oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,4 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 armour moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to Greece
            1 bomber moved from Gibraltar to Greece
            2 bombers moved from Egypt to Greece
            2 fighters moved from Eastern United States to Gibraltar
            2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
            2 aaGuns moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            3 fighters placed in Western United States
            1 factory_minor placed in Greece
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Albania to Greece
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from British Somaliland to Ethiopia
            1 artillery moved from India to Burma
            1 infantry moved from Eastern Persia to West India
            3 artilleries and 9 infantry moved from Egypt to Alexandria
            2 fighters moved from Gibraltar to Greece
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from 99 Sea Zone to Greece
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 99 Sea Zone to 98 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 bomber moved from Egypt to Iraq
            1 destroyer moved from 71 Sea Zone to 79 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            British collect 5 PUs from War Bonds; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 1 bomber
            EDIT: Adding units owned by Americans to Greece: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British rolls : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Urals to Yenisey
                  Italians take Timguska from Russians
                  Italians take Yenisey from Russians
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Romania to Bulgaria
                  Italians take Bulgaria from Americans
            1 armour and 1 mech_infantry moved from Bulgaria to Romania
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from 54 Sea Zone to New Guinea
            1 fighter moved from Queensland to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to New South Wales
            1 aaGun and 3 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Tunisia to Algeria
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Greece to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 6,3 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover War Bonds
    
        Activate Technology - Germans
            Germans activating War Bonds
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Urals to Yenisey
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Urals to Archangel
                  Germans take Nenetsia from Russians
            1 fighter and 1 mech_infantry moved from Urals to Vologda
            1 tactical_bomber moved from Belarus to Vologda
            1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Smolensk
            1 armour, 2 artilleries and 2 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Bryansk
            6 mech_infantrys moved from Romania to Ukraine
            1 fighter moved from Belarus to Smolensk
            1 bomber moved from Belarus to Novosibirsk
            1 mech_infantry moved from Urals to Novosibirsk
            1 bomber moved from Belarus to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 6 mech_infantrys
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 2/7 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Novosibirsk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 2 artilleries and 2 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 1/6 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -2.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 6,3 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover War Bonds
    
        Activate Technology - Germans
            Germans activating War Bonds
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Urals to Yenisey
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Urals to Archangel
                  Germans take Nenetsia from Russians
            1 fighter and 1 mech_infantry moved from Urals to Vologda
            1 tactical_bomber moved from Belarus to Vologda
            1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Smolensk
            1 armour, 2 artilleries and 2 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Bryansk
            6 mech_infantrys moved from Romania to Ukraine
            1 fighter moved from Belarus to Smolensk
            1 bomber moved from Belarus to Novosibirsk
            1 mech_infantry moved from Urals to Novosibirsk
            1 bomber moved from Belarus to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 6 mech_infantrys
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 2/7 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Novosibirsk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 2 artilleries and 2 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Bryansk, round 3 : 3/5 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -1.33
    

    Savegame

  • '19 '17 '16

    Assumed you would lose an inf in the first round in Bryansk.

    Second round 2 more hits.

    d07975f7-4d14-4dc7-9fa2-6f7f7b27e28c-image.png

  • '19 '17 '16

    oops, 3 more hits.

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    I dont like that you assume things, especially when you only get one hit yourself and take of one defending unit. 3 hits save fighter. I dont understand why you ask in round 2 when you did not ask in round 1. Ideally you should roll one forum dice for last inf. I would have taken off the AA in round 1, leaving me with 4 defendeers in round 2

  • '19 '17 '16

    I don’t see why it’s a problem to roll forum dice for the additional inf in the second round.

    [dice 1d6<=2]


  • 1d6<=2: 6; Hits: 0

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 6,3 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover War Bonds
    
        Activate Technology - Germans
            Germans activating War Bonds
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Urals to Yenisey
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Urals to Archangel
                  Germans take Nenetsia from Russians
            1 fighter and 1 mech_infantry moved from Urals to Vologda
            1 tactical_bomber moved from Belarus to Vologda
            1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Smolensk
            1 armour, 2 artilleries and 2 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Bryansk
            6 mech_infantrys moved from Romania to Ukraine
            1 fighter moved from Belarus to Smolensk
            1 bomber moved from Belarus to Novosibirsk
            1 mech_infantry moved from Urals to Novosibirsk
            1 bomber moved from Belarus to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 6 mech_infantrys
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 2/7 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Novosibirsk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 2 artilleries and 2 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Bryansk, round 3 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 2 infantry in Bryansk, round 3 : 2/3 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            4 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Ukraine to Novgorod
            3 mech_infantrys moved from Urals to Archangel
            7 armour moved from Belarus to Archangel
            5 artilleries and 1 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Greater Southern Germany to Romania
            2 mech_infantrys moved from Germany to Romania
            3 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Belarus to Archangel
            7 armour and 4 mech_infantrys moved from Belarus to Western Ukraine
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            2 fighters and 1 tactical_bomber moved from Smolensk to Western Ukraine
            1 bomber moved from Novosibirsk to Belarus
            1 bomber moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 artillery and 6 infantry moved from Finland to Karelia
            1 artillery, 1 fighter and 1 infantry moved from Western Germany to Northern Italy
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 artilleries and 1 mech_infantry placed in Novgorod
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Germans collect 5 PUs from War Bonds; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -1.33
    

    Savegame

  • '19 '17 '16

    @oysteilo said in oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech:

    I dont understand why you ask in round 2 when you did not ask in round 1.

    Well, there were about to be consequences to the decision. Assuming an inf meant there could only be 1 more dice, rather than having to unwind a dice which is rolled. I thought it was a logical move and wouldn’t cause unnecessary delay to the already slow game.


  • @simon33 said in oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech:

    @oysteilo said in oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech:

    I dont understand why you ask in round 2 when you did not ask in round 1.

    Well, there were about to be consequences to the decision. Assuming an inf meant there could only be 1 more dice, rather than having to unwind a dice which is rolled. I thought it was a logical move and wouldn’t cause unnecessary delay to the already slow game.

    I understand this, I just dont think it is an obvious assumption and dont understand why you should make that decission for me. Anyway, its fine.

    I am sick with flu today so I have no energy for this today. Sorry

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