@FMErwinRommel spoilsport!
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Americans 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone 3 Tanks moved from Rio de Oro to W.Morocco 1 Elite moved from Mauritania to 34 Sea Zone 1 Elite and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 Elite moved from 31 Sea Zone to Gibraltar British take Gibraltar from Italians 2 Adv.Fighters moved from 34 Sea Zone to W.Morocco 1 Infantry moved from Mauritania to 36 Sea Zone 1 Infantry and 1 Transport moved from 36 Sea Zone to 34 Sea Zone 1 Artillery moved from Rio de Oro to 34 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco 1 Artillery, 3 Elites, 1 Fighter, 5 Infantrys and 3 Tanks moved from Mauritania to W.Morocco 1 Artillery and 1 Infantry moved from Northeast USA to South Atlantic USA 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Adv.Fighters moved from 83 Sea Zone to Wake 1 B.Carrier and 1 Destroyer moved from 83 Sea Zone to 91 Sea Zone 1 B.Transport, 1 Battleship, 1 Destroyer and 1 Submarine moved from 90 Sea Zone to 91 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Bunkers, 1 Destroyer, 4 Elites, 1 Factory, 3 Infantrys, 3 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in W.Morocco Americans attack with 2 Adv.Fighters, 2 Artillerys, 3 Elites, 1 Fighter, 6 Infantrys and 6 Tanks Germans defend with 1 Infantry and 2 Tanks Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 3 Elites, 1 Fighter, 6 Infantrys and 6 Tanks in W.Morocco, round 2 : 8/20 hits, 7.33 expected hits Germans roll dice for 1 Infantry and 2 Tanks in W.Morocco, round 2 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Americans lost in W.Morocco 1 Infantry owned by the Germans and 2 Tanks owned by the Germans lost in W.Morocco Americans win, taking W.Morocco from Germans with 2 Adv.Fighters, 2 Artillerys, 3 Elites, 1 Fighter, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 2 Infantrys Casualties for Germans: 1 Infantry and 2 Tanks Non Combat Move - Americans 1 Carrier moved from 34 Sea Zone to 31 Sea Zone 2 Destroyers moved from 34 Sea Zone to 31 Sea Zone 2 Adv.Fighters moved from W.Morocco to 31 Sea Zone 1 Fighter moved from W.Morocco to Mauritania Place Units - Americans 2 Adv.Fighters and 1 Bunker placed in Wake 1 Bunker placed in Minamitori 1 Factory placed in Rio de Oro 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone 1 L.Fighter placed in 91 Sea Zone 2 L.Fighters placed in San Francisco 3 Infantrys placed in South Atlantic USA 2 Elites placed in Bahia 2 Elites placed in Salvador Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 36 Sea Zone: 2 B.Transports and 1 Transport EDIT: Adding units owned by Americans to Mauritania: 1 Artillery and 9 Infantrys EDIT: Removing units owned by Americans from 35 Sea Zone: 1 Artillery, 2 B.Transports, 9 Infantrys and 1 Transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : 0.67
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Combat Move - Germans 4 Artillerys and 4 Infantrys moved from Paris to Normandy 1 ArmoredCar moved from Bavaria to Picardy 1 Infantry moved from Rhine to Belgium 1 Infantry moved from Rhine to Belgium 1 Artillery moved from Rhine to Belgium 1 Fighter moved from Hamburg to Picardy 1 ArmoredCar moved from Bavaria to Picardy 1 Artillery and 1 Infantry moved from Minsk to Smolensk 1 ArmoredCar moved from Brest to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Novgorod 1 ArmoredCar moved from Brest to Smolensk 1 ArmoredCar moved from Brest to Novgorod 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery moved from 24 Sea Zone to Vyborg 1 Infantry moved from 24 Sea Zone to Vyborg 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Fighter moved from 24 Sea Zone to Vyborg 1 Bomber moved from Leningrad to Smolensk 1 Stuka moved from Leningrad to Novgorod 1 Stuka moved from Leningrad to Novgorod 1 Adv.Fighter moved from Leningrad to Smolensk 1 Adv.Fighter moved from Leningrad to Smolensk 1 ArmoredCar moved from Brest to Novgorod 1 Fighter moved from Leningrad to Novgorod 1 Adv.Fighter moved from Leningrad to Novgorod 1 Adv.Fighter moved from Leningrad to Smolensk 1 Adv.Fighter moved from Leningrad to Novgorod 1 Fighter moved from Novgorod to Smolensk Purchase Units - Germans Germans buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 2 Elites, 22 Infantrys, 3 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 2 Adv.Fighters, 2 ArmoredCars, 3 Infantrys and 2 Stukas Russians defend with 6 Infantrys Germans win, taking Novgorod from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 6 Infantrys Battle in Vyborg Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 2 Infantrys Germans win, taking Vyborg from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Smolensk Germans attack with 3 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Russians defend with 6 Infantrys Germans win, taking Smolensk from Russians with 3 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Germans: 2 ArmoredCars and 1 Infantry Casualties for Russians: 6 Infantrys Battle in Normandy Germans attack with 4 Artillerys and 4 Infantrys British defend with 3 Artillerys and 3 Infantrys; French defend with 1 AAGun and 1 Factory Germans win, taking Normandy from French with 4 Artillerys and 2 Infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 2 Infantrys Casualties for British: 3 Artillerys and 3 Infantrys Battle in Belgium Germans attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Germans win, taking Belgium from British with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for British: 1 Infantry Battle in Picardy Germans attack with 2 ArmoredCars and 1 Fighter British defend with 1 Infantry Germans win, taking Picardy from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 1 Fighter moved from Picardy to Paris 1 Artillery moved from Lorraine to Burgundy 1 Infantry moved from Lorraine to Burgundy 1 ArmoredCar moved from Bavaria to Burgundy 1 Artillery moved from Rhine to Lorraine 1 ArmoredCar moved from Bohemia to Lorraine 1 Tank moved from Bohemia to Lorraine 4 Infantrys moved from Vinnytsia to Kiev 2 Infantrys moved from Brest to Minsk 3 Infantrys moved from Danzig to Brest 4 Infantrys moved from Warsaw to Brest 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Leningrad 1 Fighter moved from Vyborg to Hamburg 1 S.Submarine moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 S.Submarine moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Leningrad 1 Infantry moved from Upper Norrland to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Leningrad 2 Adv.Fighters moved from Novgorod to 24 Sea Zone 1 Tank moved from Brest to Minsk 3 Adv.Fighters, 1 Bomber and 1 Fighter moved from Smolensk to Leningrad 2 Stukas moved from Novgorod to Leningrad 1 ArmoredCar moved from Leningrad to Latvia 1 ArmoredCar moved from Leningrad to Latvia 1 ArmoredCar moved from Leningrad to Latvia Place Units - Germans 1 Bunker and 6 Infantrys placed in Hamburg 2 Artillerys and 2 Infantrys placed in Rhine 4 Artillerys, 2 Elites and 2 Infantrys placed in Paris 4 Infantrys placed in Leningrad 3 Infantrys placed in Vinnytsia 3 Infantrys placed in Warsaw 1 Infantry placed in Vinnytsia 2 Artillerys and 1 Infantry placed in Danzig 3 Mot.Infs placed in Bavaria 2 ArmoredCars and 3 Tanks placed in Bohemia Turn Complete - Germans Germans collect 116 PUs; end with 116 PUs
Territory Summary for Germans :
Berlin : 1 AAGun and 1 Factory Rhine : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys Bohemia : 2 ArmoredCars, 1 Factory and 3 Tanks Bavaria : 1 Factory and 3 Mot.Infs Hamburg : 1 AAGun, 2 Bunkers, 1 Factory, 1 Fighter and 8 Infantrys Lithuania : 1 flag Kiev : 1 AAGun, 10 Artillerys and 17 Infantrys Vinnytsia : 1 flag, 1 Factory and 4 Infantrys Crimea : 1 flag Latvia : 1 flag, 3 ArmoredCars Leningrad : 1 flag, 1 AAGun, 3 Adv.Fighters, 7 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Bunker, 1 Factory, 1 Fighter, 21 Infantrys, 6 Mech.Infs, 3 Mot.Infs, 2 Stukas and 14 Tanks Estonia : 1 flag Smolensk : 1 flag, 1 Artillery Novgorod : 1 flag, 1 ArmoredCar and 1 Infantry Minsk : 1 flag, 1 AAGun, 3 Artillerys, 2 Infantrys and 15 Tanks Paris : 1 flag, 1 AAGun, 4 Artillerys, 2 Elites, 1 Factory, 1 Fighter and 2 Infantrys Burgundy : 1 flag, 1 ArmoredCar, 1 Artillery and 1 Infantry Lorraine : 1 flag, 1 ArmoredCar, 1 Artillery and 1 Tank Normandy : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory and 2 Infantrys Picardy : 1 flag, 2 ArmoredCars N.Algeria : 1 flag Tangier : 1 flag S.Algeria : 1 flag N.Tunisia : 1 flag Vyborg : 1 Artillery Krakow : 1 flag Warsaw : 1 flag, 1 Factory and 3 Infantrys Stockholm : 1 flag Brest : 1 flag, 7 Infantrys Upper Norrland : 1 flag, 1 Artillery and 1 Elite Oslo : 1 flag Middle Norrland : 1 flag Danzig : 1 flag, 2 Artillerys, 1 Factory and 1 Infantry Hungary : 1 flag Belgium : 1 flag, 1 Artillery 24 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 1 S.Submarine, 3 Submarines and 3 Transports 45 Sea Zone : 1 Destroyer and 2 Submarines
Production/PUs Summary :
Germans : 116 / 116 Russians : 77 / 88 Italians : 71 / 77 French : 18 / 14 Yamamoto : 64 / 64 Chinese : 23 / 35 Hisaichi : 67 / 69 British : 102 / 106 Anzac : 36 / 36 Dutch : 17 / 19 Finns : 14 / 12 Romanians : 21 / 21 Thai : 26 / 27 Americans : 113 / 113
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland 1 Infantry moved from N.Karelia to Lapland 2 Infantrys moved from N.Karelia to Oulu 2 Infantrys moved from S.Karelia to Vyborg 1 Adv.Fighter moved from S.Karelia to Lapland 1 Adv.Fighter moved from S.Karelia to Lapland 2 Adv.Fighters moved from S.Karelia to Vyborg 1 Artillery and 2 Infantrys moved from S.Karelia to Novgorod 1 Infantry moved from Yaroslavl to Smolensk 1 Infantry moved from S.Karelia to Smolensk 2 Infantrys moved from Tula to Kursk 2 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Moscow to Donetsk 1 Bomber moved from S.Karelia to Kursk 2 Adv.Fighters moved from S.Karelia to Smolensk 1 Adv.Fighter and 1 Fighter moved from S.Karelia to Oulu 3 Adv.Fighters moved from S.Karelia to Novgorod Purchase Units - Russians Russians buy 1 Adv.Fighter, 16 Infantrys and 9 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Novgorod Russians attack with 3 Adv.Fighters, 1 Artillery and 2 Infantrys Germans defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 3 Adv.Fighters, 1 Artillery and 2 Infantrys in Novgorod, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0,50 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 ArmoredCar and 1 Infantry Battle in Donetsk Russians attack with 1 Bomber and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1,00 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 1,00 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Kursk Russians attack with 1 Bomber and 2 Infantrys Romanians defend with 1 Elite Russians roll dice for 1 Bomber and 2 Infantrys in Kursk, round 2 : 1/3 hits, 1,00 expected hits Romanians roll dice for 1 Elite in Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 Elite owned by the Romanians lost in Kursk Russians win, taking Kursk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Elite Battle in Lapland Russians attack with 2 Adv.Fighters and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Lapland, round 2 : 3/4 hits, 1,33 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Oulu Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Oulu, round 2 : 1/4 hits, 1,17 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Oulu 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Smolensk Russians attack with 2 Adv.Fighters and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 Artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Vyborg Russians attack with 2 Adv.Fighters and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1,33 expected hits Finns roll dice for 1 Artillery in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Oulu to S.Karelia 2 Adv.Fighters moved from Lapland to S.Karelia 2 Adv.Fighters moved from Vyborg to S.Karelia 3 Infantrys moved from Arkhangelsk to S.Karelia 3 Adv.Fighters moved from Novgorod to S.Karelia 2 Adv.Fighters moved from Smolensk to S.Karelia 21 Tanks moved from Moscow to S.Karelia 1 Tank moved from Kirov to S.Karelia 1 Bomber moved from Kursk to Smolensk 1 Bomber moved from Smolensk to S.Karelia 1 Bomber moved from Donetsk to S.Karelia 2 Tanks moved from Rostov to Moscow 2 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 Infantry moved from Tula to Yaroslavl 1 Infantry moved from Tula to Yaroslavl 6 Infantrys moved from Tula to Moscow 1 AAGun moved from Tula to Moscow 1 Tank moved from Sverdlovsk to Kirov 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia Place Units - Russians 1 Adv.Fighter and 2 Tanks placed in Sibirsky 2 Infantrys placed in Sibirsky 4 Infantrys placed in Arkhangelsk 2 Infantrys placed in Rostov 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 7 Tanks placed in Moscow Turn Complete - Russians Russians collect 90 PUs; end with 91 PUs
Combat Hit Differential Summary :
Finns regular : 1,00 Romanians regular : -1,00 Germans regular : -0,83 Russians regular : 0,50
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Tankograd is running at full speed. The Russians now have more tanks than men on the Eastern Front. Be prepared to retreat.
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Allow me to make a NCM edit in the far east as well, Stalin forgot mechanized infantry are so quick that they can move 3.
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@VictoryFirst Hitler has forbidden any retreats.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 Infantry moved from Kufra to Darfur 1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Darfur 1 Infantry moved from Mersa Matruh to New Valley 4 Artillerys, 3 Elites, 32 Infantrys, 1 Mech.Inf and 4 Tanks moved from Mersa Matruh to Kufra 1 Infantry moved from Mersa Matruh to Kufra 3 Tanks moved from Hun to Kufra 1 Fighter moved from 46 Sea Zone to E.Morocco 2 Tanks moved from S.Algeria to E.Morocco 1 Transport moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 4 Transports moved from 45 Sea Zone to 46 Sea Zone 1 Artillery and 7 Infantrys moved from Campania to 46 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Carrier, 1 Destroyer, 7 Infantrys, 1 Submarine and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 9 Infantrys moved from 48 Sea Zone to Tobruk 1 Infantry moved from Rome to Campania 2 Infantrys moved from Tunis to S.Tunisia 2 Artillerys moved from Lombardy to Tuscany EDIT: 1 Destroyer and 2 Submarines moved from 45 Sea Zone to 48 Sea Zone Purchase Units - Italians Italians buy 2 Adv.Fighters, 1 Bunker, 12 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry French defend with 1 Elite Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Elite in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for French: 1 Elite Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from Darfur to Hun Place Units - Italians 1 Bunker and 4 Infantrys placed in E.Morocco 3 Tanks placed in Hun 1 Adv.Fighter placed in 48 Sea Zone 1 Adv.Fighter and 3 Infantrys placed in Tunis 2 Transports placed in 48 Sea Zone 1 Infantry placed in Greece 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.33
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Yamamoto 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry and 1 T.Boat moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Ulithi Yamamoto take Ulithi from Americans 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Transport moved from 101 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 2 Adv.Fighters moved from 107 Sea Zone to Flores 1 Infantry moved from Peleliu to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Guam 2 Adv.Fighters moved from 86 Sea Zone to Guam 2 Adv.Fighters moved from 86 Sea Zone to Minamitori 3 Adv.Fighters moved from 85 Sea Zone to Minamitori 1 Transport moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from Saipan to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 1 Battleship moved from 101 Sea Zone to 86 Sea Zone 5 Artillerys, 17 Infantrys and 7 Tanks moved from Szechwan to Shensi 2 Bombers moved from Hunan to Lanchow 1 Infantry moved from Szechwan to Lanchow 1 Transport moved from 101 Sea Zone to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry moved from Iwo Jima to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Destroyers, 16 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Guam Yamamoto attack with 2 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Minamitori Yamamoto attack with 5 Adv.Fighters and 6 Infantrys Americans defend with 1 Artillery, 1 Bunker and 1 Infantry Yamamoto roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 Bunker owned by the Americans Yamamoto roll dice for 5 Adv.Fighters and 6 Infantrys in Minamitori, round 2 : 2/11 hits, 3,50 expected hits Americans roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Minamitori, round 2 : 2/3 hits, 1,17 expected hits 2 Infantrys owned by the Yamamoto lost in Minamitori 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Minamitori Yamamoto roll dice for 5 Adv.Fighters and 4 Infantrys in Minamitori, round 3 : 1/9 hits, 3,17 expected hits Americans roll dice for 1 Bunker in Minamitori, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori 1 Bunker owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 5 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 Bunker and 1 Infantry Battle in Flores Yamamoto attack with 2 Adv.Fighters and 4 Infantrys Anzac defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 2 Adv.Fighters and 4 Infantrys in Flores, round 2 : 1/6 hits, 1,67 expected hits Dutch roll dice for 1 Artillery and 3 Infantrys in Flores, round 2 : 1/4 hits, 1,33 expected hits 1 Infantry owned by the Yamamoto lost in Flores 1 Infantry owned by the Anzac lost in Flores Yamamoto roll dice for 2 Adv.Fighters and 3 Infantrys in Flores, round 3 : 3/5 hits, 1,50 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Flores, round 3 : 0/3 hits, 1,00 expected hits 2 Infantrys owned by the Anzac and 1 Artillery owned by the Anzac lost in Flores Yamamoto win, taking Flores from Dutch with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery and 3 Infantrys Battle in Lanchow Yamamoto attack with 2 Bombers and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 2 Bombers and 1 Infantry in Lanchow, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shensi Yamamoto attack with 5 Artillerys, 17 Infantrys and 7 Tanks Chinese defend with 1 ArmoredCar and 3 Infantrys Yamamoto roll dice for 5 Artillerys, 17 Infantrys and 7 Tanks in Shensi, round 2 : 14/29 hits, 8,83 expected hits Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Shensi, round 2 : 0/4 hits, 1,17 expected hits 1 ArmoredCar owned by the Chinese and 3 Infantrys owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 5 Artillerys, 17 Infantrys and 7 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 1 ArmoredCar and 3 Infantrys Non Combat Move - Yamamoto 1 AAGun moved from Szechwan to Shensi 1 Infantry moved from Kweichow to Szechwan 1 Elite moved from Hupeh to Shensi 3 Infantrys moved from Hupeh to Shensi 2 Infantrys moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Shensi 2 Infantrys moved from Hupeh to Shansi 6 Infantrys moved from Hunan to Hupeh 6 Infantrys moved from Kiangsi to Hunan 6 Infantrys moved from Hong Kong to Kiangsi 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Carrier moved from 107 Sea Zone to 111 Sea Zone 2 Bombers moved from Lanchow to Hunan 2 Adv.Fighters moved from Minamitori to 86 Sea Zone 2 Adv.Fighters moved from Minamitori to 86 Sea Zone 1 Adv.Fighter moved from Minamitori to 101 Sea Zone 1 B.Carrier moved from 85 Sea Zone to 101 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 2 Adv.Fighters moved from Guam to 101 Sea Zone 2 Infantrys moved from Davao to Mindanao Place Units - Yamamoto 1 Adv.Fighter placed in Tokyo 2 Destroyers and 1 Transport placed in 84 Sea Zone 3 Infantrys placed in Hupeh 6 Infantrys placed in Hong Kong 4 Infantrys placed in Davao 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Yamamoto regular : 2,50 Americans regular : 1,33 Dutch regular : -1,33
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Yamamoto 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry and 1 T.Boat moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Ulithi Yamamoto take Ulithi from Americans 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Transport moved from 101 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 2 Adv.Fighters moved from 107 Sea Zone to Flores 1 Infantry moved from Peleliu to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Guam 2 Adv.Fighters moved from 86 Sea Zone to Guam 2 Adv.Fighters moved from 86 Sea Zone to Minamitori 3 Adv.Fighters moved from 85 Sea Zone to Minamitori 1 Transport moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from Saipan to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 1 Battleship moved from 101 Sea Zone to 86 Sea Zone 5 Artillerys, 17 Infantrys and 7 Tanks moved from Szechwan to Shensi 2 Bombers moved from Hunan to Lanchow 1 Infantry moved from Szechwan to Lanchow 1 Transport moved from 101 Sea Zone to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry moved from Iwo Jima to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Destroyers, 16 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Guam Yamamoto attack with 2 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Minamitori Yamamoto attack with 5 Adv.Fighters and 6 Infantrys Americans defend with 1 Artillery, 1 Bunker and 1 Infantry Yamamoto roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 Bunker owned by the Americans Yamamoto roll dice for 5 Adv.Fighters and 6 Infantrys in Minamitori, round 2 : 2/11 hits, 3,50 expected hits Americans roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Minamitori, round 2 : 2/3 hits, 1,17 expected hits 2 Infantrys owned by the Yamamoto lost in Minamitori 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Minamitori Yamamoto roll dice for 5 Adv.Fighters and 4 Infantrys in Minamitori, round 3 : 1/9 hits, 3,17 expected hits Americans roll dice for 1 Bunker in Minamitori, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori 1 Bunker owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 5 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 Bunker and 1 Infantry Battle in Flores Yamamoto attack with 2 Adv.Fighters and 4 Infantrys Anzac defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 2 Adv.Fighters and 4 Infantrys in Flores, round 2 : 1/6 hits, 1,67 expected hits Dutch roll dice for 1 Artillery and 3 Infantrys in Flores, round 2 : 1/4 hits, 1,33 expected hits 1 Infantry owned by the Yamamoto lost in Flores 1 Infantry owned by the Anzac lost in Flores Yamamoto roll dice for 2 Adv.Fighters and 3 Infantrys in Flores, round 3 : 3/5 hits, 1,50 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Flores, round 3 : 0/3 hits, 1,00 expected hits 2 Infantrys owned by the Anzac and 1 Artillery owned by the Anzac lost in Flores Yamamoto win, taking Flores from Dutch with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery and 3 Infantrys Battle in Lanchow Yamamoto attack with 2 Bombers and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 2 Bombers and 1 Infantry in Lanchow, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shensi Yamamoto attack with 5 Artillerys, 17 Infantrys and 7 Tanks Chinese defend with 1 ArmoredCar and 3 Infantrys Yamamoto roll dice for 5 Artillerys, 17 Infantrys and 7 Tanks in Shensi, round 2 : 14/29 hits, 8,83 expected hits Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Shensi, round 2 : 0/4 hits, 1,17 expected hits 1 ArmoredCar owned by the Chinese and 3 Infantrys owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 5 Artillerys, 17 Infantrys and 7 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 1 ArmoredCar and 3 Infantrys Non Combat Move - Yamamoto 1 AAGun moved from Szechwan to Shensi 1 Infantry moved from Kweichow to Szechwan 1 Elite moved from Hupeh to Shensi 3 Infantrys moved from Hupeh to Shensi 2 Infantrys moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Shensi 2 Infantrys moved from Hupeh to Shansi 6 Infantrys moved from Hunan to Hupeh 6 Infantrys moved from Kiangsi to Hunan 6 Infantrys moved from Hong Kong to Kiangsi 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Carrier moved from 107 Sea Zone to 111 Sea Zone 2 Bombers moved from Lanchow to Hunan 2 Adv.Fighters moved from Minamitori to 86 Sea Zone 2 Adv.Fighters moved from Minamitori to 86 Sea Zone 1 Adv.Fighter moved from Minamitori to 101 Sea Zone 1 B.Carrier moved from 85 Sea Zone to 101 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 2 Adv.Fighters moved from Guam to 101 Sea Zone 2 Infantrys moved from Davao to Mindanao Place Units - Yamamoto 1 Adv.Fighter placed in Tokyo 2 Destroyers and 1 Transport placed in 84 Sea Zone 3 Infantrys placed in Hupeh 6 Infantrys placed in Hong Kong 4 Infantrys placed in Davao 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Shansi: 1 Infantry EDIT: Adding units owned by Yamamoto to Shensi: 1 Infantry EDIT: Removing units owned by Yamamoto from Shansi: 1 Infantry EDIT: Adding units owned by Yamamoto to Shensi: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50 Yamamoto regular : 2,50 Americans regular : 1,33 Dutch regular : -1,33
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@captainwalker second post it is… china is up
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar 1 ArmoredCar moved from Ningsia to Chahar 1 Adv.Fighter moved from Ningsia to Chahar 2 Infantrys moved from E.Qinghai to Lanchow 1 Adv.Fighter and 1 Fighter moved from Ningsia to Lanchow Purchase Units - Chinese Chinese buy 2 Bunkers and 10 Infantrys; Remaining resources: 3 PUs; Combat - Chinese Battle in Lanchow Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Lanchow, round 2 : 2/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese lost in Chahar Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -4 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Ningsia 1 Adv.Fighter and 1 Fighter moved from Lanchow to Ningsia 2 Tanks moved from Gobi Altai to Ningsia 2 Tanks moved from E.Qinghai to Ningsia 2 Artillerys moved from E.Qinghai to Ningsia 12 Infantrys moved from E.Qinghai to Ningsia 2 ArmoredCars moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Ningsia to Suiyuan Place Units - Chinese 1 Bunker placed in Ningsia 1 Bunker and 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 24 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : -1.17 Hisaichi regular : 0.67
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@dawgoneit Hisaichi is up!
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@Elrood Wayne hasn’t posted anything in nine days. Can somebody do Hisaichi to keep things rolling?
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@captainwalker I will
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Hisaichi 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Khabarovsk to Ayan 2 Tanks moved from Chita to Ayan 1 Fighter moved from Kunashir to Ayan 5 Artillerys, 21 Infantrys and 11 Tanks moved from Chita to N.Buryat Mongolia 2 Transports moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa 2 Infantrys moved from 111 Sea Zone to Lombok 2 Infantrys moved from 111 Sea Zone to Lombok 2 Infantrys moved from Changchun to 84 Sea Zone 1 Elite moved from Shantung to 84 Sea Zone 1 Infantry moved from Peking to 84 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 84 Sea Zone to 111 Sea Zone 1 Elite and 3 Infantrys moved from 111 Sea Zone to Soembawa 1 Elite moved from Shantung to 84 Sea Zone 1 Infantry moved from Peking to 84 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 111 Sea Zone 1 Elite and 1 Infantry moved from 111 Sea Zone to Lombok 2 Infantrys moved from Yap to 101 Sea Zone 2 Infantrys and 1 Transport moved from 101 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Soembawa 2 Infantrys moved from Peking to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Soembawa 1 Adv.Fighter and 1 Fighter moved from 101 Sea Zone to Soembawa 1 Adv.Fighter and 1 L.Fighter moved from 110 Sea Zone to Lombok 1 Adv.Fighter and 1 Fighter moved from 111 Sea Zone to Lombok 1 Adv.Fighter and 1 Fighter moved from 111 Sea Zone to Soembawa 1 Adv.Fighter moved from 84 Sea Zone to Lombok 1 L.Fighter moved from 84 Sea Zone to Soembawa Purchase Units - Hisaichi Hisaichi buy 1 Carrier, 21 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Soembawa Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters, 8 Infantrys and 1 L.Fighter Anzac defend with 5 Infantrys and 1 Tank; Dutch defend with 2 Bunkers Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters, 8 Infantrys and 1 L.Fighter in Soembawa, round 2 : 4/15 hits, 4,33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Bunkers, 5 Infantrys and 1 Tank in Soembawa, round 2 : 4/8 hits, 3,17 expected hits 4 Infantrys owned by the Hisaichi lost in Soembawa 3 Infantrys owned by the Anzac lost in Soembawa Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters, 4 Infantrys and 1 L.Fighter in Soembawa, round 3 : 5/11 hits, 3,67 expected hits Dutch roll dice for 2 Bunkers, 2 Infantrys and 1 Tank in Soembawa, round 3 : 1/5 hits, 2,17 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa 2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac and 2 Bunkers owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 2 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters, 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 17 Casualties for Hisaichi: 5 Infantrys Casualties for Anzac: 5 Infantrys and 1 Tank Casualties for Dutch: 2 Bunkers Battle in Lombok Hisaichi attack with 3 Adv.Fighters, 1 Elite, 1 Fighter, 5 Infantrys and 1 L.Fighter Anzac defend with 1 Artillery and 3 Infantrys; Dutch defend with 1 Bunker Hisaichi roll dice for 3 Adv.Fighters, 1 Elite, 1 Fighter, 5 Infantrys and 1 L.Fighter in Lombok, round 2 : 3/11 hits, 3,50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1,83 expected hits 2 Infantrys owned by the Hisaichi lost in Lombok 2 Infantrys owned by the Anzac lost in Lombok Hisaichi roll dice for 3 Adv.Fighters, 1 Elite, 1 Fighter, 3 Infantrys and 1 L.Fighter in Lombok, round 3 : 3/9 hits, 3,17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 3 : 3/3 hits, 1,17 expected hits 3 Infantrys owned by the Hisaichi lost in Lombok 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 3 Adv.Fighters, 1 Elite, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 5 Infantrys Casualties for Anzac: 1 Artillery and 3 Infantrys Casualties for Dutch: 1 Bunker Battle in N.Buryat Mongolia Hisaichi attack with 5 Artillerys, 21 Infantrys and 11 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 5 Artillerys, 21 Infantrys and 11 Tanks in N.Buryat Mongolia, round 2 : 13/37 hits, 11,50 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 5 Artillerys, 20 Infantrys and 11 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Ayan Hisaichi attack with 1 Fighter, 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Ayan, round 2 : 1/5 hits, 1,67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Ayan, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 3 Infantrys moved from Hulunbuir to Chita 3 Mech.Infs moved from Peking to N.Buryat Mongolia 1 Infantry moved from Shansi to Chahar 3 Artillerys, 3 Marines and 3 Tanks moved from Burma to Assam 6 Infantrys moved from S.Thailand to Burma 4 Infantrys moved from Malaya to S.Thailand 1 Fighter moved from Lombok to 110 Sea Zone 1 Adv.Fighter moved from Lombok to 110 Sea Zone 2 Adv.Fighters moved from Lombok to 111 Sea Zone 1 L.Fighter moved from Lombok to 111 Sea Zone 2 Adv.Fighters, 2 Fighters and 1 L.Fighter moved from Soembawa to 111 Sea Zone 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Carrier moved from 84 Sea Zone to 111 Sea Zone 1 Carrier moved from 101 Sea Zone to 111 Sea Zone 1 T.Boat moved from 85 Sea Zone to 84 Sea Zone 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 111 Sea Zone 1 Fighter moved from Ayan to 84 Sea Zone 1 B.Transport moved from 111 Sea Zone to 84 Sea Zone Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 1 L.Fighter placed in 84 Sea Zone 3 Infantrys placed in Chita 3 Infantrys placed in Peking 6 Infantrys placed in Malaya 4 Infantrys placed in Banjarmasin 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Dutch regular : 1,67 Hisaichi regular : 2,00
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@Karl7 UK up
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - British 1 Infantry moved from Brittany to Aquitaine French take Aquitaine from Italians 1 Infantry moved from Brittany to Orleanais French take Orleanais from Italians 3 Artillerys moved from Wales to 20 Sea Zone 3 Infantrys moved from Wales to 20 Sea Zone 3 Artillerys and 3 Infantrys moved from 20 Sea Zone to Normandy 2 Fighters moved from 20 Sea Zone to Normandy 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Belgium 1 Fighter moved from 20 Sea Zone to Belgium 3 Infantrys moved from Dover to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Picardy 1 Fighter moved from 20 Sea Zone to Picardy 1 Fighter moved from Manchester to Picardy 3 ArmoredCars and 2 Tanks moved from Baluchistan to W.Iran 1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Transport moved from 57 Sea Zone to 58 Sea Zone 2 Infantrys moved from Baluchistan to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Infantry moved from Cape Town to 40 Sea Zone 1 Infantry and 1 S.Submarine moved from 40 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to W.Iran 1 Bomber moved from Lower Egypt to W.Iran 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh 1 Adv.Fighter moved from Lower Egypt to Mersa Matruh Purchase Units - British British buy 10 Artillerys, 1 Carrier, 1 Fighter, 17 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in W.Iran British attack with 3 ArmoredCars, 1 Artillery, 1 Bomber, 4 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits British roll dice for 3 ArmoredCars, 1 Artillery, 1 Bomber, 4 Infantrys and 2 Tanks in W.Iran, round 2 : 3/11 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the British lost in W.Iran 2 Infantrys owned by the Neutral lost in W.Iran British roll dice for 3 ArmoredCars, 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in W.Iran, round 3 : 2/10 hits, 3.67 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the British lost in W.Iran 2 Infantrys owned by the Neutral lost in W.Iran British roll dice for 3 ArmoredCars, 1 Artillery, 1 Bomber, 1 Infantry and 2 Tanks in W.Iran, round 4 : 4/8 hits, 3.33 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 3 ArmoredCars, 1 Artillery, 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Normandy British attack with 3 Artillerys, 2 Fighters and 3 Infantrys Germans defend with 1 AAGun, 4 Artillerys, 1 Factory and 2 Infantrys Germans roll AA dice in Normandy : 0/2 hits, 0.33 expected hits British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in Normandy, round 2 : 5/8 hits, 2.67 expected hits Germans roll dice for 4 Artillerys and 1 Infantry in Normandy, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the British lost in Normandy 4 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Normandy British win, taking Normandy from Germans with 3 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 16 Casualties for Germans: 4 Artillerys and 2 Infantrys Casualties for British: 2 Infantrys Battle in Picardy British attack with 2 Fighters and 3 Infantrys Germans defend with 2 ArmoredCars British roll dice for 2 Fighters and 3 Infantrys in Picardy, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 ArmoredCars in Picardy, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Picardy British roll dice for 2 Fighters and 3 Infantrys in Picardy, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar in Picardy, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Picardy British win, taking Picardy from Germans with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 ArmoredCars Battle in Mersa Matruh British attack with 3 Adv.Fighters and 1 Infantry Italians defend with 1 Infantry British roll dice for 3 Adv.Fighters and 1 Infantry in Mersa Matruh, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh 1 Infantry owned by the Italians lost in Mersa Matruh British win with 3 Adv.Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Belgium British attack with 1 Fighter and 2 Infantrys Germans defend with 1 Artillery British roll dice for 1 Fighter and 2 Infantrys in Belgium, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Non Combat Move - British 1 Fighter moved from Belgium to 20 Sea Zone 2 Fighters moved from Normandy to 20 Sea Zone 2 Fighters moved from Picardy to 20 Sea Zone 1 Fighter moved from 20 Sea Zone to Wales 1 Artillery and 3 Infantrys moved from Manchester to Wales 3 Infantrys moved from Dover to Wales 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from Azores to 16 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 16 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Wales 3 Adv.Fighters moved from Mersa Matruh to 56 Sea Zone 1 Bomber moved from W.Iran to Lower Egypt 3 ArmoredCars moved from Kordofan to Lower Egypt 3 Tanks moved from Italian East Africa to Lower Egypt 2 Infantrys moved from Kenya to Italian East Africa 3 Infantrys moved from Hyderabad to Bihar 4 Artillerys moved from Delhi to Bihar 1 Infantry moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Madras to Hyderabad 4 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Baluchistan to Punjab 1 ArmoredCar moved from Rhodesia to Italian East Africa 1 Destroyer moved from 90 Sea Zone to 91 Sea Zone 1 Artillery moved from Equatoria to Italian East Africa Place Units - British 1 Carrier and 1 Fighter placed in 56 Sea Zone 3 Artillerys and 2 Infantrys placed in Delhi 2 Artillerys and 3 Infantrys placed in Madras 3 Tanks placed in Italian East Africa 4 Artillerys placed in Wales 1 Artillery and 3 Infantrys placed in Manchester 2 Infantrys placed in Bombay 4 Infantrys placed in Cairo British undo move 4. British undo move 6. 1 Infantry and 2 Tanks placed in Italian East Africa 1 Infantry and 1 Tank placed in Bombay British undo move 8. British undo move 2. 3 Artillerys, 1 Infantry and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 3 Infantrys placed in London Turning on Edit Mode EDIT: Removing units owned by British from Lower Egypt: 1 Bomber EDIT: Adding units owned by British to Punjab: 1 Bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Neutral AA : -0.17 Germans AA : -0.33 Germans regular : -0.50 Neutral regular : -0.50 British regular : 3.17
Dice Statistics:
Total 1 was rolled 631 times 2 was rolled 652 times 3 was rolled 664 times 4 was rolled 672 times 5 was rolled 640 times 6 was rolled 679 times Average roll : 3.527 Median : 4.000 Variance : 0.443 Standard Deviation : 0.666 Total rolls : 3938 Germans Combat 1 was rolled 111 times 2 was rolled 110 times 3 was rolled 108 times 4 was rolled 128 times 5 was rolled 100 times 6 was rolled 116 times Average roll : 3.511 Median : 4.000 Variance : 0.650 Standard Deviation : 0.806 Total rolls : 673 Romanians Combat 1 was rolled 7 times 2 was rolled 16 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.349 Median : 3.000 Variance : 1.056 Standard Deviation : 1.028 Total rolls : 63 Neutral Combat 1 was rolled 31 times 2 was rolled 27 times 3 was rolled 28 times 4 was rolled 23 times 5 was rolled 29 times 6 was rolled 30 times Average roll : 3.488 Median : 3.000 Variance : 0.240 Standard Deviation : 0.489 Total rolls : 168 Italians Combat 1 was rolled 43 times 2 was rolled 47 times 3 was rolled 56 times 4 was rolled 56 times 5 was rolled 37 times 6 was rolled 45 times Average roll : 3.465 Median : 3.000 Variance : 0.994 Standard Deviation : 0.997 Total rolls : 284 British Combat 1 was rolled 70 times 2 was rolled 72 times 3 was rolled 71 times 4 was rolled 76 times 5 was rolled 73 times 6 was rolled 76 times Average roll : 3.543 Median : 4.000 Variance : 0.073 Standard Deviation : 0.271 Total rolls : 438 Hisaichi Combat 1 was rolled 83 times 2 was rolled 50 times 3 was rolled 85 times 4 was rolled 87 times 5 was rolled 68 times 6 was rolled 78 times Average roll : 3.534 Median : 4.000 Variance : 2.202 Standard Deviation : 1.484 Total rolls : 451 Americans Combat 1 was rolled 46 times 2 was rolled 55 times 3 was rolled 48 times 4 was rolled 43 times 5 was rolled 49 times 6 was rolled 56 times Average roll : 3.545 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 297 Anzac Combat 1 was rolled 19 times 2 was rolled 17 times 3 was rolled 19 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3.198 Median : 3.000 Variance : 0.720 Standard Deviation : 0.849 Total rolls : 91 French Combat 1 was rolled 23 times 2 was rolled 35 times 3 was rolled 44 times 4 was rolled 37 times 5 was rolled 40 times 6 was rolled 36 times Average roll : 3.670 Median : 4.000 Variance : 1.172 Standard Deviation : 1.083 Total rolls : 215 Yamamoto Combat 1 was rolled 77 times 2 was rolled 93 times 3 was rolled 55 times 4 was rolled 80 times 5 was rolled 88 times 6 was rolled 96 times Average roll : 3.607 Median : 4.000 Variance : 2.274 Standard Deviation : 1.508 Total rolls : 489 Chinese Combat 1 was rolled 24 times 2 was rolled 16 times 3 was rolled 30 times 4 was rolled 24 times 5 was rolled 16 times 6 was rolled 25 times Average roll : 3.496 Median : 3.000 Variance : 1.131 Standard Deviation : 1.063 Total rolls : 135 Finns Combat 1 was rolled 11 times 2 was rolled 13 times 3 was rolled 10 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.190 Median : 3.000 Variance : 0.515 Standard Deviation : 0.717 Total rolls : 58 Thai Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 16 times 6 was rolled 15 times Average roll : 3.640 Median : 4.000 Variance : 0.532 Standard Deviation : 0.730 Total rolls : 89 Russians Combat 1 was rolled 56 times 2 was rolled 69 times 3 was rolled 53 times 4 was rolled 44 times 5 was rolled 69 times 6 was rolled 52 times Average roll : 3.458 Median : 3.000 Variance : 1.459 Standard Deviation : 1.208 Total rolls : 343 Dutch Combat 1 was rolled 17 times 2 was rolled 22 times 3 was rolled 24 times 4 was rolled 29 times 5 was rolled 26 times 6 was rolled 26 times Average roll : 3.715 Median : 4.000 Variance : 0.601 Standard Deviation : 0.775 Total rolls : 144
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Purchase Units - Anzac Anzac buy 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Anzac 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 2 Fighters, 3 Submarines and 5 Transports moved from 67 Sea Zone to 122 Sea Zone 1 Adv.Fighter moved from Townsville to Broome Place Units - Anzac 2 Infantrys and 1 Tank placed in Port Moresby 3 Infantrys placed in Townsville 3 Infantrys placed in Broome 5 Infantrys and 1 Tank placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :