WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.


  • @Witt

    Tankograd is running at full speed. The Russians now have more tanks than men on the Eastern Front. Be prepared to retreat.


  • @redrum

    Allow me to make a NCM edit in the far east as well, Stalin forgot mechanized infantry are so quick that they can move 3.

    R8 edit 2.tsvg


  • @VictoryFirst Hitler has forbidden any retreats.

  • TripleA

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Infantry moved from Kufra to Darfur
            1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Darfur
            1 Infantry moved from Mersa Matruh to New Valley
            4 Artillerys, 3 Elites, 32 Infantrys, 1 Mech.Inf and 4 Tanks moved from Mersa Matruh to Kufra
            1 Infantry moved from Mersa Matruh to Kufra
            3 Tanks moved from Hun to Kufra
            1 Fighter moved from 46 Sea Zone to E.Morocco
            2 Tanks moved from S.Algeria to E.Morocco
            1 Transport moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            4 Transports moved from 45 Sea Zone to 46 Sea Zone
            1 Artillery and 7 Infantrys moved from Campania to 46 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Carrier, 1 Destroyer, 7 Infantrys, 1 Submarine and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 9 Infantrys moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Rome to Campania
            2 Infantrys moved from Tunis to S.Tunisia
            2 Artillerys moved from Lombardy to Tuscany
            EDIT: 1 Destroyer and 2 Submarines moved from 45 Sea Zone to 48 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 1 Bunker, 12 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                French defend with 1 Elite
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Elite in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the French lost in Darfur
                Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 Elite
    
        Non Combat Move - Italians
            1 Adv.Fighter and 1 Fighter moved from Darfur to Hun
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            3 Tanks placed in Hun
            1 Adv.Fighter placed in 48 Sea Zone
            1 Adv.Fighter and 3 Infantrys placed in Tunis
            2 Transports placed in 48 Sea Zone
            1 Infantry placed in Greece
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -0.33
    

    Savegame


  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry and 1 T.Boat moved from 86 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Ulithi
                  Yamamoto take Ulithi from Americans
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Flores
            1 Transport moved from 101 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Flores
            2 Adv.Fighters moved from 107 Sea Zone to Flores
            1 Infantry moved from Peleliu to 101 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Guam
            2 Adv.Fighters moved from 86 Sea Zone to Guam
            2 Adv.Fighters moved from 86 Sea Zone to Minamitori
            3 Adv.Fighters moved from 85 Sea Zone to Minamitori
            1 Transport moved from 85 Sea Zone to 86 Sea Zone
            2 Infantrys moved from Saipan to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Minamitori
            1 Battleship moved from 101 Sea Zone to 86 Sea Zone
            5 Artillerys, 17 Infantrys and 7 Tanks moved from Szechwan to Shensi
            2 Bombers moved from Hunan to Lanchow
            1 Infantry moved from Szechwan to Lanchow
            1 Transport moved from 101 Sea Zone to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Minamitori
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Minamitori
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Destroyers, 16 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Guam
                Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Minamitori
                Yamamoto attack with 5 Adv.Fighters and 6 Infantrys
                Americans defend with 1 Artillery, 1 Bunker and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 Bunker owned by the Americans
                    Yamamoto roll dice for 5 Adv.Fighters and 6 Infantrys in Minamitori, round 2 : 2/11 hits, 3,50 expected hits
                    Americans roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Minamitori, round 2 : 2/3 hits, 1,17 expected hits
                    2 Infantrys owned by the Yamamoto lost in Minamitori
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Minamitori
                    Yamamoto roll dice for 5 Adv.Fighters and 4 Infantrys in Minamitori, round 3 : 1/9 hits, 3,17 expected hits
                    Americans roll dice for 1 Bunker in Minamitori, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                    1 Bunker owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 5 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Artillery, 1 Bunker and 1 Infantry
            Battle in Flores
                Yamamoto attack with 2 Adv.Fighters and 4 Infantrys
                Anzac defend with 1 Artillery and 3 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters and 4 Infantrys in Flores, round 2 : 1/6 hits, 1,67 expected hits
                    Dutch roll dice for 1 Artillery and 3 Infantrys in Flores, round 2 : 1/4 hits, 1,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                    1 Infantry owned by the Anzac lost in Flores
                    Yamamoto roll dice for 2 Adv.Fighters and 3 Infantrys in Flores, round 3 : 3/5 hits, 1,50 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Flores, round 3 : 0/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Anzac and 1 Artillery owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Dutch with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery and 3 Infantrys
            Battle in Lanchow
                Yamamoto attack with 2 Bombers and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Bombers and 1 Infantry in Lanchow, round 2 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                Yamamoto win, taking Lanchow from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shensi
                Yamamoto attack with 5 Artillerys, 17 Infantrys and 7 Tanks
                Chinese defend with 1 ArmoredCar and 3 Infantrys
                    Yamamoto roll dice for 5 Artillerys, 17 Infantrys and 7 Tanks in Shensi, round 2 : 14/29 hits, 8,83 expected hits
                    Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Shensi, round 2 : 0/4 hits, 1,17 expected hits
                    1 ArmoredCar owned by the Chinese and 3 Infantrys owned by the Chinese lost in Shensi
                Yamamoto win, taking Shensi from Chinese with 5 Artillerys, 17 Infantrys and 7 Tanks remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 ArmoredCar and 3 Infantrys
    
        Non Combat Move - Yamamoto
            1 AAGun moved from Szechwan to Shensi
            1 Infantry moved from Kweichow to Szechwan
            1 Elite moved from Hupeh to Shensi
            3 Infantrys moved from Hupeh to Shensi
            2 Infantrys moved from Hupeh to Shensi
            1 Infantry moved from Hupeh to Shensi
            2 Infantrys moved from Hupeh to Shansi
            6 Infantrys moved from Hunan to Hupeh
            6 Infantrys moved from Kiangsi to Hunan
            6 Infantrys moved from Hong Kong to Kiangsi
            2 Adv.Fighters moved from Flores to 111 Sea Zone
            1 Carrier moved from 107 Sea Zone to 111 Sea Zone
            2 Bombers moved from Lanchow to Hunan
            2 Adv.Fighters moved from Minamitori to 86 Sea Zone
            2 Adv.Fighters moved from Minamitori to 86 Sea Zone
            1 Adv.Fighter moved from Minamitori to 101 Sea Zone
            1 B.Carrier moved from 85 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from Guam to 101 Sea Zone
            2 Infantrys moved from Davao to Mindanao
    
        Place Units - Yamamoto
            1 Adv.Fighter placed in Tokyo
            2 Destroyers and 1 Transport placed in 84 Sea Zone
            3 Infantrys placed in Hupeh
            6 Infantrys placed in Hong Kong
            4 Infantrys placed in Davao
            3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Yamamoto regular : 2,50
    Americans regular : 1,33
    Dutch regular : -1,33
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry and 1 T.Boat moved from 86 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Ulithi
                  Yamamoto take Ulithi from Americans
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Flores
            1 Transport moved from 101 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Flores
            2 Adv.Fighters moved from 107 Sea Zone to Flores
            1 Infantry moved from Peleliu to 101 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Guam
            2 Adv.Fighters moved from 86 Sea Zone to Guam
            2 Adv.Fighters moved from 86 Sea Zone to Minamitori
            3 Adv.Fighters moved from 85 Sea Zone to Minamitori
            1 Transport moved from 85 Sea Zone to 86 Sea Zone
            2 Infantrys moved from Saipan to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Minamitori
            1 Battleship moved from 101 Sea Zone to 86 Sea Zone
            5 Artillerys, 17 Infantrys and 7 Tanks moved from Szechwan to Shensi
            2 Bombers moved from Hunan to Lanchow
            1 Infantry moved from Szechwan to Lanchow
            1 Transport moved from 101 Sea Zone to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Minamitori
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Minamitori
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Destroyers, 16 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Guam
                Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Minamitori
                Yamamoto attack with 5 Adv.Fighters and 6 Infantrys
                Americans defend with 1 Artillery, 1 Bunker and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 Bunker owned by the Americans
                    Yamamoto roll dice for 5 Adv.Fighters and 6 Infantrys in Minamitori, round 2 : 2/11 hits, 3,50 expected hits
                    Americans roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Minamitori, round 2 : 2/3 hits, 1,17 expected hits
                    2 Infantrys owned by the Yamamoto lost in Minamitori
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Minamitori
                    Yamamoto roll dice for 5 Adv.Fighters and 4 Infantrys in Minamitori, round 3 : 1/9 hits, 3,17 expected hits
                    Americans roll dice for 1 Bunker in Minamitori, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                    1 Bunker owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 5 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Artillery, 1 Bunker and 1 Infantry
            Battle in Flores
                Yamamoto attack with 2 Adv.Fighters and 4 Infantrys
                Anzac defend with 1 Artillery and 3 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters and 4 Infantrys in Flores, round 2 : 1/6 hits, 1,67 expected hits
                    Dutch roll dice for 1 Artillery and 3 Infantrys in Flores, round 2 : 1/4 hits, 1,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                    1 Infantry owned by the Anzac lost in Flores
                    Yamamoto roll dice for 2 Adv.Fighters and 3 Infantrys in Flores, round 3 : 3/5 hits, 1,50 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Flores, round 3 : 0/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Anzac and 1 Artillery owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Dutch with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery and 3 Infantrys
            Battle in Lanchow
                Yamamoto attack with 2 Bombers and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Bombers and 1 Infantry in Lanchow, round 2 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                Yamamoto win, taking Lanchow from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shensi
                Yamamoto attack with 5 Artillerys, 17 Infantrys and 7 Tanks
                Chinese defend with 1 ArmoredCar and 3 Infantrys
                    Yamamoto roll dice for 5 Artillerys, 17 Infantrys and 7 Tanks in Shensi, round 2 : 14/29 hits, 8,83 expected hits
                    Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Shensi, round 2 : 0/4 hits, 1,17 expected hits
                    1 ArmoredCar owned by the Chinese and 3 Infantrys owned by the Chinese lost in Shensi
                Yamamoto win, taking Shensi from Chinese with 5 Artillerys, 17 Infantrys and 7 Tanks remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 ArmoredCar and 3 Infantrys
    
        Non Combat Move - Yamamoto
            1 AAGun moved from Szechwan to Shensi
            1 Infantry moved from Kweichow to Szechwan
            1 Elite moved from Hupeh to Shensi
            3 Infantrys moved from Hupeh to Shensi
            2 Infantrys moved from Hupeh to Shensi
            1 Infantry moved from Hupeh to Shensi
            2 Infantrys moved from Hupeh to Shansi
            6 Infantrys moved from Hunan to Hupeh
            6 Infantrys moved from Kiangsi to Hunan
            6 Infantrys moved from Hong Kong to Kiangsi
            2 Adv.Fighters moved from Flores to 111 Sea Zone
            1 Carrier moved from 107 Sea Zone to 111 Sea Zone
            2 Bombers moved from Lanchow to Hunan
            2 Adv.Fighters moved from Minamitori to 86 Sea Zone
            2 Adv.Fighters moved from Minamitori to 86 Sea Zone
            1 Adv.Fighter moved from Minamitori to 101 Sea Zone
            1 B.Carrier moved from 85 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from Guam to 101 Sea Zone
            2 Infantrys moved from Davao to Mindanao
    
        Place Units - Yamamoto
            1 Adv.Fighter placed in Tokyo
            2 Destroyers and 1 Transport placed in 84 Sea Zone
            3 Infantrys placed in Hupeh
            6 Infantrys placed in Hong Kong
            4 Infantrys placed in Davao
            3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Shansi: 1 Infantry
            EDIT: Adding units owned by Yamamoto to Shensi: 1 Infantry
            EDIT: Removing units owned by Yamamoto from Shansi: 1 Infantry
            EDIT: Adding units owned by Yamamoto to Shensi: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Yamamoto regular : 2,50
    Americans regular : 1,33
    Dutch regular : -1,33
    

    Savegame

  • 2024 '22 '19 '17 '15

    @captainwalker second post it is… china is up


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
            1 ArmoredCar moved from Ningsia to Chahar
            1 Adv.Fighter moved from Ningsia to Chahar
            2 Infantrys moved from E.Qinghai to Lanchow
            1 Adv.Fighter and 1 Fighter moved from Ningsia to Lanchow
    
        Purchase Units - Chinese
            Chinese buy 2 Bunkers and 10 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - Chinese
            Battle in Lanchow
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Lanchow, round 2 : 2/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Lanchow
                Chinese win, taking Lanchow from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Chahar to Ningsia
            1 Adv.Fighter and 1 Fighter moved from Lanchow to Ningsia
            2 Tanks moved from Gobi Altai to Ningsia
            2 Tanks moved from E.Qinghai to Ningsia
            2 Artillerys moved from E.Qinghai to Ningsia
            12 Infantrys moved from E.Qinghai to Ningsia
            2 ArmoredCars moved from E.Qinghai to Ningsia
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
            6 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Ningsia to Suiyuan
    
        Place Units - Chinese
            1 Bunker placed in Ningsia
            1 Bunker and 6 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : -1.17
    Hisaichi regular : 0.67
    

    Savegame


  • @dawgoneit Hisaichi is up!

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