18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2

  • '19 '18

    And also, make sure to update the Game ID. The game ID is a not the same as in the old forum


  • @MrRoboto…I just downloaded the newest version…the game ID is attached, within the previous, old, files no?

  • '19 '18

    My problem earlier today was, that I downloaded the newest version, but my desktop shortcut was still linked to the older version. Please double check the version you use (see it in the top left corner, before opening the map)


  • @MrRoboto…nope wouldn’t post…hmmm, here is the file…0_1542663024159_32902933-95da-464d-9bb4-555d2d02b94b-683406_triplea_43703_r3.tsvg
    683406_triplea_43703_r3.tsvg


  • @MrRoboto I am using version 13066


  • @JWWII Please adjust the game (topic)-id to the new one (32360). I see from your savegame that there is still the old one in the game settings:
    0_1542663631654_jww.PNG

    See https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 mech_infantrys moved from Sikang to Suiyuyan
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 mech_infantrys in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Tsinghai
            5 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Novgorod to Belarus
            5 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.00
    Japanese : -0.67
    

    Territory Summary for Russians :

    Suiyuyan : 3 mech_infantrys
    Tsinghai : 1 mech_infantry
    Amur : 2 aaGuns and 18 infantry
    Belarus : 2 aaGuns, 1 artillery and 22 infantry
    Baltic States : 1 infantry
    Bryansk : 5 infantry
    Eastern Poland : 1 infantry
    Russia : 1 airfield, 1 factory_major, 1 fighter and 3 infantry
    Ukraine : 1 factory_minor and 3 infantry
    Western Ukraine : 2 aaGuns, 3 artilleries and 16 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    125 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 45 / 55
    Russians : 37 / 37
    Japanese : 32 / 43
    Americans : 52 / 52
    Chinese : 6 / 7
    British : 30 / 37
    UK_Pacific : 17 / 17
    Italians : 11 / 24
    ANZAC : 19 / 19
    French : 1 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Panther …awesome, where do i find the new topic id for each file/game? where did you get 32360? and thanks for the help


  • @Panther …i see, it was in the previous post. thanks again


  • @JWWII

    You are welcome.
    Enjoy gaming :-)

  • '19 '18

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            2 infantry moved from Siam to Shan State
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            2 infantry moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            2 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Kwangsi to Philippines
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to Philippines
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Guam from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in 55 Sea Zone
                Japanese attack with 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win, taking Malaya from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery and 3 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Philippines, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 artillery moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to Chahar
            1 infantry moved from Hunan to Yunnan
            3 infantry moved from Manchuria to Jehol
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 bomber moved from 41 Sea Zone to Hainan
            1 bomber moved from Philippines to Kiangsi
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Manchuria
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,67
    ANZAC : 1,67
    UK_Pacific : 1,67
    Japanese : 0,33
    

    Savegame

  • '19 '18

    Meh, your dice continue to serve you ;-)


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
    

    Savegame


  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Kweichow
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.33
    Japanese : -0.33
    

    Territory Summary for Chinese :

    Kweichow : 6 infantry
    

    Production/PUs Summary :

    Germans : 45 / 55
    Russians : 37 / 37
    Japanese : 52 / 57
    Americans : 53 / 73
    Chinese : 7 / 8
    British : 30 / 37
    UK_Pacific : 6 / 17
    Italians : 11 / 24
    ANZAC : 15 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 61 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from Trans-Jordan to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            2 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Egypt to Iraq
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Iwo Jima from Japanese, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 4 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            4 fighters moved from 16 Sea Zone to 17 Sea Zone
            1 bomber moved from 16 Sea Zone to Midway
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
            1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 86 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 61 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from Trans-Jordan to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            2 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Egypt to Iraq
    
        Combat - British
            Battle in French Madagascar
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for British: 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Burma to India
            2 infantry moved from India to Burma
            1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            2 fighters moved from Iraq to 98 Sea Zone
            1 tactical_bomber moved from Iraq to Trans-Jordan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 destroyer and 1 transport placed in 106 Sea Zone
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -2.33
    Americans : 0.83
    Chinese : 2.33
    Neutral_Axis : 0.67
    Japanese : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Iwo Jima : 1 flag, 1 artillery and 3 infantry
    Yunnan : 1 mech_infantry
    Kweichow : 6 infantry
    Burma : 2 infantry
    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield and 1 bomber
    26 Sea Zone : 2 carriers and 1 destroyer
    10 Sea Zone : 1 submarine
    17 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
    63 Sea Zone : 1 submarine
    Central United States : 1 factory_major and 3 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    Trans-Jordan : 1 airfield, 1 artillery, 3 infantry and 1 tactical_bomber
    Gibraltar : 1 armour, 1 artillery and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 2 infantry
    French Madagascar : 1 flag, 2 infantry
    Syria : 1 flag, 1 mech_infantry
    Italian Somaliland : 1 flag
    80 Sea Zone : 1 transport
    106 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    86 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
    Iraq : 1 flag, 1 armour
    Eastern Persia : 1 flag
    72 Sea Zone : 1 transport
    101 Sea Zone : 1 destroyer and 2 transports
    Brazil : 1 flag, 3 infantry and 1 marine
    Persia : 1 flag
    98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
    91 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 45 / 55
    Russians : 37 / 37
    Japanese : 51 / 57
    Americans : 53 / 73
    Chinese : 8 / 8
    British : 34 / 37
    UK_Pacific : 6 / 9
    Italians : 11 / 24
    ANZAC : 15 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 bomber moved from Normandy Bordeaux to Baltic States
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Baltic States, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in Baltic States, round 3 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 0/8 hits, 2,33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 2/7 hits, 2,17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from Bulgaria to Romania
            2 aaGuns moved from Romania to Eastern Poland
            1 bomber moved from Baltic States to Poland
            2 fighters moved from Southern Italy to 95 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,67
    British : 1,33
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from India to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 26 Sea Zone to 17 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,2,4,5,3,3,3,1
            ANZAC collect 11 PUs (4 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 1 fighter
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    17 Sea Zone : 1 cruiser
    Trans-Jordan : 2 fighters
    Egypt : 1 infantry
    United Kingdom : 2 infantry
    Anglo Egyptian Sudan : 1 infantry
    Ethiopia : 1 flag
    76 Sea Zone : 1 destroyer
    98 Sea Zone : 1 cruiser and 2 destroyers
    

    Production/PUs Summary :

    Germans : 45 / 55
    Russians : 36 / 37
    Japanese : 51 / 57
    Americans : 53 / 73
    Chinese : 8 / 8
    British : 34 / 37
    UK_Pacific : 6 / 9
    Italians : 12 / 12
    ANZAC : 15 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 carrier, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour and 1 mech_infantry moved from Poland to Novgorod
                  Germans take Baltic States from Russians
            1 fighter moved from Algeria to Gibraltar
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 armour and 1 mech_infantry moved from Poland to Novgorod
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Novgorod
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -5
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Gibraltar
                Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 harbour; Americans defend with 1 armour and 1 artillery
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2,83 expected hits
                    British roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits, 0,83 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Americans: 1 armour and 1 artillery
    
        Non Combat Move - Germans
            1 fighter moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to 93 Sea Zone
            1 fighter moved from Normandy Bordeaux to 93 Sea Zone
            1 fighter moved from Normandy Bordeaux to 93 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 armour moved from Southern France to Yugoslavia
            4 infantry moved from Romania to Eastern Poland
            6 aaGuns, 7 armour, 11 artilleries and 24 infantry moved from Poland to Eastern Poland
            8 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            2 bombers moved from Gibraltar to Southern France
            1 infantry moved from Algeria to Morocco
                  Germans take Morocco from Neutral_Axis
            1 infantry moved from Algeria to Tunisia
                  Germans take Tunisia from Neutral_Axis
    
        Place Units - Germans
            1 carrier and 1 transport placed in 93 Sea Zone
            1 artillery placed in Southern France
            2 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : 1,17
    Russians : 0,67
    

    Savegame

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