@elrood If UK doesn’t like my F cruiser sz127 moving to sz131 Palau, you can move it elsewhere on your turn. However, my transport must stay there.
NML 1914 - Team Game #1
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TripleA Turn Summary: Turkey round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 6,6 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover workingWomen Combat Move - Turkey 1 zeppelin moved from Stockholm to Norway Purchase Units - Turkey Turkey buy 10 field_guns and 18 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Strategic bombing raid in Norway Bombing raid in Norway rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in Norway causes 2 damage total. Non Combat Move - Turkey 1 zeppelin moved from Norway to Stockholm 11 field_guns and 2 infantry moved from Smolensk to Pskov 3 infantry moved from Moscow to Smolensk 1 infantry moved from Minsk to Don 8 field_guns and 11 infantry moved from Fars to Sistan 3 field_guns and 7 infantry moved from Mesopotamia to Fars 1 field_gun and 2 infantry moved from Baghdad to Fars 3 field_guns and 7 infantry moved from Lurs to Fars 2 field_guns and 1 infantry moved from Georgia to Lurs 3 field_guns and 5 infantry moved from Armenia to Lurs 4 infantry moved from Arabia to Mesopotamia 4 infantry moved from Mecca to Arabia 1 field_gun and 2 infantry moved from Damascus to Mesopotamia 10 cavalrys moved from Smyrna to Lurs 3 infantry moved from Caucasus to Georgia 3 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 infantry moved from Smyrna to Kurdistan 2 field_guns moved from Constantinople to Sea Zone 67 Black Sea 1 field_gun moved from Dardanelles to Sea Zone 67 Black Sea 3 infantry moved from Bulgaria to Sea Zone 67 Black Sea 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 3 field_guns and 3 infantry moved from Sea Zone 66 Black Sea to Armenia 1 infantry moved from Dardanelles to Smyrna 6 infantry moved from Constantinople to Smyrna Place Units - Turkey 4 infantry placed in Mecca 1 field_gun and 2 infantry placed in Damascus 3 field_guns placed in Baghdad 3 field_guns placed in Mesopotamia 3 field_guns and 5 infantry placed in Constantinople 3 infantry placed in Caucasus 3 infantry placed in Moscow 1 infantry placed in Minsk Activate Technology - Turkey Turkey activating workingWomen Trigger TurkeyT1: buyfield_gun_w added to productionTurkey Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey Trigger TurkeyT1: buyfield_gun removed from productionTurkey Trigger TurkeyT1: buyheavy_gun removed from productionTurkey Trigger TurkeyT1: buygas_w added to productionTurkey Trigger TurkeyT1: buyfighter_w added to productionTurkey Trigger TurkeyT1: buygas removed from productionTurkey Trigger TurkeyT1: buyfighter removed from productionTurkey Turn Complete - Turkey Turkey collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germany : 119 / 126 France : 77 / 82 Serbia : 7 / 7 Austria : 112 / 112 Italy : 10 / 0 Arabia : 0 / 0 Turkey : 94 / 94 Britain : 110 / 120 Russia : 20 / 41 Communists : 57 / 61 USA : 98 / 98
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Whoops - spotted that I forgot Belgium builds before starting a combat. So swap 3 inf for 3 trenches and 1 art + 1 bank for 1 HG. Cheers!
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TripleA Turn Summary: Britain round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover propaganda Combat Move - Britain 3 cavalrys, 6 field_guns and 15 infantry moved from German East Africa to Dar es Salaam 2 field_guns moved from Cairo-Suez to Sea Zone 75 Red Sea 1 colonial moved from Cairo-Suez to Sea Zone 75 Red Sea 1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea 1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 2 field_guns moved from Baluchistan to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 colonial, 4 field_guns and 3 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam 2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 19 North Atlantic 2 colonials moved from Sea Zone 19 North Atlantic to Iceland 1 field_gun moved from England to Sea Zone 15 English Channel 2 infantry moved from England to Sea Zone 15 English Channel 1 field_gun moved from London to Sea Zone 15 English Channel 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 2 infantry moved from London to Sea Zone 16 North Sea 3 battlecruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 4 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam 2 field_guns moved from Sea Zone 14 Helgoland Bight to Amsterdam 2 infantry moved from London to Sea Zone 16 North Sea 2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 2 infantry moved from Norway to Sea Zone 13 Skagerrak 2 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 4 infantry moved from Sea Zone 14 Helgoland Bight to Holland 1 battleship moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak Purchase Units - Britain Britain repair damage of 2x Factory; Remaining resources: 113 PUs; 0 techTokens; Britain buy 1 aaGun, 1 battlecruiser, 2 field_guns, 4 heavy_guns, 18 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Battle in Amsterdam Britain attack with 2 field_guns and 4 infantry Neutral defend with 4 infantry and 2 trenchs Britain roll dice for 4 battlecruisers in Amsterdam, round 2 : 3/4 hits, 2.67 expected hits Units damaged: 1 trench owned by the Neutral Britain roll dice for 2 field_guns and 4 infantry in Amsterdam, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam Britain roll dice for 2 field_guns and 2 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 4 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam Britain roll dice for 2 field_guns and 1 infantry in Amsterdam, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam Britain roll dice for 2 field_guns in Amsterdam, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Amsterdam Britain loses 0 PUs for violating Amsterdams neutrality. Britain win, taking Amsterdam from Neutral with 2 field_guns remaining. Battle score for attacker is 6 Casualties for Britain: 4 infantry Casualties for Neutral: 4 infantry and 2 trenchs Battle in Iceland Britain attack with 2 colonials Neutral defend with 1 infantry Britain roll dice for 2 colonials in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Iceland Britain roll dice for 1 colonial in Iceland, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Iceland Britain loses 0 PUs for violating Icelands neutrality. Britain win, taking Iceland from Neutral with 1 colonial remaining. Battle score for attacker is 0 Casualties for Britain: 1 colonial Casualties for Neutral: 1 infantry Battle in Dar es Salaam Britain attack with 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry Germany defend with 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs Britain roll dice for 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry in Dar es Salaam, round 2 : 9/32 hits, 8.83 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs in Dar es Salaam, round 2 : 6/15 hits, 7.50 expected hits 4 trenchs owned by the Germany, 3 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in Dar es Salaam Britain roll dice for 1 colonial, 10 field_guns and 15 infantry in Dar es Salaam, round 3 : 3/26 hits, 7.83 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 1 trench in Dar es Salaam, round 3 : 10/15 hits, 7.50 expected hits 2 infantry owned by the Germany, 1 trench owned by the Germany and 10 infantry owned by the Britain lost in Dar es Salaam Britain roll dice for 1 colonial, 10 field_guns and 5 infantry in Dar es Salaam, round 4 : 6/16 hits, 5.50 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns and 7 infantry in Dar es Salaam, round 4 : 6/13 hits, 6.83 expected hits 6 infantry owned by the Germany, 1 colonial owned by the Britain and 5 infantry owned by the Britain lost in Dar es Salaam Britain roll dice for 10 field_guns in Dar es Salaam, round 5 : 2/10 hits, 3.33 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns and 1 infantry in Dar es Salaam, round 5 : 4/7 hits, 4.83 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam Britain roll dice for 6 field_guns in Dar es Salaam, round 6 : 3/6 hits, 2.00 expected hits Germany roll dice for 5 heavy_guns in Dar es Salaam, round 6 : 4/5 hits, 4.17 expected hits 3 heavy_guns owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam Britain roll dice for 2 field_guns in Dar es Salaam, round 7 : 2/2 hits, 0.67 expected hits Germany roll dice for 2 heavy_guns in Dar es Salaam, round 7 : 2/2 hits, 1.67 expected hits 2 heavy_guns owned by the Germany and 2 field_guns owned by the Britain lost in Dar es Salaam Germany win with no units remaining. Battle score for attacker is -38 Casualties for Britain: 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry Casualties for Germany: 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs Non Combat Move - Britain 1 infantry moved from Norway to Sweden 2 infantry moved from Bombay to Gujarat 1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras 1 cavalry moved from Calcutta to Nagpur 2 transports moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea Place Units - Britain 4 heavy_guns and 3 trenchs placed in Baluchistan 1 aaGun and 2 infantry placed in Norway 1 battlecruiser placed in Sea Zone 13 Skagerrak 2 infantry placed in Belgium 2 infantry placed in Bombay 2 infantry placed in Goa 2 infantry placed in Calcutta 2 infantry placed in Singapore 5 infantry placed in London Britain undo move 9. 1 field_gun and 1 infantry placed in Cairo-Suez 5 infantry placed in London Britain undo move 10. 2 infantry placed in London 1 infantry placed in London 1 field_gun and 2 infantry placed in England Turning on Edit Mode EDIT: Removing units owned by Britain from England: 1 field_gun and 1 infantry EDIT: Removing units owned by Britain from England: 1 infantry EDIT: Removing units owned by Britain from London: 1 infantry EDIT: Adding units owned by Britain to Belgium: 1 heavy_gun and 3 trenchs EDIT: Changing PUs for Britain from 1 to 0 EDIT: Turning off Edit Mode Activate Technology - Britain Britain activating propaganda Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 115 PUs; end with 115 PUs Britain collect 9 PUs from War Bonds; end with 124 PUs
Combat Hit Differential Summary :
Germany regular : -0.50 Neutral regular : 0.33 Britain regular : -2.50
Territory Summary for Britain :
Bismarck Islands : 1 flag Caroline Islands : 1 flag German East Africa : 1 flag German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry German Southwest Africa : 1 flag Kamerun : 1 flag Marshall Islands : 1 flag Samoa : 1 flag Solomon Islands : 1 flag Tsingtao : 1 flag Cyprus : 1 flag Belgium : 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs Bombay : 1 Factory and 2 infantry Cairo-Suez : 1 Factory, 1 aaGun, 1 field_gun, 5 heavy_guns, 15 infantry and 6 trenchs Calcutta : 1 Factory and 2 infantry Cape Town : 1 Factory England : 1 Factory Goa : 1 Factory and 2 infantry Gujarat : 2 infantry Jamaica : 1 infantry London : 1 Factory, 6 infantry and 1 trench Madras : 2 infantry Nagpur : 1 cavalry New Zealand : 1 colonial Nova Scotia : 1 Factory Ottawa-Montreal : 1 Factory Queensland : 1 cavalry Singapore : 1 Factory and 2 infantry Sydney-Canberra : 1 Factory Khabarovsk : 2 colonials and 1 field_gun Sea Zone 13 Skagerrak : 1 battlecruiser, 9 battleships, 13 cruisers, 3 destroyers and 10 submarines Sea Zone 14 Helgoland Bight : 4 battlecruisers and 5 transports Sea Zone 19 North Atlantic : 1 transport Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 4 transports Sea Zone 81 Bay of Bengal : 1 transport Sea Zone 84 Andaman Sea : 2 transports Amsterdam : 1 flag, 2 field_guns Bahrain : 1 flag Baluchistan : 1 flag, 1 Factory, 1 colonial, 15 field_guns, 13 heavy_guns, 35 infantry and 12 trenchs Holland : 1 flag, 2 field_guns and 4 infantry Iceland : 1 flag, 1 colonial Norway : 1 flag, 1 Factory, 1 aaGun and 2 infantry Sweden : 1 flag, 3 cavalrys, 4 colonials, 9 field_guns, 2 fighters and 23 infantry
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Grrrr! Down with @Witt and his pesky Germans!
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TripleA Turn Summary: Britain round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover propaganda Combat Move - Britain 3 cavalrys, 6 field_guns and 15 infantry moved from German East Africa to Dar es Salaam 2 field_guns moved from Cairo-Suez to Sea Zone 75 Red Sea 1 colonial moved from Cairo-Suez to Sea Zone 75 Red Sea 1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea 1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 2 field_guns moved from Baluchistan to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 colonial, 4 field_guns and 3 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam 2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 19 North Atlantic 2 colonials moved from Sea Zone 19 North Atlantic to Iceland 1 field_gun moved from England to Sea Zone 15 English Channel 2 infantry moved from England to Sea Zone 15 English Channel 1 field_gun moved from London to Sea Zone 15 English Channel 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 2 infantry moved from London to Sea Zone 16 North Sea 3 battlecruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 4 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam 2 field_guns moved from Sea Zone 14 Helgoland Bight to Amsterdam 2 infantry moved from London to Sea Zone 16 North Sea 2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 2 infantry moved from Norway to Sea Zone 13 Skagerrak 2 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 4 infantry moved from Sea Zone 14 Helgoland Bight to Holland 1 battleship moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak Purchase Units - Britain Britain repair damage of 2x Factory; Remaining resources: 113 PUs; 0 techTokens; Britain buy 1 aaGun, 1 battlecruiser, 2 field_guns, 4 heavy_guns, 18 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Battle in Amsterdam Britain attack with 2 field_guns and 4 infantry Neutral defend with 4 infantry and 2 trenchs Britain roll dice for 4 battlecruisers in Amsterdam, round 2 : 3/4 hits, 2.67 expected hits Units damaged: 1 trench owned by the Neutral Britain roll dice for 2 field_guns and 4 infantry in Amsterdam, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam Britain roll dice for 2 field_guns and 2 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 4 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam Britain roll dice for 2 field_guns and 1 infantry in Amsterdam, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam Britain roll dice for 2 field_guns in Amsterdam, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Amsterdam Britain loses 0 PUs for violating Amsterdams neutrality. Britain win, taking Amsterdam from Neutral with 2 field_guns remaining. Battle score for attacker is 6 Casualties for Britain: 4 infantry Casualties for Neutral: 4 infantry and 2 trenchs Battle in Iceland Britain attack with 2 colonials Neutral defend with 1 infantry Britain roll dice for 2 colonials in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Iceland Britain roll dice for 1 colonial in Iceland, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Iceland Britain loses 0 PUs for violating Icelands neutrality. Britain win, taking Iceland from Neutral with 1 colonial remaining. Battle score for attacker is 0 Casualties for Britain: 1 colonial Casualties for Neutral: 1 infantry Battle in Dar es Salaam Britain attack with 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry Germany defend with 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs Britain roll dice for 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry in Dar es Salaam, round 2 : 9/32 hits, 8.83 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs in Dar es Salaam, round 2 : 6/15 hits, 7.50 expected hits 4 trenchs owned by the Germany, 3 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in Dar es Salaam Britain roll dice for 1 colonial, 10 field_guns and 15 infantry in Dar es Salaam, round 3 : 3/26 hits, 7.83 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 1 trench in Dar es Salaam, round 3 : 10/15 hits, 7.50 expected hits 2 infantry owned by the Germany, 1 trench owned by the Germany and 10 infantry owned by the Britain lost in Dar es Salaam Britain roll dice for 1 colonial, 10 field_guns and 5 infantry in Dar es Salaam, round 4 : 6/16 hits, 5.50 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns and 7 infantry in Dar es Salaam, round 4 : 6/13 hits, 6.83 expected hits 6 infantry owned by the Germany, 1 colonial owned by the Britain and 5 infantry owned by the Britain lost in Dar es Salaam Britain roll dice for 10 field_guns in Dar es Salaam, round 5 : 2/10 hits, 3.33 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns and 1 infantry in Dar es Salaam, round 5 : 4/7 hits, 4.83 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam Britain roll dice for 6 field_guns in Dar es Salaam, round 6 : 3/6 hits, 2.00 expected hits Germany roll dice for 5 heavy_guns in Dar es Salaam, round 6 : 4/5 hits, 4.17 expected hits 3 heavy_guns owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam Britain roll dice for 2 field_guns in Dar es Salaam, round 7 : 2/2 hits, 0.67 expected hits Germany roll dice for 2 heavy_guns in Dar es Salaam, round 7 : 2/2 hits, 1.67 expected hits 2 heavy_guns owned by the Germany and 2 field_guns owned by the Britain lost in Dar es Salaam Germany win with no units remaining. Battle score for attacker is -38 Casualties for Britain: 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry Casualties for Germany: 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs Non Combat Move - Britain 1 infantry moved from Norway to Sweden 2 infantry moved from Bombay to Gujarat 1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras 1 cavalry moved from Calcutta to Nagpur 2 transports moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea Place Units - Britain 4 heavy_guns and 3 trenchs placed in Baluchistan 1 aaGun and 2 infantry placed in Norway 1 battlecruiser placed in Sea Zone 13 Skagerrak 2 infantry placed in Belgium 2 infantry placed in Bombay 2 infantry placed in Goa 2 infantry placed in Calcutta 2 infantry placed in Singapore 5 infantry placed in London Britain undo move 9. 1 field_gun and 1 infantry placed in Cairo-Suez 5 infantry placed in London Britain undo move 10. 2 infantry placed in London 1 infantry placed in London 1 field_gun and 2 infantry placed in England Turning on Edit Mode EDIT: Removing units owned by Britain from England: 1 field_gun and 1 infantry EDIT: Removing units owned by Britain from England: 1 infantry EDIT: Removing units owned by Britain from London: 1 infantry EDIT: Adding units owned by Britain to Belgium: 1 heavy_gun and 3 trenchs EDIT: Changing PUs for Britain from 1 to 0 EDIT: Turning off Edit Mode Activate Technology - Britain Britain activating propaganda Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 115 PUs; end with 115 PUs Britain collect 9 PUs from War Bonds; end with 124 PUs Turning on Edit Mode EDIT: Removing units owned by Britain from Khabarovsk: 2 colonials and 1 field_gun EDIT: Adding units owned by Britain to Primorsky: 2 colonials and 1 field_gun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : -0.50 Neutral regular : 0.33 Britain regular : -2.50
Territory Summary for Britain :
Bismarck Islands : 1 flag Caroline Islands : 1 flag German East Africa : 1 flag German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry German Southwest Africa : 1 flag Kamerun : 1 flag Marshall Islands : 1 flag Samoa : 1 flag Solomon Islands : 1 flag Tsingtao : 1 flag Cyprus : 1 flag Belgium : 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs Bombay : 1 Factory and 2 infantry Cairo-Suez : 1 Factory, 1 aaGun, 1 field_gun, 5 heavy_guns, 15 infantry and 6 trenchs Calcutta : 1 Factory and 2 infantry Cape Town : 1 Factory England : 1 Factory Goa : 1 Factory and 2 infantry Gujarat : 2 infantry Jamaica : 1 infantry London : 1 Factory, 6 infantry and 1 trench Madras : 2 infantry Nagpur : 1 cavalry New Zealand : 1 colonial Nova Scotia : 1 Factory Ottawa-Montreal : 1 Factory Queensland : 1 cavalry Singapore : 1 Factory and 2 infantry Sydney-Canberra : 1 Factory Primorsky : 2 colonials and 1 field_gun Sea Zone 13 Skagerrak : 1 battlecruiser, 9 battleships, 13 cruisers, 3 destroyers and 10 submarines Sea Zone 14 Helgoland Bight : 4 battlecruisers and 5 transports Sea Zone 19 North Atlantic : 1 transport Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 4 transports Sea Zone 81 Bay of Bengal : 1 transport Sea Zone 84 Andaman Sea : 2 transports Amsterdam : 1 flag, 2 field_guns Bahrain : 1 flag Baluchistan : 1 flag, 1 Factory, 1 colonial, 15 field_guns, 13 heavy_guns, 35 infantry and 12 trenchs Holland : 1 flag, 2 field_guns and 4 infantry Iceland : 1 flag, 1 colonial Norway : 1 flag, 1 Factory, 1 aaGun and 2 infantry Sweden : 1 flag, 3 cavalrys, 4 colonials, 9 field_guns, 2 fighters and 23 infantry
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Whoops! Forgot to move the BEF (Asia). Please use the second post.
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@private-panic Just a single UK survivor instead of the 10 predicted, would have given you DarES and its factory. Mutual destruction was only 1% chance. Now, no Allies can reach to take it, but G also has no unit to take GEA before UK can re-garrison. Let’s make it a demilitarized zone, no units from either side.
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@Private-Panic After the lopsided bad dice on round 2, your odds dropped to 1/3 chance of taking DarES. That would have been the time to retreat. G happened to have the railway HG tech and his 5 HG hit an average of 4 of 5 every
round, in line with expectations. -
TripleA Turn Summary: Russia round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Research Technology - Russia Russia spend 0 on tech rolls Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover workingWomen Combat Move - Russia 1 conscript and 1 field_gun moved from Finland to Karelia 3 field_guns and 3 infantry moved from St. Petersburg to Karelia 1 conscript moved from Finland to Murmansk Purchase Units - Russia Russia buy 5 conscripts and 3 trenchs; Remaining resources: 22 PUs; 0 techTokens; Combat - Russia Battle in Karelia Russia attack with 1 conscript, 4 field_guns and 3 infantry Communists defend with 2 conscripts and 3 field_guns Russia roll dice for 1 conscript, 4 field_guns and 3 infantry in Karelia, round 2 : 1/8 hits, 2.50 expected hits Communists roll dice for 2 conscripts and 3 field_guns in Karelia, round 2 : 0/5 hits, 1.33 expected hits 1 conscript owned by the Communists lost in Karelia 4 field_guns owned by the Russia, 3 infantry owned by the Russia and 1 conscript owned by the Russia retreated to Finland Communists win with 1 conscript and 3 field_guns remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Non Combat Move - Russia 9 conscripts, 2 field_guns and 1 infantry moved from Khabarovsk to Primorsky Place Units - Russia 5 conscripts and 3 trenchs placed in Vladivostok Activate Technology - Russia Russia activating workingWomen Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 20 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russia rolls : 1.00 Communists regular : -1.33 Russia regular : -1.50
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TripleA Turn Summary: Communists round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 3,1 and gets 0 hits Combat Move - Communists 1 conscript moved from Sakhe to Chukotka Communists take Chukotka from Russia 1 conscript moved from Sakhe to Magadan Communists take Magadan from Russia 4 conscripts and 3 field_guns moved from Sakhe to Khabarovsk 49 conscripts, 32 field_guns and 2 infantry moved from Aldan to Khabarovsk 1 conscript moved from Amur to Khabarovsk 1 conscript moved from Irkutsk to Bratsk 10 conscripts and 10 field_guns moved from Yakutsk to Aldan 1 zeppelin moved from Archangelsk to Aldan 1 conscript and 2 field_guns moved from Karelia to Murmansk 1 field_gun moved from Karelia to Archangelsk 1 conscript moved from Archangelsk to Karelia 6 conscripts moved from Vladimir to Archangelsk 1 conscript moved from Ryazan to Tver 4 conscripts moved from Volgograd to Ryazan 2 conscripts moved from Kazan to Vladimir 2 conscripts moved from Omsk to Kazan Purchase Units - Communists Communists buy 14 conscripts and 8 field_guns; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Murmansk Communists attack with 1 conscript and 2 field_guns Russia defend with 1 conscript Communists roll dice for 1 conscript and 2 field_guns in Murmansk, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Murmansk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Murmansk Communists win, taking Murmansk from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Khabarovsk Communists attack with 54 conscripts, 35 field_guns and 2 infantry USA defend with 1 infantry; Russia defend with 9 trenchs Communists roll dice for 54 conscripts, 35 field_guns and 2 infantry in Khabarovsk, round 2 : 26/72 hits, 17.83 expected hits Russia roll dice for 1 infantry and 9 trenchs in Khabarovsk, round 2 : 2/10 hits, 1.83 expected hits 9 trenchs owned by the Russia, 2 conscripts owned by the Communists and 1 infantry owned by the USA lost in Khabarovsk Communists win, taking Khabarovsk from Russia with 52 conscripts, 35 field_guns and 2 infantry remaining. Battle score for attacker is 26 Casualties for Communists: 2 conscripts Casualties for USA: 1 infantry Casualties for Russia: 9 trenchs Non Combat Move - Communists Place Units - Communists 4 conscripts placed in Volgograd 10 conscripts and 8 field_guns placed in Yakutsk Activate Technology - Communists Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Communists Communists collect 62 PUs; end with 62 PUs Communists collect 7 PUs from War Bonds; end with 69 PUs
Combat Hit Differential Summary :
Communists regular : 8.33 Russia regular : 0.00
Production/PUs Summary :
Germany : 119 / 126 France : 77 / 82 Serbia : 7 / 7 Austria : 112 / 112 Italy : 10 / 0 Arabia : 0 / 0 Turkey : 94 / 94 Britain : 115 / 124 Russia : 15 / 42 Communists : 62 / 69 USA : 98 / 98
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TripleA Turn Summary: USA round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Research Technology - USA USA spend 5 on tech rolls USA roll 5,5,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover aircraftCarrier Combat Move - USA 2 tanks moved from Castile to Valencia 2 late_fighters moved from Castile to Valencia 1 field_gun and 2 infantry moved from Catalonia to Valencia 1 cavalry moved from Languedoc to Valencia 1 field_gun and 1 infantry moved from Koryak to Chukotka 1 field_gun moved from Primorsky to Sea Zone 138 Sea of Japan 1 infantry moved from Primorsky to Sea Zone 138 Sea of Japan 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk 4 field_guns moved from Hokkaido to Sea Zone 139 Sea of Okhotsk 4 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk 2 late_fighters moved from Primorsky to Tohoku 5 field_guns and 5 infantry moved from Sea Zone 139 Sea of Okhotsk to Tohoku 1 field_gun moved from Piedmont to Milan 1 infantry moved from Piedmont to Milan 2 fighters moved from Piedmont to Milan 3 late_fighters moved from Piedmont to Milan 1 cavalry moved from Rhone to Milan Purchase Units - USA USA buy 3 field_guns, 10 infantry, 3 late_fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Chukotka USA attack with 1 field_gun and 1 infantry Communists defend with 1 conscript USA roll dice for 1 field_gun and 1 infantry in Chukotka, round 2 : 2/2 hits, 0,67 expected hits Communists roll dice for 1 conscript in Chukotka, round 2 : 0/1 hits, 0,17 expected hits 1 conscript owned by the Communists lost in Chukotka USA win, taking Chukotka from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Milan USA attack with 1 cavalry, 1 field_gun, 2 fighters, 1 infantry and 3 late_fighters Austria defend with 3 cavalrys and 1 field_gun USA roll dice for 1 cavalry, 1 field_gun, 2 fighters, 1 infantry and 3 late_fighters in Milan, round 2 : 4/8 hits, 3,17 expected hits Austria roll dice for 3 cavalrys and 1 field_gun in Milan, round 2 : 3/4 hits, 0,83 expected hits 3 cavalrys owned by the Austria, 1 field_gun owned by the USA, 1 field_gun owned by the Austria, 1 infantry owned by the USA and 1 cavalry owned by the USA lost in Milan USA win with 2 fighters and 3 late_fighters remaining. Battle score for attacker is 5 Casualties for USA: 1 cavalry, 1 field_gun and 1 infantry Casualties for Austria: 3 cavalrys and 1 field_gun Battle in Tohoku USA attack with 5 field_guns, 5 infantry and 2 late_fighters Neutral defend with 6 infantry USA roll dice for 5 field_guns, 5 infantry and 2 late_fighters in Tohoku, round 2 : 2/12 hits, 4,33 expected hits Neutral roll dice for 6 infantry in Tohoku, round 2 : 0/6 hits, 2,00 expected hits 2 infantry owned by the Neutral lost in Tohoku USA roll dice for 5 field_guns, 5 infantry and 2 late_fighters in Tohoku, round 3 : 2/12 hits, 4,33 expected hits Neutral roll dice for 4 infantry in Tohoku, round 3 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Tohoku USA roll dice for 5 field_guns, 4 infantry and 2 late_fighters in Tohoku, round 4 : 5/11 hits, 4,00 expected hits Neutral roll dice for 2 infantry in Tohoku, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral lost in Tohoku USA loses 0 PUs for violating Tohokus neutrality. USA win, taking Tohoku from Neutral with 5 field_guns, 4 infantry and 2 late_fighters remaining. Battle score for attacker is 15 Casualties for Neutral: 6 infantry Casualties for USA: 1 infantry Battle in Valencia USA attack with 1 cavalry, 1 field_gun, 2 infantry, 2 late_fighters and 2 tanks Neutral defend with 6 infantry USA roll dice for 1 cavalry, 1 field_gun, 2 infantry, 2 late_fighters and 2 tanks in Valencia, round 2 : 1/8 hits, 3,67 expected hits Neutral roll dice for 6 infantry in Valencia, round 2 : 3/6 hits, 2,00 expected hits 1 infantry owned by the Neutral, 2 infantry owned by the USA and 1 cavalry owned by the USA lost in Valencia USA roll dice for 1 field_gun, 2 late_fighters and 2 tanks in Valencia, round 3 : 3/5 hits, 2,67 expected hits Neutral roll dice for 5 infantry in Valencia, round 3 : 2/5 hits, 1,67 expected hits 3 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 tank owned by the USA lost in Valencia USA roll dice for 2 late_fighters and 1 tank in Valencia, round 4 : 2/3 hits, 1,67 expected hits Neutral roll dice for 2 infantry in Valencia, round 4 : 2/2 hits, 0,67 expected hits 2 late_fighters owned by the USA and 2 infantry owned by the Neutral lost in Valencia USA loses 0 PUs for violating Valencias neutrality. USA win, taking Valencia from Neutral with 1 tank remaining. Battle score for attacker is -22 Casualties for USA: 1 cavalry, 1 field_gun, 2 infantry, 2 late_fighters and 1 tank Casualties for Neutral: 6 infantry Non Combat Move - USA 1 battlecruiser and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon 3 cavalrys moved from Languedoc to Piedmont 2 fighters and 3 late_fighters moved from Milan to Piedmont 3 cavalrys, 2 field_guns and 2 infantry moved from Rhone to Piedmont 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 3 tanks moved from Oslo to Sea Zone 13 Skagerrak 3 infantry moved from Oslo to Sea Zone 13 Skagerrak 3 infantry, 3 tanks and 3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 3 infantry and 3 tanks moved from Sea Zone 14 Helgoland Bight to Holland 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 1 cavalry and 1 infantry moved from Sweden to Sea Zone 13 Skagerrak 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 1 cavalry and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holland 1 late_fighter moved from Oslo to Holland 2 late_fighters moved from Sweden to Holland 1 heavy_gun and 2 infantry moved from Primorsky to Vladivostok 2 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2 4 infantry moved from Mexico City to Guadalahara 2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 25 Mid Atlantic 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 25 Mid Atlantic 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 7 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 2 late_fighters moved from Tohoku to Hokkaido Place Units - USA 1 field_gun and 2 infantry placed in Oslo 2 submarines placed in Sea Zone 13 Skagerrak 1 transport placed in Sea Zone 56 Gulf of Lyon 1 field_gun and 2 infantry placed in Catalonia 1 field_gun, 1 infantry and 3 late_fighters placed in Castile 5 infantry placed in Hokkaido Activate Technology - USA USA activating aircraftCarrier Trigger USAT4: buycarrier added to productionUSA Turn Complete - USA USA collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Communists regular : -0,17 USA regular : -3,50 Austria regular : 2,17 Neutral regular : -0,33
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TripleA Manual Gamesave Post: Germany round 15
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,4 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover convoys Combat Move - Germany
Combat Hit Differential Summary :
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TripleA Turn Summary: Germany round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,4 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover convoys Combat Move - Germany 2 infantry and 10 stormtruppens moved from Mecklenburg to Hanover 1 field_gun moved from Holstein to Hanover 1 infantry moved from Hanover to Holstein 7 stormtruppens moved from Berlin to Saxony 1 heavy_gun and 4 infantry moved from Alsace to Champagne 1 infantry moved from Wurttemburg to Alsace 1 field_gun moved from Rhine to Amsterdam 1 infantry moved from Rhine to Amsterdam 1 infantry moved from Rhine to Amsterdam 1 infantry moved from Rhine to Amsterdam 1 stormtruppen moved from Champagne to Burgundy 1 infantry moved from Champagne to Burgundy 4 field_guns, 5 infantry and 1 stormtruppen moved from Champagne to Belgium 1 field_gun and 1 infantry moved from Champagne to Belgium 2 infantry moved from Champagne to Belgium 1 infantry moved from Champagne to Picardy 1 field_gun moved from Champagne to Picardy 1 field_gun moved from Champagne to Belgium 1 infantry moved from Champagne to Belgium Purchase Units - Germany Germany buy 1 cruiser, 4 field_guns, 13 infantry, 15 stormtruppens and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Picardy Germany attack with 1 field_gun and 1 infantry France defend with 1 infantry Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Picardy Germany win, taking Picardy from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Battle in Amsterdam Germany attack with 1 field_gun and 3 infantry Britain defend with 2 field_guns Germany roll dice for 1 field_gun and 3 infantry in Amsterdam, round 2 : 1/4 hits, 1.00 expected hits Britain roll dice for 2 field_guns in Amsterdam, round 2 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Britain lost in Amsterdam Germany roll dice for 1 field_gun and 3 infantry in Amsterdam, round 3 : 0/4 hits, 1.00 expected hits Britain roll dice for 1 field_gun in Amsterdam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Amsterdam Germany roll dice for 1 field_gun and 2 infantry in Amsterdam, round 4 : 0/3 hits, 0.83 expected hits Britain roll dice for 1 field_gun in Amsterdam, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Amsterdam Germany roll dice for 1 field_gun and 1 infantry in Amsterdam, round 5 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun and 1 infantry in Amsterdam, round 6 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun in Amsterdam, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Amsterdam Germany roll dice for 1 field_gun in Amsterdam, round 7 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Amsterdam, round 7 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun in Amsterdam, round 8 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Amsterdam, round 8 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany lost in Amsterdam Britain win with 1 field_gun remaining. Battle score for attacker is -9 Casualties for Britain: 1 field_gun Casualties for Germany: 1 field_gun and 3 infantry Battle in Belgium Germany attack with 6 field_guns, 9 infantry and 1 stormtruppen Britain defend with 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs; France defend with 1 field_gun, 1 heavy_gun and 1 infantry Germany roll dice for 6 field_guns, 9 infantry and 1 stormtruppen in Belgium, round 2 : 6/16 hits, 4.83 expected hits Britain roll dice for 1 field_gun, 2 heavy_guns, 3 infantry and 3 trenchs in Belgium, round 2 : 2/6 hits, 2.83 expected hits 2 infantry owned by the Germany and 3 trenchs owned by the Britain lost in Belgium Germany roll dice for 6 field_guns, 7 infantry and 1 stormtruppen in Belgium, round 3 : 6/14 hits, 4.50 expected hits Britain roll dice for 1 field_gun, 2 heavy_guns and 3 infantry in Belgium, round 3 : 3/6 hits, 2.83 expected hits 1 heavy_gun owned by the France, 3 infantry owned by the Germany, 1 field_gun owned by the France, 2 infantry owned by the Britain, 1 heavy_gun owned by the Britain and 1 infantry owned by the France lost in Belgium Germany win, taking Belgium from Britain with 6 field_guns, 4 infantry and 1 stormtruppen remaining. Battle score for attacker is 17 Casualties for Germany: 5 infantry Casualties for Britain: 1 heavy_gun, 2 infantry and 3 trenchs Casualties for France: 1 field_gun, 1 heavy_gun and 1 infantry Battle in Burgundy Germany attack with 1 infantry and 1 stormtruppen France defend with 1 infantry Germany roll dice for 1 infantry and 1 stormtruppen in Burgundy, round 2 : 1/2 hits, 0.50 expected hits France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Burgundy Germany win, taking Burgundy from France with 1 infantry and 1 stormtruppen remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Non Combat Move - Germany 4 infantry moved from Bavaria to Nassau 1 infantry moved from Wurttemburg to Alsace 7 infantry moved from Wurttemburg to Rhine 1 infantry moved from Hanover to Westphalia 3 field_guns moved from Westphalia to Rhine 3 stormtruppens moved from Westphalia to Rhine 1 heavy_gun moved from Rhine to Champagne 5 gass moved from Saxony to Berlin Place Units - Germany 1 cruiser placed in Sea Zone 12 Baltic Sea 5 infantry placed in Mecklenburg 3 field_guns and 3 infantry placed in Wurttemburg Germany undo move 3. 4 field_guns and 2 infantry placed in Wurttemburg 6 infantry placed in Bavaria 15 stormtruppens placed in Berlin 1 trench placed in Nassau 1 trench placed in Saxony Activate Technology - Germany Germany activating convoys Turn Complete - Germany Germany collect 128 PUs; end with 128 PUs Germany collect 7 PUs from War Bonds; end with 135 PUs
Combat Hit Differential Summary :
Germany regular : -0.33 France regular : -0.67 Britain regular : 0.67
Territory Summary for Germany :
Alsace : 2 infantry Bavaria : 1 Factory and 6 infantry Berlin : 1 Factory, 5 gass and 15 stormtruppens Dar es Salaam : 1 Factory Hanover : 3 field_guns, 1 fighter, 1 heavy_gun, 2 infantry, 20 stormtruppens and 5 trenchs Holstein : 1 infantry Mecklenburg : 1 Factory and 5 infantry Nassau : 4 infantry and 1 trench Rhine : 3 field_guns, 7 infantry and 3 stormtruppens Saxony : 7 stormtruppens and 1 trench Westphalia : 1 infantry Wurttemburg : 1 Factory, 4 field_guns and 2 infantry Burgundy : 1 flag, 1 infantry and 1 stormtruppen Champagne : 1 flag, 2 cavalrys, 5 field_guns, 13 heavy_guns, 47 infantry and 5 trenchs Picardy : 1 flag, 1 field_gun and 1 infantry Belgium : 1 flag, 1 Factory, 6 field_guns, 4 infantry and 1 stormtruppen Belarus : 1 flag Eastern Poland : 1 flag, 1 trench Estonia : 1 flag Latvia : 1 flag Lithuania : 1 flag Pskov : 1 flag, 7 cavalrys, 6 field_guns, 2 heavy_guns, 10 infantry, 3 stormtruppens and 3 trenchs Warsaw : 1 flag, 1 Factory Western Poland : 1 flag Sea Zone 12 Baltic Sea : 3 battlecruisers, 20 battleships, 11 cruisers, 1 destroyer, 3 submarines and 3 transports Denmark : 1 flag Stockholm : 1 flag, 1 Factory, 2 field_guns, 5 heavy_guns, 18 infantry, 1 stormtruppen and 9 trenchs
Production/PUs Summary :
Germany : 128 / 135 France : 71 / 82 Serbia : 7 / 7 Austria : 112 / 112 Italy : 10 / 0 Arabia : 0 / 0 Turkey : 94 / 94 Britain : 112 / 124 Russia : 16 / 42 Communists : 61 / 69 USA : 103 / 103
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Interesting actions. Conquest of Valencia was costly to USA, while G attack on weakly defended Amster was repulsed. AEV, you’re one world war too soon to be invading Japan. G developing convoy makes G fleet more secure. I’ve never seen anyone develop aircraft carrier before. I tested it to see how many fighters it can hold, its 2. G is putting up stout defense against the Allied invasion. But resurgent France is having fun anyway.
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TripleA Move Summary: France round 15
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15 Combat Move - France 1 heavy_gun, 2 infantry and 1 late_fighter moved from Paris to Picardy 1 fighter moved from Piedmont to Burgundy 1 colonial moved from Rhone to Burgundy 1 heavy_gun and 1 infantry moved from Paris to Burgundy 1 cavalry moved from Piedmont to Milan France take Milan from Austria 1 cavalry moved from Milan to Tyrol 1 field_gun and 1 infantry moved from Holland to Westphalia
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TripleA Turn Summary: France round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15 Combat Move - France 1 heavy_gun, 2 infantry and 1 late_fighter moved from Paris to Picardy 1 fighter moved from Piedmont to Burgundy 1 colonial moved from Rhone to Burgundy 1 heavy_gun and 1 infantry moved from Paris to Burgundy 1 cavalry moved from Piedmont to Milan France take Milan from Austria 1 cavalry moved from Milan to Tyrol 1 field_gun and 1 infantry moved from Holland to Westphalia Purchase Units - France France buy 7 colonials, 4 heavy_guns, 4 infantry, 1 late_fighter, 2 tanks and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Tyrol France attack with 1 cavalry Austria defend with 1 cavalry France roll dice for 1 cavalry in Tyrol, round 2 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 cavalry in Tyrol, round 2 : 0/1 hits, 0.17 expected hits France roll dice for 1 cavalry in Tyrol, round 3 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 cavalry in Tyrol, round 3 : 0/1 hits, 0.17 expected hits France roll dice for 1 cavalry in Tyrol, round 4 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 cavalry in Tyrol, round 4 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Tyrol Austria win with 1 cavalry remaining. Battle score for attacker is -4 Casualties for France: 1 cavalry Battle in Picardy France attack with 1 heavy_gun, 2 infantry and 1 late_fighter Germany defend with 1 field_gun and 1 infantry France roll dice for 1 heavy_gun, 2 infantry and 1 late_fighter in Picardy, round 2 : 2/4 hits, 1.50 expected hits Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy France win, taking Picardy from Germany with 1 heavy_gun, 1 infantry and 1 late_fighter remaining. Battle score for attacker is 4 Casualties for France: 1 infantry Casualties for Germany: 1 field_gun and 1 infantry Battle in Burgundy France attack with 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry Germany defend with 1 infantry and 1 stormtruppen France roll dice for 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry in Burgundy, round 2 : 1/4 hits, 1.50 expected hits Germany roll dice for 1 infantry and 1 stormtruppen in Burgundy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Burgundy France roll dice for 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry in Burgundy, round 3 : 1/4 hits, 1.50 expected hits Germany roll dice for 1 stormtruppen in Burgundy, round 3 : 0/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany lost in Burgundy France win, taking Burgundy from Germany with 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 1 infantry and 1 stormtruppen Battle in Westphalia France attack with 1 field_gun and 1 infantry Germany defend with 1 infantry France roll dice for 1 field_gun and 1 infantry in Westphalia, round 2 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Westphalia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Westphalia France win, taking Westphalia from Germany with 1 field_gun remaining. Battle score for attacker is 0 Casualties for France: 1 infantry Casualties for Germany: 1 infantry Non Combat Move - France 8 field_guns and 12 infantry moved from Holland to Amsterdam 1 fighter moved from Burgundy to Rhone 1 late_fighter moved from Picardy to Paris 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles 2 colonials and 2 field_guns moved from Tunisia to Sea Zone 59 Central Mediterranean 2 colonials, 2 field_guns and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials and 2 field_guns moved from Sea Zone 57 Ligurian Sea to Piedmont 1 colonial moved from Tobruk to Sea Zone 60 Central Mediterranean 1 cavalry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 cavalry and 1 colonial moved from Sea Zone 60 Central Mediterranean to Greece 2 battlecruisers moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean 1 infantry moved from Yanaon to Madras 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea 1 gas and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 80 Indian Ocean 1 gas moved from Sea Zone 80 Indian Ocean to Madura 3 colonials and 1 field_gun moved from Primorsky to Vladivostok 2 heavy_guns moved from Marseilles to Piedmont 8 cavalrys moved from Rhone to Piedmont 3 cavalrys moved from Paris to Rhone Place Units - France 1 transport placed in Sea Zone 60 Central Mediterranean 3 colonials placed in Tobruk 4 colonials placed in Algiers 4 heavy_guns and 1 tank placed in Marseilles 1 late_fighter and 1 tank placed in Paris 4 infantry placed in Yanaon Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germany regular : 0.00 France regular : -0.67 Austria regular : 0.50
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TripleA Turn Summary: Serbia round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15 Purchase Units - Serbia Serbia buy 2 infantry; Remaining resources: 1 PUs; Non Combat Move - Serbia Place Units - Serbia 2 infantry placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Austria round 15
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 3,5,3,3 and gets 0 hits Combat Move - Austria
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 3,5,3,3 and gets 0 hits Combat Move - Austria 1 cavalry moved from Tyrol to Milan Austria take Milan from France 1 cavalry moved from Milan to Tuscany Purchase Units - Austria Austria buy 4 cavalrys, 6 field_guns, 1 fighter, 4 gass, 6 heavy_guns, 8 infantry and 1 trench; Remaining resources: 0 PUs; 4 techTokens; Combat - Austria Non Combat Move - Austria 2 field_guns, 2 heavy_guns and 2 infantry moved from Latium to Tuscany 2 cavalrys moved from Latium to Rome 1 cavalry moved from Latium to Tuscany 2 field_guns and 1 heavy_gun moved from Rome to Latium 3 infantry moved from Rome to Latium 1 infantry moved from Tuscany to Latium 1 fighter moved from Trieste to Latium 1 heavy_gun moved from Venice to Tuscany 4 field_guns moved from Venice to Tuscany 4 infantry moved from Venice to Tuscany 1 infantry moved from Venice to Milan 4 gass moved from Venice to Trieste 2 cavalrys, 2 field_guns, 1 fighter, 1 heavy_gun and 3 infantry moved from Trieste to Venice 5 field_guns moved from Austria to Carinthia 7 field_guns moved from Hungary to Austria 3 field_guns moved from Baranya to Croatia 1 field_gun moved from Vienna to Austria 1 field_gun and 1 infantry moved from Serbia to Albania 1 field_gun and 1 infantry moved from Serbia to Macedonia 2 field_guns and 2 infantry moved from Belgrade to Serbia 6 field_guns moved from Romania to Bulgaria 15 cavalrys moved from Pskov to Galicia 1 fighter moved from Venice to Tuscany Place Units - Austria 1 trench placed in Tuscany 2 field_guns, 2 heavy_guns and 2 infantry placed in Rome 2 heavy_guns placed in Trieste 2 heavy_guns placed in Venice 2 infantry placed in Venice 2 field_guns and 2 infantry placed in Trieste 4 cavalrys placed in Belgrade 2 field_guns, 1 fighter and 2 infantry placed in Hungary 2 gass placed in Hungary 2 gass placed in Vienna Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Austria Austria collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 15 Combat Move - Italy 1 field_gun and 2 infantry moved from Piedmont to Milan Combat - Italy Battle in Milan Italy attack with 1 field_gun and 2 infantry Austria defend with 1 infantry Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 2/3 hits, 0.83 expected hits Austria roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Milan Italy win, taking Milan from Austria with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Italy Turn Complete - Italy
Combat Hit Differential Summary :
Italy regular : 1.17 Austria regular : -0.33