League General Discussion Thread


  • Others did as well. Wittmann sent him an email concerning this.

    It would be cool to have an extra thread for this, so People especially those who are not so familiar with this Problem know what is going on and how to continue their games untill DJensen fixed it.

    If i visit a few games last year to let them know what is Happening, i get confused with my own games because i clicked on a lot of threads with my Icon on it, just to find out, oh non of mine :lol:

  • '17

    Triplea is not letting me load transports in a sea zone suddenly made hostile the same turn that japan declares war

  • '19 '17 '16

    @Ichabod:

    Triplea is not letting me load transports in a sea zone suddenly made hostile the same turn that japan declares war

    Link?

  • 2023 '22 '21 '20 '19 '18 '17

    After the last update, I get an error message now that says this:

    Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player  OR  <game_name>.player;attachmentName
    Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player  OR  <game_name>.player;attachmentName

    It doesn’t interfere in game play (I just close it and continue) but was just curious what is producing it or how to avoid it.</game_name></game_name></game_name></game_name>

  • '19 '17 '16

    @farmboy:

    After the last update, I get an error message now that says this:

    Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player  OR  <game_name>.player;attachmentName
    Oct 24, 2018 11:42:51 AM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player  OR  <game_name>.player;attachmentName

    It doesn’t interfere in game play (I just close it and continue) but was just curious what is producing it or how to avoid it.</game_name></game_name></game_name></game_name>

    There’s was a typo in one of the USSR objectives. Looks like you must have downloaded the map before it was fixed. If you remove and re-download the map, it should go away. I suspect your objective panel doesn’t work at the moment.

  • 2023 '22 '21 '20 '19 '18 '17

    ok. Thanks!

  • 2024 '22 '21 '19 '18

    Need help running Java on Windows 10 using Chrome browser. On Surface Pro 4.

  • '19 '18

    Is anyone else having problems downloading the save files?

  • '19 '17 '16

    @MrRoboto:

    Is anyone else having problems downloading the save files?

    Working fine for me.

  • 2023 '22 '21 '20 '19 '18 '17

    In an amphibious assault can one use both do an amphibious assault and fly a fighter (or other naval ship) in to attack an enemy transport or do all the units have to choose between the naval battle and the amphibious assault?

  • '19 '17 '16

    Not 100% sure what you’re asking but each unit can only attack in the sea battle or the land battle. If you use a fighter to attack a transport in the SZ you are doing the amphibious assault, you lose the bombardment shots (if any).

  • 2023 '22 '21 '20 '19 '18 '17

    @simon33:

    Not 100% sure what you’re asking but each unit can only attack in the sea battle or the land battle. If you use a fighter to attack a transport in the SZ you are doing the amphibious assault, you lose the bombardment shots (if any).

    Thanks! That is exactly what I wanted to clarify.

  • 2023 '22 '21 '20 '19 '18 '17

    I hate to ask this again, but how do you do forum dice again. And is there a link where I can go to remind myself?

  • 2023 '22 '21 '20 '19 '18 '17

    @farmboy:

    I hate to ask this again, but how do you do forum dice again. And is there a link where I can go to remind myself?

    Was able to answer my own question this time.

  • '15 '14

    I received the instructions via a personal message 4 years ago^^. In case I need to roll, I always check page one of my PMs:D

    There are 2 kinds of dice commands.
    :dice XdY:

    Where X is the number of dice you want to throw and
    Y is how many sides on the dice

    SoDiceRolling 5d6:
    (1, 3, 4, 5, 6)  throws 5 six sided dice.  You need to be aware that the numbers will automatically be SORTED numerically, so they will not be in the order thrown.

    DiceRolls: 5@1 2@2 3@3 1@4; Total Hits: 75@1: (1, 6, 3, 6, 1)2@2: (3, 2)3@3: (2, 2, 1)1@4: (3)
    This command will throw 6-sided dice - 5 for units that hit on a 1, 2 dice that hit on a 2, 3 dice that hit on a 3, and 1 dice that hits on a 4.

    So this would be a throw for 6 infantry, 1 artillery, 3 tanks, and 1 bomber.

  • '15 '14

    There are 2 kinds of dice commands.
    :dice XdY:

    Where X is the number of dice you want to throw and
    Y is how many sides on the dice

    So :"dice 5d6: throws 5 six sided dice.  You need to be aware that the numbers will automatically be SORTED numerically, so they will not be in the order thrown.

    :"aaa 5@1 2@2 3@3 1@4:
    This command will throw 6-sided dice - 5 for units that hit on a 1, 2 dice that hit on a 2, 3 dice that hit on a 3, and 1 dice that hits on a 4.

    So this would be a throw for 6 infantry, 1 artillery, 3 tanks, and 1 bomber.

    Remove the " in order to roll the dice

  • 2023 '22 '21 '20 '19 '18 '17

    Thanks for this Jdow. Having it here will also make it easier for me to remember rather than trying to search for it in one of my old games.

    Is there a modification that allows you to do low luck?

  • '19 '17 '16

    Regarding Low Luck, you can just switch that on in the map options. If you’re doing low luck with forum dice, just roll one dice. Or was there something else you were getting at?

  • 2023 '22 '21 '20 '19 '18 '17

    I hadn’t tried low luck yet but I presumed it simply reduced the possibility for extreme outcomes without removing the randomness that dice provide. In a game, my G1 attack on France failed badly and my opponent (Oysteilo) was gracious enough to offer a redo with low luck.

    On the assumption that there was still some randomness to low luck dice I thought there might be a way to make forum dice low luck. Oysteilo pointed out that one can just divide attack power by 6 and roll remainders.  So that is what I have done although because it is easier than rolling forum dice through three rounds, and since I thought it was fair that I suffer a bit more as I am getting a second chance, I kept a successful AA hit against me and simply rounded down for my power, and up for his power rather than roll the remainders.

  • '19 '17 '16

    Ok, if anyone is just itching to get going with their league games there’s a couple of work arounds now possible.

    1. To download the save games that were ported across from the old forum software, right click on them and select “copy link location”. At least that’s what it’s called for me on firefox. Once you have the link location, paste it into the URL bar at the top of the screen but don’t press enter. Change the bit which reads “axisandallies.org/uploads” to be “axisandallies.org/forums/uploads”. Then you can download the save game. You should only have to do this once per game so if your opponent does it, you don’t have to.

    2. Play game as per normal - dice roller hasn’t changed.

    3. At the end of your turn, you can’t post. So just reply to the game thread and attach the save game. I grab the autoSave/autosaveBeforeEndTurn.tsvg file but if you aren’t clear on how to do that you can just save it wherever you like and grab it in the attach. You can also cut and paste the history in the thread so the user experience isn’t very different for others.

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