Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
I see ou have switched to another trippleA version. Purpose or accident? I can use the 2.6.14752 version, this I have installed. Before we were using a 2.5 version. Those two are OK, I would not like to install a third version if it can be avoided. Lemme know.
Also, please note that I will travel the second half of the week and might be delayed.
My fault - sorry about that. I posted both of my active games last night and I thought I switched it up in between. I probably just reversed them. There’s a good chance I used 2.5 in my game with @Caesar1.
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Non Combat Move - Russians
1 infantry moved from Siberia to Amur
2 mech_infantrys moved from Yunnan to India
2 armour and 6 mech_infantrys moved from Yunnan to Hunan
3 fighters and 1 tactical_bomber moved from Tsinghai to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Just checking in on you.
@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
Just checking in on you.
Sorry for the delay. I have a japanese turn set, but I need to verify it with some calculations, and I have a hard time to find the slot for that. You are complicating it with all your 1-2-3 punch possibilities… Aiming at friday or sunday.
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Kiangsi to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
4 transports moved from 36 Sea Zone to 20 Sea Zone
4 artilleries and 4 infantry moved from Kiangsi to 20 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 37 Sea Zone
4 artilleries and 4 infantry moved from 37 Sea Zone to Malaya
2 battleships and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from Caroline Islands to 46 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/0 hits, 1,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 2/1 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/1 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 4 artilleries and 4 infantry
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 2/1 hits, 2,33 expected hits
Japanese roll dice for 4 artilleries and 4 infantry in Malaya, round 2 : 3/1 hits, 2,67 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 4 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Japanese to Russians
EDIT: Turning off Edit Mode
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from French Indo China to Manchuria
1 infantry moved from Jehol to Manchuria
1 bomber moved from Anhwe to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Kiangsi to Kwangtung
2 fighters moved from Caroline Islands to Japan
2 fighters moved from Caroline Islands to Manchuria
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 fighter moved from 46 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to French Indo China
Place Units - Japanese
3 infantry placed in Manchuria
1 fighter and 9 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 0,17
UK_Pacific regular : -0,67
I don’t want to assume anything, so can I get your OOL for the Carolines?
@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
I don’t want to assume anything, so can I get your OOL for the Carolines?
AAA
Inf
then it depends on your rolls… how many hits do you have?
@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
I don’t want to assume anything, so can I get your OOL for the Carolines?
AAA
Inf
then it depends on your rolls… how many hits do you have?
AAA misses, BS hits, then my fighter misses. 3 total hits for me on round 1. Take the other AA gun?
@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
I don’t want to assume anything, so can I get your OOL for the Carolines?
AAA
Inf
then it depends on your rolls… how many hits do you have?AAA misses, BS hits, then my fighter misses. 3 total hits for me on round 1. Take the other AA gun?
yes please