OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 armour and 1 mech_infantry moved from Siberia to Buryatia
            1 armour moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from Jehol to Manchuria
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 50 Sea Zone
            1 artillery moved from 50 Sea Zone to Fiji
            2 fighters moved from Kwangtung to Hunan
            2 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Malaya to 42 Sea Zone
            2 fighters moved from Malaya to 42 Sea Zone
            1 fighter moved from Kwangtung to Kwangsi
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Fiji
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking New Zealand from ANZAC, taking Fiji from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hunan
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Buryatia
                Japanese attack with 2 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 battleship, 2 destroyers and 1 submarine moved from 26 Sea Zone to 50 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 aaGun moved from Amur to Buryatia
            1 mech_infantry moved from Shantung to Manchuria
            1 infantry moved from Manchuria to Jehol
            2 armour and 2 artilleries moved from Kiangsi to Kiangsu
            2 fighters moved from Hunan to Kiangsu
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 74 Sea Zone
            1 bomber moved from 42 Sea Zone to Caroline Islands
            2 fighters moved from Japan to Hawaiian Islands
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 37 Sea Zone to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Kwangsi to 20 Sea Zone
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            2 fighters and 7 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.00
    ANZAC regular : -0.17
    Russians regular : -0.33
    

    Savegame


  • #1 That was a super great catch on the sea zone error off South America. That saved us both grief, since you caught it before I moved.
    #2 In case you are not the type to carefully review every move in the history, I point out I have a transport in the South Indian Ocean. I don’t try to gain advantages with sneaky stuff on the corner of the map in Triple A. Wouldn’t be an issue face to face.
    #3 I was right to wait until I had an evening with plenty of time and energy. That was one whale of a Rubik’s cube, and it was satisfying to put out a quality move. I have to, or I’ll lose fast.

    Have fun buying something with Britain again. Remember, you have a minor complex on London, because if you forget it could mess you up pretty good. Easy to forget.


  • TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 armour and 1 mech_infantry moved from Siberia to Buryatia
            1 armour moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from Jehol to Manchuria
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 50 Sea Zone
            1 artillery moved from 50 Sea Zone to Fiji
            2 fighters moved from Kwangtung to Hunan
            2 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Malaya to 42 Sea Zone
            2 fighters moved from Malaya to 42 Sea Zone
            1 fighter moved from Kwangtung to Kwangsi
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Fiji
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking New Zealand from ANZAC, taking Fiji from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hunan
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Buryatia
                Japanese attack with 2 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 battleship, 2 destroyers and 1 submarine moved from 26 Sea Zone to 50 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 aaGun moved from Amur to Buryatia
            1 mech_infantry moved from Shantung to Manchuria
            1 infantry moved from Manchuria to Jehol
            2 armour and 2 artilleries moved from Kiangsi to Kiangsu
            2 fighters moved from Hunan to Kiangsu
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 74 Sea Zone
            1 bomber moved from 42 Sea Zone to Caroline Islands
            2 fighters moved from Japan to Hawaiian Islands
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 37 Sea Zone to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Kwangsi to 20 Sea Zone
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            2 fighters and 7 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Kwangtung: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.00
    ANZAC regular : -0.17
    Russians regular : -0.33
    

    Savegame


  • If you haven’t started yet…
    I’d like to edit a tac to Hong Kong from Z20

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I have not started yet. Maybe tonight i will start. Edit is ok


  • @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    I have not started yet. Maybe tonight i will start. Edit is ok

    I assume you have enough movement 😉


  • @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    note that sub in 66

    strange dice in erie and in FIC. o hits by bombers and armor

    and the dice emails from yesterday arrived

    Like you, I annonced the sub in 66. Feel free to make changes if you forgot sibce it is a while ago. I will try to move tomorrow

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    never mind. I have plenty of planes…

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    Oh, no, I saw him when doing Japan! Thanks

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 infantry, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
            2 bombers and 4 fighters moved from Spain to Normandy Bordeaux
    
        Combat - Americans
            Battle in Midway
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/10 hits, 4.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Midway from Japanese, taking Normandy Bordeaux from Germans with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from Scotland to United Kingdom
            2 transports moved from 109 Sea Zone to 104 Sea Zone
            1 aaGun moved from Spain to 104 Sea Zone
            1 artillery moved from Spain to 104 Sea Zone
            2 infantry moved from Spain to 104 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 103 Sea Zone to 109 Sea Zone
            2 bombers moved from Normandy Bordeaux to United Kingdom
            4 fighters moved from Normandy Bordeaux to United Kingdom
            1 submarine moved from 66 Sea Zone to 64 Sea Zone
            1 destroyer moved from 107 Sea Zone to 106 Sea Zone
            1 submarine moved from 107 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 93 Sea Zone
            3 mech_infantrys placed in Central United States
            1 carrier, 1 submarine, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Anhwe
    
        Place Units - Chinese
            6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Siam to Shan State
            1 artillery moved from Yunnan to Shan State
            1 bomber moved from Anhwe to Kwangsi
            1 bomber moved from Anhwe to Shan State
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Kwangsi
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Shan State to Anhwe
            1 bomber moved from Kwangsi to Anhwe
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
            1 aaGun moved from Yunnan to Burma
            1 aaGun, 1 artillery and 17 infantry moved from India to Burma
            2 armour and 3 mech_infantrys moved from Egypt to Belgian Congo
            2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
            1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 infantry moved from Spain to 104 Sea Zone
            1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 artillery moved from Eire to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Eire to Scotland
    
        Place Units - British
            3 fighters placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.00
    Japanese regular : 0.67
    Germans regular : -0.33
    British regular : -2.00
    

    Savegame

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