Hitler lost five weeks by having to bail Mussolini out in Greece. Otherwise the Germans would have been to Moscow before bad weather. But there is no guarantee that the Russians would have surrendered even if they lost Moscow. Plans were underway to move the capital further East.
Global 2nd edition Q+A ( AAG40.2)
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Yes, you can, Mill Creek.
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Need clarification on an attack/retreat question.
I attacked a territory with 2 inf art, and get 1 hit. The opponent’s territory had 1 inf, 1 aa gun.
If my opponent chooses the inf as the casualty, can I then retreat back to where I came from before the next round or is the combat already over?
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Need clarification on an attack/retreat question.
I attacked a territory with 2 inf art, and get 1 hit. The opponent’s territory had 1 inf, 1 aa gun.
If my opponent chooses the inf as the casualty, can I then retreat back to where I came from before the next round or is the combat already over?
Combat is over, as the AAgun is immediately autodestroyed (- an AAA unit cannot fire in the defending units fire step). So there is no retreat option.
HTH :-)
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Thanks. I ran a search and it seems Krieghund ruled on this like 2 years ago.
Definitely an important bug for TripleA to fix as it will come up again.
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Definitely an important bug for TripleA to fix as it will come up again.
You are right, I was not aware that it had not been in the game notes. I have added an issue to the map repository at Github.
Thank you for bringing it up. -
Definitely an important bug for TripleA to fix as it will come up again.
I don’t know why this one is particularly important. The sub combat bugs are probably the most important but not an easy fix.
I’d rather fix some of the UI limitations to be honest.
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Hello
I have a question for clarification:
Is Japan able to occupy Dutch East Indies without a dow on England?
Is Japan able to DoW on France in Indu-China without DoW on England too?
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Is Japan able to occupy Dutch East Indies without a dow on England?
No, Japan must be at war with UK/ANZ to attack Dutch Territories
Is Japan able to DoW on France in Indu-China without DoW on England too?
Yes. Only UK/ANZ politics are coupled and inseparable.
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Is Japan able to occupy Dutch East Indies without a dow on England?
No, Japan must be at war with UK/ANZ to attack Dutch Territories
Is Japan able to DoW on France in Indu-China without DoW on England too?
Yes. Only UK/ANZ politics are coupled and inseparable.
Thank you very much, Gamerman, can you point to where I can refer to this at? This is my understanding of DEI, but there is a softwear game which apparently allows Japan to invade DEI on non-combat without DoE on England and Australia, as though it were a strict neutral. I have not been able to find clarification to DEI as yet…?
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I’m not aware of any such software limitation.
True neutrals and the Dutch are hostile to the Axis and must be attacked, therefore can’t be moved into on non combat move.
@Pac:
Where Units Can Move
Land Units: A land unit can move into any friendly or friendly
neutral territory,…Sea Units: A sea unit can move through any friendly sea
zone. It can’t move into or through a hostile sea zone.@Pac:
Japan may attack Dutch territories
only if a state of war exists between it and the United Kingdom and ANZAC.Does that clarify it for you?
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I’m not aware of any such software limitation.
True neutrals and the Dutch are hostile to the Axis and must be attacked, therefore can’t be moved into on non combat move.
@Pac:
Where Units Can Move
Land Units: A land unit can move into any friendly or friendly
neutral territory,…Sea Units: A sea unit can move through any friendly sea
zone. It can�t move into or through a hostile sea zone.@Pac:
Japan may attack Dutch territories
only if a state of war exists between it and the United Kingdom and ANZAC.Does that clarify it for you?
Thank you Simon! Am looking these up right now (downloading copy of pacific rules as I dont have a copy myself). I do remember a debate as to whether Pacific rules were superseded by Global rules? In the past few games Japan has been able to occupy DEI without DoW on England, which felt off to me.
edit: downlowaded the rules pacific… clear as day! TY Very Much!
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Thanks Simon
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I have a quick question,
: In Europe 1940 what IPCs do the nations have ready to spend on their first turn? the rule book didn’t seem to cover this -
Their cash they can spend in the 1st turn is the same as their starting income.
From p7 of the rulebook: “Each power is color coded as shown in the following chart, which also shows the power’s starting income level and treasury in Industrial Production Credits…”. So the table shows not only each nation’s starting income but also their starting treasury (= cash to spend in 1st turn).
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A follow up question about Dutch East Indies…. as UK and Australian forces can move into them and claim their IPC values without DoW… does the forces have to be land forces or can Australia land a plan on Borneo, for instance, and claim the territory and IPCs? And would this be something that has to be done on non-combat phase, as is entering other friendly neutrals?
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It’s non-combat, and must be a land unit (AAA don’t count). They can land planes there, but to claim the territory as their own, they must land an Infantry, Artillery, Mech, or Tank unit.
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It’s non-combat, and must be a land unit (AAA don’t count). They can land planes there, but to claim the territory as their own, they must land an Infantry, Artillery, Mech, or Tank unit.
TYVM
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Has anyone ever done any research about the starting allocations for 1940 Global A&A??? Did the game creators just pick numbers out of the air???
1940 German Wehrmacht 6.6 million
1940 Japanese Army 1.7 million
1940 US Army .3 million
1940 British Army 1.65 million
1940 Soviet Red Army 6.8 millionAxis and Allies
Germany 57 land units (36 Inf, 9 Armor, 4 Mech, 8 Art)
Japan 47 land units (37 Inf, 1 Armor, 1 Mech, 8 Art)
USA 14 land units (7 Inf, 1 Armor, 4 Mech, 2 Art)
UK 17 land units (10 Inf, 2 Armor, 2 Mech, 3 Art)
USSR 51 land units (45 Inf, 2 Armor, 2 Mech, 2 Art)Anyone have any idea why Japan was ridiculously over-powered and the UK was ridiculously under-powered??? Germany and the Soviets have a bit of a discrepancy too, their totals should be inverted in global A&A.
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If you have paratroopers, and you attack with paratroopers and a fighter on a territory with an AAA, (and the AAA rolls 1) , are you (the attacker) able to chose which unit lost? Also, how many shots does the AAA get vs. 2 infantry as paratroopers and one fighter?
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Since you didn’t mention them, I’ll point out that you can’t attack with paratroopers unless there is at least one other ground unit attacking this territory (could be amphibious)
AAA shoots at each one, so with 2 paratroopers and one fighter, that’s 3 shots.
Attacker chooses casualties from AAA per rules under AAA unit in the rulebook