@Jacob16 It sounds like you’ve figured out how to set things up, so I sent you my email for the dice server. You can go ahead and start as the Axis! It’s probably easiest to place the bid units using edit mode. Otherwise, I’m likewise looking forward to it. Good luck!
L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2
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what a game lol
i went into this one wanting to try something diff from the usual hard barbarossa everyone in top play has been doing. i think it has made things interesting… also i don’t think i’ve ever seen that much US commitment to the europe side
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hopefully those poor souls who got left behind in gib will fight hard and those aa guns will be smoking hot haha
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@axis-dominion yeah this has been a lot of fun and a really interesting game. I figure I’m still going to lose in the pacific because of how the US has spent, but am surprised that I’ve survived this long there without losing a victory city. Although you definitely could have taken Calcutta a couple of turns ago.
I do think, in hindsight, that I had better options in Uk1 so could have averted losing Gibraltar. But I’m kind of glad I made the mistakes I did becuase its made for such an interesting game.
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yeah i had 100% odds and decent average tuv on india, but when you offered the russian stack as a sacrifice and also chinese stack was trapped, i kinda felt it’d be better if i first wiped those fronts out… that way i could have more of a focused front going forward. not sure if that was the best choice but seemed right to me at least
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine 1 armour moved from Western Ukraine to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Evenkiyskiy to Timguska Russians take Timguska from Germans 1 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 1 armour and 4 infantry Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 3 : 1/5 hits, 1.17 expected hits
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.33
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@axis-dominion casualty?
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take out inf
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine 1 armour moved from Western Ukraine to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Evenkiyskiy to Timguska Russians take Timguska from Germans 1 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 1 armour and 4 infantry Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 4 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 mech_infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 mech_infantry moved from Belarus to Bryansk 4 armour and 8 mech_infantrys moved from Ukraine to Bryansk 1 aaGun and 4 infantry moved from Smolensk to Bryansk 1 armour and 3 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Urals to Vologda 1 aaGun moved from Rostov to Ukraine 3 infantry moved from Rostov to Bryansk 18 artilleries and 33 infantry moved from Volgograd to Samara 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Sakha to Buryatia 1 submarine moved from 105 Sea Zone to 91 Sea Zone 4 artilleries and 9 infantry moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Ukraine 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Siberia to Sakha Japanese take Sakha from Russians 3 artilleries moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Korea to Buryatia 1 bomber moved from Japan to Buryatia 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 17 Sea Zone to 25 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Buryatia, round 2 : 6/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Buryatia 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 7 carriers moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Buryatia to Korea 1 aaGun moved from Korea to Amur 2 marines moved from Amur to Korea 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 carriers moved from 56 Sea Zone to 45 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Guam 2 fighters moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to French Indo China 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone 2 fighters moved from 56 Sea Zone to French Indo China 1 fighter moved from French Indo China to Hunan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 tactical_bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 4 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 4.50 UK_Pacific regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Siberia to Sakha Japanese take Sakha from Russians 3 artilleries moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Korea to Buryatia 1 bomber moved from Japan to Buryatia 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 17 Sea Zone to 25 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Buryatia, round 2 : 6/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Buryatia 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 7 carriers moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Buryatia to Korea 1 aaGun moved from Korea to Amur 2 marines moved from Amur to Korea 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 carriers moved from 56 Sea Zone to 45 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Guam 2 fighters moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to French Indo China 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone 2 fighters moved from 56 Sea Zone to French Indo China 1 fighter moved from French Indo China to Hunan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 tactical_bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 4 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 4.50 UK_Pacific regular : -0.33 Russians regular : 0.33
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use latest post plz. forgot i had to move my sub from india
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let’s see if we can make america pay for neglecting the pacific
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@farmboy i’d like to make one more small edit if it’s not too late. 2 subs from 6 to 36.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Siberia to Sakha Japanese take Sakha from Russians 3 artilleries moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Korea to Buryatia 1 bomber moved from Japan to Buryatia 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 17 Sea Zone to 25 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Buryatia, round 2 : 6/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Buryatia 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 7 carriers moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Buryatia to Korea 1 aaGun moved from Korea to Amur 2 marines moved from Amur to Korea 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 carriers moved from 56 Sea Zone to 45 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Guam 2 fighters moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to French Indo China 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone 2 fighters moved from 56 Sea Zone to French Indo China 1 fighter moved from French Indo China to Hunan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 tactical_bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 4 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 4.50 UK_Pacific regular : -0.33 Russians regular : 0.33
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went ahead with the edit, feel free to reject if i got to it too late
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 4 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 4 infantry moved from Southeast Mexico to 89 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 10 artilleries, 12 infantry and 1 marine moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 10 artilleries, 12 infantry and 1 marine Germans defend with 1 aaGun, 1 artillery and 1 harbour; Italians defend with 2 aaGuns and 6 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 10 artilleries, 12 infantry and 1 marine in Gibraltar, round 2 : 5/23 hits, 7.33 expected hits Germans roll dice for 3 aaGuns, 1 artillery and 6 infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 10 artilleries, 10 infantry and 1 marine in Gibraltar, round 3 : 5/21 hits, 7.00 expected hits Germans roll dice for 1 artillery and 4 infantry in Gibraltar, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 10 artilleries, 9 infantry and 1 marine remaining. Battle score for attacker is 28 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun and 1 artillery Casualties for Italians: 2 aaGuns and 6 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Morocco to Southeast Mexico 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Western United States 3 fighters moved from 110 Sea Zone to Algeria 2 infantry and 1 mech_infantry moved from Morocco to Algeria 4 carriers, 2 destroyers, 3 fighters and 5 submarines moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 carrier moved from 28 Sea Zone to 10 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 5 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Eastern United States to Hawaiian Islands 1 artillery and 3 infantry moved from Central United States to Western United States Place Units - Americans 1 airfield placed in Southeast Mexico 4 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 submarine placed in 10 Sea Zone Americans undo move 2. 1 fighter and 2 tactical_bombers placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Yunnan 1 fighter moved from India to Shan State Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 bomber moved from Yunnan to Persia 2 artilleries and 3 infantry moved from Bulgaria to Greece 1 infantry moved from Northwest Persia to Persia 2 marines moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Turkmenistan 1 artillery and 13 infantry moved from India to West India 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria Place Units - British 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -4.83 Japanese regular : -0.17 Germans regular : -1.00 British regular : -1.17
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 4 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 4 infantry moved from Southeast Mexico to 89 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 10 artilleries, 12 infantry and 1 marine moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 10 artilleries, 12 infantry and 1 marine Germans defend with 1 aaGun, 1 artillery and 1 harbour; Italians defend with 2 aaGuns and 6 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 10 artilleries, 12 infantry and 1 marine in Gibraltar, round 2 : 5/23 hits, 7.33 expected hits Germans roll dice for 3 aaGuns, 1 artillery and 6 infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 10 artilleries, 10 infantry and 1 marine in Gibraltar, round 3 : 5/21 hits, 7.00 expected hits Germans roll dice for 1 artillery and 4 infantry in Gibraltar, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 10 artilleries, 9 infantry and 1 marine remaining. Battle score for attacker is 28 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun and 1 artillery Casualties for Italians: 2 aaGuns and 6 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Morocco to Southeast Mexico 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Western United States 3 fighters moved from 110 Sea Zone to Algeria 2 infantry and 1 mech_infantry moved from Morocco to Algeria 4 carriers, 2 destroyers, 3 fighters and 5 submarines moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 carrier moved from 28 Sea Zone to 10 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 5 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Eastern United States to Hawaiian Islands 1 artillery and 3 infantry moved from Central United States to Western United States Place Units - Americans 1 airfield placed in Southeast Mexico 4 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 submarine placed in 10 Sea Zone Americans undo move 2. 1 fighter and 2 tactical_bombers placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Yunnan 1 fighter moved from India to Shan State Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 bomber moved from Yunnan to Persia 2 artilleries and 3 infantry moved from Bulgaria to Greece 1 infantry moved from Northwest Persia to Persia 2 marines moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Turkmenistan 1 artillery and 13 infantry moved from India to West India 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria Place Units - British 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Changing ownership of Yugoslavia from Germans to British EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Yugoslavia: 1 infantry EDIT: Changing PUs for British from 39 to 41 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -4.83 Japanese regular : -0.17 Germans regular : -1.00 British regular : -1.17
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@axis-dominion On the UK turn I edited in a walk in for an inf on Yugo. Thought I had clicked it and only realized after that it didn’t happen.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 4 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 4 infantry moved from Southeast Mexico to 89 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 10 artilleries, 12 infantry and 1 marine moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 10 artilleries, 12 infantry and 1 marine Germans defend with 1 aaGun, 1 artillery and 1 harbour; Italians defend with 2 aaGuns and 6 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 10 artilleries, 12 infantry and 1 marine in Gibraltar, round 2 : 5/23 hits, 7.33 expected hits Germans roll dice for 3 aaGuns, 1 artillery and 6 infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 10 artilleries, 10 infantry and 1 marine in Gibraltar, round 3 : 5/21 hits, 7.00 expected hits Germans roll dice for 1 artillery and 4 infantry in Gibraltar, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 10 artilleries, 9 infantry and 1 marine remaining. Battle score for attacker is 28 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun and 1 artillery Casualties for Italians: 2 aaGuns and 6 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Morocco to Southeast Mexico 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Western United States 3 fighters moved from 110 Sea Zone to Algeria 2 infantry and 1 mech_infantry moved from Morocco to Algeria 4 carriers, 2 destroyers, 3 fighters and 5 submarines moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 carrier moved from 28 Sea Zone to 10 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 5 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Eastern United States to Hawaiian Islands 1 artillery and 3 infantry moved from Central United States to Western United States Place Units - Americans 1 airfield placed in Southeast Mexico 4 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 submarine placed in 10 Sea Zone Americans undo move 2. 1 fighter and 2 tactical_bombers placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Yunnan 1 fighter moved from India to Shan State Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 bomber moved from Yunnan to Persia 2 artilleries and 3 infantry moved from Bulgaria to Greece 1 infantry moved from Northwest Persia to Persia 2 marines moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Turkmenistan 1 artillery and 13 infantry moved from India to West India 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria Place Units - British 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Changing ownership of Yugoslavia from Germans to British EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Yugoslavia: 1 infantry EDIT: Changing PUs for British from 39 to 41 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Belarus: 1 fighter EDIT: Adding units owned by British to Russia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -4.83 Japanese regular : -0.17 Germans regular : -1.00 British regular : -1.17
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@axis-dominion and now just realized I had forgotten about the UK fig in Belarus so edited to Russia