@Guam-Solo said in [Global 1940] Reasons for a cruiser.:
@SS-GEN @barney Any thoughts on the house rule incentives for going after islands. We are trying one time bonuses instead of island groups having IPC values. Bonuses may be a little high after adding in units with the IPC bonus.
Hi Guam
Looks like you guys are having fun : ) Cool idea adding units when you take something over. It does seem like a lot to keep track of. Do you get the inf and the airfield and naval gun or just your choice of one ?
I don’t see how there wouldn’t already be a AF on 2nd conquest if you get one the first time. Anyway, seems like a lot of fun. : ) Would think it would make for more battle for sure.
Airfields look way cool. Think Argo is doing something similar in his, Anniversary mod ? Can’t remember.
Not my idea but, I use the “make all valueless Pacific Islands worth a buck” thing. Found that still didn’t seem to do enough to promote battle, so gave an extra 2 bucks when they got conquered. That seemed to help. Also gave the “Big 4” Java, Borneo etc… the 2 buck bonus but only starting rd 4 I think it is, so as to still keep them as a prime target.
Anyway it seems to encourage some more action and some Islands are just naturally strategic anyway.
Let us know how your games go.