Bid: Tank West India, Sub SZ 98, transport SZ 71
18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2
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case in point, the vichy rules……didn’t realize what just occurred could happen. Lost all the air power because of my lack of comprehensive, or retention on the rules. 52 pic’s worth of air…wtf
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Yep, that happened to me once too - never again, I tell ya ;-)
those are lessons hard learned -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 fighter and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from France to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 infantry owned by Neutral_Axis in Southern France
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
Germans take Algeria from Neutral_Axis
2 armour moved from France to Germany
4 armour and 2 mech_infantrys moved from Western Germany to Poland
2 armour, 6 artilleries and 4 infantry moved from Germany to Poland
1 armour moved from Holland Belgium to Germany
1 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxPlace Units - Germans
1 submarine placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
5 armour and 3 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern FranceTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 0,67
British : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 fighter and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from France to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 infantry owned by Neutral_Axis in Southern France
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
Germans take Algeria from Neutral_Axis
2 armour moved from France to Germany
4 armour and 2 mech_infantrys moved from Western Germany to Poland
2 armour, 6 artilleries and 4 infantry moved from Germany to Poland
1 armour moved from Holland Belgium to Germany
1 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxPlace Units - Germans
1 submarine placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
5 armour and 3 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern FranceTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers and 3 tactical_bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers and 3 tactical_bombers
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67
British : 0,67 -
New forum!
Hope we can easily continue -
@MrRoboto yes, very cool. I have a busy day today and then I travel the next three. At worst, I might not get to this until Monday but I read that triplea is not working with the new site yet anyway…
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I guess the worst case happened ;-)
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@MrRoboto yeah, working down the line of games now…just got an error code 301 trying to post a move from triplea???
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@JWWII so, in another game I just copied and pasted the triplea files…do you suggest we continue like that? I am getting an error code, 301, when trying to post to the forum within triplea?
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I had that earlier today too.
You have to make sure to use the newest TripleA version (1.9.0.0.13066) -
And also, make sure to update the Game ID. The game ID is a not the same as in the old forum
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@MrRoboto…I just downloaded the newest version…the game ID is attached, within the previous, old, files no?
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My problem earlier today was, that I downloaded the newest version, but my desktop shortcut was still linked to the older version. Please double check the version you use (see it in the top left corner, before opening the map)
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@MrRoboto…nope wouldn’t post…hmmm, here is the file…0_1542663024159_32902933-95da-464d-9bb4-555d2d02b94b-683406_triplea_43703_r3.tsvg
683406_triplea_43703_r3.tsvg -
@MrRoboto I am using version 13066
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@JWWII Please adjust the game (topic)-id to the new one (32360). I see from your savegame that there is still the old one in the game settings:
See https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 mech_infantrys moved from Sikang to Suiyuyan Combat - Russians Battle in Suiyuyan Russians attack with 3 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 mech_infantrys in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Tsinghai 5 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Novgorod to Belarus 5 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians : 0.00 Japanese : -0.67
Territory Summary for Russians :
Suiyuyan : 3 mech_infantrys Tsinghai : 1 mech_infantry Amur : 2 aaGuns and 18 infantry Belarus : 2 aaGuns, 1 artillery and 22 infantry Baltic States : 1 infantry Bryansk : 5 infantry Eastern Poland : 1 infantry Russia : 1 airfield, 1 factory_major, 1 fighter and 3 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 2 aaGuns, 3 artilleries and 16 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 125 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 55 Russians : 37 / 37 Japanese : 32 / 43 Americans : 52 / 52 Chinese : 6 / 7 British : 30 / 37 UK_Pacific : 17 / 17 Italians : 11 / 24 ANZAC : 19 / 19 French : 1 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 10 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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@Panther …awesome, where do i find the new topic id for each file/game? where did you get 32360? and thanks for the help
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@Panther …i see, it was in the previous post. thanks again
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@JWWII
You are welcome.
Enjoy gaming :-)