Oh ok, if able pls let me know. Take your time, work is more important
L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2
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what a game lol
i went into this one wanting to try something diff from the usual hard barbarossa everyone in top play has been doing. i think it has made things interesting… also i don’t think i’ve ever seen that much US commitment to the europe side
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hopefully those poor souls who got left behind in gib will fight hard and those aa guns will be smoking hot haha
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@axis-dominion yeah this has been a lot of fun and a really interesting game. I figure I’m still going to lose in the pacific because of how the US has spent, but am surprised that I’ve survived this long there without losing a victory city. Although you definitely could have taken Calcutta a couple of turns ago.
I do think, in hindsight, that I had better options in Uk1 so could have averted losing Gibraltar. But I’m kind of glad I made the mistakes I did becuase its made for such an interesting game.
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yeah i had 100% odds and decent average tuv on india, but when you offered the russian stack as a sacrifice and also chinese stack was trapped, i kinda felt it’d be better if i first wiped those fronts out… that way i could have more of a focused front going forward. not sure if that was the best choice but seemed right to me at least
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine 1 armour moved from Western Ukraine to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Evenkiyskiy to Timguska Russians take Timguska from Germans 1 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 1 armour and 4 infantry Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 3 : 1/5 hits, 1.17 expected hits
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.33
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@axis-dominion casualty?
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take out inf
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine 1 armour moved from Western Ukraine to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Evenkiyskiy to Timguska Russians take Timguska from Germans 1 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 1 armour and 4 infantry Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 4 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 mech_infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 mech_infantry moved from Belarus to Bryansk 4 armour and 8 mech_infantrys moved from Ukraine to Bryansk 1 aaGun and 4 infantry moved from Smolensk to Bryansk 1 armour and 3 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Urals to Vologda 1 aaGun moved from Rostov to Ukraine 3 infantry moved from Rostov to Bryansk 18 artilleries and 33 infantry moved from Volgograd to Samara 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Sakha to Buryatia 1 submarine moved from 105 Sea Zone to 91 Sea Zone 4 artilleries and 9 infantry moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Ukraine 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Siberia to Sakha Japanese take Sakha from Russians 3 artilleries moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Korea to Buryatia 1 bomber moved from Japan to Buryatia 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 17 Sea Zone to 25 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Buryatia, round 2 : 6/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Buryatia 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 7 carriers moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Buryatia to Korea 1 aaGun moved from Korea to Amur 2 marines moved from Amur to Korea 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 carriers moved from 56 Sea Zone to 45 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Guam 2 fighters moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to French Indo China 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone 2 fighters moved from 56 Sea Zone to French Indo China 1 fighter moved from French Indo China to Hunan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 tactical_bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 4 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 4.50 UK_Pacific regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Siberia to Sakha Japanese take Sakha from Russians 3 artilleries moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Korea to Buryatia 1 bomber moved from Japan to Buryatia 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 17 Sea Zone to 25 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Buryatia, round 2 : 6/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Buryatia 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 7 carriers moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Buryatia to Korea 1 aaGun moved from Korea to Amur 2 marines moved from Amur to Korea 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 carriers moved from 56 Sea Zone to 45 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Guam 2 fighters moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to French Indo China 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone 2 fighters moved from 56 Sea Zone to French Indo China 1 fighter moved from French Indo China to Hunan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 tactical_bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 4 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 4.50 UK_Pacific regular : -0.33 Russians regular : 0.33
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use latest post plz. forgot i had to move my sub from india
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let’s see if we can make america pay for neglecting the pacific
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@farmboy i’d like to make one more small edit if it’s not too late. 2 subs from 6 to 36.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Siberia to Sakha Japanese take Sakha from Russians 3 artilleries moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Korea to Buryatia 1 bomber moved from Japan to Buryatia 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 17 Sea Zone to 25 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Buryatia, round 2 : 6/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Buryatia 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 7 carriers moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Buryatia to Korea 1 aaGun moved from Korea to Amur 2 marines moved from Amur to Korea 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 carriers moved from 56 Sea Zone to 45 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Guam 2 fighters moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to French Indo China 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone 2 fighters moved from 56 Sea Zone to French Indo China 1 fighter moved from French Indo China to Hunan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 tactical_bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 4 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 4.50 UK_Pacific regular : -0.33 Russians regular : 0.33
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went ahead with the edit, feel free to reject if i got to it too late
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 4 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 4 infantry moved from Southeast Mexico to 89 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 10 artilleries, 12 infantry and 1 marine moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 10 artilleries, 12 infantry and 1 marine Germans defend with 1 aaGun, 1 artillery and 1 harbour; Italians defend with 2 aaGuns and 6 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 10 artilleries, 12 infantry and 1 marine in Gibraltar, round 2 : 5/23 hits, 7.33 expected hits Germans roll dice for 3 aaGuns, 1 artillery and 6 infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 10 artilleries, 10 infantry and 1 marine in Gibraltar, round 3 : 5/21 hits, 7.00 expected hits Germans roll dice for 1 artillery and 4 infantry in Gibraltar, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 10 artilleries, 9 infantry and 1 marine remaining. Battle score for attacker is 28 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun and 1 artillery Casualties for Italians: 2 aaGuns and 6 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Morocco to Southeast Mexico 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Western United States 3 fighters moved from 110 Sea Zone to Algeria 2 infantry and 1 mech_infantry moved from Morocco to Algeria 4 carriers, 2 destroyers, 3 fighters and 5 submarines moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 carrier moved from 28 Sea Zone to 10 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 5 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Eastern United States to Hawaiian Islands 1 artillery and 3 infantry moved from Central United States to Western United States Place Units - Americans 1 airfield placed in Southeast Mexico 4 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 submarine placed in 10 Sea Zone Americans undo move 2. 1 fighter and 2 tactical_bombers placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Yunnan 1 fighter moved from India to Shan State Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 bomber moved from Yunnan to Persia 2 artilleries and 3 infantry moved from Bulgaria to Greece 1 infantry moved from Northwest Persia to Persia 2 marines moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Turkmenistan 1 artillery and 13 infantry moved from India to West India 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria Place Units - British 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -4.83 Japanese regular : -0.17 Germans regular : -1.00 British regular : -1.17
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 4 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 4 infantry moved from Southeast Mexico to 89 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 10 artilleries, 12 infantry and 1 marine moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 10 artilleries, 12 infantry and 1 marine Germans defend with 1 aaGun, 1 artillery and 1 harbour; Italians defend with 2 aaGuns and 6 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 10 artilleries, 12 infantry and 1 marine in Gibraltar, round 2 : 5/23 hits, 7.33 expected hits Germans roll dice for 3 aaGuns, 1 artillery and 6 infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 10 artilleries, 10 infantry and 1 marine in Gibraltar, round 3 : 5/21 hits, 7.00 expected hits Germans roll dice for 1 artillery and 4 infantry in Gibraltar, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 10 artilleries, 9 infantry and 1 marine remaining. Battle score for attacker is 28 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun and 1 artillery Casualties for Italians: 2 aaGuns and 6 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Morocco to Southeast Mexico 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Western United States 3 fighters moved from 110 Sea Zone to Algeria 2 infantry and 1 mech_infantry moved from Morocco to Algeria 4 carriers, 2 destroyers, 3 fighters and 5 submarines moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 carrier moved from 28 Sea Zone to 10 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 5 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Eastern United States to Hawaiian Islands 1 artillery and 3 infantry moved from Central United States to Western United States Place Units - Americans 1 airfield placed in Southeast Mexico 4 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 submarine placed in 10 Sea Zone Americans undo move 2. 1 fighter and 2 tactical_bombers placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Yunnan 1 fighter moved from India to Shan State Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 bomber moved from Yunnan to Persia 2 artilleries and 3 infantry moved from Bulgaria to Greece 1 infantry moved from Northwest Persia to Persia 2 marines moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Turkmenistan 1 artillery and 13 infantry moved from India to West India 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria Place Units - British 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Changing ownership of Yugoslavia from Germans to British EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Yugoslavia: 1 infantry EDIT: Changing PUs for British from 39 to 41 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -4.83 Japanese regular : -0.17 Germans regular : -1.00 British regular : -1.17
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@axis-dominion On the UK turn I edited in a walk in for an inf on Yugo. Thought I had clicked it and only realized after that it didn’t happen.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 4 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 4 infantry moved from Southeast Mexico to 89 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 10 artilleries, 12 infantry and 1 marine moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 10 artilleries, 12 infantry and 1 marine Germans defend with 1 aaGun, 1 artillery and 1 harbour; Italians defend with 2 aaGuns and 6 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 10 artilleries, 12 infantry and 1 marine in Gibraltar, round 2 : 5/23 hits, 7.33 expected hits Germans roll dice for 3 aaGuns, 1 artillery and 6 infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 10 artilleries, 10 infantry and 1 marine in Gibraltar, round 3 : 5/21 hits, 7.00 expected hits Germans roll dice for 1 artillery and 4 infantry in Gibraltar, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 10 artilleries, 9 infantry and 1 marine remaining. Battle score for attacker is 28 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun and 1 artillery Casualties for Italians: 2 aaGuns and 6 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Morocco to Southeast Mexico 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Western United States 3 fighters moved from 110 Sea Zone to Algeria 2 infantry and 1 mech_infantry moved from Morocco to Algeria 4 carriers, 2 destroyers, 3 fighters and 5 submarines moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 carrier moved from 28 Sea Zone to 10 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 5 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Eastern United States to Hawaiian Islands 1 artillery and 3 infantry moved from Central United States to Western United States Place Units - Americans 1 airfield placed in Southeast Mexico 4 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 submarine placed in 10 Sea Zone Americans undo move 2. 1 fighter and 2 tactical_bombers placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Yunnan 1 fighter moved from India to Shan State Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 bomber moved from Yunnan to Persia 2 artilleries and 3 infantry moved from Bulgaria to Greece 1 infantry moved from Northwest Persia to Persia 2 marines moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Turkmenistan 1 artillery and 13 infantry moved from India to West India 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria Place Units - British 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Changing ownership of Yugoslavia from Germans to British EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Yugoslavia: 1 infantry EDIT: Changing PUs for British from 39 to 41 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Belarus: 1 fighter EDIT: Adding units owned by British to Russia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -4.83 Japanese regular : -0.17 Germans regular : -1.00 British regular : -1.17
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@axis-dominion and now just realized I had forgotten about the UK fig in Belarus so edited to Russia