@SuperbattleshipYamato said in Submerging before battle?:
@Azimuth
You’re mostly correct. I can’t speak to your last scenario.
There are a ton of little “loopholes” in the rules that allow for really clever maneuvers for very specific situations, like Great Southern Germany-Yugoslavia-Romania in one turn.
I trust that the designers considered many possibilities and that they intended for such a scenario to be possible.
I doubt that many of the rules where actually designed in a way to create these kinda loopholes. They are more build this way to make the game easier to play and more structured for beginners. The loopholes are just side effects that the designers either didnt think of or didnt think people would abuse as they are kinda illogical.
You retreat abuse, well how would you do it otherwise? how can you keep track of what unit came from where? its a lot of extra problems. Its much easier just saying everything retreats to the same country.
Older versions even had the rule that no land units could retreat from amfib combat ( even ones comming from land ) just to simplify things.
This is just another 1 of these things where your not allowed to mix non-combat and combat moves to make the game easier. Otherwise you would need to keep track of the things that already moved.
Logically it makes no sence that units cannot just move during the combat move step. It actualy makes the game a lot easier and faster to play if you are mixing both phases. But you have to keep track of your moves better.