@Private-Panic triplea_41470_4 Com.tsvg
Round: 4
Combat Hit Differential Summary :
Communists regular : -0.33 Russia regular : -0.83TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 6,6 and gets 2 hits
Turkey removing all Technology Tokens after successful research.
Turkey discover workingWomen
Combat Move - Turkey
1 zeppelin moved from Stockholm to Norway
Purchase Units - Turkey
Turkey buy 10 field_guns and 18 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 2 and causes: 2 damage to unit: Factory
Bombing raid in Norway causes 2 damage total.
Non Combat Move - Turkey
1 zeppelin moved from Norway to Stockholm
11 field_guns and 2 infantry moved from Smolensk to Pskov
3 infantry moved from Moscow to Smolensk
1 infantry moved from Minsk to Don
8 field_guns and 11 infantry moved from Fars to Sistan
3 field_guns and 7 infantry moved from Mesopotamia to Fars
1 field_gun and 2 infantry moved from Baghdad to Fars
3 field_guns and 7 infantry moved from Lurs to Fars
2 field_guns and 1 infantry moved from Georgia to Lurs
3 field_guns and 5 infantry moved from Armenia to Lurs
4 infantry moved from Arabia to Mesopotamia
4 infantry moved from Mecca to Arabia
1 field_gun and 2 infantry moved from Damascus to Mesopotamia
10 cavalrys moved from Smyrna to Lurs
3 infantry moved from Caucasus to Georgia
3 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
2 infantry moved from Smyrna to Kurdistan
2 field_guns moved from Constantinople to Sea Zone 67 Black Sea
1 field_gun moved from Dardanelles to Sea Zone 67 Black Sea
3 infantry moved from Bulgaria to Sea Zone 67 Black Sea
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
3 field_guns and 3 infantry moved from Sea Zone 66 Black Sea to Armenia
1 infantry moved from Dardanelles to Smyrna
6 infantry moved from Constantinople to Smyrna
Place Units - Turkey
4 infantry placed in Mecca
1 field_gun and 2 infantry placed in Damascus
3 field_guns placed in Baghdad
3 field_guns placed in Mesopotamia
3 field_guns and 5 infantry placed in Constantinople
3 infantry placed in Caucasus
3 infantry placed in Moscow
1 infantry placed in Minsk
Activate Technology - Turkey
Turkey activating workingWomen
Trigger TurkeyT1: buyfield_gun_w added to productionTurkey
Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey
Trigger TurkeyT1: buyfield_gun removed from productionTurkey
Trigger TurkeyT1: buyheavy_gun removed from productionTurkey
Trigger TurkeyT1: buygas_w added to productionTurkey
Trigger TurkeyT1: buyfighter_w added to productionTurkey
Trigger TurkeyT1: buygas removed from productionTurkey
Trigger TurkeyT1: buyfighter removed from productionTurkey
Turn Complete - Turkey
Turkey collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germany : 119 / 126
France : 77 / 82
Serbia : 7 / 7
Austria : 112 / 112
Italy : 10 / 0
Arabia : 0 / 0
Turkey : 94 / 94
Britain : 110 / 120
Russia : 20 / 41
Communists : 57 / 61
USA : 98 / 98
Whoops - spotted that I forgot Belgium builds before starting a combat. So swap 3 inf for 3 trenches and 1 art + 1 bank for 1 HG. Cheers!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,2,3 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover propaganda
Combat Move - Britain
3 cavalrys, 6 field_guns and 15 infantry moved from German East Africa to Dar es Salaam
2 field_guns moved from Cairo-Suez to Sea Zone 75 Red Sea
1 colonial moved from Cairo-Suez to Sea Zone 75 Red Sea
1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
2 field_guns moved from Baluchistan to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 cruiser, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 colonial, 4 field_guns and 3 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 19 North Atlantic
2 colonials moved from Sea Zone 19 North Atlantic to Iceland
1 field_gun moved from England to Sea Zone 15 English Channel
2 infantry moved from England to Sea Zone 15 English Channel
1 field_gun moved from London to Sea Zone 15 English Channel
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
2 infantry moved from London to Sea Zone 16 North Sea
3 battlecruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
4 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam
2 field_guns moved from Sea Zone 14 Helgoland Bight to Amsterdam
2 infantry moved from London to Sea Zone 16 North Sea
2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
2 infantry moved from Norway to Sea Zone 13 Skagerrak
2 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
4 infantry moved from Sea Zone 14 Helgoland Bight to Holland
1 battleship moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
Purchase Units - Britain
Britain repair damage of 2x Factory; Remaining resources: 113 PUs; 0 techTokens;
Britain buy 1 aaGun, 1 battlecruiser, 2 field_guns, 4 heavy_guns, 18 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Britain
Battle in Amsterdam
Britain attack with 2 field_guns and 4 infantry
Neutral defend with 4 infantry and 2 trenchs
Britain roll dice for 4 battlecruisers in Amsterdam, round 2 : 3/4 hits, 2.67 expected hits
Units damaged: 1 trench owned by the Neutral
Britain roll dice for 2 field_guns and 4 infantry in Amsterdam, round 2 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam
Britain roll dice for 2 field_guns and 2 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 4 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
Britain roll dice for 2 field_guns and 1 infantry in Amsterdam, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
Britain roll dice for 2 field_guns in Amsterdam, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Amsterdam
Britain loses 0 PUs for violating Amsterdams neutrality.
Britain win, taking Amsterdam from Neutral with 2 field_guns remaining. Battle score for attacker is 6
Casualties for Britain: 4 infantry
Casualties for Neutral: 4 infantry and 2 trenchs
Battle in Iceland
Britain attack with 2 colonials
Neutral defend with 1 infantry
Britain roll dice for 2 colonials in Iceland, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 colonial owned by the Britain lost in Iceland
Britain roll dice for 1 colonial in Iceland, round 3 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Iceland
Britain loses 0 PUs for violating Icelands neutrality.
Britain win, taking Iceland from Neutral with 1 colonial remaining. Battle score for attacker is 0
Casualties for Britain: 1 colonial
Casualties for Neutral: 1 infantry
Battle in Dar es Salaam
Britain attack with 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry
Germany defend with 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
Britain roll dice for 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry in Dar es Salaam, round 2 : 9/32 hits, 8.83 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs in Dar es Salaam, round 2 : 6/15 hits, 7.50 expected hits
4 trenchs owned by the Germany, 3 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in Dar es Salaam
Britain roll dice for 1 colonial, 10 field_guns and 15 infantry in Dar es Salaam, round 3 : 3/26 hits, 7.83 expected hits
Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 1 trench in Dar es Salaam, round 3 : 10/15 hits, 7.50 expected hits
2 infantry owned by the Germany, 1 trench owned by the Germany and 10 infantry owned by the Britain lost in Dar es Salaam
Britain roll dice for 1 colonial, 10 field_guns and 5 infantry in Dar es Salaam, round 4 : 6/16 hits, 5.50 expected hits
Germany roll dice for 1 field_gun, 5 heavy_guns and 7 infantry in Dar es Salaam, round 4 : 6/13 hits, 6.83 expected hits
6 infantry owned by the Germany, 1 colonial owned by the Britain and 5 infantry owned by the Britain lost in Dar es Salaam
Britain roll dice for 10 field_guns in Dar es Salaam, round 5 : 2/10 hits, 3.33 expected hits
Germany roll dice for 1 field_gun, 5 heavy_guns and 1 infantry in Dar es Salaam, round 5 : 4/7 hits, 4.83 expected hits
1 field_gun owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam
Britain roll dice for 6 field_guns in Dar es Salaam, round 6 : 3/6 hits, 2.00 expected hits
Germany roll dice for 5 heavy_guns in Dar es Salaam, round 6 : 4/5 hits, 4.17 expected hits
3 heavy_guns owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam
Britain roll dice for 2 field_guns in Dar es Salaam, round 7 : 2/2 hits, 0.67 expected hits
Germany roll dice for 2 heavy_guns in Dar es Salaam, round 7 : 2/2 hits, 1.67 expected hits
2 heavy_guns owned by the Germany and 2 field_guns owned by the Britain lost in Dar es Salaam
Germany win with no units remaining. Battle score for attacker is -38
Casualties for Britain: 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry
Casualties for Germany: 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
Non Combat Move - Britain
1 infantry moved from Norway to Sweden
2 infantry moved from Bombay to Gujarat
1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal
2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
2 infantry moved from Sea Zone 81 Bay of Bengal to Madras
1 cavalry moved from Calcutta to Nagpur
2 transports moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea
Place Units - Britain
4 heavy_guns and 3 trenchs placed in Baluchistan
1 aaGun and 2 infantry placed in Norway
1 battlecruiser placed in Sea Zone 13 Skagerrak
2 infantry placed in Belgium
2 infantry placed in Bombay
2 infantry placed in Goa
2 infantry placed in Calcutta
2 infantry placed in Singapore
5 infantry placed in London
Britain undo move 9.
1 field_gun and 1 infantry placed in Cairo-Suez
5 infantry placed in London
Britain undo move 10.
2 infantry placed in London
1 infantry placed in London
1 field_gun and 2 infantry placed in England
Turning on Edit Mode
EDIT: Removing units owned by Britain from England: 1 field_gun and 1 infantry
EDIT: Removing units owned by Britain from England: 1 infantry
EDIT: Removing units owned by Britain from London: 1 infantry
EDIT: Adding units owned by Britain to Belgium: 1 heavy_gun and 3 trenchs
EDIT: Changing PUs for Britain from 1 to 0
EDIT: Turning off Edit Mode
Activate Technology - Britain
Britain activating propaganda
Trigger BritainP: Britain has 3 infantry placed in London
Turn Complete - Britain
Britain collect 115 PUs; end with 115 PUs
Britain collect 9 PUs from War Bonds; end with 124 PUs
Combat Hit Differential Summary :
Germany regular : -0.50
Neutral regular : 0.33
Britain regular : -2.50
Territory Summary for Britain :
Bismarck Islands : 1 flag
Caroline Islands : 1 flag
German East Africa : 1 flag
German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry
German Southwest Africa : 1 flag
Kamerun : 1 flag
Marshall Islands : 1 flag
Samoa : 1 flag
Solomon Islands : 1 flag
Tsingtao : 1 flag
Cyprus : 1 flag
Belgium : 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs
Bombay : 1 Factory and 2 infantry
Cairo-Suez : 1 Factory, 1 aaGun, 1 field_gun, 5 heavy_guns, 15 infantry and 6 trenchs
Calcutta : 1 Factory and 2 infantry
Cape Town : 1 Factory
England : 1 Factory
Goa : 1 Factory and 2 infantry
Gujarat : 2 infantry
Jamaica : 1 infantry
London : 1 Factory, 6 infantry and 1 trench
Madras : 2 infantry
Nagpur : 1 cavalry
New Zealand : 1 colonial
Nova Scotia : 1 Factory
Ottawa-Montreal : 1 Factory
Queensland : 1 cavalry
Singapore : 1 Factory and 2 infantry
Sydney-Canberra : 1 Factory
Khabarovsk : 2 colonials and 1 field_gun
Sea Zone 13 Skagerrak : 1 battlecruiser, 9 battleships, 13 cruisers, 3 destroyers and 10 submarines
Sea Zone 14 Helgoland Bight : 4 battlecruisers and 5 transports
Sea Zone 19 North Atlantic : 1 transport
Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines
Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 4 transports
Sea Zone 81 Bay of Bengal : 1 transport
Sea Zone 84 Andaman Sea : 2 transports
Amsterdam : 1 flag, 2 field_guns
Bahrain : 1 flag
Baluchistan : 1 flag, 1 Factory, 1 colonial, 15 field_guns, 13 heavy_guns, 35 infantry and 12 trenchs
Holland : 1 flag, 2 field_guns and 4 infantry
Iceland : 1 flag, 1 colonial
Norway : 1 flag, 1 Factory, 1 aaGun and 2 infantry
Sweden : 1 flag, 3 cavalrys, 4 colonials, 9 field_guns, 2 fighters and 23 infantry
Grrrr! Down with @Witt and his pesky Germans!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,2,3 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover propaganda
Combat Move - Britain
3 cavalrys, 6 field_guns and 15 infantry moved from German East Africa to Dar es Salaam
2 field_guns moved from Cairo-Suez to Sea Zone 75 Red Sea
1 colonial moved from Cairo-Suez to Sea Zone 75 Red Sea
1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
2 field_guns moved from Baluchistan to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 cruiser, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 colonial, 4 field_guns and 3 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 19 North Atlantic
2 colonials moved from Sea Zone 19 North Atlantic to Iceland
1 field_gun moved from England to Sea Zone 15 English Channel
2 infantry moved from England to Sea Zone 15 English Channel
1 field_gun moved from London to Sea Zone 15 English Channel
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
2 infantry moved from London to Sea Zone 16 North Sea
3 battlecruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
4 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam
2 field_guns moved from Sea Zone 14 Helgoland Bight to Amsterdam
2 infantry moved from London to Sea Zone 16 North Sea
2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
2 infantry moved from Norway to Sea Zone 13 Skagerrak
2 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
4 infantry moved from Sea Zone 14 Helgoland Bight to Holland
1 battleship moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
Purchase Units - Britain
Britain repair damage of 2x Factory; Remaining resources: 113 PUs; 0 techTokens;
Britain buy 1 aaGun, 1 battlecruiser, 2 field_guns, 4 heavy_guns, 18 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Britain
Battle in Amsterdam
Britain attack with 2 field_guns and 4 infantry
Neutral defend with 4 infantry and 2 trenchs
Britain roll dice for 4 battlecruisers in Amsterdam, round 2 : 3/4 hits, 2.67 expected hits
Units damaged: 1 trench owned by the Neutral
Britain roll dice for 2 field_guns and 4 infantry in Amsterdam, round 2 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam
Britain roll dice for 2 field_guns and 2 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 4 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
Britain roll dice for 2 field_guns and 1 infantry in Amsterdam, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
Britain roll dice for 2 field_guns in Amsterdam, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Amsterdam
Britain loses 0 PUs for violating Amsterdams neutrality.
Britain win, taking Amsterdam from Neutral with 2 field_guns remaining. Battle score for attacker is 6
Casualties for Britain: 4 infantry
Casualties for Neutral: 4 infantry and 2 trenchs
Battle in Iceland
Britain attack with 2 colonials
Neutral defend with 1 infantry
Britain roll dice for 2 colonials in Iceland, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 colonial owned by the Britain lost in Iceland
Britain roll dice for 1 colonial in Iceland, round 3 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Iceland
Britain loses 0 PUs for violating Icelands neutrality.
Britain win, taking Iceland from Neutral with 1 colonial remaining. Battle score for attacker is 0
Casualties for Britain: 1 colonial
Casualties for Neutral: 1 infantry
Battle in Dar es Salaam
Britain attack with 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry
Germany defend with 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
Britain roll dice for 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry in Dar es Salaam, round 2 : 9/32 hits, 8.83 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs in Dar es Salaam, round 2 : 6/15 hits, 7.50 expected hits
4 trenchs owned by the Germany, 3 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in Dar es Salaam
Britain roll dice for 1 colonial, 10 field_guns and 15 infantry in Dar es Salaam, round 3 : 3/26 hits, 7.83 expected hits
Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 1 trench in Dar es Salaam, round 3 : 10/15 hits, 7.50 expected hits
2 infantry owned by the Germany, 1 trench owned by the Germany and 10 infantry owned by the Britain lost in Dar es Salaam
Britain roll dice for 1 colonial, 10 field_guns and 5 infantry in Dar es Salaam, round 4 : 6/16 hits, 5.50 expected hits
Germany roll dice for 1 field_gun, 5 heavy_guns and 7 infantry in Dar es Salaam, round 4 : 6/13 hits, 6.83 expected hits
6 infantry owned by the Germany, 1 colonial owned by the Britain and 5 infantry owned by the Britain lost in Dar es Salaam
Britain roll dice for 10 field_guns in Dar es Salaam, round 5 : 2/10 hits, 3.33 expected hits
Germany roll dice for 1 field_gun, 5 heavy_guns and 1 infantry in Dar es Salaam, round 5 : 4/7 hits, 4.83 expected hits
1 field_gun owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam
Britain roll dice for 6 field_guns in Dar es Salaam, round 6 : 3/6 hits, 2.00 expected hits
Germany roll dice for 5 heavy_guns in Dar es Salaam, round 6 : 4/5 hits, 4.17 expected hits
3 heavy_guns owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam
Britain roll dice for 2 field_guns in Dar es Salaam, round 7 : 2/2 hits, 0.67 expected hits
Germany roll dice for 2 heavy_guns in Dar es Salaam, round 7 : 2/2 hits, 1.67 expected hits
2 heavy_guns owned by the Germany and 2 field_guns owned by the Britain lost in Dar es Salaam
Germany win with no units remaining. Battle score for attacker is -38
Casualties for Britain: 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry
Casualties for Germany: 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
Non Combat Move - Britain
1 infantry moved from Norway to Sweden
2 infantry moved from Bombay to Gujarat
1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal
2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
2 infantry moved from Sea Zone 81 Bay of Bengal to Madras
1 cavalry moved from Calcutta to Nagpur
2 transports moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea
Place Units - Britain
4 heavy_guns and 3 trenchs placed in Baluchistan
1 aaGun and 2 infantry placed in Norway
1 battlecruiser placed in Sea Zone 13 Skagerrak
2 infantry placed in Belgium
2 infantry placed in Bombay
2 infantry placed in Goa
2 infantry placed in Calcutta
2 infantry placed in Singapore
5 infantry placed in London
Britain undo move 9.
1 field_gun and 1 infantry placed in Cairo-Suez
5 infantry placed in London
Britain undo move 10.
2 infantry placed in London
1 infantry placed in London
1 field_gun and 2 infantry placed in England
Turning on Edit Mode
EDIT: Removing units owned by Britain from England: 1 field_gun and 1 infantry
EDIT: Removing units owned by Britain from England: 1 infantry
EDIT: Removing units owned by Britain from London: 1 infantry
EDIT: Adding units owned by Britain to Belgium: 1 heavy_gun and 3 trenchs
EDIT: Changing PUs for Britain from 1 to 0
EDIT: Turning off Edit Mode
Activate Technology - Britain
Britain activating propaganda
Trigger BritainP: Britain has 3 infantry placed in London
Turn Complete - Britain
Britain collect 115 PUs; end with 115 PUs
Britain collect 9 PUs from War Bonds; end with 124 PUs
Turning on Edit Mode
EDIT: Removing units owned by Britain from Khabarovsk: 2 colonials and 1 field_gun
EDIT: Adding units owned by Britain to Primorsky: 2 colonials and 1 field_gun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : -0.50
Neutral regular : 0.33
Britain regular : -2.50
Territory Summary for Britain :
Bismarck Islands : 1 flag
Caroline Islands : 1 flag
German East Africa : 1 flag
German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry
German Southwest Africa : 1 flag
Kamerun : 1 flag
Marshall Islands : 1 flag
Samoa : 1 flag
Solomon Islands : 1 flag
Tsingtao : 1 flag
Cyprus : 1 flag
Belgium : 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs
Bombay : 1 Factory and 2 infantry
Cairo-Suez : 1 Factory, 1 aaGun, 1 field_gun, 5 heavy_guns, 15 infantry and 6 trenchs
Calcutta : 1 Factory and 2 infantry
Cape Town : 1 Factory
England : 1 Factory
Goa : 1 Factory and 2 infantry
Gujarat : 2 infantry
Jamaica : 1 infantry
London : 1 Factory, 6 infantry and 1 trench
Madras : 2 infantry
Nagpur : 1 cavalry
New Zealand : 1 colonial
Nova Scotia : 1 Factory
Ottawa-Montreal : 1 Factory
Queensland : 1 cavalry
Singapore : 1 Factory and 2 infantry
Sydney-Canberra : 1 Factory
Primorsky : 2 colonials and 1 field_gun
Sea Zone 13 Skagerrak : 1 battlecruiser, 9 battleships, 13 cruisers, 3 destroyers and 10 submarines
Sea Zone 14 Helgoland Bight : 4 battlecruisers and 5 transports
Sea Zone 19 North Atlantic : 1 transport
Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines
Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 4 transports
Sea Zone 81 Bay of Bengal : 1 transport
Sea Zone 84 Andaman Sea : 2 transports
Amsterdam : 1 flag, 2 field_guns
Bahrain : 1 flag
Baluchistan : 1 flag, 1 Factory, 1 colonial, 15 field_guns, 13 heavy_guns, 35 infantry and 12 trenchs
Holland : 1 flag, 2 field_guns and 4 infantry
Iceland : 1 flag, 1 colonial
Norway : 1 flag, 1 Factory, 1 aaGun and 2 infantry
Sweden : 1 flag, 3 cavalrys, 4 colonials, 9 field_guns, 2 fighters and 23 infantry
Whoops! Forgot to move the BEF (Asia). Please use the second post.
@private-panic Just a single UK survivor instead of the 10 predicted, would have given you DarES and its factory. Mutual destruction was only 1% chance. Now, no Allies can reach to take it, but G also has no unit to take GEA before UK can re-garrison. Let’s make it a demilitarized zone, no units from either side.
@Private-Panic After the lopsided bad dice on round 2, your odds dropped to 1/3 chance of taking DarES. That would have been the time to retreat. G happened to have the railway HG tech and his 5 HG hit an average of 4 of 5 every
round, in line with expectations.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14
Research Technology - Russia
Russia spend 0 on tech rolls
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover workingWomen
Combat Move - Russia
1 conscript and 1 field_gun moved from Finland to Karelia
3 field_guns and 3 infantry moved from St. Petersburg to Karelia
1 conscript moved from Finland to Murmansk
Purchase Units - Russia
Russia buy 5 conscripts and 3 trenchs; Remaining resources: 22 PUs; 0 techTokens;
Combat - Russia
Battle in Karelia
Russia attack with 1 conscript, 4 field_guns and 3 infantry
Communists defend with 2 conscripts and 3 field_guns
Russia roll dice for 1 conscript, 4 field_guns and 3 infantry in Karelia, round 2 : 1/8 hits, 2.50 expected hits
Communists roll dice for 2 conscripts and 3 field_guns in Karelia, round 2 : 0/5 hits, 1.33 expected hits
1 conscript owned by the Communists lost in Karelia
4 field_guns owned by the Russia, 3 infantry owned by the Russia and 1 conscript owned by the Russia retreated to Finland
Communists win with 1 conscript and 3 field_guns remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Non Combat Move - Russia
9 conscripts, 2 field_guns and 1 infantry moved from Khabarovsk to Primorsky
Place Units - Russia
5 conscripts and 3 trenchs placed in Vladivostok
Activate Technology - Russia
Russia activating workingWomen
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 20 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russia rolls : 1.00
Communists regular : -1.33
Russia regular : -1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 3,1 and gets 0 hits
Combat Move - Communists
1 conscript moved from Sakhe to Chukotka
Communists take Chukotka from Russia
1 conscript moved from Sakhe to Magadan
Communists take Magadan from Russia
4 conscripts and 3 field_guns moved from Sakhe to Khabarovsk
49 conscripts, 32 field_guns and 2 infantry moved from Aldan to Khabarovsk
1 conscript moved from Amur to Khabarovsk
1 conscript moved from Irkutsk to Bratsk
10 conscripts and 10 field_guns moved from Yakutsk to Aldan
1 zeppelin moved from Archangelsk to Aldan
1 conscript and 2 field_guns moved from Karelia to Murmansk
1 field_gun moved from Karelia to Archangelsk
1 conscript moved from Archangelsk to Karelia
6 conscripts moved from Vladimir to Archangelsk
1 conscript moved from Ryazan to Tver
4 conscripts moved from Volgograd to Ryazan
2 conscripts moved from Kazan to Vladimir
2 conscripts moved from Omsk to Kazan
Purchase Units - Communists
Communists buy 14 conscripts and 8 field_guns; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Murmansk
Communists attack with 1 conscript and 2 field_guns
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 2 field_guns in Murmansk, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Murmansk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Murmansk
Communists win, taking Murmansk from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Khabarovsk
Communists attack with 54 conscripts, 35 field_guns and 2 infantry
USA defend with 1 infantry; Russia defend with 9 trenchs
Communists roll dice for 54 conscripts, 35 field_guns and 2 infantry in Khabarovsk, round 2 : 26/72 hits, 17.83 expected hits
Russia roll dice for 1 infantry and 9 trenchs in Khabarovsk, round 2 : 2/10 hits, 1.83 expected hits
9 trenchs owned by the Russia, 2 conscripts owned by the Communists and 1 infantry owned by the USA lost in Khabarovsk
Communists win, taking Khabarovsk from Russia with 52 conscripts, 35 field_guns and 2 infantry remaining. Battle score for attacker is 26
Casualties for Communists: 2 conscripts
Casualties for USA: 1 infantry
Casualties for Russia: 9 trenchs
Non Combat Move - Communists
Place Units - Communists
4 conscripts placed in Volgograd
10 conscripts and 8 field_guns placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Communists
Communists collect 62 PUs; end with 62 PUs
Communists collect 7 PUs from War Bonds; end with 69 PUs
Combat Hit Differential Summary :
Communists regular : 8.33
Russia regular : 0.00
Production/PUs Summary :
Germany : 119 / 126
France : 77 / 82
Serbia : 7 / 7
Austria : 112 / 112
Italy : 10 / 0
Arabia : 0 / 0
Turkey : 94 / 94
Britain : 115 / 124
Russia : 15 / 42
Communists : 62 / 69
USA : 98 / 98
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14
Research Technology - USA
USA spend 5 on tech rolls
USA roll 5,5,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover aircraftCarrier
Combat Move - USA
2 tanks moved from Castile to Valencia
2 late_fighters moved from Castile to Valencia
1 field_gun and 2 infantry moved from Catalonia to Valencia
1 cavalry moved from Languedoc to Valencia
1 field_gun and 1 infantry moved from Koryak to Chukotka
1 field_gun moved from Primorsky to Sea Zone 138 Sea of Japan
1 infantry moved from Primorsky to Sea Zone 138 Sea of Japan
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk
4 field_guns moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
4 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
2 late_fighters moved from Primorsky to Tohoku
5 field_guns and 5 infantry moved from Sea Zone 139 Sea of Okhotsk to Tohoku
1 field_gun moved from Piedmont to Milan
1 infantry moved from Piedmont to Milan
2 fighters moved from Piedmont to Milan
3 late_fighters moved from Piedmont to Milan
1 cavalry moved from Rhone to Milan
Purchase Units - USA
USA buy 3 field_guns, 10 infantry, 3 late_fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Chukotka
USA attack with 1 field_gun and 1 infantry
Communists defend with 1 conscript
USA roll dice for 1 field_gun and 1 infantry in Chukotka, round 2 : 2/2 hits, 0,67 expected hits
Communists roll dice for 1 conscript in Chukotka, round 2 : 0/1 hits, 0,17 expected hits
1 conscript owned by the Communists lost in Chukotka
USA win, taking Chukotka from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Milan
USA attack with 1 cavalry, 1 field_gun, 2 fighters, 1 infantry and 3 late_fighters
Austria defend with 3 cavalrys and 1 field_gun
USA roll dice for 1 cavalry, 1 field_gun, 2 fighters, 1 infantry and 3 late_fighters in Milan, round 2 : 4/8 hits, 3,17 expected hits
Austria roll dice for 3 cavalrys and 1 field_gun in Milan, round 2 : 3/4 hits, 0,83 expected hits
3 cavalrys owned by the Austria, 1 field_gun owned by the USA, 1 field_gun owned by the Austria, 1 infantry owned by the USA and 1 cavalry owned by the USA lost in Milan
USA win with 2 fighters and 3 late_fighters remaining. Battle score for attacker is 5
Casualties for USA: 1 cavalry, 1 field_gun and 1 infantry
Casualties for Austria: 3 cavalrys and 1 field_gun
Battle in Tohoku
USA attack with 5 field_guns, 5 infantry and 2 late_fighters
Neutral defend with 6 infantry
USA roll dice for 5 field_guns, 5 infantry and 2 late_fighters in Tohoku, round 2 : 2/12 hits, 4,33 expected hits
Neutral roll dice for 6 infantry in Tohoku, round 2 : 0/6 hits, 2,00 expected hits
2 infantry owned by the Neutral lost in Tohoku
USA roll dice for 5 field_guns, 5 infantry and 2 late_fighters in Tohoku, round 3 : 2/12 hits, 4,33 expected hits
Neutral roll dice for 4 infantry in Tohoku, round 3 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Tohoku
USA roll dice for 5 field_guns, 4 infantry and 2 late_fighters in Tohoku, round 4 : 5/11 hits, 4,00 expected hits
Neutral roll dice for 2 infantry in Tohoku, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral lost in Tohoku
USA loses 0 PUs for violating Tohokus neutrality.
USA win, taking Tohoku from Neutral with 5 field_guns, 4 infantry and 2 late_fighters remaining. Battle score for attacker is 15
Casualties for Neutral: 6 infantry
Casualties for USA: 1 infantry
Battle in Valencia
USA attack with 1 cavalry, 1 field_gun, 2 infantry, 2 late_fighters and 2 tanks
Neutral defend with 6 infantry
USA roll dice for 1 cavalry, 1 field_gun, 2 infantry, 2 late_fighters and 2 tanks in Valencia, round 2 : 1/8 hits, 3,67 expected hits
Neutral roll dice for 6 infantry in Valencia, round 2 : 3/6 hits, 2,00 expected hits
1 infantry owned by the Neutral, 2 infantry owned by the USA and 1 cavalry owned by the USA lost in Valencia
USA roll dice for 1 field_gun, 2 late_fighters and 2 tanks in Valencia, round 3 : 3/5 hits, 2,67 expected hits
Neutral roll dice for 5 infantry in Valencia, round 3 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 tank owned by the USA lost in Valencia
USA roll dice for 2 late_fighters and 1 tank in Valencia, round 4 : 2/3 hits, 1,67 expected hits
Neutral roll dice for 2 infantry in Valencia, round 4 : 2/2 hits, 0,67 expected hits
2 late_fighters owned by the USA and 2 infantry owned by the Neutral lost in Valencia
USA loses 0 PUs for violating Valencias neutrality.
USA win, taking Valencia from Neutral with 1 tank remaining. Battle score for attacker is -22
Casualties for USA: 1 cavalry, 1 field_gun, 2 infantry, 2 late_fighters and 1 tank
Casualties for Neutral: 6 infantry
Non Combat Move - USA
1 battlecruiser and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
3 cavalrys moved from Languedoc to Piedmont
2 fighters and 3 late_fighters moved from Milan to Piedmont
3 cavalrys, 2 field_guns and 2 infantry moved from Rhone to Piedmont
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
3 tanks moved from Oslo to Sea Zone 13 Skagerrak
3 infantry moved from Oslo to Sea Zone 13 Skagerrak
3 infantry, 3 tanks and 3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
3 infantry and 3 tanks moved from Sea Zone 14 Helgoland Bight to Holland
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
1 cavalry and 1 infantry moved from Sweden to Sea Zone 13 Skagerrak
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
1 cavalry and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holland
1 late_fighter moved from Oslo to Holland
2 late_fighters moved from Sweden to Holland
1 heavy_gun and 2 infantry moved from Primorsky to Vladivostok
2 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2
4 infantry moved from Mexico City to Guadalahara
2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 25 Mid Atlantic
1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 25 Mid Atlantic
1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
7 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
2 late_fighters moved from Tohoku to Hokkaido
Place Units - USA
1 field_gun and 2 infantry placed in Oslo
2 submarines placed in Sea Zone 13 Skagerrak
1 transport placed in Sea Zone 56 Gulf of Lyon
1 field_gun and 2 infantry placed in Catalonia
1 field_gun, 1 infantry and 3 late_fighters placed in Castile
5 infantry placed in Hokkaido
Activate Technology - USA
USA activating aircraftCarrier
Trigger USAT4: buycarrier added to productionUSA
Turn Complete - USA
USA collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Communists regular : -0,17
USA regular : -3,50
Austria regular : 2,17
Neutral regular : -0,33
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 6,4 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover convoys
Combat Move - Germany
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 6,4 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover convoys
Combat Move - Germany
2 infantry and 10 stormtruppens moved from Mecklenburg to Hanover
1 field_gun moved from Holstein to Hanover
1 infantry moved from Hanover to Holstein
7 stormtruppens moved from Berlin to Saxony
1 heavy_gun and 4 infantry moved from Alsace to Champagne
1 infantry moved from Wurttemburg to Alsace
1 field_gun moved from Rhine to Amsterdam
1 infantry moved from Rhine to Amsterdam
1 infantry moved from Rhine to Amsterdam
1 infantry moved from Rhine to Amsterdam
1 stormtruppen moved from Champagne to Burgundy
1 infantry moved from Champagne to Burgundy
4 field_guns, 5 infantry and 1 stormtruppen moved from Champagne to Belgium
1 field_gun and 1 infantry moved from Champagne to Belgium
2 infantry moved from Champagne to Belgium
1 infantry moved from Champagne to Picardy
1 field_gun moved from Champagne to Picardy
1 field_gun moved from Champagne to Belgium
1 infantry moved from Champagne to Belgium
Purchase Units - Germany
Germany buy 1 cruiser, 4 field_guns, 13 infantry, 15 stormtruppens and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Picardy
Germany attack with 1 field_gun and 1 infantry
France defend with 1 infantry
Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
Germany win, taking Picardy from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Amsterdam
Germany attack with 1 field_gun and 3 infantry
Britain defend with 2 field_guns
Germany roll dice for 1 field_gun and 3 infantry in Amsterdam, round 2 : 1/4 hits, 1.00 expected hits
Britain roll dice for 2 field_guns in Amsterdam, round 2 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the Britain lost in Amsterdam
Germany roll dice for 1 field_gun and 3 infantry in Amsterdam, round 3 : 0/4 hits, 1.00 expected hits
Britain roll dice for 1 field_gun in Amsterdam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Amsterdam
Germany roll dice for 1 field_gun and 2 infantry in Amsterdam, round 4 : 0/3 hits, 0.83 expected hits
Britain roll dice for 1 field_gun in Amsterdam, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Amsterdam
Germany roll dice for 1 field_gun and 1 infantry in Amsterdam, round 5 : 0/2 hits, 0.67 expected hits
Britain roll dice for 1 field_gun in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in Amsterdam, round 6 : 0/2 hits, 0.67 expected hits
Britain roll dice for 1 field_gun in Amsterdam, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Amsterdam
Germany roll dice for 1 field_gun in Amsterdam, round 7 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Amsterdam, round 7 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun in Amsterdam, round 8 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Amsterdam, round 8 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Amsterdam
Britain win with 1 field_gun remaining. Battle score for attacker is -9
Casualties for Britain: 1 field_gun
Casualties for Germany: 1 field_gun and 3 infantry
Battle in Belgium
Germany attack with 6 field_guns, 9 infantry and 1 stormtruppen
Britain defend with 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs; France defend with 1 field_gun, 1 heavy_gun and 1 infantry
Germany roll dice for 6 field_guns, 9 infantry and 1 stormtruppen in Belgium, round 2 : 6/16 hits, 4.83 expected hits
Britain roll dice for 1 field_gun, 2 heavy_guns, 3 infantry and 3 trenchs in Belgium, round 2 : 2/6 hits, 2.83 expected hits
2 infantry owned by the Germany and 3 trenchs owned by the Britain lost in Belgium
Germany roll dice for 6 field_guns, 7 infantry and 1 stormtruppen in Belgium, round 3 : 6/14 hits, 4.50 expected hits
Britain roll dice for 1 field_gun, 2 heavy_guns and 3 infantry in Belgium, round 3 : 3/6 hits, 2.83 expected hits
1 heavy_gun owned by the France, 3 infantry owned by the Germany, 1 field_gun owned by the France, 2 infantry owned by the Britain, 1 heavy_gun owned by the Britain and 1 infantry owned by the France lost in Belgium
Germany win, taking Belgium from Britain with 6 field_guns, 4 infantry and 1 stormtruppen remaining. Battle score for attacker is 17
Casualties for Germany: 5 infantry
Casualties for Britain: 1 heavy_gun, 2 infantry and 3 trenchs
Casualties for France: 1 field_gun, 1 heavy_gun and 1 infantry
Battle in Burgundy
Germany attack with 1 infantry and 1 stormtruppen
France defend with 1 infantry
Germany roll dice for 1 infantry and 1 stormtruppen in Burgundy, round 2 : 1/2 hits, 0.50 expected hits
France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Burgundy
Germany win, taking Burgundy from France with 1 infantry and 1 stormtruppen remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Non Combat Move - Germany
4 infantry moved from Bavaria to Nassau
1 infantry moved from Wurttemburg to Alsace
7 infantry moved from Wurttemburg to Rhine
1 infantry moved from Hanover to Westphalia
3 field_guns moved from Westphalia to Rhine
3 stormtruppens moved from Westphalia to Rhine
1 heavy_gun moved from Rhine to Champagne
5 gass moved from Saxony to Berlin
Place Units - Germany
1 cruiser placed in Sea Zone 12 Baltic Sea
5 infantry placed in Mecklenburg
3 field_guns and 3 infantry placed in Wurttemburg
Germany undo move 3.
4 field_guns and 2 infantry placed in Wurttemburg
6 infantry placed in Bavaria
15 stormtruppens placed in Berlin
1 trench placed in Nassau
1 trench placed in Saxony
Activate Technology - Germany
Germany activating convoys
Turn Complete - Germany
Germany collect 128 PUs; end with 128 PUs
Germany collect 7 PUs from War Bonds; end with 135 PUs
Combat Hit Differential Summary :
Germany regular : -0.33
France regular : -0.67
Britain regular : 0.67
Territory Summary for Germany :
Alsace : 2 infantry
Bavaria : 1 Factory and 6 infantry
Berlin : 1 Factory, 5 gass and 15 stormtruppens
Dar es Salaam : 1 Factory
Hanover : 3 field_guns, 1 fighter, 1 heavy_gun, 2 infantry, 20 stormtruppens and 5 trenchs
Holstein : 1 infantry
Mecklenburg : 1 Factory and 5 infantry
Nassau : 4 infantry and 1 trench
Rhine : 3 field_guns, 7 infantry and 3 stormtruppens
Saxony : 7 stormtruppens and 1 trench
Westphalia : 1 infantry
Wurttemburg : 1 Factory, 4 field_guns and 2 infantry
Burgundy : 1 flag, 1 infantry and 1 stormtruppen
Champagne : 1 flag, 2 cavalrys, 5 field_guns, 13 heavy_guns, 47 infantry and 5 trenchs
Picardy : 1 flag, 1 field_gun and 1 infantry
Belgium : 1 flag, 1 Factory, 6 field_guns, 4 infantry and 1 stormtruppen
Belarus : 1 flag
Eastern Poland : 1 flag, 1 trench
Estonia : 1 flag
Latvia : 1 flag
Lithuania : 1 flag
Pskov : 1 flag, 7 cavalrys, 6 field_guns, 2 heavy_guns, 10 infantry, 3 stormtruppens and 3 trenchs
Warsaw : 1 flag, 1 Factory
Western Poland : 1 flag
Sea Zone 12 Baltic Sea : 3 battlecruisers, 20 battleships, 11 cruisers, 1 destroyer, 3 submarines and 3 transports
Denmark : 1 flag
Stockholm : 1 flag, 1 Factory, 2 field_guns, 5 heavy_guns, 18 infantry, 1 stormtruppen and 9 trenchs
Production/PUs Summary :
Germany : 128 / 135
France : 71 / 82
Serbia : 7 / 7
Austria : 112 / 112
Italy : 10 / 0
Arabia : 0 / 0
Turkey : 94 / 94
Britain : 112 / 124
Russia : 16 / 42
Communists : 61 / 69
USA : 103 / 103
Interesting actions. Conquest of Valencia was costly to USA, while G attack on weakly defended Amster was repulsed. AEV, you’re one world war too soon to be invading Japan. G developing convoy makes G fleet more secure. I’ve never seen anyone develop aircraft carrier before. I tested it to see how many fighters it can hold, its 2. G is putting up stout defense against the Allied invasion. But resurgent France is having fun anyway.
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15
Combat Move - France
1 heavy_gun, 2 infantry and 1 late_fighter moved from Paris to Picardy
1 fighter moved from Piedmont to Burgundy
1 colonial moved from Rhone to Burgundy
1 heavy_gun and 1 infantry moved from Paris to Burgundy
1 cavalry moved from Piedmont to Milan
France take Milan from Austria
1 cavalry moved from Milan to Tyrol
1 field_gun and 1 infantry moved from Holland to Westphalia
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15
Combat Move - France
1 heavy_gun, 2 infantry and 1 late_fighter moved from Paris to Picardy
1 fighter moved from Piedmont to Burgundy
1 colonial moved from Rhone to Burgundy
1 heavy_gun and 1 infantry moved from Paris to Burgundy
1 cavalry moved from Piedmont to Milan
France take Milan from Austria
1 cavalry moved from Milan to Tyrol
1 field_gun and 1 infantry moved from Holland to Westphalia
Purchase Units - France
France buy 7 colonials, 4 heavy_guns, 4 infantry, 1 late_fighter, 2 tanks and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Tyrol
France attack with 1 cavalry
Austria defend with 1 cavalry
France roll dice for 1 cavalry in Tyrol, round 2 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 cavalry in Tyrol, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 cavalry in Tyrol, round 3 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 cavalry in Tyrol, round 3 : 0/1 hits, 0.17 expected hits
France roll dice for 1 cavalry in Tyrol, round 4 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 cavalry in Tyrol, round 4 : 1/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Tyrol
Austria win with 1 cavalry remaining. Battle score for attacker is -4
Casualties for France: 1 cavalry
Battle in Picardy
France attack with 1 heavy_gun, 2 infantry and 1 late_fighter
Germany defend with 1 field_gun and 1 infantry
France roll dice for 1 heavy_gun, 2 infantry and 1 late_fighter in Picardy, round 2 : 2/4 hits, 1.50 expected hits
Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
France win, taking Picardy from Germany with 1 heavy_gun, 1 infantry and 1 late_fighter remaining. Battle score for attacker is 4
Casualties for France: 1 infantry
Casualties for Germany: 1 field_gun and 1 infantry
Battle in Burgundy
France attack with 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry
Germany defend with 1 infantry and 1 stormtruppen
France roll dice for 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry in Burgundy, round 2 : 1/4 hits, 1.50 expected hits
Germany roll dice for 1 infantry and 1 stormtruppen in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germany lost in Burgundy
France roll dice for 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry in Burgundy, round 3 : 1/4 hits, 1.50 expected hits
Germany roll dice for 1 stormtruppen in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany lost in Burgundy
France win, taking Burgundy from Germany with 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germany: 1 infantry and 1 stormtruppen
Battle in Westphalia
France attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
France roll dice for 1 field_gun and 1 infantry in Westphalia, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Westphalia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Westphalia
France win, taking Westphalia from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - France
8 field_guns and 12 infantry moved from Holland to Amsterdam
1 fighter moved from Burgundy to Rhone
1 late_fighter moved from Picardy to Paris
1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles
2 colonials and 2 field_guns moved from Tunisia to Sea Zone 59 Central Mediterranean
2 colonials, 2 field_guns and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials and 2 field_guns moved from Sea Zone 57 Ligurian Sea to Piedmont
1 colonial moved from Tobruk to Sea Zone 60 Central Mediterranean
1 cavalry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
1 cavalry and 1 colonial moved from Sea Zone 60 Central Mediterranean to Greece
2 battlecruisers moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean
1 infantry moved from Yanaon to Madras
1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
1 gas and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 80 Indian Ocean
1 gas moved from Sea Zone 80 Indian Ocean to Madura
3 colonials and 1 field_gun moved from Primorsky to Vladivostok
2 heavy_guns moved from Marseilles to Piedmont
8 cavalrys moved from Rhone to Piedmont
3 cavalrys moved from Paris to Rhone
Place Units - France
1 transport placed in Sea Zone 60 Central Mediterranean
3 colonials placed in Tobruk
4 colonials placed in Algiers
4 heavy_guns and 1 tank placed in Marseilles
1 late_fighter and 1 tank placed in Paris
4 infantry placed in Yanaon
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germany regular : 0.00
France regular : -0.67
Austria regular : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15
Purchase Units - Serbia
Serbia buy 2 infantry; Remaining resources: 1 PUs;
Non Combat Move - Serbia
Place Units - Serbia
2 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 3,5,3,3 and gets 0 hits
Combat Move - Austria
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 3,5,3,3 and gets 0 hits
Combat Move - Austria
1 cavalry moved from Tyrol to Milan
Austria take Milan from France
1 cavalry moved from Milan to Tuscany
Purchase Units - Austria
Austria buy 4 cavalrys, 6 field_guns, 1 fighter, 4 gass, 6 heavy_guns, 8 infantry and 1 trench; Remaining resources: 0 PUs; 4 techTokens;
Combat - Austria
Non Combat Move - Austria
2 field_guns, 2 heavy_guns and 2 infantry moved from Latium to Tuscany
2 cavalrys moved from Latium to Rome
1 cavalry moved from Latium to Tuscany
2 field_guns and 1 heavy_gun moved from Rome to Latium
3 infantry moved from Rome to Latium
1 infantry moved from Tuscany to Latium
1 fighter moved from Trieste to Latium
1 heavy_gun moved from Venice to Tuscany
4 field_guns moved from Venice to Tuscany
4 infantry moved from Venice to Tuscany
1 infantry moved from Venice to Milan
4 gass moved from Venice to Trieste
2 cavalrys, 2 field_guns, 1 fighter, 1 heavy_gun and 3 infantry moved from Trieste to Venice
5 field_guns moved from Austria to Carinthia
7 field_guns moved from Hungary to Austria
3 field_guns moved from Baranya to Croatia
1 field_gun moved from Vienna to Austria
1 field_gun and 1 infantry moved from Serbia to Albania
1 field_gun and 1 infantry moved from Serbia to Macedonia
2 field_guns and 2 infantry moved from Belgrade to Serbia
6 field_guns moved from Romania to Bulgaria
15 cavalrys moved from Pskov to Galicia
1 fighter moved from Venice to Tuscany
Place Units - Austria
1 trench placed in Tuscany
2 field_guns, 2 heavy_guns and 2 infantry placed in Rome
2 heavy_guns placed in Trieste
2 heavy_guns placed in Venice
2 infantry placed in Venice
2 field_guns and 2 infantry placed in Trieste
4 cavalrys placed in Belgrade
2 field_guns, 1 fighter and 2 infantry placed in Hungary
2 gass placed in Hungary
2 gass placed in Vienna
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Austria
Austria collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15
Combat Move - Italy
1 field_gun and 2 infantry moved from Piedmont to Milan
Combat - Italy
Battle in Milan
Italy attack with 1 field_gun and 2 infantry
Austria defend with 1 infantry
Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 2/3 hits, 0.83 expected hits
Austria roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Milan
Italy win, taking Milan from Austria with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Austria: 1 infantry
Non Combat Move - Italy
Turn Complete - Italy
Combat Hit Differential Summary :
Italy regular : 1.17
Austria regular : -0.33