TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win, taking 91 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Eastern United States
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 artilleries and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 3 transports moved from 27 Sea Zone to 55 Sea Zone
Place Units - Americans
2 destroyers and 4 submarines placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 artillery and 3 infantry moved from Hunan to Kwangtung
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kweichow to Hunan
1 fighter and 1 infantry moved from Szechwan to Tsinghai
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Kiangsi
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Chahar from Japanese, taking Kiangsi from Japanese, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery in Kwangtung, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery in Kwangtung, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Hunan
Place Units - Chinese
5 infantry placed in Tsinghai
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 artillery
EDIT: Changing PUs for Chinese from 3 to 2
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 2 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
2 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Italian Somaliland
1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 artillery and 5 infantry moved from Eastern India to Burma
1 fighter moved from Southern Persia to Eastern India
Combat - British
Battle in Italian Somaliland
Non Combat Move - British
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Southern Persia to 82 Sea Zone
Place Units - British
1 artillery, 1 harbour and 2 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,3,1,4
British collect 28 PUs (7 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,2
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 1.83
Japanese regular : -0.67
Germans regular : -0.17
Savegame