@barnee Thank you!
Warfare Principles of Axis & Allies (By AndrewAAGamer)
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@Avner Sorry, I missed your post. Actually, I recently retired. I am planning on expanding on this article this year, 2024. :)
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@AndrewAAGamer New player here, congratulations on retirement! I eagerly look forward to your further insights!
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@AndrewAAGamer said in Warfare Principles of Axis & Allies (By AndrewAAGamer):
@Avner Sorry, I missed your post. Actually, I recently retired. I am planning on expanding on this article this year, 2024. :)
Very good
So you will still have to work after retirement
(haha)
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Regarding subs, I was thinking about using them as cannon fodder for my other ships/aircraft. This a good idea or not?
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Hi @bobisback
Depending on which Nation you refer to - Submarine units & German U-Boat units can be used to bring the enemy to his knees.
We have attached a German Strategy Guide (pdf file) for Axis & Allies Global 1940 that might inspire you.
The strategy is called: The Battle Of The Atlantic
Captain
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@bobisback said in Warfare Principles of Axis & Allies (By AndrewAAGamer):
Regarding subs, I was thinking about using them as cannon fodder for my other ships/aircraft. This a good idea or not?
Absolutely! That is the whole point of subs is to be cannon fodder.
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@AndrewAAGamer said in Warfare Principles of Axis & Allies (By AndrewAAGamer):
Absolutely! That is the whole point of subs is to be cannon fodder.
or in the Infantry, you’d be called “Bullet Stoppers” :)
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@bobisback said in Warfare Principles of Axis & Allies (By AndrewAAGamer):
Regarding subs, I was thinking about using them as cannon fodder for my other ships/aircraft. This a good idea or not?
Let me contradict champions at my own peril. I am probably wrong. However, every sub on the board has to be answered by a destroyer IF you do not bunch your subs with the fleet. On the other hand, if you leave them in the fleet AND do not take them first AND they take their destroyers first, every hit has to be put on a ship. At some point you could even submerge and wait to combine with your reserve fleet for a devastating attack on the ships. I call this destroyer wars.
If the margins are right, you can take your own fleet off the map and keep the subs. This is better done as the attacker. And the point in the Pac is to put down the Japanese fleet, not the air force. The point is to make Japan spend money on ships, ships, ships early, early, early. And to threaten Japan with being convoyed to death. That allows for skirmishing because you can’t remove five subs without 5 destroyers. And of course, Japan cannot keep up with the US and Anzac spamming subs AND take over India AND China and beat back the Russians in Manchuria. That’s why KJF is the most effective strategy in G40 se.
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@crockett36 What does KJF mean?
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@bobisback kill Japan first.
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I have forked a discussion about France’s role in the game to a separate topic.
It of course might be worth to be discussed but in an own thread, please.
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@AndrewAAGamer said in Warfare Principles of Axis & Allies (By AndrewAAGamer):
FRANCE is, well, ummm… does not really have a role in this game except to die on G1.
The way that 2nd Edition 1940 is structured, I’m inclined to think the role of France is “give the US player something to do, before their actual country joins the war.” ;)
I could see pairing up France with USSR, but France with USA makes the most sense to me. -
The Europe 1940 rules do say that the either the US or UK should play France (though in Global, the US is too busy controlling China to get France).