18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2


  • case in point, the vichy rules……didn’t realize what just occurred could happen. Lost all the air power because of my lack of comprehensive, or retention on the rules. 52 pic’s worth of air…wtf

  • '19 '18

    Yep, that happened to me once too - never again, I tell ya ;-)
    those are lessons hard learned

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 fighter and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from France to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Army Disband: has removed 1 infantry owned by Neutral_Axis in Southern France
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from Neutral_Axis
                1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Algeria
                      Germans take Algeria from Neutral_Axis
                2 armour moved from France to Germany
                4 armour and 2 mech_infantrys moved from Western Germany to Poland
                2 armour, 6 artilleries and 4 infantry moved from Germany to Poland
                1 armour moved from Holland Belgium to Germany
                1 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 infantry placed in Normandy Bordeaux
                5 armour and 3 mech_infantrys placed in Germany
                Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        British : 0,67

    triplea_43703_Ger3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 fighter and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from France to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Army Disband: has removed 1 infantry owned by Neutral_Axis in Southern France
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from Neutral_Axis
                1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Algeria
                      Germans take Algeria from Neutral_Axis
                2 armour moved from France to Germany
                4 armour and 2 mech_infantrys moved from Western Germany to Poland
                2 armour, 6 artilleries and 4 infantry moved from Germany to Poland
                1 armour moved from Holland Belgium to Germany
                1 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 infantry placed in Normandy Bordeaux
                5 armour and 3 mech_infantrys placed in Germany
                Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 bombers and 3 tactical_bombers
                EDIT: Adding units owned by Germans to Southern Italy: 2 bombers and 3 tactical_bombers
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,67
        British : 0,67

    triplea_43703_Ger3.tsvg

  • '19 '18

    New forum!
    Hope we can easily continue


  • @MrRoboto yes, very cool. I have a busy day today and then I travel the next three. At worst, I might not get to this until Monday but I read that triplea is not working with the new site yet anyway…

  • '19 '18

    I guess the worst case happened ;-)


  • @MrRoboto yeah, working down the line of games now…just got an error code 301 trying to post a move from triplea???


  • @JWWII so, in another game I just copied and pasted the triplea files…do you suggest we continue like that? I am getting an error code, 301, when trying to post to the forum within triplea?

  • '19 '18

    I had that earlier today too.
    You have to make sure to use the newest TripleA version (1.9.0.0.13066)

  • '19 '18

    And also, make sure to update the Game ID. The game ID is a not the same as in the old forum


  • @MrRoboto…I just downloaded the newest version…the game ID is attached, within the previous, old, files no?

  • '19 '18

    My problem earlier today was, that I downloaded the newest version, but my desktop shortcut was still linked to the older version. Please double check the version you use (see it in the top left corner, before opening the map)


  • @MrRoboto…nope wouldn’t post…hmmm, here is the file…0_1542663024159_32902933-95da-464d-9bb4-555d2d02b94b-683406_triplea_43703_r3.tsvg
    683406_triplea_43703_r3.tsvg


  • @MrRoboto I am using version 13066


  • @JWWII Please adjust the game (topic)-id to the new one (32360). I see from your savegame that there is still the old one in the game settings:
    0_1542663631654_jww.PNG

    See https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 mech_infantrys moved from Sikang to Suiyuyan
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 mech_infantrys in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Tsinghai
            5 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Novgorod to Belarus
            5 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.00
    Japanese : -0.67
    

    Territory Summary for Russians :

    Suiyuyan : 3 mech_infantrys
    Tsinghai : 1 mech_infantry
    Amur : 2 aaGuns and 18 infantry
    Belarus : 2 aaGuns, 1 artillery and 22 infantry
    Baltic States : 1 infantry
    Bryansk : 5 infantry
    Eastern Poland : 1 infantry
    Russia : 1 airfield, 1 factory_major, 1 fighter and 3 infantry
    Ukraine : 1 factory_minor and 3 infantry
    Western Ukraine : 2 aaGuns, 3 artilleries and 16 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    125 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 45 / 55
    Russians : 37 / 37
    Japanese : 32 / 43
    Americans : 52 / 52
    Chinese : 6 / 7
    British : 30 / 37
    UK_Pacific : 17 / 17
    Italians : 11 / 24
    ANZAC : 19 / 19
    French : 1 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Panther …awesome, where do i find the new topic id for each file/game? where did you get 32360? and thanks for the help


  • @Panther …i see, it was in the previous post. thanks again


  • @JWWII

    You are welcome.
    Enjoy gaming :-)

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