L24 OOB Myygames (X) vs GovZ (A+42) Game II


  • @Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:

    @GovZ

    I see ou have switched to another trippleA version. Purpose or accident? I can use the 2.6.14752 version, this I have installed. Before we were using a 2.5 version. Those two are OK, I would not like to install a third version if it can be avoided. Lemme know.

    Also, please note that I will travel the second half of the week and might be delayed.

    My fault - sorry about that. I posted both of my active games last night and I thought I switched it up in between. I probably just reversed them. There’s a good chance I used 2.5 in my game with @Caesar1.


  • @Myygames

    myygames-vs-govz_r5.tsvg

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
    
        Non Combat Move - Russians
            1 infantry moved from Siberia to Amur
            2 mech_infantrys moved from Yunnan to India
            2 armour and 6 mech_infantrys moved from Yunnan to Hunan
            3 fighters and 1 tactical_bomber moved from Tsinghai to Russia
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :


  • @Myygames

    Just checking in on you.

  • '23

    @GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:

    @Myygames

    Just checking in on you.

    Sorry for the delay. I have a japanese turn set, but I need to verify it with some calculations, and I have a hard time to find the slot for that. You are complicating it with all your 1-2-3 punch possibilities… Aiming at friday or sunday.

  • '23

    @GovZ

    myygames-vs-govz_jap5.tsvg

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Kiangsi to Anhwe
            1 artillery and 3 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Kwangsi
            4 transports moved from 36 Sea Zone to 20 Sea Zone
            4 artilleries and 4 infantry moved from Kiangsi to 20 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 37 Sea Zone
            4 artilleries and 4 infantry moved from 37 Sea Zone to Malaya
            2 battleships and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
            2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 infantry moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            1 fighter moved from 42 Sea Zone to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from Caroline Islands to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery and 3 infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/0 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 2/1 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/1 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 4 artilleries and 4 infantry
                British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 2/1 hits, 2,33 expected hits
                    Japanese roll dice for 4 artilleries and 4 infantry in Malaya, round 2 : 3/1 hits, 2,67 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 4 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Siberia from Russians to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Siberia from Japanese to Russians
            EDIT: Turning off Edit Mode
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            2 tactical_bombers moved from French Indo China to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 bomber moved from Anhwe to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Kiangsi to Kwangtung
            2 fighters moved from Caroline Islands to Japan
            2 fighters moved from Caroline Islands to Manchuria
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 fighter moved from 46 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            1 fighter and 9 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 0,17
    UK_Pacific regular : -0,67
    

  • @Myygames

    myygames-vs-govz_us5cm.tsvg

    I don’t want to assume anything, so can I get your OOL for the Carolines?

  • '23

    @GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:

    @Myygames

    myygames-vs-govz_us5cm.tsvg

    I don’t want to assume anything, so can I get your OOL for the Carolines?

    AAA
    Inf
    then it depends on your rolls… how many hits do you have?


  • @Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:

    @GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:

    @Myygames

    myygames-vs-govz_us5cm.tsvg

    I don’t want to assume anything, so can I get your OOL for the Carolines?

    AAA
    Inf
    then it depends on your rolls… how many hits do you have?

    AAA misses, BS hits, then my fighter misses. 3 total hits for me on round 1. Take the other AA gun?

  • '23

    @GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:

    @Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:

    @GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:

    @Myygames

    myygames-vs-govz_us5cm.tsvg

    I don’t want to assume anything, so can I get your OOL for the Carolines?

    AAA
    Inf
    then it depends on your rolls… how many hits do you have?

    AAA misses, BS hits, then my fighter misses. 3 total hits for me on round 1. Take the other AA gun?

    yes please

Suggested Topics

  • 7
  • 112
  • 63
  • 68
  • 66
  • 71
  • 229
  • 137
Axis & Allies Boardgaming Custom Painted Miniatures

63

Online

17.5k

Users

40.0k

Topics

1.7m

Posts