Bid 24
Units tbd
League General Discussion Thread
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@andrewaagamer I’m still having trouble with it and haven’t heard anything yet.
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This topic
https://forums.triplea-game.org/topic/3061/marti-issues
indicates that a developper has it on the list.But it doesn’t look like someone will look into it anytime soon.
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@panther Trying to post and I’m getting an error. The MARTI emails showed up just fine. Any ideas?
Failed to post game to forum java.lang.ClassCastException: class java.util.LinkedHashMap cannot be cast to class java.util.List (java.util.LinkedHashMap and java.util.List are in module java.base of loader ‘bootstrap’)
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@lennardf we are all dealing with it. They are trying to fix it and in the meantime you can just save your game and upload the file.
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@farmboy thanks, hadn’t seen that but, yeah, I had sent the file the old fashioned way.
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@panther Hi. Was wondering if anyone else is having problems posting the game saves. I keep seeing an error.
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@aagamerz13 Yep it is affecting everyone. You will just have to manually attach a saved game file. Follow one of the links above that panther posted if you need help with that.
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Rules Question?
The US has a Navy in sz112 with 8 transports. They amphib assault denmark with 1 transport going to sz 110 to pick up 2inf from Normandy and then unload in sz 112 for denmark. I have German scramble options.
Question #1 After the amphib with no scramble can the US use the 7 leftover transports to NCM move troops from Normandy to Norway
Question #2 If there was a scramble can the US still do the same move as stated above.
I guess bottom line is can the unused transports still move in NCM since they were part of an amphib assault in the sz or does a scramble need to trigger them not being able to move?
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pretty sure that:
#1 yes
#2 noThey need to participate in an actual battle to prevent the NCM to Norway.
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@simon33 Thanks. That’s what I was thinking as well. Now the question is how do I handle this fairly since my opponent didn’t ask for a scramble and maybe didn’t know the rule. Re-doing the whole turn is tricky because the UK already went as well.
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@majikforce said in League General Discussion Thread:
@simon33 Thanks. That’s what I was thinking as well. Now the question is how do I handle this fairly since my opponent didn’t ask for a scramble and maybe didn’t know the rule. Re-doing the whole turn is tricky because the UK already went as well.
Still an option but hopefully you can agree to something.
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Does anyone know the reason why turn histories can‘t be posted anymore? Did something on the forum change and the tripleA client needs to be adjusted? Is anyone working on a solution?
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@jdow said in League General Discussion Thread:
Does anyone know the reason why turn histories can‘t be posted anymore? Did something on the forum change and the tripleA client needs to be adjusted? Is anyone working on a solution?
It was an upgrade to the forum software on axisandallies.org. I believe someone has a fix but it hasn’t been retrofitted to 2.5.
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This has been covered
here
https://www.axisandallies.org/forums/topic/37967/triplea-posting-to-forum-currently-does-not-work/
and here
https://www.axisandallies.org/forums/topic/37965/error-posting-to-forum/
You can track the progress here:
https://forums.triplea-game.org/topic/3124/nodebb-1-17-and-later-breaks-pbf-compatibility
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@panther many thanks!
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Hi. has anyone seen a similar error when loading old saves? java.lang.IllegalStateException: Duplicate key xxxx-xxx-xxx-xxx-xxx (attempted merging values ANZAC and ANZAC)
where x is a random sequence of numbers
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@aagamerz13 Yes. I think it occurs when you add units via edit mode and the key is not uniqued properly.
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@simon33 thx simon. anyway to fix it?
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unfortunately none that I am aware of.