@barnee I am not able to recreate the bug anymore, I suppose it’s only the first time I loaded, the result above was done by your method, with the renamed folder instead of the zip file.
Global 1940 and 1943 Expansion for use with TripleA
-
Change Log:
7.7
11/13/22
Add Revised 1943 Setup. -
It is about time to move this thread to the TripleA-Category.
There are threads about the house rules themselves, so this topic rather belongs to TripleA, IMHO.
-
P Panther moved this topic from House Rules on
-
-
Update to 7.73
Change Log:
7.73
12/13/22
Fix Pacific Islands not Reverting to Original Owners when Liberated by an Ally. Fix Japan and Russia not being able to Declare War on each other after Non Aggression Pact Ends in 1943 Mod. -
Update to 7.74
Change Log:
7.74
12/17/22
Allow India to Produce Landmines. -
Update to 7.75 Last one incorrectly changed a couple things.
Change Log:
7.75
12/17/22
Fix starting PUs and New Zealand setup for 1943 Mod. -
Wake Island “Pacific Expanded” is not working. Use Edit to correct. Fixed for next update.
Fix USA National Guard activating in 1943 Mod also.
Edit
And yet another Error lol.Fix Queensland and New Zealand Naval and Air Base not changing to British in 1943 Mod.
Use Edit for above fixes. There one timers except for Wake. i’ll do an update sooner than later now lol
-
Update to 7.76
Change Log:
7.76
12/24/22
Fix Wake Island “Pacific Expanded” Bonus. Fix USA National Guard Activating in 1943 Mod. Fix “Expansion” spelling for 1943 and Basic.Fix Queensland and New Zealand Naval and Air Base not changing to British in 1943 Mod.
-
Update to 7.77
Change Log:
7.77
12/29/22
Add a Full Unit Complement to Changer.Someone reported a Missing Unit error with Changer. I’ve never experienced it, but they got all the dudes now lol
-
Update to 7.78
Change Log:
7.78
1/11/23
Fix Unarmed Mines Moving in Combat.
Change USA LCV Production to Max 8 and UK Max 12.
Flip German Rockets Direction.
Fix King Tiger Production Timeline.
Change German Oil Objectives to include Italy’s, if Italy has been Taken Over by Germany. -
Hi Barnee, are there any rules that still need the edit tool to be used? If so, what are they and what is needed to be done?
And what rules need to be player enforced? Thank you!
-
Change Log:
7.791
3/30/23
Fix Pacific Submarines Tech Images. Change some Placements and Overflow Directions. Change Capital Flag Sizes.7.79
3/18/23
Fix Super Heavy Battleship Repair.This fixes this github issue https://github.com/triplea-game/triplea/issues/11553
There will be a more extensive update in the future.
-
@The-Captain so I haven’t figured out how todo this yet but it does illustrate what triplea can do :)
We can put other boxes in Antarctica if needed :)
-
@The-Captain one thing idk if it can do is have those boxes mobile tho. Which, obviously, important.
I guess I might need to go back to school and learn java code lol
Do you guys have any java coders in your group ?
-
What happened to that map!?
-
It looks great.
I’m not sure if any of our Veteran Members remember what they learned about Java…back in the good old days
-
Thanks to @Black_Elk we have added Boxes for Armies, Corps and Army Groups. We also added the Timetable and some Landmine Borders.
@VictoryFirst made some cool Tokens for them. The Map is discussed in detail here https://www.axisandallies.org/forums/topic/39844/global-40-expansion-boxes/142
Here are a few shots from the 1943 setup
-
Nice map, I love the North Pole inclusion.
-
The latest triplea prerelease has fixed a lot of issues. The biggest one, imo, is you can check History and the Objectives Tab won’t disappear. :)
Big Thanks to asvitkine for fixing it. :+1:
Can’t overproduce and wipe out your entire Purchase, another Biggie :)
A lot of other Cool Beans too:)DL here https://github.com/triplea-game/triplea/releases/tag/2.6.14477
-
The map looks awesome - I’m very impressed about the boxes for Armies and Army Groups.
Great work :muscle: