WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.


  • @redrum Italy is up

  • TripleA

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Infantry moved from Tobruk to Mersa Matruh
                  Italians take Mersa Matruh from British
            1 Infantry moved from Kufra to New Valley
                  Italians take New Valley from British
            3 Infantrys moved from Kufra to Darfur
            1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Darfur
            2 Artillerys and 2 Tanks moved from Gibraltar to 41 Sea Zone
            2 Artillerys and 2 Tanks moved from 41 Sea Zone to E.Morocco
            2 Infantrys moved from Lombardy to 44 Sea Zone
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            4 Infantrys moved from Tunis to 47 Sea Zone
            5 Transports moved from 48 Sea Zone to 46 Sea Zone
            10 Infantrys moved from Rome to 46 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            2 Artillerys and 1 Infantry moved from Greece to 48 Sea Zone
            4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
            2 Artillerys and 18 Infantrys moved from 48 Sea Zone to Tobruk
            1 Elite and 11 Infantrys moved from El Agheila to Kufra
            1 Infantry moved from Lombardy to Tuscany
            2 Artillerys moved from Languedoc to Provence
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Factory and 19 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Darfur, round 2 : 1/5 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys in Darfur, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians lost in Darfur
                    1 Infantry owned by the British lost in Darfur
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Italians
            1 Adv.Fighter and 1 Fighter moved from Darfur to Kufra
            1 AAGun moved from Tripoli to Hun
            1 AAGun moved from W.Morocco to E.Morocco
            1 Fighter moved from Greece to 48 Sea Zone
    
        Place Units - Italians
            1 Artillery, 1 Bunker and 2 Infantrys placed in Greece
            1 Adv.Fighter placed in 48 Sea Zone
            1 Factory placed in Hun
            1 Artillery and 9 Infantrys placed in Rome
            4 Infantrys placed in Tunis
            4 Infantrys placed in E.Morocco
    
        Turn Complete - Italians
            Italians collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry and 2 Tanks moved from French Equatorial Africa to Spanish Guinea
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Spanish Guinea
                French attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    French roll dice for 1 Infantry and 2 Tanks in Spanish Guinea, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Spanish Guinea
                French loses 0 PUs for violating Spanish Guineas neutrality.
                French win, taking Spanish Guinea from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Darfur
                French attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Darfur
                    French roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Darfur, round 5 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            2 Infantrys moved from Lower Egypt to Cairo
            1 Elite and 3 Infantrys moved from Palestine to Lower Egypt
            1 Tank moved from French Sudan to French Equatorial Africa
    
        Place Units - French
            2 Artillerys and 1 Elite placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from 17 Sea Zone: 1 Transport
            EDIT: Adding units owned by French to 8 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : -0.83
    Neutral regular : -0.33
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 unit repaired.
            2 Battleships moved from 85 Sea Zone to 95 Sea Zone
            1 B.Carrier moved from 86 Sea Zone to 95 Sea Zone
            1 Carrier moved from 85 Sea Zone to 95 Sea Zone
            3 Carriers moved from 86 Sea Zone to 95 Sea Zone
            1 Bomber moved from Tokyo to 95 Sea Zone
            1 Adv.Fighter moved from Tokyo to 95 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone
            2 Destroyers moved from 85 Sea Zone to 95 Sea Zone
            1 Submarine moved from 86 Sea Zone to 95 Sea Zone
            2 Fighters moved from 86 Sea Zone to 95 Sea Zone
            6 Adv.Fighters moved from 86 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
            5 Transports moved from 86 Sea Zone to 95 Sea Zone
            1 T.Boat moved from 93 Sea Zone to 101 Sea Zone
            1 Destroyer and 2 Submarines moved from 86 Sea Zone to 95 Sea Zone
            1 Bomber moved from Mindanao to 101 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Transport moved from 111 Sea Zone to 101 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Factory, 10 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 101 Sea Zone
                Yamamoto attack with 1 Bomber, 1 T.Boat and 1 Transport
                Americans defend with 2 Transports
                    Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 2 Transports in 101 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    1 Transport owned by the Americans lost in 101 Sea Zone
                    Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 Transport owned by the Americans lost in 101 Sea Zone
                Yamamoto win with 1 Bomber, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 12
                Casualties for Americans: 2 Transports
            Battle in 95 Sea Zone
                Yamamoto attack with 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 4 Destroyers, 2 Fighters, 3 Submarines and 5 Transports
                Americans defend with 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter, 2 Submarines and 2 Transports
                    Yamamoto roll dice for 3 Submarines in 95 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 Submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Yamamoto roll dice for 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 4 Destroyers, 2 Fighters and 5 Transports in 95 Sea Zone, round 2 : 10/24 hits, 9,83 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Americans roll dice for 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter and 2 Transports in 95 Sea Zone, round 2 : 11/19 hits, 9,50 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto
                    3 Destroyers owned by the Yamamoto and 5 Transports owned by the Yamamoto lost in 95 Sea Zone
                    2 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans and 2 Transports owned by the Americans lost in 95 Sea Zone
                    Yamamoto roll dice for 3 Submarines in 95 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    2 Carriers owned by the Americans lost in 95 Sea Zone
                    Yamamoto roll dice for 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 1 Destroyer and 2 Fighters in 95 Sea Zone, round 3 : 8/21 hits, 8,83 expected hits
                    Americans roll dice for 3 Adv.Fighters, 2 Battleships, 3 Carriers, 2 Fighters and 1 L.Fighter in 95 Sea Zone, round 3 : 8/11 hits, 6,50 expected hits
                1 Adv.Fighter owned by the Yamamoto, 3 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 95 Sea Zone
                    2 Fighters owned by the Americans, 3 Carriers owned by the Americans and 3 Adv.Fighters owned by the Americans lost in 95 Sea Zone
                    Yamamoto roll dice for 9 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber and 3 Carriers in 95 Sea Zone, round 4 : 6/16 hits, 7,17 expected hits
                    Americans roll dice for 2 Battleships and 1 L.Fighter in 95 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                1 Adv.Fighter owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 95 Sea Zone
                1 L.Fighter owned by the Americans and 2 Battleships owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 8 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber and 2 Carriers remaining. Battle score for attacker is 79
                Casualties for Yamamoto: 2 Adv.Fighters, 2 Carriers, 4 Destroyers, 2 Fighters, 3 Submarines and 5 Transports
                Casualties for Americans: 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter, 2 Submarines and 2 Transports
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from 95 Sea Zone to 85 Sea Zone
            1 Bomber moved from 95 Sea Zone to Tokyo
            2 Transports moved from 86 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Tank moved from Kweichow to Hupeh
            1 Artillery and 6 Infantrys moved from Hunan to Hupeh
            1 Elite and 5 Infantrys moved from Kwangtung to Hunan
            6 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery, 4 Infantrys and 1 Tank moved from Anhwei to Hupeh
            1 Bomber moved from 101 Sea Zone to Kwangtung
            2 Infantrys moved from Mindanao to Davao
            1 AAGun moved from Mindanao to Davao
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
    
        Place Units - Yamamoto
            1 Carrier and 1 Transport placed in 85 Sea Zone
            1 Adv.Fighter placed in 85 Sea Zone
            1 Factory placed in Hupeh
            6 Infantrys placed in Hong Kong
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 56 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3,83
    Americans regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Shansi to Chahar
            1 Infantry moved from Suiyuan to Chahar
            2 Adv.Fighters moved from Shensi to Chahar
            1 Fighter moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 8 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Chahar, round 2 : 4/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            2 Adv.Fighters and 1 Fighter moved from Chahar to Ningsia
            1 Infantry moved from Shensi to Shansi
            1 AAGun moved from Shensi to Ningsia
            1 Artillery moved from Lanchow to E.Qinghai
            6 Infantrys moved from Shensi to Ningsia
            4 Artillerys and 8 Tanks moved from Shensi to Ningsia
            2 ArmoredCars and 2 Tanks moved from Khobdo to E.Qinghai
            6 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
            1 Infantry moved from Lanchow to Ningsia
            1 Artillery moved from Ningsia to E.Qinghai
    
        Place Units - Chinese
            1 Bunker and 6 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Hisaichi regular : -0.33
    

    Savegame


  • @dawgoneit you’re up Wayne


  • 065dcfd4-c2f4-4de5-baf7-f30f65804c95-His 6.tsvg

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Elite and 7 Infantrys moved from Peking to Chahar
            1 Infantry moved from Shantung to Chahar
            1 Artillery, 1 Elite and 1 Infantry moved from Anhwei to Shansi
            1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 103 Sea Zone
            1 L.Fighter moved from 84 Sea Zone to 103 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Celebes
            1 Adv.Fighter moved from 111 Sea Zone to Celebes
            1 Fighter moved from 111 Sea Zone to Celebes
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            6 Infantrys moved from 111 Sea Zone to Flores
            2 Adv.Fighters moved from Banjarmasin to 110 Sea Zone
            2 Adv.Fighters moved from 110 Sea Zone to Flores
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Carrier, 20 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Flores
                Hisaichi attack with 2 Adv.Fighters and 6 Infantrys
                Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker
                Units damaged: 1 Bunker owned by the Dutch
                Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters and 5 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 2 Infantrys
                Casualties for Dutch: 1 Bunker
            Battle in Celebes
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Dutch defend with 1 Infantry
                Hisaichi win, taking Celebes from Dutch with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Elite and 8 Infantrys
                Chinese defend with 2 Infantrys
                Hisaichi win, taking Chahar from Chinese with 1 Elite and 7 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 Infantry
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 103 Sea Zone
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter
                Americans defend with 2 S.Submarines
                1 S.Submarine owned by the Americans lost in 103 Sea Zone
                1 S.Submarine owned by the Americans submerged
                Hisaichi win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Hisaichi
            1 Carrier and 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 103 Sea Zone to 95 Sea Zone
            1 L.Fighter moved from 103 Sea Zone to 101 Sea Zone
            1 Carrier moved from 111 Sea Zone to 101 Sea Zone
            1 Submarine moved from 111 Sea Zone to 101 Sea Zone
            2 Transports moved from 111 Sea Zone to 101 Sea Zone
            1 T.Boat moved from 111 Sea Zone to 93 Sea Zone
            1 Battleship moved from 110 Sea Zone to 111 Sea Zone
            1 Carrier moved from 84 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from Celebes to 111 Sea Zone
            1 Adv.Fighter moved from 84 Sea Zone to 111 Sea Zone
            1 B.Transport moved from 111 Sea Zone to 84 Sea Zone
            1 Transport moved from 111 Sea Zone to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 111 Sea Zone to 85 Sea Zone
            1 Fighter moved from Celebes to 101 Sea Zone
            3 Artillerys and 3 Marines moved from Malaya to S.Thailand
            1 Infantry moved from Heilungchiang to Chita
            2 Adv.Fighters moved from Flores to 111 Sea Zone
            1 Fighter moved from Peking to Davao
            1 Adv.Fighter moved from 111 Sea Zone to 84 Sea Zone
            1 Adv.Fighter moved from 111 Sea Zone to Davao
    
        Place Units - Hisaichi
            1 Carrier placed in 84 Sea Zone
            1 L.Fighter placed in 84 Sea Zone
            3 Infantrys placed in Peking
            3 Infantrys placed in Chita
            4 Infantrys placed in Banjarmasin
            6 Infantrys placed in Malaya
            4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 69 PUs
    
  • 2024 '22 '19 '17 '15

    Let me check NCM please… will be in 6 hours

  • 2024 '22 '19 '17 '15

    @Karl7 looks good. UK is up


  • @Elrood

    Got it.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - British
            4 Transports moved from 20 Sea Zone to 18 Sea Zone
            2 Artillerys and 2 Tanks moved from Wales to 18 Sea Zone
            3 Infantrys moved from Manchester to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 18 Sea Zone to 20 Sea Zone
            2 Artillerys, 4 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy
            4 Fighters moved from 20 Sea Zone to Normandy
            1 Adv.Fighter, 2 Carriers, 2 Cruisers, 3 Destroyers, 3 Fighters, 9 Submarines and 2 Transports moved from 56 Sea Zone to 48 Sea Zone
            1 Bomber and 2 Fighters moved from Nubia to 48 Sea Zone
            1 Adv.Fighter moved from Cairo to 48 Sea Zone
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 5 Infantrys, 1 S.Submarine and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 48 Sea Zone
                British attack with 2 Adv.Fighters, 1 Bomber, 2 Carriers, 2 Cruisers, 3 Destroyers, 5 Fighters, 9 Submarines and 2 Transports
                Italians defend with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters, 5 Submarines and 10 Transports
                    British roll dice for 9 Submarines in 48 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 5 Submarines in 48 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Carriers, 2 Cruisers, 3 Destroyers, 5 Fighters and 2 Transports in 48 Sea Zone, round 2 : 5/15 hits, 5.67 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters and 10 Transports in 48 Sea Zone, round 2 : 8/20 hits, 6.50 expected hits
                    2 Carriers owned by the British, 6 Submarines owned by the British and 2 Transports owned by the British lost in 48 Sea Zone
                    8 Transports owned by the Italians lost in 48 Sea Zone
                    British roll dice for 3 Submarines in 48 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 5 Submarines in 48 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers, 3 Destroyers and 5 Fighters in 48 Sea Zone, round 3 : 7/13 hits, 5.33 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters and 2 Transports in 48 Sea Zone, round 3 : 6/12 hits, 5.17 expected hits
                    2 Fighters owned by the British, 3 Submarines owned by the British and 3 Destroyers owned by the British lost in 48 Sea Zone
                    5 Submarines owned by the Italians, 2 Transports owned by the Italians and 1 Destroyer owned by the Italians lost in 48 Sea Zone
                    British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers and 3 Fighters in 48 Sea Zone, round 4 : 6/8 hits, 3.67 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers and 3 Fighters in 48 Sea Zone, round 4 : 2/9 hits, 4.50 expected hits
                    2 Fighters owned by the British lost in 48 Sea Zone
                    1 Carrier owned by the Italians, 3 Fighters owned by the Italians and 2 Destroyers owned by the Italians lost in 48 Sea Zone
                    British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers and 1 Fighter in 48 Sea Zone, round 5 : 2/6 hits, 3.00 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship and 1 Carrier in 48 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                    1 Fighter owned by the British and 1 Cruiser owned by the British lost in 48 Sea Zone
                    1 Carrier owned by the Italians and 1 Adv.Fighter owned by the Italians lost in 48 Sea Zone
                    British roll dice for 2 Adv.Fighters, 1 Bomber and 1 Cruiser in 48 Sea Zone, round 6 : 1/4 hits, 2.17 expected hits
                    Italians roll dice for 1 Battleship in 48 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    1 Cruiser owned by the British lost in 48 Sea Zone
                    1 Battleship owned by the Italians lost in 48 Sea Zone
                British win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 10
                Casualties for British: 2 Carriers, 2 Cruisers, 3 Destroyers, 5 Fighters, 9 Submarines and 2 Transports
                Casualties for Italians: 1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters, 5 Submarines and 10 Transports
            Battle in Normandy
                British attack with 2 Artillerys, 4 Fighters, 4 Infantrys and 2 Tanks
                Germans defend with 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 1 Infantry
                    Germans roll AA dice in Normandy : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    British roll dice for 2 Artillerys, 4 Fighters, 4 Infantrys and 2 Tanks in Normandy, round 2 : 3/12 hits, 4.00 expected hits
                    Germans roll dice for 3 Artillerys and 1 Elite in Normandy, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the British lost in Normandy
                    1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Normandy
                    British roll dice for 2 Artillerys, 4 Fighters, 2 Infantrys and 2 Tanks in Normandy, round 3 : 3/10 hits, 3.67 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 2 Artillerys, 4 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 13
                Casualties for Germans: 3 Artillerys, 1 Elite and 1 Infantry
                Casualties for British: 2 Infantrys
    
        Non Combat Move - British
            4 Fighters moved from Normandy to 20 Sea Zone
            2 Destroyers and 1 Submarine moved from 17 Sea Zone to 20 Sea Zone
            4 Infantrys moved from Manchester to Wales
            1 Fighter moved from Dublin to Manchester
            2 Infantrys moved from Manchester to Wales
            4 Infantrys moved from Manchester to Wales
            1 Adv.Fighter moved from 48 Sea Zone to 56 Sea Zone
            1 Adv.Fighter moved from 48 Sea Zone to Malta
            1 Bomber moved from 48 Sea Zone to Malta
            2 Transports moved from 57 Sea Zone to 58 Sea Zone
            2 Tanks moved from Baluchistan to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            3 Tanks moved from Italian East Africa to Lower Egypt
            1 ArmoredCar, 4 Artillerys, 2 Elites, 7 Infantrys and 8 Tanks moved from Nubia to Lower Egypt
            3 ArmoredCars moved from Belgian Congo to Kordofan
            1 Infantry, 2 Tanks and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry and 2 Tanks moved from 57 Sea Zone to Lower Egypt
            4 Mech.Infs moved from Cairo to Lower Egypt
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from Assam to Bihar
            1 Artillery and 1 Infantry moved from Rajputana to Baluchistan
            1 Artillery moved from Hyderabad to Bihar
            3 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Madras to Hyderabad
            4 Infantrys moved from Delhi to Rajputana
            2 Infantrys moved from South Africa to Rhodesia
            1 Tank moved from Hispaniola to 26 Sea Zone
            1 Infantry moved from Venezuela to 26 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 26 Sea Zone to 28 Sea Zone
            1 Infantry moved from British Columbia to Vancouver
    
        Place Units - British
            1 Carrier and 1 Destroyer placed in 56 Sea Zone
            1 Adv.Fighter placed in 56 Sea Zone
            1 Bunker, 1 Elite and 2 Infantrys placed in Cairo
            3 Tanks placed in Italian East Africa
            1 S.Submarine placed in 59 Sea Zone
            1 Infantry placed in Bombay
            3 ArmoredCars and 2 Tanks placed in Delhi
            2 Artillerys and 2 Infantrys placed in Wales
            1 ArmoredCar placed in Cape Town
    
        Turn Complete - British
            British collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Germans AA : -0.67
    Germans regular : 0.33
    British regular : 0.83
    

    Dice Statistics:

    Total
            1 was rolled 466 times
            2 was rolled 476 times
            3 was rolled 480 times
            4 was rolled 482 times
            5 was rolled 475 times
            6 was rolled 493 times
        Average roll : 3.523
        Median : 4.000
        Variance : 0.139
        Standard Deviation : 0.373
        Total rolls : 2872
    
    Germans Combat
            1 was rolled 90 times
            2 was rolled 82 times
            3 was rolled 81 times
            4 was rolled 96 times
            5 was rolled 79 times
            6 was rolled 86 times
        Average roll : 3.486
        Median : 4.000
        Variance : 0.400
        Standard Deviation : 0.633
        Total rolls : 514
    
    Romanians Combat
            1 was rolled 5 times
            2 was rolled 12 times
            3 was rolled 8 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.326
        Median : 3.000
        Variance : 0.782
        Standard Deviation : 0.884
        Total rolls : 43
    
    Neutral Combat
            1 was rolled 26 times
            2 was rolled 24 times
            3 was rolled 18 times
            4 was rolled 19 times
            5 was rolled 27 times
            6 was rolled 25 times
        Average roll : 3.518
        Median : 4.000
        Variance : 0.513
        Standard Deviation : 0.716
        Total rolls : 139
    
    Italians Combat
            1 was rolled 43 times
            2 was rolled 39 times
            3 was rolled 51 times
            4 was rolled 52 times
            5 was rolled 31 times
            6 was rolled 42 times
        Average roll : 3.446
        Median : 3.000
        Variance : 1.191
        Standard Deviation : 1.091
        Total rolls : 258
    
    British Combat
            1 was rolled 51 times
            2 was rolled 57 times
            3 was rolled 55 times
            4 was rolled 56 times
            5 was rolled 54 times
            6 was rolled 65 times
        Average roll : 3.592
        Median : 4.000
        Variance : 0.330
        Standard Deviation : 0.575
        Total rolls : 338
    
    Hisaichi Combat
            1 was rolled 57 times
            2 was rolled 26 times
            3 was rolled 54 times
            4 was rolled 55 times
            5 was rolled 47 times
            6 was rolled 50 times
        Average roll : 3.550
        Median : 4.000
        Variance : 2.274
        Standard Deviation : 1.508
        Total rolls : 289
    
    Americans Combat
            1 was rolled 39 times
            2 was rolled 46 times
            3 was rolled 41 times
            4 was rolled 32 times
            5 was rolled 40 times
            6 was rolled 43 times
        Average roll : 3.485
        Median : 3.000
        Variance : 0.462
        Standard Deviation : 0.680
        Total rolls : 241
    
    Anzac Combat
            1 was rolled 10 times
            2 was rolled 8 times
            3 was rolled 12 times
            4 was rolled 7 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.377
        Median : 3.000
        Variance : 0.362
        Standard Deviation : 0.602
        Total rolls : 53
    
    French Combat
            1 was rolled 19 times
            2 was rolled 27 times
            3 was rolled 32 times
            4 was rolled 26 times
            5 was rolled 26 times
            6 was rolled 21 times
        Average roll : 3.503
        Median : 3.000
        Variance : 0.712
        Standard Deviation : 0.844
        Total rolls : 151
    
    Yamamoto Combat
            1 was rolled 56 times
            2 was rolled 63 times
            3 was rolled 42 times
            4 was rolled 59 times
            5 was rolled 65 times
            6 was rolled 71 times
        Average roll : 3.638
        Median : 4.000
        Variance : 1.390
        Standard Deviation : 1.179
        Total rolls : 356
    
    Chinese Combat
            1 was rolled 17 times
            2 was rolled 14 times
            3 was rolled 23 times
            4 was rolled 16 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.408
        Median : 3.000
        Variance : 0.715
        Standard Deviation : 0.845
        Total rolls : 98
    
    Finns Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 7 times
            5 was rolled 9 times
            6 was rolled 5 times
        Average roll : 3.250
        Median : 3.000
        Variance : 0.340
        Standard Deviation : 0.583
        Total rolls : 48
    
    Thai Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 5 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.571
        Standard Deviation : 0.756
        Total rolls : 36
    
    Russians Combat
            1 was rolled 34 times
            2 was rolled 53 times
            3 was rolled 38 times
            4 was rolled 29 times
            5 was rolled 52 times
            6 was rolled 39 times
        Average roll : 3.527
        Median : 3.000
        Variance : 1.930
        Standard Deviation : 1.389
        Total rolls : 245
    
    Dutch Combat
            1 was rolled 6 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 10 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.508
        Standard Deviation : 0.713
        Total rolls : 63
    

    Savegame


  • TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Artillery moved from Java to Lombok
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Northern Territory to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Cruiser and 1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from New South Wales to 70 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
            1 Infantry moved from 67 Sea Zone to Flores
            4 Infantrys moved from 67 Sea Zone to Flores
            2 Adv.Fighters moved from 67 Sea Zone to Flores
            2 Fighters moved from Broome to Flores
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Carrier, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Lombok, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Flores
                Anzac attack with 2 Adv.Fighters, 2 Fighters and 6 Infantrys
                Hisaichi defend with 5 Infantrys
                    Anzac roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                    Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 6 Infantrys in Flores, round 2 : 4/10 hits, 2.67 expected hits
                    Hisaichi roll dice for 4 Infantrys in Flores, round 2 : 0/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 2 Adv.Fighters, 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 5 Infantrys
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Flores to 67 Sea Zone
            2 Fighters moved from Flores to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
            1 Infantry moved from South Australia to Western Australia
            3 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Carrier placed in 67 Sea Zone
            1 Artillery and 1 Tank placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.83
    Thai regular : -0.33
    Hisaichi regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Dutch
            4 Infantrys moved from Amazon to Bolivia
            2 Tanks moved from Suriname to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Bunker and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 4 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 4 Infantrys and 2 Tanks in Bolivia, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch lost in Bolivia
                    1 Infantry owned by the Neutral lost in Bolivia
                    Dutch roll dice for 3 Infantrys and 2 Tanks in Bolivia, round 3 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Bolivia
                    2 Infantrys owned by the Neutral lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Dutch: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            2 Infantrys moved from Suriname to Amazon
    
        Place Units - Dutch
            2 ArmoredCars and 1 Elite placed in Suriname
            1 Bunker placed in Flores
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.33
    Dutch regular : -0.17
    

    Savegame


  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Thai
            2 Artillerys moved from Sumatra to 110 Sea Zone
            3 Infantrys moved from Malaya to 110 Sea Zone
            2 Artillerys and 3 Infantrys moved from 110 Sea Zone to Lombok
            1 Infantry moved from Burma to Assam
                  Thai take Assam from British
            3 Artillerys, 1 Elite and 3 Infantrys moved from Burma to Yunnan
    
        Purchase Units - Thai
            Thai buy 1 Adv.Fighter, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Yunnan
                Thai attack with 3 Artillerys, 1 Elite and 3 Infantrys
                Chinese defend with 1 Infantry
                    Thai roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Yunnan, round 2 : 3/7 hits, 2,33 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Yunnan
                Thai win, taking Yunnan from Chinese with 3 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Lombok
                Thai attack with 2 Artillerys and 3 Infantrys
                Anzac defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1,50 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Lombok, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Thai lost in Lombok
                    2 Infantrys owned by the Anzac lost in Lombok
                    Thai roll dice for 2 Artillerys and 1 Infantry in Lombok, round 3 : 1/3 hits, 1,00 expected hits
                    Dutch roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Anzac lost in Lombok
                Thai win, taking Lombok from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
                Casualties for Anzac: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to Malaya
            2 Infantrys moved from Bangkok to Malaya
            2 Artillerys moved from Bangkok to Malaya
            1 Infantry moved from S.Thailand to Burma
            1 AAGun moved from Burma to Yunnan
            1 Tank moved from N.Thailand to Yunnan
            2 Tanks moved from Bangkok to N.Thailand
    
        Place Units - Thai
            1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Thai regular : 1,17
    Dutch regular : 0,67
    

    Savegame

  • 2024 '22 '19 '17 '15

    done Hisa so that entek has a chance for US before christmas trouble starts

    @Entek US up

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Elite moved from Pearl Harbor to 91 Sea Zone
            1 Elite and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Elite moved from 88 Sea Zone to Wake
            1 L.Fighter moved from Pearl Harbor to Wake
            1 Elite moved from Kusaie to 103 Sea Zone
            1 Elite and 1 S.Submarine moved from 103 Sea Zone to 88 Sea Zone
            1 Elite moved from 88 Sea Zone to Wake
            1 Destroyer moved from 102 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 87 Sea Zone to 76 Sea Zone
            2 L.Fighters moved from San Francisco to Wake
            3 Elites and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 B.Transport, 3 Elites and 1 Infantry moved from 83 Sea Zone to 91 Sea Zone
            3 Elites and 1 Infantry moved from 91 Sea Zone to Pearl Harbor
            1 Artillery and 2 Infantrys moved from Mauritania to Rio de Oro
            3 Tanks moved from Mauritania to Rio de Oro
            2 Infantrys moved from Mauritania to W.Morocco
            1 Fighter moved from French Sudan to W.Morocco
            2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            5 Infantrys moved from Bahia to 35 Sea Zone
            4 Elites moved from Bahia to 35 Sea Zone
            1 Artillery, 2 B.Transports, 4 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            2 Adv.Fighters, 1 Artillery, 4 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania
            2 Adv.Fighters and 1 Infantry moved from Mauritania to W.Morocco
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 Artillery and 3 Infantrys moved from Amazon to Bahia
            1 Infantry moved from Washington to Northeast USA
            1 Artillery moved from Washington to Northeast USA
    
        Purchase Units - Americans
            Americans buy 1 AAGun, 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Bunkers, 2 Destroyers, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio de Oro
                Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Rio de Oro, round 2 : 1/6 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Rio de Oro, round 3 : 1/5 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Artillery and 3 Tanks in Rio de Oro, round 4 : 2/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in W.Morocco
                Americans attack with 2 Adv.Fighters, 1 Fighter and 3 Infantrys
                Germans defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 1 Fighter and 3 Infantrys in W.Morocco, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in W.Morocco
                    1 Infantry owned by the Germans lost in W.Morocco
                Americans win, taking W.Morocco from Germans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Americans
            1 Carrier and 2 Destroyers moved from 36 Sea Zone to 34 Sea Zone
            2 Adv.Fighters moved from W.Morocco to 34 Sea Zone
            1 Fighter moved from W.Morocco to Mauritania
            1 Transport moved from 36 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 AAGun and 1 Bunker placed in Wake
            1 Bunker placed in Saipan
            1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 B.Carrier and 1 Destroyer placed in 83 Sea Zone
            3 Adv.Fighters placed in 83 Sea Zone
            2 Infantrys placed in Salvador
            1 Infantry placed in Bahia
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Germans regular : 0.67
    Neutral regular : 0.00
    

    Savegame


  • @Entek hold on …US may do an edit

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Elite moved from Pearl Harbor to 91 Sea Zone
            1 Elite and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Elite moved from 88 Sea Zone to Wake
            1 L.Fighter moved from Pearl Harbor to Wake
            1 Elite moved from Kusaie to 103 Sea Zone
            1 Elite and 1 S.Submarine moved from 103 Sea Zone to 88 Sea Zone
            1 Elite moved from 88 Sea Zone to Wake
            1 Destroyer moved from 102 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 87 Sea Zone to 76 Sea Zone
            2 L.Fighters moved from San Francisco to Wake
            3 Elites and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 B.Transport, 3 Elites and 1 Infantry moved from 83 Sea Zone to 91 Sea Zone
            3 Elites and 1 Infantry moved from 91 Sea Zone to Pearl Harbor
            1 Artillery and 2 Infantrys moved from Mauritania to Rio de Oro
            3 Tanks moved from Mauritania to Rio de Oro
            2 Infantrys moved from Mauritania to W.Morocco
            1 Fighter moved from French Sudan to W.Morocco
            2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            5 Infantrys moved from Bahia to 35 Sea Zone
            4 Elites moved from Bahia to 35 Sea Zone
            1 Artillery, 2 B.Transports, 4 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            2 Adv.Fighters, 1 Artillery, 4 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania
            2 Adv.Fighters and 1 Infantry moved from Mauritania to W.Morocco
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 Artillery and 3 Infantrys moved from Amazon to Bahia
            1 Infantry moved from Washington to Northeast USA
            1 Artillery moved from Washington to Northeast USA
    
        Purchase Units - Americans
            Americans buy 1 AAGun, 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Bunkers, 2 Destroyers, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio de Oro
                Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Rio de Oro, round 2 : 1/6 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Rio de Oro, round 3 : 1/5 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Artillery and 3 Tanks in Rio de Oro, round 4 : 2/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in W.Morocco
                Americans attack with 2 Adv.Fighters, 1 Fighter and 3 Infantrys
                Germans defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 1 Fighter and 3 Infantrys in W.Morocco, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in W.Morocco
                    1 Infantry owned by the Germans lost in W.Morocco
                Americans win, taking W.Morocco from Germans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Americans
            1 Carrier and 2 Destroyers moved from 36 Sea Zone to 34 Sea Zone
            2 Adv.Fighters moved from W.Morocco to 34 Sea Zone
            1 Fighter moved from W.Morocco to Mauritania
            1 Transport moved from 36 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 AAGun and 1 Bunker placed in Wake
            1 Bunker placed in Saipan
            1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 B.Carrier and 1 Destroyer placed in 83 Sea Zone
            3 Adv.Fighters placed in 83 Sea Zone
            2 Infantrys placed in Salvador
            1 Infantry placed in Bahia
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 90 Sea Zone: 1 B.Transport, 1 Battleship, 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by British to 90 Sea Zone: 1 Destroyer
            EDIT: Removing units owned by British from 91 Sea Zone: 1 Destroyer
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 B.Transport, 1 Battleship, 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Americans to Pearl Harbor: 1 Bomber and 1 S.Bomber
            EDIT: Removing units owned by Americans from Wake: 1 Bomber and 1 S.Bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Germans regular : 0.67
    Neutral regular : 0.00
    

    Savegame


  • @VictoryFirst
    4 Artillerys and 4 Infantrys moved from Paris to Normandy
    1 Transport moved from 24 Sea Zone to 23 Sea Zone
    1 Artillery moved from Hamburg to 23 Sea Zone
    1 Infantry moved from Hamburg to 23 Sea Zone
    1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
    1 Fighter moved from 22 Sea Zone to Upper Norrland
    2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
    3 ArmoredCars moved from Brest to Novgorod
    2 ArmoredCars moved from Brest to Smolensk
    1 Stuka moved from Minsk to Smolensk
    1 Stuka moved from Minsk to Novgorod
    1 Fighter moved from Minsk to Novgorod
    1 Infantry moved from Minsk to Smolensk
    1 Transport moved from 24 Sea Zone to 23 Sea Zone
    1 Elite moved from Hamburg to 23 Sea Zone
    1 Artillery moved from Hamburg to 23 Sea Zone
    1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
    1 Artillery and 1 Elite moved from 24 Sea Zone to Upper Norrland
    3 Adv.Fighters moved from 22 Sea Zone to Leningrad
    1 Infantry moved from Hamburg to 22 Sea Zone
    1 Infantry and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
    1 Infantry moved from 21 Sea Zone to Dover
    Germans take Dover from British
    1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
    3 Infantrys moved from Danzig to 24 Sea Zone
    3 Infantrys moved from 24 Sea Zone to Leningrad
    4 Mech.Infs moved from Kiev to Leningrad
    6 ArmoredCars and 3 Tanks moved from Minsk to Leningrad
    1 Infantry moved from East Prussia to 24 Sea Zone
    1 Infantry moved from 24 Sea Zone to Upper Norrland
    1 Bomber moved from Helsinki to Novgorod
    1 Infantry and 2 Tanks moved from E.Morocco to W.Morocco

        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 ArmoredCars, 6 Artillerys, 2 Bunkers, 25 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Upper Norrland
                Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry and 1 Tank
                Germans win, taking Upper Norrland from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Normandy
                Germans attack with 4 Artillerys and 5 Infantrys
                British defend with 2 Artillerys, 2 Infantrys and 2 Tanks; French defend with 1 AAGun and 1 Factory
                Germans win, taking Normandy from French with 3 Artillerys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Artillery and 5 Infantrys
                Casualties for British: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in Smolensk
                Germans attack with 2 ArmoredCars, 1 Infantry and 1 Stuka
                Russians defend with 2 Infantrys
                Germans win, taking Smolensk from Russians with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 2 Infantrys
            Battle in Novgorod
                Germans attack with 3 ArmoredCars, 1 Bomber, 1 Fighter and 1 Stuka
                Russians defend with 3 Infantrys
                Germans win, taking Novgorod from Russians with 2 ArmoredCars, 1 Bomber, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 3 Infantrys
            Battle in W.Morocco
                Germans attack with 1 Infantry and 2 Tanks
                Americans defend with 2 Infantrys
                Germans win, taking W.Morocco from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Germans
            1 Fighter moved from Paris to Hamburg
            2 Carriers, 1 Destroyer, 1 S.Submarine and 3 Submarines moved from 22 Sea Zone to 24 Sea Zone
            1 Fighter moved from Upper Norrland to 24 Sea Zone
            1 Artillery moved from Belgium to Lorraine
            1 Infantry moved from Belgium to Lorraine
            1 Infantry moved from Rhine to Hamburg
            1 Stuka moved from Smolensk to Leningrad
            1 Fighter moved from Novgorod to Leningrad
            1 Bomber moved from Novgorod to Leningrad
            1 Stuka moved from Novgorod to Leningrad
            2 Tanks moved from Kiev to Minsk
            10 Tanks moved from Krakow to Minsk
            2 Tanks moved from Warsaw to Minsk
            1 Infantry moved from Brest to Minsk
            1 Infantry moved from Warsaw to Brest
            1 Infantry moved from Warsaw to Brest
            2 Infantrys moved from Rhine to Hamburg
            1 Artillery moved from Rhine to Hamburg
            4 ArmoredCars and 1 Tank moved from Bohemia to Brest
    
        Place Units - Germans
            2 Adv.Fighters, 1 Bunker and 2 Infantrys placed in Leningrad
            3 Infantrys placed in Danzig
            4 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            4 Artillerys and 4 Infantrys placed in Paris
            6 Infantrys placed in Hamburg
            2 Artillerys and 2 Infantrys placed in Rhine
            3 ArmoredCars placed in Bavaria
            1 Bunker placed in Hamburg
            1 ArmoredCar and 1 Tank placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 121 PUs; end with 121 PUs
    

    Territory Summary for Germans :

    Berlin : 1 AAGun and 1 Factory
    Rhine : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
    Bohemia : 1 ArmoredCar, 1 Factory and 1 Tank
    Bavaria : 3 ArmoredCars and 1 Factory
    Hamburg : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 9 Infantrys
    Lithuania : 1 flag
    Kiev : 1 AAGun, 10 Artillerys and 13 Infantrys
    Vinnytsia : 1 flag, 1 Factory and 4 Infantrys
    Crimea : 1 flag
    Latvia : 1 flag
    Leningrad : 1 flag, 1 AAGun, 5 Adv.Fighters, 10 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Bunker, 1 Factory, 1 Fighter, 14 Infantrys, 6 Mech.Infs, 3 Mot.Infs, 2 Stukas and 14 Tanks
    Estonia : 1 flag
    Smolensk : 1 flag, 1 ArmoredCar and 1 Infantry
    Novgorod : 1 flag, 2 ArmoredCars
    Minsk : 1 flag, 1 AAGun, 4 Artillerys, 1 Infantry and 14 Tanks
    Paris : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory and 4 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag, 1 Artillery and 1 Infantry
    Normandy : 1 flag, 1 AAGun, 3 Artillerys and 1 Factory
    Picardy : 1 flag
    N.Algeria : 1 flag
    W.Morocco : 1 flag, 1 Infantry and 2 Tanks
    Tangier : 1 flag
    S.Algeria : 1 flag
    N.Tunisia : 1 flag
    Dover : 1 flag, 1 Infantry
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Factory and 4 Infantrys
    Stockholm : 1 flag
    Brest : 1 flag, 4 ArmoredCars, 2 Infantrys and 1 Tank
    Upper Norrland : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Oslo : 1 flag
    Middle Norrland : 1 flag
    Danzig : 1 flag, 1 Factory and 3 Infantrys
    Hungary : 1 flag
    Belgium : 1 flag
    21 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 1 Fighter, 1 S.Submarine, 3 Submarines and 3 Transports
    41 Sea Zone : 1 Destroyer and 2 Submarines
    

    Production/PUs Summary :

    Germans : 121 / 121
    Russians : 80 / 92
    Italians : 74 / 76
    French : 14 / 14
    Yamamoto : 56 / 57
    Chinese : 25 / 38
    Hisaichi : 67 / 69
    British : 97 / 102
    Anzac : 36 / 36
    Dutch : 16 / 17
    Finns : 11 / 11
    Romanians : 21 / 22
    Thai : 25 / 25
    Americans : 119 / 119
    

    Germany 7 Witty.tsvg

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