TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to Guam
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from 19 Sea Zone to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 fighter and 2 infantry in Guam, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kweichow
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Kweichow
1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Kweichow
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 armour and 2 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
2 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Central Mongolia to Chahar
2 infantry moved from Amur to Buyant-Uhaa
1 carrier and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 19 Sea Zone to 21 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from 36 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 fighter and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6
Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Japanese regular : 3.00
ANZAC regular : 0.33
Savegame