@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
scramble to sz111?
No scramble.
GL HF!
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 bomber moved from Volgograd to Ukraine
3 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
2 artilleries moved from Bryansk to Ukraine
6 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Yenisey to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/14 hits, 5.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 bomber, 3 fighters and 1 tactical_bomber moved from Ukraine to Turkey
1 armour, 1 fighter, 2 infantry and 1 mech_infantry moved from Iraq to Turkey
3 armour and 13 mech_infantrys moved from Caucasus to Turkey
1 armour and 2 mech_infantrys moved from Volgograd to Turkey
3 armour and 8 mech_infantrys moved from Kazakhstan to Turkey
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Yenisey to Anhwe
1 mech_infantry moved from Russia to Archangel
3 aaGuns, 29 artilleries and 39 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Novosibirsk
Place Units - Russians
2 artilleries and 1 infantry placed in Iraq
2 infantry placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Russians collect 4 PUs from War Bonds; end with 41 PUs
Trigger Russians BM Archangel Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 63 to 62
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 unit repaired.
2 armour and 1 mech_infantry moved from Siberia to Buryatia
1 armour moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Manchuria
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Fiji
2 fighters moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Malaya to 42 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
Combat - Japanese
Battle in New Zealand
Battle in Fiji
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Fiji from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 battleship, 2 destroyers and 1 submarine moved from 26 Sea Zone to 50 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Amur to Buryatia
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Manchuria to Jehol
2 armour and 2 artilleries moved from Kiangsi to Kiangsu
2 fighters moved from Hunan to Kiangsu
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 74 Sea Zone
1 bomber moved from 42 Sea Zone to Caroline Islands
2 fighters moved from Japan to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 fighters and 7 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 1.00
ANZAC regular : -0.17
Russians regular : -0.33
#1 That was a super great catch on the sea zone error off South America. That saved us both grief, since you caught it before I moved.
#2 In case you are not the type to carefully review every move in the history, I point out I have a transport in the South Indian Ocean. I don’t try to gain advantages with sneaky stuff on the corner of the map in Triple A. Wouldn’t be an issue face to face.
#3 I was right to wait until I had an evening with plenty of time and energy. That was one whale of a Rubik’s cube, and it was satisfying to put out a quality move. I have to, or I’ll lose fast.
Have fun buying something with Britain again. Remember, you have a minor complex on London, because if you forget it could mess you up pretty good. Easy to forget.
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 unit repaired.
2 armour and 1 mech_infantry moved from Siberia to Buryatia
1 armour moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Manchuria
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Fiji
2 fighters moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Malaya to 42 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
Combat - Japanese
Battle in New Zealand
Battle in Fiji
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Fiji from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 battleship, 2 destroyers and 1 submarine moved from 26 Sea Zone to 50 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Amur to Buryatia
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Manchuria to Jehol
2 armour and 2 artilleries moved from Kiangsi to Kiangsu
2 fighters moved from Hunan to Kiangsu
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 74 Sea Zone
1 bomber moved from 42 Sea Zone to Caroline Islands
2 fighters moved from Japan to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 fighters and 7 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 1.00
ANZAC regular : -0.17
Russians regular : -0.33
If you haven’t started yet…
I’d like to edit a tac to Hong Kong from Z20
I have not started yet. Maybe tonight i will start. Edit is ok
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
I have not started yet. Maybe tonight i will start. Edit is ok
I assume you have enough movement 😉
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
note that sub in 66
strange dice in erie and in FIC. o hits by bombers and armor
and the dice emails from yesterday arrived
Like you, I annonced the sub in 66. Feel free to make changes if you forgot sibce it is a while ago. I will try to move tomorrow
never mind. I have plenty of planes…
Oh, no, I saw him when doing Japan! Thanks
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 infantry, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
2 bombers and 4 fighters moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in Midway
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/10 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Midway from Japanese, taking Normandy Bordeaux from Germans with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 artillery and 2 infantry moved from Scotland to United Kingdom
2 transports moved from 109 Sea Zone to 104 Sea Zone
1 aaGun moved from Spain to 104 Sea Zone
1 artillery moved from Spain to 104 Sea Zone
2 infantry moved from Spain to 104 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 103 Sea Zone to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
4 fighters moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 66 Sea Zone to 64 Sea Zone
1 destroyer moved from 107 Sea Zone to 106 Sea Zone
1 submarine moved from 107 Sea Zone to 109 Sea Zone
Place Units - Americans
2 submarines placed in 93 Sea Zone
3 mech_infantrys placed in Central United States
1 carrier, 1 submarine, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Siam to Shan State
1 artillery moved from Yunnan to Shan State
1 bomber moved from Anhwe to Kwangsi
1 bomber moved from Anhwe to Shan State
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to Anhwe
1 bomber moved from Kwangsi to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 aaGun moved from Yunnan to Burma
1 aaGun, 1 artillery and 17 infantry moved from India to Burma
2 armour and 3 mech_infantrys moved from Egypt to Belgian Congo
2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Egypt
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery moved from Eire to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
Place Units - British
3 fighters placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 2.00
Japanese regular : 0.67
Germans regular : -0.33
British regular : -2.00
Wow! The commander made a lot of command decisions there. I’m recalibrating…
Obviously you and I could have great games if they’re not blown up on G1
What is surprising to you?
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
What is surprising to you?
i am unsure about midway, everything else is cake
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Spain
Italians take Spain from Americans
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Western Ukraine
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Romania
3 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Southern France to Spain
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Western Ukraine to Romania
2 armour and 2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 13 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 11 PUs; 0 techTokens;
Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea Zone
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to Queensland
2 mech_infantrys moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I looked, and I have only been to round 15 once since 2016, which was 17 rounds with farmboy in championship last year (where you play games out longer to make sure)
I have played 84 games of G40 since it came out, and only 5 other games went farther than this point, so I’m pretty excited to be in these unusual situations we have going. It seems like the other “kids” get these wild games (still much wilder than this) but they don’t usually turn out that way for me.
I acknowledge again, I wouldn’t have made it anywhere near this far without dice assists multiple times. You are my nemesis, I am just trying to tie it up 1-1!
Also, I only have ONE GAME longer than 18, which was 27 vs. Ghost for the 2014 championship
Thanks for the ride, you are super tough, this is fun
And an experimental UHD + Tech game, to boot, I did not expect this
thanks for the good words. I am enjoying this game a lot. Fun times
Sorry, Thanksgiving days with family, and stressed meeting a deadline this week,
I do have ideas of what to do since I did Italy
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Baltic States
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Combat Hit Differential Summary :