As you requested - the edits do check out -
2020 playoff BM3 farmboy (allies +11) v 666
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bessarabia to Ukraine 2 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine 11 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 13 armour, 2 artilleries, 10 infantry and 14 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 13 armour, 2 artilleries, 10 infantry and 14 mech_infantrys in Ukraine, round 2 : 13/39 hits, 11.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 13 armour, 2 artilleries, 10 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 2 artilleries and 10 infantry moved from Eastern Poland to Bessarabia 6 mech_infantrys moved from Poland to Bessarabia 1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 armour and 4 mech_infantrys moved from Western Germany to Poland 1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Poland to Western Germany Place Units - Germans 2 armour and 1 infantry placed in Novgorod 7 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,6 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.50
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Poland : 2 armour and 4 mech_infantrys Germany : 7 armour and 1 factory_major Southern Italy : 1 fighter Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry Eastern Poland : 1 flag Bessarabia : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber Ukraine : 1 flag, 13 armour, 2 artilleries, 1 factory_minor, 10 infantry and 14 mech_infantrys Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Smolensk : 1 flag, 1 infantry 113 Sea Zone : 1 battleship, 1 cruiser and 1 transport Bulgaria : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 58 Russians : 25 / 38 Japanese : 51 / 55 Americans : 53 / 73 Chinese : 6 / 7 British : 36 / 39 UK_Pacific : 6 / 9 Italians : 16 / 19 ANZAC : 10 / 15 French : 2 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@666 said in 2020 playoff BM3 farmboy (allies +11) v 666:
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bessarabia to Ukraine 2 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine 11 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 13 armour, 2 artilleries, 10 infantry and 14 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 13 armour, 2 artilleries, 10 infantry and 14 mech_infantrys in Ukraine, round 2 : 13/39 hits, 11.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 13 armour, 2 artilleries, 10 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 2 artilleries and 10 infantry moved from Eastern Poland to Bessarabia 6 mech_infantrys moved from Poland to Bessarabia 1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 armour and 4 mech_infantrys moved from Western Germany to Poland 1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Poland to Western Germany Place Units - Germans 2 armour and 1 infantry placed in Novgorod 7 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,6 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.50
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Poland : 2 armour and 4 mech_infantrys Germany : 7 armour and 1 factory_major Southern Italy : 1 fighter Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry Eastern Poland : 1 flag Bessarabia : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber Ukraine : 1 flag, 13 armour, 2 artilleries, 1 factory_minor, 10 infantry and 14 mech_infantrys Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Smolensk : 1 flag, 1 infantry 113 Sea Zone : 1 battleship, 1 cruiser and 1 transport Bulgaria : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 58 Russians : 25 / 38 Japanese : 51 / 55 Americans : 53 / 73 Chinese : 6 / 7 British : 36 / 39 UK_Pacific : 6 / 9 Italians : 16 / 19 ANZAC : 10 / 15 French : 2 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
@farmboy going to change this slightly
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@666 said in 2020 playoff BM3 farmboy (allies +11) v 666:
Bid is 2 ipc to UK, ss in 91 and inf in Alex
using the dice from the first attak, just walking into S.Fra and buying three inf not 1.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 2 artilleries, 10 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine 11 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in Ukraine Germans attack with 13 armour, 2 artilleries, 10 infantry and 14 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 13 armour, 2 artilleries, 10 infantry and 14 mech_infantrys in Ukraine, round 2 : 16/39 hits, 11.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 13 armour, 2 artilleries, 9 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France 2 aaGuns, 2 artilleries and 10 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 6 mech_infantrys moved from Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 2 armour and 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Novgorod to Belarus 1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 8 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 4.50
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Poland : 2 armour and 4 mech_infantrys Germany : 8 armour and 1 factory_major Southern Italy : 1 fighter Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry Eastern Poland : 1 flag Bessarabia : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber Ukraine : 1 flag, 13 armour, 2 artilleries, 1 factory_minor, 10 infantry and 14 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber Smolensk : 1 flag, 1 infantry 113 Sea Zone : 1 battleship, 1 cruiser and 1 transport Bulgaria : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 61 Russians : 25 / 38 Japanese : 51 / 55 Americans : 53 / 73 Chinese : 6 / 7 British : 36 / 39 UK_Pacific : 6 / 9 Italians : 16 / 19 ANZAC : 10 / 15 French : 2 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 transport 1 submarine owned by the Russians submerged Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians winGermans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining with 1 battleship, 1 cruiser and 1 transport remaining, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 aaGun, 3 artilleries and 5 infantry moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Bryansk to Russia 2 aaGuns, 4 artilleries and 33 infantry moved from Bryansk to Tambov 3 infantry moved from Volgograd to Tambov 3 infantry moved from Russia to Tambov Place Units - Russians 2 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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@666 considering an ncm change here. one sec
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its a tough choice but I will leave it as is
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@666 sorry. I actually will need a bit of time to think this through. Do you mind if I finalize the turn tomorrow or saturday?
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@farmboy said in 2020 playoff BM3 farmboy (allies +11) v 666:
@666 sorry. I actually will need a bit of time to think this through. Do you mind if I finalize the turn tomorrow or saturday?
yeah, of course, no rush
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 transport 1 submarine owned by the Russians submerged Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians winGermans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining with 1 battleship, 1 cruiser and 1 transport remaining, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 aaGun, 3 artilleries and 5 infantry moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Bryansk to Russia 2 aaGuns, 4 artilleries and 33 infantry moved from Bryansk to Tambov 3 infantry moved from Volgograd to Tambov 3 infantry moved from Russia to Tambov Place Units - Russians 2 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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@666 alright, I will go with that.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 3:46:09 PM
Savegame -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 armour moved from Kweichow to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 2 bombers moved from French Indo China to Shensi 1 fighter moved from Hunan to Burma 2 tactical_bombers moved from French Indo China to Burma 1 fighter moved from Hunan to Burma 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 tactical_bombers moved from Hunan to Shensi 1 tactical_bomber moved from Hunan to Burma Combat - Japanese Battle in Celebes Battle in Sumatra Battle in Burma Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shensi Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 2 marines moved from Philippines to 35 Sea Zone 1 aaGun moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Yunnan 2 artilleries and 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kweichow to Szechwan 4 artilleries and 4 infantry moved from Kweichow to Yunnan 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 aaGun moved from Hunan to Yunnan 1 tactical_bomber moved from Jehol to Korea 1 fighter moved from Hunan to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 marines moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 2 fighters and 3 tactical_bombers moved from Burma to Shan State 2 tactical_bombers moved from Shensi to Anhwe 2 bombers moved from Shensi to Yunnan 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 7 infantry placed in Japan Japanese undo move 2. 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33 UK_Pacific regular : -0.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 artilleries and 3 infantry Korea : 1 aaGun, 1 artillery, 6 infantry, 1 marine and 1 tactical_bomber Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry Jehol : 1 flag Manchuria : 1 flag Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 aaGun, 4 artilleries, 2 bombers, 4 infantry and 1 mech_infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 2 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 armour Anhwe : 1 flag, 2 infantry and 2 tactical_bombers Shan State : 1 flag, 1 aaGun, 2 fighters and 3 tactical_bombers Burma : 1 flag, 2 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor and 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 factory_minor and 3 infantry Celebes : 1 flag, 1 infantry Java : 1 flag, 1 infantry Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 marines, 1 tactical_bomber and 1 transport 41 Sea Zone : 1 transport 44 Sea Zone : 1 transport 36 Sea Zone : 1 submarine 35 Sea Zone : 1 submarine 6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 51 / 61 Russians : 26 / 33 Japanese : 62 / 70 Americans : 53 / 73 Chinese : 3 / 7 British : 36 / 39 UK_Pacific : 5 / 9 Italians : 16 / 19 ANZAC : 10 / 15 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Brazil to 86 Sea Zone 4 infantry moved from Brazil to French Guiana 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 bomber moved from Gold Coast to Iraq 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Suiyuyan to Shensi 5 infantry moved from Suiyuyan to Chahar 5 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Brazil to 86 Sea Zone 4 infantry moved from Brazil to French Guiana 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 bomber moved from Gold Coast to Iraq 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Suiyuyan to Shensi 5 infantry moved from Suiyuyan to Chahar 5 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 5 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 tactical_bomber moved from Egypt to British Somaliland 1 artillery and 2 infantry moved from Ethiopia to British Somaliland 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 fighter and 4 infantry moved from India to Burma Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in British Somaliland British attack with 1 artillery, 4 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in British Somaliland, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Burma British attack with 1 fighter and 4 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Tunisia British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Tunisia, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia British roll dice for 1 fighter and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Tunisia, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Tunisia, round 6 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Tunisia to 92 Sea Zone 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 bomber moved from Scotland to Russia 1 fighter and 1 tactical_bomber moved from Persia to Russia 1 fighter moved from Eastern Persia to Russia 1 fighter moved from Burma to Suiyuyan 1 fighter moved from 41 Sea Zone to India 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from West India to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 tactical_bomber moved from British Somaliland to Ethiopia 2 fighters moved from Egypt to Eastern Persia 3 infantry moved from Persia to Northwest Persia 2 infantry moved from Syria to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 marine moved from Gibraltar to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 2 infantry moved from India to West India 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Scotland to Gibraltar Place Units - British 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 125 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 123 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -0.83 Italians regular : -0.67 Japanese regular : -0.33 British regular : -0.67
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@666 On the US turn I forgot the walk in combat into French Giuana so edited it in.
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@farmboy said in 2020 playoff BM3 farmboy (allies +11) v 666:
@666 On the US turn I forgot the walk in combat into French Giuana so edited it in.
ok
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Bessarabia to Rostov 1 artillery and 1 infantry moved from Libya to Tunisia 2 armour and 2 mech_infantrys moved from Bessarabia to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour and 3 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Rostov to Southern Italy 2 mech_infantrys moved from Southern Italy to Western Germany 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -0.33 British regular : -0.33
Territory Summary for Italians :
Cyprus : 1 flag, 2 infantry Malta : 1 flag France : 1 artillery and 2 infantry Tunisia : 1 flag, 1 artillery and 1 infantry Western Germany : 2 mech_infantrys Northern Italy : 1 factory_major and 1 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry Rostov : 1 flag, 2 armour and 2 mech_infantrys Ukraine : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys Western Ukraine : 1 flag Crete : 1 flag, 2 infantry Greece : 1 flag 97 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 1 transport Yugoslavia : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 51 / 61 Russians : 24 / 33 Japanese : 58 / 70 Americans : 54 / 75 Chinese : 6 / 7 British : 36 / 40 UK_Pacific : 6 / 9 Italians : 18 / 21 ANZAC : 10 / 15 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New Zealand to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :