3 hits in 111, standard order of losses or keep dd/cruiser and take out fighter?
oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech
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I assumed you would lose 3 inf in Bryansk and keep the AA Gun.
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@simon33 said in oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech:
I assumed you would lose 3 inf in Bryansk and keep the AA Gun.
I still think you could ask, but with 3 hits i probably agree with you, so fine
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If I knew you were there I would have asked but I’m going out in an hour or two and I wanted you to have something you could proceed with.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 armour moved from Russia to Ukraine 4 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Samara to Vologda Russians take Vologda from Italians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians Combat - Russians Battle in Ukraine Russians attack with 1 armour, 4 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Ukraine 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 3 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 10 infantry moved from Amur to Buryatia 1 aaGun and 4 infantry moved from Samara to Russia 1 aaGun moved from Russia to Samara 1 infantry moved from Caucasus to Kazakhstan Place Units - Russians 2 armour, 1 artillery and 5 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Changing ownership of Italian Somaliland from Italians to Russians EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Germans regular : 0.67 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 6,1 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Kiangsu to Kiangsi 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 2 artilleries and 4 infantry moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Japan to Kiangsi 1 infantry moved from French Indo China to Shan State 2 bombers and 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in Siberia Battle in 46 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Siberia from Russians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Anhwe, round 2 : 5/14 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 49 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 49 Sea Zone 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 2 bombers moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 2 battleships, 1 carrier and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Japan to 33 Sea Zone 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Szechwan to Anhwe 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 transport moved from 33 Sea Zone to 6 Sea Zone 3 carriers and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 2 fighters placed in Japan 1 carrier placed in 6 Sea Zone 3 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.33 Japanese regular : 5.00 UK_Pacific regular : -0.33 ANZAC regular : 0.67
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How are you going with this? Can you get to it this weekend?
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Its coming up later today
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,4 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Americans 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Greece 1 bomber moved from Gibraltar to Greece 2 bombers moved from Egypt to Greece 2 fighters moved from Eastern United States to Gibraltar 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 2 aaGuns moved from Western United States to Central United States Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 3 fighters placed in Western United States 1 factory_minor placed in Greece Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Greece Combat - British Non Combat Move - British 1 infantry moved from British Somaliland to Ethiopia 1 artillery moved from India to Burma 1 infantry moved from Eastern Persia to West India 3 artilleries and 9 infantry moved from Egypt to Alexandria 2 fighters moved from Gibraltar to Greece 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from 99 Sea Zone to Greece 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 bomber moved from Egypt to Iraq 1 destroyer moved from 71 Sea Zone to 79 Sea Zone Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs British collect 5 PUs from War Bonds; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 bomber EDIT: Adding units owned by Americans to Greece: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British rolls : 0.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Urals to Yenisey Italians take Timguska from Russians Italians take Yenisey from Russians 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Romania to Bulgaria Italians take Bulgaria from Americans 1 armour and 1 mech_infantry moved from Bulgaria to Romania Combat - Italians Non Combat Move - Italians Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from 54 Sea Zone to New Guinea 1 fighter moved from Queensland to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from New Guinea to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to New South Wales 1 aaGun and 3 infantry moved from South Australia to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Tunisia to Algeria 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Greece to Russia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 6,3 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover War Bonds Activate Technology - Germans Germans activating War Bonds Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians 1 armour moved from Urals to Archangel Germans take Nenetsia from Russians 1 fighter and 1 mech_infantry moved from Urals to Vologda 1 tactical_bomber moved from Belarus to Vologda 1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Smolensk 1 armour, 2 artilleries and 2 infantry moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 6 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Belarus to Smolensk 1 bomber moved from Belarus to Novosibirsk 1 mech_infantry moved from Urals to Novosibirsk 1 bomber moved from Belarus to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber and 6 mech_infantrys Russians defend with 1 armour and 1 factory_minor Germans roll dice for 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 2/7 hits, 1.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Novosibirsk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 armour, 2 artilleries and 2 infantry British defend with 1 fighter; Russians defend with 1 aaGun and 3 infantry Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 1/6 hits, 2.33 expected hits
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -2.33
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 6,3 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover War Bonds Activate Technology - Germans Germans activating War Bonds Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians 1 armour moved from Urals to Archangel Germans take Nenetsia from Russians 1 fighter and 1 mech_infantry moved from Urals to Vologda 1 tactical_bomber moved from Belarus to Vologda 1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Smolensk 1 armour, 2 artilleries and 2 infantry moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 6 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Belarus to Smolensk 1 bomber moved from Belarus to Novosibirsk 1 mech_infantry moved from Urals to Novosibirsk 1 bomber moved from Belarus to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber and 6 mech_infantrys Russians defend with 1 armour and 1 factory_minor Germans roll dice for 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 2/7 hits, 1.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Novosibirsk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 armour, 2 artilleries and 2 infantry British defend with 1 fighter; Russians defend with 1 aaGun and 3 infantry Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 aaGun, 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Bryansk, round 3 : 3/5 hits, 2.00 expected hits
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -1.33
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Assumed you would lose an inf in the first round in Bryansk.
Second round 2 more hits.
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oops, 3 more hits.
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I dont like that you assume things, especially when you only get one hit yourself and take of one defending unit. 3 hits save fighter. I dont understand why you ask in round 2 when you did not ask in round 1. Ideally you should roll one forum dice for last inf. I would have taken off the AA in round 1, leaving me with 4 defendeers in round 2
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I don’t see why it’s a problem to roll forum dice for the additional inf in the second round.
[dice 1d6<=2]
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1d6<=2: 6; Hits: 0
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 6,3 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover War Bonds Activate Technology - Germans Germans activating War Bonds Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians 1 armour moved from Urals to Archangel Germans take Nenetsia from Russians 1 fighter and 1 mech_infantry moved from Urals to Vologda 1 tactical_bomber moved from Belarus to Vologda 1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Smolensk 1 armour, 2 artilleries and 2 infantry moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 6 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Belarus to Smolensk 1 bomber moved from Belarus to Novosibirsk 1 mech_infantry moved from Urals to Novosibirsk 1 bomber moved from Belarus to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber and 6 mech_infantrys Russians defend with 1 armour and 1 factory_minor Germans roll dice for 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 2/7 hits, 1.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Novosibirsk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 armour, 2 artilleries and 2 infantry British defend with 1 fighter; Russians defend with 1 aaGun and 3 infantry Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 aaGun, 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Bryansk, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 aaGun, 1 fighter and 2 infantry in Bryansk, round 3 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk 1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Belarus Russians win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 4 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 bomber moved from Ukraine to Novgorod 3 mech_infantrys moved from Urals to Archangel 7 armour moved from Belarus to Archangel 5 artilleries and 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Greater Southern Germany to Romania 2 mech_infantrys moved from Germany to Romania 3 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Belarus to Archangel 7 armour and 4 mech_infantrys moved from Belarus to Western Ukraine 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 fighters and 1 tactical_bomber moved from Smolensk to Western Ukraine 1 bomber moved from Novosibirsk to Belarus 1 bomber moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 artillery and 6 infantry moved from Finland to Karelia 1 artillery, 1 fighter and 1 infantry moved from Western Germany to Northern Italy 1 submarine moved from 112 Sea Zone to 119 Sea Zone Place Units - Germans 1 factory_minor placed in Western Ukraine 3 artilleries and 1 mech_infantry placed in Novgorod 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Germans collect 5 PUs from War Bonds; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -1.33
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@oysteilo said in oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech:
I dont understand why you ask in round 2 when you did not ask in round 1.
Well, there were about to be consequences to the decision. Assuming an inf meant there could only be 1 more dice, rather than having to unwind a dice which is rolled. I thought it was a logical move and wouldn’t cause unnecessary delay to the already slow game.