• @Elrood Were my 7 fighters and multiple ground units worth less than Elrood’s one fighter? Feeling unappreciated … 😞


  • @Private-Panic said in NML 1914 team game 15:

    @Elrood Were my 7 fighters and multiple ground units worth less than Elrood’s one fighter? Feeling unappreciated … 😞

    horse! not fighter! ;-)


  • Come on guys, don’t argue over cav and figs. We all know it was the 1300 commandeered taxis of Paris that transported 5-6,000 French infantry on the nights of Sept 6-7, 1914 to the battle of the Marne, that saved Paris in the Miracle at the Marne.
    Well, they really did transport a few thousand infantry to the battle. But it wasn’t the decisive factor in a battle between a million troops on both sides.


  • TripleA Turn Summary: Austria round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 5
    
        Research Technology - Austria
            Austria spend 10 on tech rolls
                Austria roll 4,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover creepingBarage
    
        Combat Move - Austria
            1 fighter moved from Trieste to Milan
            3 infantry moved from Venice to Milan
            1 field_gun moved from Venice to Milan
            7 field_guns, 2 heavy_guns and 26 infantry moved from Macedonia to Albania
    
        Purchase Units - Austria
            Austria buy 12 field_guns, 3 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 1 field_gun, 1 fighter and 3 infantry
                Italy defend with 1 field_gun and 2 infantry
                    Austria roll dice for 1 field_gun, 1 fighter and 3 infantry in Milan, round 2 : 2/5 hits, 1.50 expected hits
                    Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Austria lost in Milan
                    2 infantry owned by the Italy lost in Milan
                    Austria roll dice for 1 field_gun and 1 fighter in Milan, round 3 : 1/2 hits, 0.67 expected hits
                    Italy roll dice for 1 field_gun in Milan, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Italy lost in Milan
                Austria win, taking Milan from Italy with 1 field_gun and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Austria: 3 infantry
                Casualties for Italy: 1 field_gun and 2 infantry
            Battle in Albania
                Austria attack with 7 field_guns, 2 heavy_guns and 26 infantry
                Serbia defend with 2 field_guns and 1 infantry
                    Austria roll dice for 7 field_guns, 2 heavy_guns and 26 infantry in Albania, round 2 : 8/35 hits, 8.83 expected hits
                    Serbia roll dice for 2 field_guns and 1 infantry in Albania, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Serbia and 2 field_guns owned by the Serbia lost in Albania
                Austria win, taking Albania from Serbia with 7 field_guns, 2 heavy_guns and 26 infantry remaining. Battle score for attacker is 11
                Casualties for Serbia: 2 field_guns and 1 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Milan to Venice
            1 heavy_gun and 4 infantry moved from Tyrol to Venice
            1 cavalry moved from Croatia to Trieste
            2 infantry moved from Croatia to Trieste
            6 gass moved from Croatia to Trieste
            4 infantry moved from Montenegro to Bosnia
            5 field_guns moved from Serbia to Bosnia
            3 field_guns moved from Belgrade to Baranya
            1 infantry moved from Serbia to Bosnia
            1 fighter moved from Serbia to Trieste
    
        Place Units - Austria
            2 infantry and 3 trenchs placed in Galicia
            4 field_guns placed in Venice
            6 field_guns placed in Trieste
            2 field_guns and 3 heavy_guns placed in Hungary
    
        Activate Technology - Austria
            Austria activating creepingBarage
    
        Turn Complete - Austria
            Austria collect 90 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Italy regular : 1.67
    Serbia regular : -1.00
    Austria regular : -0.00
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Turkey round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 5
    
        Research Technology - Turkey
                Turkey roll 3,4 and gets 0 hits
    
        Combat Move - Turkey
            2 field_guns, 3 gass and 2 infantry moved from Damascus to Palestine
            1 gas moved from Baghdad to Palestine
            2 infantry moved from Hejaz to Palestine
            2 fighters moved from Arabia to Palestine
            1 field_gun and 1 infantry moved from Arabia to Jordan
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
    
        Purchase Units - Turkey
            Turkey buy 2 cavalrys, 4 field_guns, 7 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Jordan
                Turkey attack with 1 field_gun and 1 infantry
                Italy defend with 1 cavalry
                    Turkey roll dice for 1 field_gun and 1 infantry in Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    Italy roll dice for 1 cavalry in Jordan, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Italy lost in Jordan
                Turkey win, taking Jordan from Italy with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italy: 1 cavalry
            Battle in Palestine
                Turkey attack with 2 field_guns, 2 fighters, 4 gass and 4 infantry
                France defend with 3 cavalrys and 6 colonials
                    Turkey roll dice for 4 gass in Palestine, round 2 : 4/4 hits, 2.67 expected hits
                    1 colonial owned by the France and 3 cavalrys owned by the France lost in Palestine
                    4 gass owned by the Turkey lost in Palestine
                    Turkey roll dice for 2 field_guns, 2 fighters and 4 infantry in Palestine, round 2 : 2/8 hits, 2.67 expected hits
                    France roll dice for 5 colonials in Palestine, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Turkey lost in Palestine
                    2 colonials owned by the France lost in Palestine
                    Turkey roll dice for 2 field_guns, 2 fighters and 3 infantry in Palestine, round 3 : 4/7 hits, 2.33 expected hits
                    France roll dice for 3 colonials in Palestine, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey lost in Palestine
                    3 colonials owned by the France lost in Palestine
                Turkey win, taking Palestine from France with 2 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for France: 3 cavalrys and 6 colonials
                Casualties for Turkey: 4 gass and 2 infantry
    
        Non Combat Move - Turkey
            2 fighters moved from Palestine to Lebanon
            3 infantry moved from Syria to Lebanon
            3 field_guns and 2 infantry moved from Lurs to Georgia
            2 field_guns and 2 infantry moved from Baghdad to Mesopotamia
            2 infantry moved from Smyrna to Armenia
            1 heavy_gun and 2 infantry moved from Smyrna to Syria
            1 cavalry, 2 field_guns and 2 infantry moved from Constantinople to Smyrna
            1 cavalry moved from Smyrna to Syria
            1 battlecruiser, 1 battleship, 3 cruisers and 1 destroyer moved from Sea Zone 68 Aegean Sea to Sea Zone 67 Black Sea
            1 heavy_gun moved from Dardanelles to Bulgaria
    
        Place Units - Turkey
            3 trenchs placed in Georgia
            1 trench placed in Lebanon
            1 trench placed in Syria
            2 cavalrys, 1 field_gun and 2 infantry placed in Baghdad
            3 field_guns and 2 infantry placed in Damascus
            3 infantry placed in Constantinople
            Turkey undo move 5.
            Turkey undo move 4.
            2 cavalrys placed in Baghdad
            2 field_guns and 2 infantry placed in Damascus
            2 infantry placed in Constantinople
            1 field_gun placed in Damascus
            1 field_gun placed in Baghdad
    
        Turn Complete - Turkey
            Turkey collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -0.17
    France regular : -0.67
    Turkey regular : 2.67
    

    Savegame


  • @Private-Panic Please wait for us to discuss possible edit of Turkey NCM and build.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Turkey round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 5
    
        Research Technology - Turkey
                Turkey roll 3,4 and gets 0 hits
    
        Combat Move - Turkey
            2 field_guns, 3 gass and 2 infantry moved from Damascus to Palestine
            1 gas moved from Baghdad to Palestine
            2 infantry moved from Hejaz to Palestine
            2 fighters moved from Arabia to Palestine
            1 field_gun and 1 infantry moved from Arabia to Jordan
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
    
        Purchase Units - Turkey
            Turkey buy 2 cavalrys, 4 field_guns, 7 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Jordan
                Turkey attack with 1 field_gun and 1 infantry
                Italy defend with 1 cavalry
                    Turkey roll dice for 1 field_gun and 1 infantry in Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    Italy roll dice for 1 cavalry in Jordan, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Italy lost in Jordan
                Turkey win, taking Jordan from Italy with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italy: 1 cavalry
            Battle in Palestine
                Turkey attack with 2 field_guns, 2 fighters, 4 gass and 4 infantry
                France defend with 3 cavalrys and 6 colonials
                    Turkey roll dice for 4 gass in Palestine, round 2 : 4/4 hits, 2.67 expected hits
                    1 colonial owned by the France and 3 cavalrys owned by the France lost in Palestine
                    4 gass owned by the Turkey lost in Palestine
                    Turkey roll dice for 2 field_guns, 2 fighters and 4 infantry in Palestine, round 2 : 2/8 hits, 2.67 expected hits
                    France roll dice for 5 colonials in Palestine, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Turkey lost in Palestine
                    2 colonials owned by the France lost in Palestine
                    Turkey roll dice for 2 field_guns, 2 fighters and 3 infantry in Palestine, round 3 : 4/7 hits, 2.33 expected hits
                    France roll dice for 3 colonials in Palestine, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey lost in Palestine
                    3 colonials owned by the France lost in Palestine
                Turkey win, taking Palestine from France with 2 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for France: 3 cavalrys and 6 colonials
                Casualties for Turkey: 4 gass and 2 infantry
    
        Non Combat Move - Turkey
            2 fighters moved from Palestine to Lebanon
            3 infantry moved from Syria to Lebanon
            3 field_guns and 2 infantry moved from Lurs to Georgia
            2 field_guns and 2 infantry moved from Baghdad to Mesopotamia
            2 infantry moved from Smyrna to Armenia
            1 heavy_gun and 2 infantry moved from Smyrna to Syria
            1 cavalry, 2 field_guns and 2 infantry moved from Constantinople to Smyrna
            1 cavalry moved from Smyrna to Syria
            1 battlecruiser, 1 battleship, 3 cruisers and 1 destroyer moved from Sea Zone 68 Aegean Sea to Sea Zone 67 Black Sea
            1 heavy_gun moved from Dardanelles to Bulgaria
    
        Place Units - Turkey
            3 trenchs placed in Georgia
            1 trench placed in Lebanon
            1 trench placed in Syria
            2 cavalrys, 1 field_gun and 2 infantry placed in Baghdad
            3 field_guns and 2 infantry placed in Damascus
            3 infantry placed in Constantinople
            Turkey undo move 5.
            Turkey undo move 4.
            2 cavalrys placed in Baghdad
            2 field_guns and 2 infantry placed in Damascus
            2 infantry placed in Constantinople
            1 field_gun placed in Damascus
            1 field_gun placed in Baghdad
    
        Turn Complete - Turkey
            Turkey collect 59 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Bulgaria: 1 heavy_gun
            EDIT: Adding units owned by Turkey to Dardanelles: 1 heavy_gun
            EDIT: Removing units owned by Turkey from Syria: 1 trench
            EDIT: Adding units owned by Turkey to Dardanelles: 1 trench
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italy regular : -0.17
    France regular : -0.67
    Turkey regular : 2.67
    

    Savegame


  • @Private-Panic good to go as GB.


  • @dawgoneit Give 'em hell!

    Triple A.tsvg

    Game History

    Round: 5
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 6,2,4 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover merchantmarine
    
        Combat Move - Britain
                Britain loses 0 PUs for violating Azoress neutrality.
                Britain loses 0 PUs for violating Bahrains neutrality.
            1 field_gun and 1 infantry moved from Normandy to Sea Zone 25 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
                  Britain take Azores from Neutral
            7 infantry moved from Baluchistan to Sistan
            1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 infantry moved from Sea Zone 72 Persian Gulf to Bahrain
                  Britain take Bahrain from Neutral
            1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 infantry moved from Sea Zone 72 Persian Gulf to Qatar
    
        Purchase Units - Britain
            Britain buy 1 battleship, 4 field_guns, 1 fighter, 7 infantry, 1 submarine and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Qatar
                Britain attack with 1 infantry
                Turkey defend with 2 trenchs
                    2 trenchs owned by the Turkey lost in Qatar
                Britain win, taking Qatar from Turkey with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Turkey: 2 trenchs
            Battle in Sistan
                Britain attack with 7 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 7 infantry in Sistan, round 2 : 0/7 hits, 1.17 expected hits
                    Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 7 infantry in Sistan, round 3 : 2/7 hits, 1.17 expected hits
                    Neutral roll dice for 2 infantry in Sistan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Britain lost in Sistan
                    2 infantry owned by the Neutral lost in Sistan
                Britain loses 0 PUs for violating Sistans neutrality.
                Britain win, taking Sistan from Neutral with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Britain
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            1 battlecruiser, 1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 126 Java Sea to Sea Zone 117 Indian Ocean
            1 field_gun moved from Tuamotu to Sea Zone 112 Pacific Ocean
            1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea
            1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea
            1 infantry moved from Solomon Islands to Sea Zone 121 Coral Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 120 Arafura Sea
            1 colonial moved from Queensland to Sea Zone 120 Arafura Sea
            1 colonial, 2 field_guns and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
            1 field_gun, 2 heavy_guns and 3 infantry moved from Cairo-Suez to Sinai
            5 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea
            1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean
            1 field_gun moved from Cyprus to Sea Zone 71 Eastern Mediterranean
            1 battlecruiser, 1 battleship, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 75 Red Sea
            1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Sinai
            1 infantry moved from Western Sudan to Uganda
            1 colonial moved from Western Sudan to Uganda
            1 cavalry moved from England to London
            1 colonial moved from Quebec to Nova Scotia
            1 colonial moved from Ontario to Quebec
            1 colonial moved from Manitoba to Ontario
            1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 80 Indian Ocean
    
        Place Units - Britain
            1 field_gun, 1 fighter, 3 infantry and 2 trenchs placed in London
            1 field_gun and 2 trenchs placed in England
            1 battleship and 1 submarine placed in Sea Zone 25 Mid Atlantic
            1 trench placed in German East Africa
            2 field_guns and 2 infantry placed in Baluchistan
            2 infantry placed in Bombay
            Turning on Edit Mode
            EDIT: Removing units owned by France from Sea Zone 119 Timor Sea: 1 cruiser
            EDIT: Removing units owned by France from Sea Zone 119 Timor Sea: 1 cruiser
            EDIT: Adding units owned by France to Sea Zone 126 Java Sea: 2 cruisers
            EDIT: Turning off Edit Mode
            Britain undo move 6.
            2 infantry placed in Cairo-Suez
    
        Activate Technology - Britain
            Britain activating merchantmarine
    
        Turn Complete - Britain
            Britain collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Britain regular : -0.33
    

  • 2024 '22 '19 '17 '15

    @dawgoneit what was that?! :-O

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Communists round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 5
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            1 field_gun moved from Bratsk to Evenkia
            1 conscript moved from Tiksi to Evenkia
            1 conscript and 1 field_gun moved from Krasnoyarsk to Norilsk
            1 cavalry moved from Bratsk to Perm
                  Communists take Perm from Russia
            1 cavalry moved from Perm to Vologda
                  Communists take Vologda from Russia
            1 cavalry moved from Yakutsk to Norilsk
            1 cavalry moved from Yakutsk to Evenkia
            1 conscript and 1 field_gun moved from Bratsk to Chita
            1 conscript and 1 field_gun moved from Bratsk to Buryatia
            1 cavalry moved from Yakutsk to Norilsk
            1 cavalry moved from Yakutsk to Evenkia
            1 cavalry moved from Yakutsk to Amur
            1 infantry moved from Krasnoyarsk to Novosibirsk
            1 conscript, 2 field_guns and 2 infantry moved from Bratsk to Novosibirsk
            1 heavy_gun moved from Bratsk to Novosibirsk
    
        Purchase Units - Communists
            Communists buy 1 conscript and 5 gass; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Chita
                Communists attack with 1 conscript and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript and 1 field_gun in Chita, round 2 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Chita, round 3 : 1/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Chita
                Communists win, taking Chita from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Buryatia
                Communists attack with 1 conscript and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript and 1 field_gun in Buryatia, round 2 : 1/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Buryatia
                    1 conscript owned by the Russia lost in Buryatia
                Communists win, taking Buryatia from Russia with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Communists: 1 conscript
                Casualties for Russia: 1 conscript
            Battle in Evenkia
                Communists attack with 2 cavalrys, 1 conscript and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Evenkia, round 2 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Evenkia, round 3 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 3 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Evenkia
                Communists win, taking Evenkia from Russia with 2 cavalrys, 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Amur
                Communists attack with 1 cavalry
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry in Amur, round 2 : 1/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Amur
                Communists win, taking Amur from Russia with 1 cavalry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Novosibirsk
                Communists attack with 1 conscript, 2 field_guns, 1 heavy_gun and 3 infantry
                Russia defend with 3 conscripts, 1 field_gun and 1 heavy_gun
                    Communists roll dice for 1 conscript, 2 field_guns, 1 heavy_gun and 3 infantry in Novosibirsk, round 2 : 0/6 hits, 2.00 expected hits
                    Russia roll dice for 3 conscripts, 1 field_gun and 1 heavy_gun in Novosibirsk, round 2 : 1/5 hits, 1.50 expected hits
                    1 conscript owned by the Communists lost in Novosibirsk
                    Communists roll dice for 2 field_guns, 1 heavy_gun and 3 infantry in Novosibirsk, round 3 : 0/6 hits, 2.00 expected hits
                    Russia roll dice for 3 conscripts, 1 field_gun and 1 heavy_gun in Novosibirsk, round 3 : 2/5 hits, 1.50 expected hits
                    2 infantry owned by the Communists lost in Novosibirsk
                1 heavy_gun owned by the Communists, 1 infantry owned by the Communists and 2 field_guns owned by the Communists retreated to Bratsk
                Russia win with 3 conscripts, 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is -8
                Casualties for Communists: 1 conscript and 2 infantry
            Battle in Norilsk
                Communists attack with 2 cavalrys, 1 conscript and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 3 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Norilsk, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 4 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Norilsk, round 4 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 5 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Norilsk, round 5 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Norilsk
                Communists win, taking Norilsk from Russia with 2 cavalrys, 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
    
        Place Units - Communists
            1 conscript and 5 gass placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : 0.00
    Communists regular : -5.67
    Russia regular : -0.67
    

    Savegame

  • 2024 '22 '19 '17 '15

    can we wait on the coimmie turn so we can move the IC to Volgograd?

  • 2024 '22 '19 '17 '15

    @Entek Woah guys… please let us have a chance to remedy this questionable turn! Entek posted when I did… that IC in Khabarovsk makes little sense

  • '20 '19 '18 '17 '16

    @Elrood I’m everyone agrees, I’m willing to ignore the turn I just did and let your team make the changes.


  • @Elrood @dawgoneit It’s okay by me if its okay with my allies, to change R IC location

  • 2024 '22 '19 '17 '15

    but I guess it is too late now to unring that bell…

  • 2024 '22 '19 '17 '15

    Nah nevermind… feels awkward now that dice have been thrown… we move on…

  • '20 '19 '18 '17 '16

    @Elrood I’m so used to being delayed in these games I didn’t think I was playing right after it was posted.

Suggested Topics

  • 27
  • 95
  • 56
  • 123
  • 167
  • 252
  • 299
  • 242
Axis & Allies Boardgaming Custom Painted Miniatures

164

Online

17.3k

Users

39.9k

Topics

1.7m

Posts