that is you could play F/S until he does decide.
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
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Combat Move - Germans 3 Artillerys, 1 Elite and 4 Infantrys moved from Paris to Normandy 1 Fighter moved from 22 Sea Zone to Normandy 1 Infantry moved from Lorraine to Picardy Germans take Picardy from French 1 Artillery and 3 Infantrys moved from Rhine to Belgium 1 Destroyer and 2 Submarines moved from 31 Sea Zone to 41 Sea Zone 1 Infantry and 2 Tanks moved from W.Morocco to E.Morocco 1 Artillery moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Cruisers, 4 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Leningrad 1 Artillery moved from Estonia to Leningrad 1 Infantry moved from Estonia to Leningrad 1 Mech.Inf moved from Brest to Leningrad 5 ArmoredCars, 2 Infantrys, 1 Mech.Inf, 3 Mot.Infs and 7 Tanks moved from Latvia to Leningrad 1 Infantry moved from Minsk to Novgorod 1 Elite moved from Minsk to Novgorod 1 Bomber moved from Kiev to Upper Norrland 1 Fighter moved from Lithuania to Novgorod 1 ArmoredCar moved from Brest to Smolensk 1 Infantry moved from Minsk to Smolensk 1 Stuka moved from Kiev to Smolensk 1 ArmoredCar moved from Crimea to Donetsk 1 Stuka moved from Kiev to Donetsk 2 Infantrys moved from Vinnytsia to Donetsk 1 ArmoredCar moved from Minsk to Tula Germans take Tula from Russians Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 8 Artillerys, 1 Elite, 16 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Upper Norrland Germans attack with 1 Artillery, 1 Bomber and 1 Infantry Russians defend with 2 Infantrys Germans win, taking Upper Norrland from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Leningrad Germans attack with 5 ArmoredCars, 1 Artillery, 7 Infantrys, 2 Mech.Infs, 3 Mot.Infs and 7 Tanks Russians defend with 2 Bunkers and 1 Factory Units damaged: 1 Bunker owned by the Russians Germans win, taking Leningrad from Russians with 4 ArmoredCars, 1 Artillery, 7 Infantrys, 2 Mech.Infs, 3 Mot.Infs and 7 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 2 Bunkers Battle in Belgium Germans attack with 1 Artillery and 3 Infantrys British defend with 2 Infantrys Germans win, taking Belgium from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Battle in Normandy Germans attack with 3 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys British defend with 1 Artillery, 4 Infantrys and 2 Tanks; French defend with 1 AAGun and 1 Factory Germans win, taking Normandy from French with 3 Artillerys, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 16 Casualties for Germans: 3 Infantrys Casualties for British: 1 Artillery, 4 Infantrys and 2 Tanks Battle in Smolensk Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka Russians defend with 1 Infantry Germans win, taking Smolensk from Russians with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Novgorod Germans attack with 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Germans win, taking Novgorod from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka Russians defend with 2 Infantrys Germans win, taking Donetsk from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Germans 1 Fighter moved from Normandy to Paris 1 AAGun moved from Rhine to Hamburg 1 AAGun moved from Lorraine to Rhine 10 Tanks moved from Bavaria to Krakow 5 ArmoredCars moved from Bohemia to Brest 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 AAGun moved from Hamburg to 23 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 AAGun and 1 Infantry moved from 24 Sea Zone to Leningrad 2 Tanks moved from Vinnytsia to Kiev 3 ArmoredCars and 1 Tank moved from Warsaw to Minsk 4 Mech.Infs moved from Krakow to Kiev 1 Stuka moved from Donetsk to Kiev 1 Stuka moved from Smolensk to Minsk 1 Stuka moved from Kiev to Minsk 3 ArmoredCars moved from Brest to Minsk 1 Infantry moved from Danzig to Brest 1 Infantry moved from Danzig to East Prussia 1 AAGun moved from Lithuania to Minsk 1 AAGun moved from Minsk to Kiev 1 Fighter moved from Novgorod to Minsk 2 Tanks moved from Minsk to Leningrad 1 Tank moved from Minsk to Leningrad 1 Bomber moved from Upper Norrland to Helsinki 1 Tank moved from Minsk to Leningrad Place Units - Germans 4 Artillerys and 4 Infantrys placed in Paris 1 Adv.Fighter and 1 S.Submarine placed in 22 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 2 Artillerys and 2 Infantrys placed in Vinnytsia 3 Infantrys placed in Danzig 2 Infantrys and 2 Tanks placed in Warsaw 4 ArmoredCars and 1 Tank placed in Bohemia Turn Complete - Germans Germans collect 122 PUs; end with 122 PUs
Territory Summary for Germans :
East Prussia : 1 Infantry Berlin : 1 AAGun and 1 Factory Rhine : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Bohemia : 4 ArmoredCars, 1 Factory and 1 Tank Bavaria : 1 Factory Hamburg : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 2 Infantrys Lithuania : 1 flag Donetsk : 1 flag, 1 Infantry Kiev : 1 AAGun, 8 Artillerys, 11 Infantrys, 4 Mech.Infs and 2 Tanks Vinnytsia : 1 flag, 2 Artillerys, 1 Factory and 2 Infantrys Crimea : 1 flag Latvia : 1 flag Leningrad : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Factory, 8 Infantrys, 2 Mech.Infs, 3 Mot.Infs and 11 Tanks Estonia : 1 flag Smolensk : 1 flag, 1 ArmoredCar and 1 Infantry Tula : 1 flag, 1 ArmoredCar Novgorod : 1 flag, 1 Elite and 1 Infantry Minsk : 1 flag, 1 AAGun, 6 ArmoredCars, 4 Artillerys, 1 Fighter, 1 Infantry, 2 Stukas and 3 Tanks Paris : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory, 1 Fighter and 4 Infantrys Burgundy : 1 flag Lorraine : 1 flag Normandy : 1 flag, 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 1 Infantry Picardy : 1 flag, 1 Infantry N.Algeria : 1 flag E.Morocco : 1 Infantry and 2 Tanks W.Morocco : 1 flag, 1 Infantry Tangier : 1 flag S.Algeria : 1 flag N.Tunisia : 1 flag Helsinki : 1 Bomber Krakow : 1 flag, 10 Tanks Warsaw : 1 flag, 1 Factory, 2 Infantrys and 2 Tanks Stockholm : 1 flag Brest : 1 flag, 5 ArmoredCars and 1 Infantry Upper Norrland : 1 flag, 1 Artillery and 1 Infantry Oslo : 1 flag Middle Norrland : 1 flag Danzig : 1 flag, 1 Factory and 3 Infantrys Hungary : 1 flag Belgium : 1 flag, 1 Artillery and 1 Infantry 22 Sea Zone : 3 Adv.Fighters, 2 Carriers, 1 Destroyer, 1 Fighter, 1 S.Submarine, 3 Submarines and 1 T.Boat 24 Sea Zone : 1 Battleship, 2 Cruisers, 1 Destroyer and 3 Transports 41 Sea Zone : 1 Destroyer and 2 Submarines
Production/PUs Summary :
Germans : 122 / 122 Russians : 78 / 98 Italians : 72 / 76 French : 13 / 14 Yamamoto : 56 / 66 Chinese : 28 / 34 Hisaichi : 65 / 67 British : 104 / 107 Anzac : 36 / 36 Dutch : 15 / 16 Finns : 11 / 11 Romanians : 19 / 20 Thai : 21 / 21 Americans : 116 / 116
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Oulu to Vyborg 1 Adv.Fighter moved from Yaroslavl to Vyborg 3 Infantrys moved from S.Karelia to Novgorod 2 Adv.Fighters moved from Yaroslavl to Novgorod 2 Adv.Fighters moved from Yaroslavl to Smolensk 3 Infantrys moved from Yaroslavl to Smolensk 2 Infantrys moved from Rostov to Tula 2 Infantrys moved from Rostov to Donetsk 3 Infantrys moved from Rostov to Kursk 1 Artillery moved from Rostov to Kursk 1 Bomber moved from Yaroslavl to Donetsk 1 Adv.Fighter moved from Rostov to Kursk 1 Adv.Fighter moved from Yaroslavl to Tula 1 Fighter moved from Yaroslavl to Tula 1 Adv.Fighter moved from Yaroslavl to Kursk 1 Adv.Fighter moved from Yaroslavl to Kursk 1 Adv.Fighter moved from Yaroslavl to Smolensk 1 Tank moved from Oulu to Upper Norrland 2 Infantrys moved from Lapland to Upper Norrland Purchase Units - Russians Russians buy 9 Infantrys and 16 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 Adv.Fighters and 3 Infantrys Germans defend with 1 Elite and 1 Infantry Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Novgorod, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Elite and 1 Infantry Battle in Tula Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Tula, round 2 : 1/4 hits, 1,17 expected hits Germans roll dice for 1 ArmoredCar in Tula, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Germans lost in Tula Russians win, taking Tula from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Donetsk Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Upper Norrland Russians attack with 2 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Upper Norrland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Upper Norrland, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Germans lost in Upper Norrland Russians roll dice for 2 Infantrys and 1 Tank in Upper Norrland, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 Artillery in Upper Norrland, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Upper Norrland Russians roll dice for 1 Infantry and 1 Tank in Upper Norrland, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 Artillery in Upper Norrland, round 4 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Germans lost in Upper Norrland Russians win, taking Upper Norrland from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Battle in Kursk Russians attack with 3 Adv.Fighters, 1 Artillery and 3 Infantrys Romanians defend with 1 ArmoredCar and 2 Artillerys Russians roll dice for 3 Adv.Fighters, 1 Artillery and 3 Infantrys in Kursk, round 2 : 1/7 hits, 2,50 expected hits Romanians roll dice for 1 ArmoredCar and 2 Artillerys in Kursk, round 2 : 2/3 hits, 0,83 expected hits 2 Infantrys owned by the Russians lost in Kursk 1 ArmoredCar owned by the Romanians lost in Kursk Russians roll dice for 3 Adv.Fighters, 1 Artillery and 1 Infantry in Kursk, round 3 : 2/5 hits, 2,17 expected hits Romanians roll dice for 2 Artillerys in Kursk, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Kursk 2 Artillerys owned by the Romanians lost in Kursk Russians win, taking Kursk from Romanians with 3 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Casualties for Romanians: 1 ArmoredCar and 2 Artillerys Battle in Smolensk Russians attack with 3 Adv.Fighters and 3 Infantrys Germans defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 3 Adv.Fighters and 3 Infantrys in Smolensk, round 2 : 3/6 hits, 2,00 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Smolensk, round 2 : 1/2 hits, 0,50 expected hits 1 Infantry owned by the Russians lost in Smolensk 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar and 1 Infantry Battle in Vyborg Russians attack with 1 Adv.Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 5 Tanks moved from N.Karelia to S.Karelia 1 Infantry moved from Oulu to Lapland 4 Tanks moved from Arkhangelsk to S.Karelia 3 Artillerys and 16 Infantrys moved from Yaroslavl to S.Karelia 1 Adv.Fighter moved from Vyborg to S.Karelia 3 Adv.Fighters moved from Smolensk to S.Karelia 2 Adv.Fighters moved from Novgorod to S.Karelia 10 Tanks moved from Moscow to S.Karelia 3 Adv.Fighters moved from Kursk to S.Karelia 1 Adv.Fighter and 1 Fighter moved from Tula to S.Karelia 1 AAGun moved from Yaroslavl to Moscow 1 AAGun moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Bomber moved from Donetsk to S.Karelia 1 Tank moved from Kirov to S.Karelia 2 Infantrys moved from Oulu to Lapland 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Khatanga to Olyokminsk 2 Infantrys moved from Sibirsky to Khatanga 1 AAGun moved from Rostov to Stalingrad 1 Infantry moved from S.Karelia to Yaroslavl Place Units - Russians 4 Tanks placed in Arkhangelsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Tanks placed in Rostov 10 Tanks placed in Moscow 1 Infantry placed in Sibirsky Russians undo move 6. Russians undo move 5. 1 Tank placed in Sverdlovsk 1 Infantry and 9 Tanks placed in Moscow Turn Complete - Russians Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Finns regular : -0,33 Romanians regular : 1,50 Germans regular : -1,00 Russians regular : 0,50
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@redrum Italy is up
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from Tobruk to Mersa Matruh Italians take Mersa Matruh from British 1 Infantry moved from Kufra to New Valley Italians take New Valley from British 3 Infantrys moved from Kufra to Darfur 1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Darfur 2 Artillerys and 2 Tanks moved from Gibraltar to 41 Sea Zone 2 Artillerys and 2 Tanks moved from 41 Sea Zone to E.Morocco 2 Infantrys moved from Lombardy to 44 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 4 Infantrys moved from Tunis to 47 Sea Zone 5 Transports moved from 48 Sea Zone to 46 Sea Zone 10 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 2 Artillerys and 1 Infantry moved from Greece to 48 Sea Zone 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys and 1 Transport moved from 44 Sea Zone to 48 Sea Zone 2 Artillerys and 18 Infantrys moved from 48 Sea Zone to Tobruk 1 Elite and 11 Infantrys moved from El Agheila to Kufra 1 Infantry moved from Lombardy to Tuscany 2 Artillerys moved from Languedoc to Provence Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Factory and 19 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys British defend with 2 Infantrys Italians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Darfur, round 2 : 1/5 hits, 1.33 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Darfur 1 Infantry owned by the British lost in Darfur Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from Darfur to Kufra 1 AAGun moved from Tripoli to Hun 1 AAGun moved from W.Morocco to E.Morocco 1 Fighter moved from Greece to 48 Sea Zone Place Units - Italians 1 Artillery, 1 Bunker and 2 Infantrys placed in Greece 1 Adv.Fighter placed in 48 Sea Zone 1 Factory placed in Hun 1 Artillery and 9 Infantrys placed in Rome 4 Infantrys placed in Tunis 4 Infantrys placed in E.Morocco Turn Complete - Italians Italians collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 1.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - French 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry and 2 Tanks moved from French Equatorial Africa to Spanish Guinea Purchase Units - French French buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Spanish Guinea French attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry French roll dice for 1 Infantry and 2 Tanks in Spanish Guinea, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Spanish Guinea French loses 0 PUs for violating Spanish Guineas neutrality. French win, taking Spanish Guinea from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Darfur French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur French roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Darfur, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 2 Infantrys moved from Lower Egypt to Cairo 1 Elite and 3 Infantrys moved from Palestine to Lower Egypt 1 Tank moved from French Sudan to French Equatorial Africa Place Units - French 2 Artillerys and 1 Elite placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by French from 17 Sea Zone: 1 Transport EDIT: Adding units owned by French to 8 Sea Zone: 1 Transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : -0.83 Neutral regular : -0.33
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Yamamoto 1 unit repaired. 2 Battleships moved from 85 Sea Zone to 95 Sea Zone 1 B.Carrier moved from 86 Sea Zone to 95 Sea Zone 1 Carrier moved from 85 Sea Zone to 95 Sea Zone 3 Carriers moved from 86 Sea Zone to 95 Sea Zone 1 Bomber moved from Tokyo to 95 Sea Zone 1 Adv.Fighter moved from Tokyo to 95 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone 2 Destroyers moved from 85 Sea Zone to 95 Sea Zone 1 Submarine moved from 86 Sea Zone to 95 Sea Zone 2 Fighters moved from 86 Sea Zone to 95 Sea Zone 6 Adv.Fighters moved from 86 Sea Zone to 95 Sea Zone 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 5 Transports moved from 86 Sea Zone to 95 Sea Zone 1 T.Boat moved from 93 Sea Zone to 101 Sea Zone 1 Destroyer and 2 Submarines moved from 86 Sea Zone to 95 Sea Zone 1 Bomber moved from Mindanao to 101 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Transport moved from 111 Sea Zone to 101 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Factory, 10 Infantrys and 1 Transport; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 101 Sea Zone Yamamoto attack with 1 Bomber, 1 T.Boat and 1 Transport Americans defend with 2 Transports Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 2 Transports in 101 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 Transport owned by the Americans lost in 101 Sea Zone Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Americans lost in 101 Sea Zone Yamamoto win with 1 Bomber, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 12 Casualties for Americans: 2 Transports Battle in 95 Sea Zone Yamamoto attack with 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 4 Destroyers, 2 Fighters, 3 Submarines and 5 Transports Americans defend with 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter, 2 Submarines and 2 Transports Yamamoto roll dice for 3 Submarines in 95 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 2 Submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Yamamoto roll dice for 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 4 Destroyers, 2 Fighters and 5 Transports in 95 Sea Zone, round 2 : 10/24 hits, 9,83 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter and 2 Transports in 95 Sea Zone, round 2 : 11/19 hits, 9,50 expected hits Units damaged: 2 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto 3 Destroyers owned by the Yamamoto and 5 Transports owned by the Yamamoto lost in 95 Sea Zone 2 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans and 2 Transports owned by the Americans lost in 95 Sea Zone Yamamoto roll dice for 3 Submarines in 95 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits 2 Carriers owned by the Americans lost in 95 Sea Zone Yamamoto roll dice for 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 1 Destroyer and 2 Fighters in 95 Sea Zone, round 3 : 8/21 hits, 8,83 expected hits Americans roll dice for 3 Adv.Fighters, 2 Battleships, 3 Carriers, 2 Fighters and 1 L.Fighter in 95 Sea Zone, round 3 : 8/11 hits, 6,50 expected hits 1 Adv.Fighter owned by the Yamamoto, 3 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 95 Sea Zone 2 Fighters owned by the Americans, 3 Carriers owned by the Americans and 3 Adv.Fighters owned by the Americans lost in 95 Sea Zone Yamamoto roll dice for 9 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber and 3 Carriers in 95 Sea Zone, round 4 : 6/16 hits, 7,17 expected hits Americans roll dice for 2 Battleships and 1 L.Fighter in 95 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits 1 Adv.Fighter owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 95 Sea Zone 1 L.Fighter owned by the Americans and 2 Battleships owned by the Americans lost in 95 Sea Zone Yamamoto win with 8 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber and 2 Carriers remaining. Battle score for attacker is 79 Casualties for Yamamoto: 2 Adv.Fighters, 2 Carriers, 4 Destroyers, 2 Fighters, 3 Submarines and 5 Transports Casualties for Americans: 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter, 2 Submarines and 2 Transports Non Combat Move - Yamamoto 1 Adv.Fighter moved from 95 Sea Zone to 85 Sea Zone 1 Bomber moved from 95 Sea Zone to Tokyo 2 Transports moved from 86 Sea Zone to 85 Sea Zone 1 Artillery and 1 Tank moved from Kweichow to Hupeh 1 Artillery and 6 Infantrys moved from Hunan to Hupeh 1 Elite and 5 Infantrys moved from Kwangtung to Hunan 6 Infantrys moved from Hong Kong to Kwangtung 1 Artillery, 4 Infantrys and 1 Tank moved from Anhwei to Hupeh 1 Bomber moved from 101 Sea Zone to Kwangtung 2 Infantrys moved from Mindanao to Davao 1 AAGun moved from Mindanao to Davao 1 Transport moved from 85 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung Place Units - Yamamoto 1 Carrier and 1 Transport placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone 1 Factory placed in Hupeh 6 Infantrys placed in Hong Kong 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3,83 Americans regular : 1,50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Shansi to Chahar 1 Infantry moved from Suiyuan to Chahar 2 Adv.Fighters moved from Shensi to Chahar 1 Fighter moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 8 PUs; Combat - Chinese Battle in Chahar Chinese attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Chahar, round 2 : 4/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 2 Adv.Fighters and 1 Fighter moved from Chahar to Ningsia 1 Infantry moved from Shensi to Shansi 1 AAGun moved from Shensi to Ningsia 1 Artillery moved from Lanchow to E.Qinghai 6 Infantrys moved from Shensi to Ningsia 4 Artillerys and 8 Tanks moved from Shensi to Ningsia 2 ArmoredCars and 2 Tanks moved from Khobdo to E.Qinghai 6 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Lanchow to Ningsia 1 Artillery moved from Ningsia to E.Qinghai Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Hisaichi regular : -0.33
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@dawgoneit you’re up Wayne
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065dcfd4-c2f4-4de5-baf7-f30f65804c95-His 6.tsvg
Game History
Round: 6 Combat Move - Hisaichi 1 Elite and 7 Infantrys moved from Peking to Chahar 1 Infantry moved from Shantung to Chahar 1 Artillery, 1 Elite and 1 Infantry moved from Anhwei to Shansi 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 103 Sea Zone 1 L.Fighter moved from 84 Sea Zone to 103 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Celebes 1 Adv.Fighter moved from 111 Sea Zone to Celebes 1 Fighter moved from 111 Sea Zone to Celebes 2 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 111 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 6 Infantrys moved from 111 Sea Zone to Flores 2 Adv.Fighters moved from Banjarmasin to 110 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Flores Purchase Units - Hisaichi Hisaichi buy 1 Carrier, 20 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 2 Adv.Fighters and 6 Infantrys Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker Units damaged: 1 Bunker owned by the Dutch Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 2 Infantrys Casualties for Dutch: 1 Bunker Battle in Celebes Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Dutch defend with 1 Infantry Hisaichi win, taking Celebes from Dutch with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chahar Hisaichi attack with 1 Elite and 8 Infantrys Chinese defend with 2 Infantrys Hisaichi win, taking Chahar from Chinese with 1 Elite and 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 103 Sea Zone Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter Americans defend with 2 S.Submarines 1 S.Submarine owned by the Americans lost in 103 Sea Zone 1 S.Submarine owned by the Americans submerged Hisaichi win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Hisaichi 1 Carrier and 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 103 Sea Zone to 95 Sea Zone 1 L.Fighter moved from 103 Sea Zone to 101 Sea Zone 1 Carrier moved from 111 Sea Zone to 101 Sea Zone 1 Submarine moved from 111 Sea Zone to 101 Sea Zone 2 Transports moved from 111 Sea Zone to 101 Sea Zone 1 T.Boat moved from 111 Sea Zone to 93 Sea Zone 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 1 Carrier moved from 84 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from Celebes to 111 Sea Zone 1 Adv.Fighter moved from 84 Sea Zone to 111 Sea Zone 1 B.Transport moved from 111 Sea Zone to 84 Sea Zone 1 Transport moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 85 Sea Zone 1 Fighter moved from Celebes to 101 Sea Zone 3 Artillerys and 3 Marines moved from Malaya to S.Thailand 1 Infantry moved from Heilungchiang to Chita 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Fighter moved from Peking to Davao 1 Adv.Fighter moved from 111 Sea Zone to 84 Sea Zone 1 Adv.Fighter moved from 111 Sea Zone to Davao Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 1 L.Fighter placed in 84 Sea Zone 3 Infantrys placed in Peking 3 Infantrys placed in Chita 4 Infantrys placed in Banjarmasin 6 Infantrys placed in Malaya 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 69 PUs
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Let me check NCM please… will be in 6 hours
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@Karl7 looks good. UK is up
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Got it.
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - British 4 Transports moved from 20 Sea Zone to 18 Sea Zone 2 Artillerys and 2 Tanks moved from Wales to 18 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 18 Sea Zone to 20 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy 4 Fighters moved from 20 Sea Zone to Normandy 1 Adv.Fighter, 2 Carriers, 2 Cruisers, 3 Destroyers, 3 Fighters, 9 Submarines and 2 Transports moved from 56 Sea Zone to 48 Sea Zone 1 Bomber and 2 Fighters moved from Nubia to 48 Sea Zone 1 Adv.Fighter moved from Cairo to 48 Sea Zone Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 5 Infantrys, 1 S.Submarine and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 48 Sea Zone British attack with 2 Adv.Fighters, 1 Bomber, 2 Carriers, 2 Cruisers, 3 Destroyers, 5 Fighters, 9 Submarines and 2 Transports Italians defend with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters, 5 Submarines and 10 Transports British roll dice for 9 Submarines in 48 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 5 Submarines in 48 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Carriers, 2 Cruisers, 3 Destroyers, 5 Fighters and 2 Transports in 48 Sea Zone, round 2 : 5/15 hits, 5.67 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters and 10 Transports in 48 Sea Zone, round 2 : 8/20 hits, 6.50 expected hits 2 Carriers owned by the British, 6 Submarines owned by the British and 2 Transports owned by the British lost in 48 Sea Zone 8 Transports owned by the Italians lost in 48 Sea Zone British roll dice for 3 Submarines in 48 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 5 Submarines in 48 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers, 3 Destroyers and 5 Fighters in 48 Sea Zone, round 3 : 7/13 hits, 5.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters and 2 Transports in 48 Sea Zone, round 3 : 6/12 hits, 5.17 expected hits 2 Fighters owned by the British, 3 Submarines owned by the British and 3 Destroyers owned by the British lost in 48 Sea Zone 5 Submarines owned by the Italians, 2 Transports owned by the Italians and 1 Destroyer owned by the Italians lost in 48 Sea Zone British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers and 3 Fighters in 48 Sea Zone, round 4 : 6/8 hits, 3.67 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers and 3 Fighters in 48 Sea Zone, round 4 : 2/9 hits, 4.50 expected hits 2 Fighters owned by the British lost in 48 Sea Zone 1 Carrier owned by the Italians, 3 Fighters owned by the Italians and 2 Destroyers owned by the Italians lost in 48 Sea Zone British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers and 1 Fighter in 48 Sea Zone, round 5 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship and 1 Carrier in 48 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits 1 Fighter owned by the British and 1 Cruiser owned by the British lost in 48 Sea Zone 1 Carrier owned by the Italians and 1 Adv.Fighter owned by the Italians lost in 48 Sea Zone British roll dice for 2 Adv.Fighters, 1 Bomber and 1 Cruiser in 48 Sea Zone, round 6 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 Battleship in 48 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 Cruiser owned by the British lost in 48 Sea Zone 1 Battleship owned by the Italians lost in 48 Sea Zone British win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 10 Casualties for British: 2 Carriers, 2 Cruisers, 3 Destroyers, 5 Fighters, 9 Submarines and 2 Transports Casualties for Italians: 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters, 5 Submarines and 10 Transports Battle in Normandy British attack with 2 Artillerys, 4 Fighters, 4 Infantrys and 2 Tanks Germans defend with 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 1 Infantry Germans roll AA dice in Normandy : 0/4 hits, 0.67 expected hits British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 2 Artillerys, 4 Fighters, 4 Infantrys and 2 Tanks in Normandy, round 2 : 3/12 hits, 4.00 expected hits Germans roll dice for 3 Artillerys and 1 Elite in Normandy, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the British lost in Normandy 1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Normandy British roll dice for 2 Artillerys, 4 Fighters, 2 Infantrys and 2 Tanks in Normandy, round 3 : 3/10 hits, 3.67 expected hits Germans roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Normandy British win, taking Normandy from Germans with 2 Artillerys, 4 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 3 Artillerys, 1 Elite and 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - British 4 Fighters moved from Normandy to 20 Sea Zone 2 Destroyers and 1 Submarine moved from 17 Sea Zone to 20 Sea Zone 4 Infantrys moved from Manchester to Wales 1 Fighter moved from Dublin to Manchester 2 Infantrys moved from Manchester to Wales 4 Infantrys moved from Manchester to Wales 1 Adv.Fighter moved from 48 Sea Zone to 56 Sea Zone 1 Adv.Fighter moved from 48 Sea Zone to Malta 1 Bomber moved from 48 Sea Zone to Malta 2 Transports moved from 57 Sea Zone to 58 Sea Zone 2 Tanks moved from Baluchistan to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 3 Tanks moved from Italian East Africa to Lower Egypt 1 ArmoredCar, 4 Artillerys, 2 Elites, 7 Infantrys and 8 Tanks moved from Nubia to Lower Egypt 3 ArmoredCars moved from Belgian Congo to Kordofan 1 Infantry, 2 Tanks and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 1 Infantry and 2 Tanks moved from 57 Sea Zone to Lower Egypt 4 Mech.Infs moved from Cairo to Lower Egypt 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from Assam to Bihar 1 Artillery and 1 Infantry moved from Rajputana to Baluchistan 1 Artillery moved from Hyderabad to Bihar 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Madras to Hyderabad 4 Infantrys moved from Delhi to Rajputana 2 Infantrys moved from South Africa to Rhodesia 1 Tank moved from Hispaniola to 26 Sea Zone 1 Infantry moved from Venezuela to 26 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 26 Sea Zone to 28 Sea Zone 1 Infantry moved from British Columbia to Vancouver Place Units - British 1 Carrier and 1 Destroyer placed in 56 Sea Zone 1 Adv.Fighter placed in 56 Sea Zone 1 Bunker, 1 Elite and 2 Infantrys placed in Cairo 3 Tanks placed in Italian East Africa 1 S.Submarine placed in 59 Sea Zone 1 Infantry placed in Bombay 3 ArmoredCars and 2 Tanks placed in Delhi 2 Artillerys and 2 Infantrys placed in Wales 1 ArmoredCar placed in Cape Town Turn Complete - British British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Germans AA : -0.67 Germans regular : 0.33 British regular : 0.83
Dice Statistics:
Total 1 was rolled 466 times 2 was rolled 476 times 3 was rolled 480 times 4 was rolled 482 times 5 was rolled 475 times 6 was rolled 493 times Average roll : 3.523 Median : 4.000 Variance : 0.139 Standard Deviation : 0.373 Total rolls : 2872 Germans Combat 1 was rolled 90 times 2 was rolled 82 times 3 was rolled 81 times 4 was rolled 96 times 5 was rolled 79 times 6 was rolled 86 times Average roll : 3.486 Median : 4.000 Variance : 0.400 Standard Deviation : 0.633 Total rolls : 514 Romanians Combat 1 was rolled 5 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.326 Median : 3.000 Variance : 0.782 Standard Deviation : 0.884 Total rolls : 43 Neutral Combat 1 was rolled 26 times 2 was rolled 24 times 3 was rolled 18 times 4 was rolled 19 times 5 was rolled 27 times 6 was rolled 25 times Average roll : 3.518 Median : 4.000 Variance : 0.513 Standard Deviation : 0.716 Total rolls : 139 Italians Combat 1 was rolled 43 times 2 was rolled 39 times 3 was rolled 51 times 4 was rolled 52 times 5 was rolled 31 times 6 was rolled 42 times Average roll : 3.446 Median : 3.000 Variance : 1.191 Standard Deviation : 1.091 Total rolls : 258 British Combat 1 was rolled 51 times 2 was rolled 57 times 3 was rolled 55 times 4 was rolled 56 times 5 was rolled 54 times 6 was rolled 65 times Average roll : 3.592 Median : 4.000 Variance : 0.330 Standard Deviation : 0.575 Total rolls : 338 Hisaichi Combat 1 was rolled 57 times 2 was rolled 26 times 3 was rolled 54 times 4 was rolled 55 times 5 was rolled 47 times 6 was rolled 50 times Average roll : 3.550 Median : 4.000 Variance : 2.274 Standard Deviation : 1.508 Total rolls : 289 Americans Combat 1 was rolled 39 times 2 was rolled 46 times 3 was rolled 41 times 4 was rolled 32 times 5 was rolled 40 times 6 was rolled 43 times Average roll : 3.485 Median : 3.000 Variance : 0.462 Standard Deviation : 0.680 Total rolls : 241 Anzac Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 12 times 4 was rolled 7 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.377 Median : 3.000 Variance : 0.362 Standard Deviation : 0.602 Total rolls : 53 French Combat 1 was rolled 19 times 2 was rolled 27 times 3 was rolled 32 times 4 was rolled 26 times 5 was rolled 26 times 6 was rolled 21 times Average roll : 3.503 Median : 3.000 Variance : 0.712 Standard Deviation : 0.844 Total rolls : 151 Yamamoto Combat 1 was rolled 56 times 2 was rolled 63 times 3 was rolled 42 times 4 was rolled 59 times 5 was rolled 65 times 6 was rolled 71 times Average roll : 3.638 Median : 4.000 Variance : 1.390 Standard Deviation : 1.179 Total rolls : 356 Chinese Combat 1 was rolled 17 times 2 was rolled 14 times 3 was rolled 23 times 4 was rolled 16 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.408 Median : 3.000 Variance : 0.715 Standard Deviation : 0.845 Total rolls : 98 Finns Combat 1 was rolled 9 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 7 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.250 Median : 3.000 Variance : 0.340 Standard Deviation : 0.583 Total rolls : 48 Thai Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.750 Median : 4.000 Variance : 0.571 Standard Deviation : 0.756 Total rolls : 36 Russians Combat 1 was rolled 34 times 2 was rolled 53 times 3 was rolled 38 times 4 was rolled 29 times 5 was rolled 52 times 6 was rolled 39 times Average roll : 3.527 Median : 3.000 Variance : 1.930 Standard Deviation : 1.389 Total rolls : 245 Dutch Combat 1 was rolled 6 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.714 Median : 4.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 63
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 1 Artillery moved from Java to Lombok 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Northern Territory to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Cruiser and 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from New South Wales to 70 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 1 Infantry moved from 67 Sea Zone to Flores 4 Infantrys moved from 67 Sea Zone to Flores 2 Adv.Fighters moved from 67 Sea Zone to Flores 2 Fighters moved from Broome to Flores Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Carrier, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Lombok, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Flores Anzac attack with 2 Adv.Fighters, 2 Fighters and 6 Infantrys Hisaichi defend with 5 Infantrys Anzac roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 6 Infantrys in Flores, round 2 : 4/10 hits, 2.67 expected hits Hisaichi roll dice for 4 Infantrys in Flores, round 2 : 0/4 hits, 1.33 expected hits 4 Infantrys owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 2 Adv.Fighters, 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 5 Infantrys Non Combat Move - Anzac 2 Adv.Fighters moved from Flores to 67 Sea Zone 2 Fighters moved from Flores to 67 Sea Zone 1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Infantry moved from South Australia to Western Australia 3 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Carrier placed in 67 Sea Zone 1 Artillery and 1 Tank placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.83 Thai regular : -0.33 Hisaichi regular : -1.33
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 4 Infantrys moved from Amazon to Bolivia 2 Tanks moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 2 ArmoredCars, 1 Bunker and 1 Elite; Remaining resources: 0 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 4 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 4 Infantrys and 2 Tanks in Bolivia, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Bolivia 1 Infantry owned by the Neutral lost in Bolivia Dutch roll dice for 3 Infantrys and 2 Tanks in Bolivia, round 3 : 2/5 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Bolivia 2 Infantrys owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 2 Infantrys moved from Suriname to Amazon Place Units - Dutch 2 ArmoredCars and 1 Elite placed in Suriname 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Neutral regular : 0.33 Dutch regular : -0.17
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Thai 2 Artillerys moved from Sumatra to 110 Sea Zone 3 Infantrys moved from Malaya to 110 Sea Zone 2 Artillerys and 3 Infantrys moved from 110 Sea Zone to Lombok 1 Infantry moved from Burma to Assam Thai take Assam from British 3 Artillerys, 1 Elite and 3 Infantrys moved from Burma to Yunnan Purchase Units - Thai Thai buy 1 Adv.Fighter, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 3 Artillerys, 1 Elite and 3 Infantrys Chinese defend with 1 Infantry Thai roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Yunnan, round 2 : 3/7 hits, 2,33 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Thai win, taking Yunnan from Chinese with 3 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Lombok Thai attack with 2 Artillerys and 3 Infantrys Anzac defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1,50 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Lombok, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Thai lost in Lombok 2 Infantrys owned by the Anzac lost in Lombok Thai roll dice for 2 Artillerys and 1 Infantry in Lombok, round 3 : 1/3 hits, 1,00 expected hits Dutch roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Anzac lost in Lombok Thai win, taking Lombok from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for Anzac: 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Burma to Malaya 2 Infantrys moved from Bangkok to Malaya 2 Artillerys moved from Bangkok to Malaya 1 Infantry moved from S.Thailand to Burma 1 AAGun moved from Burma to Yunnan 1 Tank moved from N.Thailand to Yunnan 2 Tanks moved from Bangkok to N.Thailand Place Units - Thai 1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Thai regular : 1,17 Dutch regular : 0,67
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done Hisa so that entek has a chance for US before christmas trouble starts
@Entek US up
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Americans 1 Elite moved from Pearl Harbor to 91 Sea Zone 1 Elite and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Elite moved from 88 Sea Zone to Wake 1 L.Fighter moved from Pearl Harbor to Wake 1 Elite moved from Kusaie to 103 Sea Zone 1 Elite and 1 S.Submarine moved from 103 Sea Zone to 88 Sea Zone 1 Elite moved from 88 Sea Zone to Wake 1 Destroyer moved from 102 Sea Zone to 86 Sea Zone 1 Destroyer moved from 87 Sea Zone to 76 Sea Zone 2 L.Fighters moved from San Francisco to Wake 3 Elites and 1 Infantry moved from San Francisco to 83 Sea Zone 1 B.Transport, 3 Elites and 1 Infantry moved from 83 Sea Zone to 91 Sea Zone 3 Elites and 1 Infantry moved from 91 Sea Zone to Pearl Harbor 1 Artillery and 2 Infantrys moved from Mauritania to Rio de Oro 3 Tanks moved from Mauritania to Rio de Oro 2 Infantrys moved from Mauritania to W.Morocco 1 Fighter moved from French Sudan to W.Morocco 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone 5 Infantrys moved from Bahia to 35 Sea Zone 4 Elites moved from Bahia to 35 Sea Zone 1 Artillery, 2 B.Transports, 4 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 Adv.Fighters, 1 Artillery, 4 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania 2 Adv.Fighters and 1 Infantry moved from Mauritania to W.Morocco 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone 3 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery and 3 Infantrys moved from Amazon to Bahia 1 Infantry moved from Washington to Northeast USA 1 Artillery moved from Washington to Northeast USA Purchase Units - Americans Americans buy 1 AAGun, 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Bunkers, 2 Destroyers, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Rio de Oro, round 2 : 1/6 hits, 2.33 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Rio de Oro 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Rio de Oro, round 3 : 1/5 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Rio de Oro 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Artillery and 3 Tanks in Rio de Oro, round 4 : 2/4 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in W.Morocco Americans attack with 2 Adv.Fighters, 1 Fighter and 3 Infantrys Germans defend with 1 Infantry Americans roll dice for 2 Adv.Fighters, 1 Fighter and 3 Infantrys in W.Morocco, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in W.Morocco 1 Infantry owned by the Germans lost in W.Morocco Americans win, taking W.Morocco from Germans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Americans 1 Carrier and 2 Destroyers moved from 36 Sea Zone to 34 Sea Zone 2 Adv.Fighters moved from W.Morocco to 34 Sea Zone 1 Fighter moved from W.Morocco to Mauritania 1 Transport moved from 36 Sea Zone to 34 Sea Zone Place Units - Americans 1 AAGun and 1 Bunker placed in Wake 1 Bunker placed in Saipan 1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 B.Carrier and 1 Destroyer placed in 83 Sea Zone 3 Adv.Fighters placed in 83 Sea Zone 2 Infantrys placed in Salvador 1 Infantry placed in Bahia Turn Complete - Americans Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Germans regular : 0.67 Neutral regular : 0.00
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@Entek hold on …US may do an edit