@Young:
Baron,
With the differences between my 8D units and VANNs 8D units… which do you like best? Please don’t give me a bunch of analytics and than play neutral, give me a straight opinion. Thanks.
@Dauvio:
The destroyer strength is lower then the cruiser, and the combo of the cruiser&battleship makes the cruiser, and battleship worth buying (not obsolete). Having a higher defense strength for the carrier composites the lower fighter defense strength.
OK, hear this YG.
If you really want to solve the issue about Cruiser and Battleship, I can see what was intended by Vann.
It is SS that pushed me on this track.
In his heavily HR game, Destroyer and Cruiser are at 7 IPCs and 9 IPCs.
Even with this revised cost, he told me that Cruiser is not very popular.
In fact, to create an interesting incentive, Destroyer has to be as Vann suggested @2 and not higher:
| Destroyer | attack 2 | defense 2 | move 2 | Cost 8 | Anti-Submarine Weapon | Strength: 0.563 | OOB: 0.750 |
| Destroyer | attack 3 | defense 3 | move 2 | Cost 8 | Anti-Submarine Weapon | Strength: 0.844!!! |
| Cruiser | attack 5 | defense 5 | move 2 | Cost 12 | Shore bombard @5 | Strength: 0.625 | OOB: 0.50 |
| Battleship | attack 6 | defense 6 | move 2 | Cost 20 | Shore bombard @6 Hits 2 | Strength: 0.707 | OOB: 0.628 |
Otherwise, Cruiser A5 D5 (0.625) remains a sub-optimal purchase compared to Destroyer A3 D3 (0.844) and 2 hits Battleship A6 D6 (0.707).
By keeping a slow increase in strength with higher cost unit, each warship will have a specific function:
-
Destroyer A2 D2 (0.563) at 8 IPCs will be cheap fodder and blocker and useful against Submarine.
-
Cruiser A5 D5 (0.625) at 12 IPCs will be a medium purchase but will provide a better firepower against enemy’s warships and aircraft while giving the best shore bombardment per cost (0.625) vs BB (0.27).
-
Battleship A6 D6 (0.707) at 20 IPCs will be the most expensive warship but, with a repair capacity, it is strongest of all too.
This keeps open what to do with Submarine.
However, a weaker A2 D2 Destroyer pushes the envelop in Vann’s direction:
| Submarine | attack 2 | defense 1 | move 2 | Cost 6 | Submarine’s capacities |
| Strength: 1.00 / 0.50 | OOB: 1.33 / 0.667 |
| Strength for surprise strike: 1.50 / 0.667 | OOB: 2.00 / 0.89 |
Compared to:
| Submarine | attack 3 | defense 2 | move 2 | Cost 6 | Submarine’s capacities |
| Strength: 1.50 / 1.00 | OOB: 1.33 / 0.67 |
| Strength for surprise strike: 2.25 / 1.50 | OOB: 2.00 / 0.89 |
@Baron:
YG’s complete D8s roster
Here is the comparative with Enigma formula (still using a 12 IPCs unit reference) based on odds, not dice number.
144*Odds/cost^2 = strength of unit on same odds by hit per IPCs basis.
I bolded the greatest number between D8 or D6 for same unit.
When there is no difference, I quoted it.
So, you can see at glance which is boosted or nerfed compared to OOB.
Unit type Combat value (D8 system) (D6 OOB)
Infantry A1-2 D2 (2.00-** / 4.00) (2.67-3.92 / 5.33)
Inf A2+Arty A2 D2 2.94** / 2.94 (3.92 / 3.92)
Inf A2+Arty A3 D2 3.67** / 2.94 Same as above
Inf A2+Arty A3 D3 3.67** / 3.67 Same as above
MechInfantry A1-2 D2 (1.125-** / 2.25) (1.50-3.00 / 3.00)
MechInf A2+Art A2 D2 (2.25** / 2.25) vs (3.00 / 3.00)
MechInf A2+Art A3 D2 (2.81** / 2.25) vs Same as above
MechInf A2+Art A3 D3 (2.81** / 2.81) vs Same as above
Artillery A2 D2 (2.25 / 2.25) (3.00 / 3.00)
Artillery A3 D2 (3.375 / 2.25) Same as above
Artillery A3 D3 (3.375 / 3.375) Same as above
Tank A4 D4 (2.00 / 2.00) (2.00 / 2.00)
Anti-Air A A0 D1* (0.00 / 0.72 per plane) (0.00 / 0.96 per plane)
Fighter A4 D5 (0.72 / 0.90 ) (0.72 / 0.96)
TcBomber A4-5 D4 (0.595-** / 0.595) (0.595 / 0.595)
TcB A5+Tank C17 (1.12** / 1.00) (1.16 / 1.00)
TcB A5+Fighter C21 (0.735** / 0.653) (0.761 / 0.653)
StBomber A5 D1 (0.625 / 0.125) (0.667 / 0.167)
Submarine A2 D1 (1.00, fs: 1.50 / 0.50 fs: 0.67) (1.33, fs: 2.00 / 0.67 fs: 0.89)
Submarine A3 D2 (1.50, fs: 2.25 / 1.00 fs: 1.33) (1.33, fs: 2.00 / 0.67 fs: 0.89)
Destroyer A2 D2 (0.563 / 0.563) (0.75 / 0.75)
Destroyer A3 D3 (0.844 / 0.844) (0.75 / 0.75)
Cruiser A5 D5 (0.625 / 0.625) (0.50 / 0.50)
Carrier, 2 hits A0 D2 (0.0 / 0.368) (0.00 / 0.491)
Carrier, 2 hits A0 D3 (0.0 / 0.552) As above
Battleship A6 D6 (0.707 / 0.707) (0.628 / 0.628)