 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    42 Sea Zone : 1 submarine
    30 Sea Zone : 1 transport
    26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine
    10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    54 Sea Zone : 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
    Egypt : 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys
    United Kingdom : 2 artilleries, 3 fighters and 2 infantry
    Morocco : 1 artillery and 3 infantry
    Tunisia : 1 flag
    Holland Belgium : 1 flag, 1 infantry
    Libya : 1 flag
    106 Sea Zone : 1 flag
    101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
    Brazil : 1 flag
    98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
    91 Sea Zone : 1 destroyer and 2 transports
    110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
    

    Production/PUs Summary :

    Germans : 59 / 91
    Russians : 0 / 0
    Japanese : 63 / 75
    Americans : 57 / 97
    Chinese : 4 / 7
    British : 27 / 40
    UK_Pacific : 2 / 0
    Italians : 30 / 32
    ANZAC : 15 / 21
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
    Kansu : 1 infantry
    Tsinghai : 1 infantry
    Sikang : 5 infantry
    

    Production/PUs Summary :

    Germans : 59 / 91
    Russians : 0 / 0
    Japanese : 63 / 75
    Americans : 57 / 97
    Chinese : 4 / 5
    British : 27 / 40
    UK_Pacific : 2 / 0
    Italians : 30 / 32
    ANZAC : 15 / 21
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 4 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            4 infantry moved from Morocco to 92 Sea Zone
            4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Egypt
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
            2 fighters placed in Western United States
            2 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_major; Remaining resources: 35 PUs; 
            British buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
    
        Place Units - British
            1 armour and 2 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 aaGun and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 infantry
            EDIT: Removing units owned by Americans from Morocco: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 artillery and 3 infantry
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 2 transports
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer and 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 1 artillery and 1 infantry
    Suiyuyan : 1 infantry
    Kansu : 1 infantry
    Tsinghai : 1 infantry
    Sikang : 5 infantry
    Queensland : 2 marines and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
    Johnston Island : 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    42 Sea Zone : 1 submarine
    30 Sea Zone : 1 transport
    26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine
    10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    54 Sea Zone : 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
    Belgian Congo : 1 armour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 artillery, 1 harbour and 3 infantry
    Egypt : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 27 infantry, 2 marines and 7 mech_infantrys
    Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
    Scotland : 1 airfield
    United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
    Morocco : 1 infantry
    Algeria : 1 aaGun
    Tunisia : 1 flag
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    106 Sea Zone : 1 flag, 1 destroyer and 2 transports
    Crete : 1 flag
    97 Sea Zone : 2 submarines
    101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
    71 Sea Zone : 1 transport
    81 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
    Brazil : 1 flag
    98 Sea Zone : 2 carriers, 3 cruisers, 4 fighters and 7 transports
    110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports
    

    Production/PUs Summary :

    Germans : 59 / 91
    Russians : 0 / 0
    Japanese : 63 / 75
    Americans : 57 / 97
    Chinese : 4 / 5
    British : 27 / 33
    UK_Pacific : 2 / 0
    Italians : 30 / 32
    ANZAC : 15 / 21
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • things started off quite well for me in this game but it all went to shit

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 armour and 1 mech_infantry moved from Jehol to Suiyuyan
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Suiyuyan
                Italians attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Suiyuyan
                Italians win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Romania to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Holland Belgium to Southern Italy
            1 infantry moved from Southern France to France
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1
            Italians collect 27 PUs (4 lost to blockades); end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : -0.33
    Chinese : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Northern Territory : 1 airfield
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag, 1 transport
    54 Sea Zone : 1 fighter, 2 submarines and 1 transport
    United Kingdom : 2 infantry
    Normandy Bordeaux : 1 factory_minor and 1 harbour
    Ethiopia : 1 flag
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 62 / 91
    Russians : 0 / 0
    Japanese : 60 / 75
    Americans : 54 / 97
    Chinese : 3 / 5
    British : 27 / 33
    UK_Pacific : 2 / 0
    Italians : 31 / 29
    ANZAC : 18 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 fighters, 3 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers, 3 fighters and 1 tactical_bomber moved from Iraq to 81 Sea Zone
            3 bombers moved from Western Germany to 81 Sea Zone
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 5 bombers, 3 fighters and 1 tactical_bomber
                British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Germans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 5/9 hits, 5.50 expected hits
                    British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 81 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the British, 2 fighters owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport
    
        Non Combat Move - Germans
            2 bombers moved from 81 Sea Zone to Southern Italy
            3 bombers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
            1 aaGun, 1 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
            2 artilleries and 1 mech_infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Caucasus to Iraq
            5 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 artillery and 1 infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            3 artilleries and 1 infantry moved from Bulgaria to Greece
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Greece
            1 fighter moved from Western Germany to Greece
    
        Place Units - Germans
            5 submarines placed in 112 Sea Zone
            3 fighters placed in Western Germany
            3 mech_infantrys placed in Volgograd
            3 armour placed in Iraq
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6,1,4,4,3,1,1,6,4,6
            Germans collect 60 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 6 infantry and 4 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Java to 44 Sea Zone
            1 fighter moved from 38 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 armour moved from West India to India
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from Burma to Sumatra
            1 artillery and 2 infantry moved from Shensi to Kansu
            1 armour and 1 infantry moved from Shensi to Tsinghai
            9 artilleries and 5 infantry moved from Szechwan to Sikang
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Sikang
                Japanese attack with 9 artilleries and 5 infantry
                Chinese defend with 5 infantry; Russians defend with 2 aaGuns
                    Japanese roll dice for 9 artilleries and 5 infantry in Sikang, round 2 : 5/14 hits, 4.67 expected hits
                    Chinese roll dice for 2 aaGuns and 5 infantry in Sikang, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 9 artilleries and 3 infantry in Sikang, round 3 : 4/12 hits, 4.00 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 9 artilleries and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 5 infantry
                Casualties for Russians: 2 aaGuns
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 carrier moved from 38 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Java
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 artillery moved from French Indo China to Yunnan
            1 fighter moved from 44 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
            1 artillery and 1 infantry moved from Burma to Shan State
            2 artilleries moved from Yunnan to Shan State
            2 mech_infantrys moved from French Indo China to Shan State
            2 bombers moved from Sumatra to Shan State
            2 armour and 2 mech_infantrys moved from India to Shan State
    
        Place Units - Japanese
            1 carrier and 4 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : 0.83
    Chinese : 2.00
    Japanese : 0.83
    

    Savegame

  • '19 '17 '16

    I assumed the AA guns would stay put. Seemed the most logical.

    @JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:

    things started off quite well for me in this game but it all went to shit

    You mean because Vichy wasn’t activated? I’m pretty happy with how the Axis have gone right through, I’d have to say.

    I think it’s just a matter of time until Axis take everything out.

Suggested Topics

  • 73
  • 7
  • 34
  • 38
  • 32
  • 78
  • 69
  • 69
Axis & Allies Boardgaming Custom Painted Miniatures

72

Online

17.2k

Users

39.5k

Topics

1.7m

Posts