@Martin wrong game
L17 - G40 BM3 - JDOW (Allies) vs PP (Axis)
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To get rid of the 301 error you need to install 7398
https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7398just download the .exe file either 32 or 64 bit and run and install the program and the posting will work again.
May this be the turning point in the Pacific war:)
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Thanks Tobias.
However, I installed that fix and now cannot play the map. It keeps telling me, when I have downloaded the game and press play, that I do not have the map installed. I have followed the do-you-wish-to-install-the-map process 3 times and downloaded it manually once, but the same error keeps recurring. Any thoughts?
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I think I have solved it by following a link posted by P@nther. But run out of time ……
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Ok, hope it’ll work now.
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No - still not working! Have posted a query in Software:
https://www.axisandallies.org/forums/index.php?topic=40918.msg1714611#msg1714611
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Just use the old version then and attach the map manually?
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PP did you unisntall the old one?
Also delete the shortcut icon. -
I kept the old version and for some reason I had this problem once, too. But then not anymore. Dunno tbh :-/
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Well - following everyone’s comments I uninstalled the old version and now it is working. However now unable to post because “Missing Refresh Header After Login”. I know I have seen that before but cannot remember what causes it. Anyway - German turn attached! :-)
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Test summary from TripleA, engine version: 1.9, time: 17:33:32
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters moved from Southern Italy to Ukraine
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers and 3 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 marine
AA fire in Normandy Bordeaux : 0/2 hits
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits
Americans roll dice for 1 aaGun, 1 infantry and 1 marine in Normandy Bordeaux, round 2 : 0/2 hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Normandy Bordeaux, round 3 : 4/6 hits
Americans roll dice for 1 infantry and 1 marine in Normandy Bordeaux, round 3 : 2/2 hits
1 marine owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 marine
Battle in Ukraine
Germans attack with 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
AA fire in Ukraine : 0/2 hits
Germans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 1 infantryNon Combat Move - Germans
2 fighters moved from Ukraine to Western Ukraine
4 armour moved from Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
3 aaGuns, 6 armour, 5 artilleries, 21 infantry and 19 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 bombers moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to FinlandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 bomber, 1 infantry and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 44 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
6 armour, 10 artilleries and 6 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Samara
3 infantry moved from Kansu to Shensi
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Sakha to Amur
1 aaGun and 4 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Belarus to Bryansk
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Volgograd
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from Philippines to Guam
1 fighter moved from 35 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone -
Yes thanks Tobias - I seem to be working on all cylinders now.
Scramble from India?
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no scramble
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Just show some merci and put the invincible armor of your units now, ok? :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from Philippines to Guam
1 fighter moved from 35 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Caroline Islands
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits
Americans roll dice for 1 armour in Guam, round 2 : 0/1 hits
1 armour owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 submarine
French defend with 1 destroyer; British defend with 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 2 fighters in 39 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 fighters moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Anhwe to KweichowPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs -
I allowed your Java inf to kill one of mine Tobias. Was that merciful enough for you? :-P
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:x :x :x
Frankly Adam. I guess I cannot recall a game where Japan had better dice than this one in my history.
This is really getting insane. The worst uphill battle I can remember :-/ -
The Burma attack was really ridiculous. :x :x :x
You cannot anything for the dice but I need to get some steam off.