Great! First time for me playing a full game of Oztea 1939 (I’ll be Allies).
Global 2nd edition Q+A ( AAG40.2)
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Questions on Germany and Russia mechanics while NOT at war:
1. German fleet is in sz112, Russia moved her CR & SS to 113. Can Germany move to 113 and load TT? (Assume yes since not at war)
2. Can Germany then attack Leningrad with those transports?
3. Could Germany instead load in sz112 for Sea Lion and attack Russia elsewhere on land?Just trying to understand if I load TT’s in sz113 in combat phase if I’m allowed to also attack Russia that turn or if I would have to wait until the following turn to do so. I think there’s a rule where Japan can load TT’s in what would be a hostile sea zone, and then declare war after loading in the combat phase. Can Germany do the same?
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@IKE:
Questions on Germany and Russia mechanics while NOT at war:
1. German fleet is in sz112, Russia moved her CR & SS to 113. Can Germany move to 113 and load TT? (Assume yes since not at war)
Yes, as long as Germany didn’t just DW on Russia
2. Can Germany then attack Leningrad with those transports?
No, that would require a DOW on Russia at the beginning of the combat movement phase. Then they can’t move through 113 in a combat move because 113 is hostile.
3. Could Germany instead load in sz112 for Sea Lion and attack Russia elsewhere on land?
Sea Lion?? See answers below.
Just trying to understand if I load TT’s in sz113 in combat phase if I’m allowed to also attack Russia that turn or if I would have to wait until the following turn to do so. I think there’s a rule where Japan can load TT’s in what would be a hostile sea zone, and then declare war after loading in the combat phase. Can Germany do the same?
No difference between Germany and Japan. I think this is your confusion:
You can load transports in combat move in a zone that JUST became hostile because of your DOW, and yes you can attack that power immediately. However, in your example, you started in 112 and the surface warship is in 113. You can’t move into another zone of the power you just declared war on and ignore those units. The exception is only for the zone you started in, if it is occupied by the power you just declared war on.So, if your German fleet is in 113 and the Russian fleet is in 113, you can declare war on Russia, load up the transports, and go attack Russia or UK or anyone.
However, your German fleet is not in 113, so if you declare war on Russia, any combat move to 113 would require combat with the Russian fleet in 113. You can attack Russia to the North (go up around Scandinavia) because the Russian fleet is not between you and Russia, going that route. -
The exception is only for the zone you started in, if it is occupied by the power you just declared war on.
Thank you Gamerman, this is the rule that clears up my confusion.
I have to load in sz113 since all my units are in Germany, thus I must stay neutral with Russia. That is clear now.
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who can remind me, i’m blanking on this at the moment. what if usa attacks japan and there is a sub in z6. there is no destroyer attacking, only an escorting acc. usa intends to ignore the sub and land on japan proper. japan uses a kamikazi attack on the acc. does the use of the kami allow the sub to fight, ie no longer be ignored, since combat is occurring?
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who can remind me, i’m blanking on this at the moment. what if usa attacks japan and there is a sub in z6. there is no destroyer attacking, only an escorting acc. usa intends to ignore the sub and land on japan proper. japan uses a kamikazi attack on the acc. does the use of the kami allow the sub to fight, ie no longer be ignored, since combat is occurring?
I believe so, just like the kami would prevent bombardments because it forces combat in that sea zone.
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Pretty good answer, Ike, and I also seem to recall that kamikazes force combat, but couldn’t remember what Krieghund said for sure.
Looking in the rulebook, it explicitly states that kamikazes are done before combat, and prevent bombardment, but I didn’t see anything about it creating combat in the zone.
I don’t think anyone less than Krieghund can answer this question 100%, unless it’s someone who remembers or quotes what Krieghund said earlier :wink:
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I am going to throw my hat in the ring and say that the Sub cannot be activated as I cannot find any evidence of a Kamikaze making a SZ Hostile.
Like you, Gamerman, I would love to hear Krieghund’s ruling, however. -
A kamikaze strike does not constitute a battle, so the sub can still be ignored.
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A kamikaze strike does not constitute a battle, so the sub can still be ignored.
I’m left wondering if a kami does not constitute a battle then why would it prevent bombardments?
Thank you
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While a kamikaze attack by itself doesn’t embroil the entire sea zone in a battle, it does disrupt the target fleet enough that it can’t provide bombardment support.
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If the Soviets are at war with Italy, but not at war with Germany can they collect the Lend Lease NO if there is a German sub in SZ125?
(may need a ruling for a game)
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If the Soviets are at war with Italy, but not at war with Germany can they collect the Lend Lease NO if there is a German sub in SZ125?
(may need a ruling for a game)
German sub negates the no even if Russia not at war with germany.
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Well the reason this came up is following Italy’s declaration on Russia and invasion of Russia, Germany did not declare on Russia, but moved forces into formerly Russian territory. Should Germany get the peacetime NO in that scenario?
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Well the reason this came up is following Italy’s declaration on Russia and invasion of Russia, Germany did not declare on Russia, but moved forces into formerly Russian territory. Should Germany get the peacetime NO in that scenario?
Yes germany double dips here. They get the no for peace but their sub blocks the Russian no.
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Bold is correct
Same situation occurred in my current game with Me1945.
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I’m playing a game here now and my American naval is attacked by the Japanese. He attacks with 8 carriers and 18 fighters. 16 of those can reach land, 2 have flown the maximum distance. Is he allowed to let 8 carriers sink before any of the aircraft die, or must 1 AC remain until at least 2 fighters die?
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I’m playing a game here now and my American naval is attacked by the Japanese. He attacks with 8 carriers and 18 fighters. 16 of those can reach land, 2 have flown the maximum distance. Is he allowed to let 8 carriers sink before any of the aircraft die, or must 1 AC remain until at least 2 fighters die?
He can lose carriers first and does not have to lose any fighters.
The save the fighters requirement is ONLY for combat movement purposes-legality. Once the battle starts, you have NO obligation to keep landing places for fighters.
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Allright, thanks!
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My pleasure
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Can planes go to a contested sea zone during the non-combat movement phase to land on carriers that are going to be build there during the production phase?