Typical Round 1 Battle Odds for Germany:
France:
- Frood: 96.4%
- DSKelly: 99.2%
- TripleA: 81%
Complex battle involving AA Guns and Tactical Bombers paired with tanks.
Yugoslavia:
- Frood: 100%
- DSKelly: 100%
- TripleA: 100%
German forces here massively overwhelm defenders, but it’s a simple ground battle to reflect the difference between complex (above) and simple results.
SZ 106:
- Frood: 87.2%
- DSKelly: 87.4%
- TripleA: 86%
This battle is similar, presumably because the attack is very small. Â 2 submarines vs 1 destroyer does not lead itself to much to speculation.
SZ 110:
- Frood: 99%
- DSKelly: 98.9%
- TripleA: 100%
All three results are similar. Â This is because the Attacker has massively over powering attack forces.
SZ 111:
- Frood: 100%
- DSKelly: 100%
- TripleA: 99%
All three results are similar. Â This is because the Attacker has massively over powering attack forces.
A battle for India:
- Frood: 77.1% <=== note, I assumed 2 hits on bombers to make this work, Frood can only fire at all planes or no planes.
- DSKelly: 75.5% Â <=== jerry rigging Frood appears to be accurate given DSKelly’s similar results.
- TripleA: 98% Â <=== Â again, TripleA is significantly off the two established battle calculators. Â Again this is a complex battle involving multiple unit types and involving the use of an AA Gun, but this time I also involved off shore bombardment just to really muddy the waters.
Now yes, I admit these are just TWO battles, but in the case of France, TripleA might convince you to over commit to the battle and thus be short handed elsewhere. Â In the case of India it makes you think you have darn near 100% odds when in reality you are closer to 75% odds, and if you go in light with ground forces, 75% odds are not that good! Â If you tell he calculators you want 1 ground unit to survive in India, FROOD and DSKELLY drop your odds to 50%, TripleA drops your odds to 91% which is a 41% spread! Â
Now, why did she not give us the units used? Â Because I want you to test it out for yourself. Â Imagine some complex battles and run them on different battle calculators. Â By complex I mean add in amphibious assaults, and/or add in aa guns, pair up some tactical bombers with tanks and fighters, send them in without pairing them. Â
Then again, maybe these two battles are just outliers and tripleA’s mathematics are sound? Â I don’t know. Â I just know what I’ve seen, personally. Â