Is it too late for the above edit?
2020 Playoff AndrewAAGamer (X) vs JDOW (L+58) OOB
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Could you please also check whether I rebuild the map correctly? I guess it looks good, but please confirm.
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@jdow said in 2020 Playoff AndrewAAGamer (X) vs JDOW (L+58) OOB:
@AndrewAAGamer I had to edit Malta as the client takes the wrong fighter down = the one with much movement left and keeps the one with low movement, still a little glitch.
Yeah - it sucks that it does that. No worries!
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@jdow said in 2020 Playoff AndrewAAGamer (X) vs JDOW (L+58) OOB:
Could you please also check whether I rebuild the map correctly? I guess it looks good, but please confirm.
I will double check. THANK YOU for going through all the trouble to fix the issues!!!
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@andrewaagamer
No prob. I guess I caused the trouble by using an outdated version of the client. -
@jdow said in 2020 Playoff AndrewAAGamer (X) vs JDOW (L+58) OOB:
@andrewaagamer
No prob. I guess I caused the trouble by using an outdated version of the client.the key is to always make sure the client used to create the game does not have the bug. then thereafter, it doesn’t even matter which client is used (even if the buggy one), as what matters most is the client that originally created the game. hope that makes sense.
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@axis-dominion i totally, this is why i suggested the Version he @JDOW is running now.
It is able to deal with the most recent versions outthere.
I have a couple of games running with no issues to older and newer versions.
Since his turn was up and had to recreate the game anyway, the problem should be solved. Thank you for your input A.D.😁 -
Well, if this would be the case, then Andrew‘s version is buggy as he created the game.
However, in this case, he would have the problems in every game which is afaik not the case?
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Albania to Yugoslavia 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 artillery moved from Tobruk to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Yugoslavia 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 cruiser Casualties for French: 1 cruiser and 1 destroyer Battle in Yugoslavia Italians attack with 3 armour, 3 artilleries and 4 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 3 armour, 3 artilleries and 4 infantry in Yugoslavia, round 2 : 4/10 hits, 3.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 4 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 3 armour and 3 artilleries in Yugoslavia, round 3 : 0/6 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Yugoslavia Italians roll dice for 3 armour and 2 artilleries in Yugoslavia, round 4 : 3/5 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 3 armour and 1 artillery remaining. Battle score for attacker is -5 Casualties for Italians: 2 artilleries and 4 infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Southern Italy to Northern Italy 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : 0.17 Italians regular : -3.00 Neutral_Allies regular : 3.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 aaGun moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Sumatra 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 aaGun moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Sumatra 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Southern France: 1 infantry EDIT: Adding units owned by French to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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I apologize. Things are very busy for me at the moment and it may be 4-5 days before I can post.
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Hi Andrew, how is it going? Any update?
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Hi Sir,
can you please provide an update? I think we need to get this going. All other 3 quarterfinals are completed already and our game thread is almost 3 weeks old, and we haven’t even started the 2nd turn.
Is your schedule going to relax soon?Best,
Tobias -
Will be able to go tomorrow.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Southern France 1 mech_infantry moved from France to Southern France 1 artillery and 1 mech_infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France 2 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Southern France Germans attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 : 5/8 hits, 4.17 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 4.33 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 5 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Romania 2 armour moved from Romania to Poland 1 armour moved from Western Germany to Poland 2 aaGuns, 5 artilleries and 20 infantry moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Poland 3 artilleries and 6 infantry moved from Germany to Poland 6 armour and 2 mech_infantrys moved from France to Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 1 cruiser moved from 113 Sea Zone to 126 Sea Zone 1 submarine moved from 112 Sea Zone to 126 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to Poland 2 bombers moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 2 fighters and 2 tactical_bombers moved from Southern France to Western Germany Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : -0.67 Germans regular : 1.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China Combat - Russians Battle in French Indo China Russians attack with 3 fighters and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 3 fighters and 1 tactical_bomber in French Indo China, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in French Indo China Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 mech_infantry moved from Sikang to Yunnan 1 armour moved from Rostov to Belarus 1 mech_infantry moved from Belarus to Rostov 2 infantry moved from Rostov to Bryansk 8 infantry moved from Russia to Bryansk 1 fighter moved from Novgorod to Russia 5 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 artillery moved from Belarus to Bryansk 2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 infantry moved from Bryansk to Rostov 2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Rostov 6 infantry moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Russians regular : 1,83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 43 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery and 3 infantry moved from Anhwe to Hopei 3 fighters and 4 tactical_bombers moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Shan State 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Anhwe to Hopei Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 2 transports British defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 3/10 hits, 5.33 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 3 : 6/10 hits, 5.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Malaya Battle in Sumatra Japanese attack with 1 armour, 2 fighters and 1 infantry ANZAC defend with 1 fighter Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra Japanese win, taking Malaya from UK_Pacific, taking Sumatra from Dutch with 1 armour and 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 mech_infantry moved from Chahar to Anhwe 1 aaGun and 10 infantry moved from Manchuria to Korea 1 aaGun and 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 bomber, 2 fighters and 3 tactical_bombers moved from Shan State to French Indo China 1 artillery and 2 infantry moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Japan 3 fighters moved from Japan to Caroline Islands 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands 1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Japan 1 carrier and 1 transport placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67 UK_Pacific regular : -1.67 Dutch regular : 0.33 British regular : -0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 1 tactical_bomber moved from Midway to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Yunnan to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Shensi to Tsinghai 6 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Szechwan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery placed in Szechwan 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 1 tactical_bomber moved from Midway to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Yunnan to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Shensi to Tsinghai 6 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Szechwan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery placed in Szechwan 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor and 3 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from 92 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 2 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 93 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 mech_infantrys moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 aaGun and 2 infantry moved from Burma to India 2 mech_infantrys moved from India to Yunnan 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 5 aaGuns, 2 fighters and 5 infantry moved from United Kingdom to Scotland 1 battleship and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 2 fighters moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - British 3 transports placed in 109 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,3,2,4,4,5,3,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 armour EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 armour EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50 Italians regular : -0,17 Japanese regular : -0,67 British regular : -0,50