@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
Are you still around?
Im Alive, just some rough days at the end of the month… Will try to look at It tonight
Kill ACs.
Then Tac and ftr - max defense
I withdrew, where are they to land?
Land in Kwangsi
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action Allies To War With TrueNeutrals
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - British
1 infantry moved from Gibraltar to Spain
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
1 bomber and 2 fighters moved from Gibraltar to Western Germany
4 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
1 armour, 5 fighters and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 fighters moved from United Kingdom to Western Germany
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
Combat Hit Differential Summary :
I assume scramble neither sz112 nor sz95?
I am not sure if it is legal for UK to flight through natural Spain. I might miss a related discussion somewhere. Can you give me a reference link if so. Otherwise I would like to bring the question to the discussion thread.
Maybe this Game Note is helpful:
You can not fly over unfriendly neutrals, unless they are being attacked or they have previously been attacked.
This is why I declared war on them and attack Spain with a ground unit
@pacifiersboard What I know is : UK can only fly through Spain this turn if the flying planes attack Spain. I posted a question in the General discussion thread.
@pacifiersboard i believe you are referring to the highlighted verse, but the “they” refers back to the air units, ie the air units can’t fly over the territory unless the air units are attacking it, the flying over of which can happen during noncom.
hm, thx a lot - even though that is bad news ^^
So the in Game Note appears to be not correct …
would it make a difference if already USA had attacked Spain (without success) ?
@pacifiersboard said in L24 BM4 Me1945 vs pacifiersboard (L+22):
hm, thx a lot - even though that is bad news ^^
So the in Game Note appears to be not correct …
would it make a difference if already USA had attacked Spain (without success) ?
your answers seems to match with what @Panther said in Can air units fly over a strict neutral, if other units are also attacking that neutral?:
@matttodd1 said in Can air units fly over a strict neutral, if other units are also attacking that neutral?:
If Turkey was attacked previously by Germany (failed takeover - units remain), so it is now pro-allied, can the Italians fly over Turkey, to get to Iraq?
It seems probably no, based on your quote above, that you cannot fly over unfriendly neutrals.The German attack on Turkey failed. But by the German attack Turkey (treated as unfriendly neutral) joins the Allies. As the attack failed, the territory remains uncontrolled but is considered friendly to powers on the side it’s now allied with.
So Italy can fly over Turkey, as it is now a territory hostile to Italy.
@Me1945 you are not willing to consider an US unit from either Normandy/Bordeaux or Central-US having attacked Spain, are you?
@pacifiersboard said in L24 BM4 Me1945 vs pacifiersboard (L+22):
you are not willing to consider an US unit from either Normandy/Bordeaux or Central-US having attacked Spain, are you?
I am fine with that edits in the US politics and CM - friendly game.
To AD: thanks for confirming.
that is generous, thank you!! Should I take a unit from Central-US so that no dice rolling is affected?
@pacifiersboard said in L24 BM4 Me1945 vs pacifiersboard (L+22):
that is generous, thank you!! Should I take a unit from Central-US so that no dice rolling is affected?
Up to you.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action Allies To War With TrueNeutrals
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Changing PUs for Americans from 112 to 107
EDIT: Turning off Edit Mode
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
1 bomber and 2 fighters moved from Gibraltar to Western Germany
4 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
1 armour, 5 fighters and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 fighters moved from United Kingdom to Western Germany
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
EDIT: 1 mech_infantry moved from Morocco to Central United States
EDIT: British undo move 14.
EDIT: 1 mech_infantry moved from Morocco to Central United States
Combat Hit Differential Summary :
And no scrambles
@pacifiersboard said in L24 BM4 Me1945 vs pacifiersboard (L+22):
I assume scramble neither sz112 nor sz95?
I have made as few edits as possible I think. Any scramble?
@Me1945 alright, could be final either way