Farmboy (X) vs Simon33 (L+16) BM3

  • 2023 '22 '21 '20 '19 '18 '17

    no scramble

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 bombers, 4 infantry and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 fighter moved from 99 Sea Zone to Northern Italy
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            EDIT: 1 submarine moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in Sardinia
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 infantry and 1 marine
                Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 aaGuns and 4 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
                    2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Caroline Islands, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 4 infantry in Caroline Islands, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries and 1 marine in Caroline Islands, round 4 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry in Caroline Islands, round 4 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 artilleries and 1 marine in Caroline Islands, round 5 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry in Caroline Islands, round 5 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 1 marine in Caroline Islands, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 infantry in Caroline Islands, round 6 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 marine in Caroline Islands, round 7 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 infantry in Caroline Islands, round 7 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 marine in Caroline Islands, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 marine in Caroline Islands, round 9 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 9 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 marine in Caroline Islands, round 10 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 10 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 marine in Caroline Islands, round 11 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 11 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 8
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Japanese: 2 aaGuns and 4 infantry
            Battle in Northern Italy
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 infantry; Italians defend with 1 aaGun and 1 factory_major
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                Americans win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 aaGun
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from 95 Sea Zone to Algeria
            1 infantry moved from Tunisia to Algeria
            1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
            3 submarines moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            4 fighters moved from Midway to 25 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            6 carriers, 4 destroyers, 8 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer, 7 fighters, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            3 artilleries and 4 infantry moved from New South Wales to South Australia
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Western United States
            2 artilleries, 2 bombers and 2 infantry placed in Eastern United States
            4 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            17 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Kweichow, round 2 : 2/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
            1 armour, 9 artilleries, 10 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            1 bomber moved from Samara to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Yunnan
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Northern Italy from Italians with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Yunnan to India
            3 aaGuns, 1 armour, 4 artilleries, 27 infantry and 1 mech_infantry moved from Burma to India
            1 marine moved from Persia to 80 Sea Zone
            1 fighter moved from Trans-Jordan to Persia
            1 mech_infantry moved from Libya to Alexandria
            1 infantry moved from Tunisia to Algeria
            1 artillery moved from Morocco to Algeria
            2 fighters moved from Gibraltar to United Kingdom
            1 fighter moved from United Kingdom to Scotland
            1 aaGun and 2 infantry moved from United Kingdom to Scotland
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            5 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Samara to Kazakhstan
            3 fighters and 1 tactical_bomber moved from Kazakhstan to Kweichow
            EDIT: 2 infantry moved from Shensi to Kweichow
            EDIT: 1 fighter and 1 infantry moved from Shensi to Suiyuyan
            EDIT: 1 infantry moved from Shensi to Kansu
            EDIT: 1 infantry moved from Kweichow to Suiyuyan
            EDIT: British undo move 23.
            1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            1 infantry placed in Quebec
            1 destroyer placed in 109 Sea Zone
            1 artillery and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,6,2,2,4,5,5,6,1
            British collect 37 PUs (4 lost to blockades); end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : -3.50
    Italians regular : 0.33
    Japanese regular : -3.00
    British regular : 0.17
    Italians AA : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    caroline islands was quite the nail biter

  • '19 '17 '16

    @farmboy said in Farmboy (X) vs Simon33 (L+16) BM3:

    caroline islands was quite the nail biter

    My plan was that if it went bad, I would use 2DDs as blockers. Although, not great if it came to that.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Yugoslavia to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to Northern Italy
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Northern Italy
                Italians attack with 1 bomber, 4 fighters and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Northern Italy, round 2 : 1/7 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Crete from Americans, taking Northern Italy from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from 97 Sea Zone to Greece
            1 fighter moved from Northern Italy to 97 Sea Zone
            1 bomber and 3 fighters moved from Northern Italy to Southern Italy
            2 armour and 3 mech_infantrys moved from Bryansk to Rostov
            1 armour moved from Sikang to Yunnan
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    Looks like I’m getting your same error:
    “Failed to post game to forum
    java.lang.ClassCastException: class java.util.LinkedHashMap cannot be cast to class java.util.List (java.util.LinkedHashMap and java.util.List are in module java.base of loader ‘bootstrap’)”

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Hawaiian Islands to Caroline Islands
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from New South Wales to South Australia
            3 infantry moved from Burma to India
            3 fighters moved from Samara to Kazakhstan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Algeria
    
        Non Combat Move - French
            2 infantry moved from Persia to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • '19 '17 '16


  • @farmboy Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 armour and 3 mech_infantrys moved from Caucasus to Volgograd
            10 armour and 27 mech_infantrys moved from Bryansk to Volgograd
            2 infantry and 1 tactical_bomber moved from Bryansk to Tambov
            2 bombers moved from Novgorod to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 11 armour and 30 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 11 armour and 30 mech_infantrys in Volgograd, round 2 : 8/41 hits, 10.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour and 30 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Caucasus to Volgograd
            3 artilleries and 2 infantry moved from Ukraine to Rostov
            1 armour and 5 mech_infantrys moved from Bessarabia to Rostov
            6 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            3 mech_infantrys moved from Germany to Eastern Poland
            6 mech_infantrys moved from Western Germany to Yugoslavia
            5 infantry moved from Finland to 115 Sea Zone
            5 infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            2 bombers and 1 tactical_bomber moved from Tambov to Greece
            2 fighters moved from Novgorod to Western Germany
            1 aaGun moved from Western Germany to Northern Italy
            3 artilleries and 4 infantry moved from France to Northern Italy
            1 tactical_bomber moved from Southern Italy to Greece
            1 artillery and 4 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            3 infantry moved from Bryansk to Belarus
            3 artilleries moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun, 15 artilleries and 16 infantry moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Bryansk to Rostov
            4 infantry moved from Bryansk to Ukraine
    
        Place Units - Germans
            1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            8 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Novgorod: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -2.67[autosaveger11.tsvg](/forums/assets/uploads/files/1609903534355-autosaveger11.tsvg)
    


  • realized I didn’t make the file accessible below.

  • '19 '17 '16

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            4 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Italians
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Tambov to Russia
            4 artilleries and 3 infantry moved from Kazakhstan to Samara
            10 artilleries and 30 infantry moved from Russia to Samara
            10 infantry and 1 mech_infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.17
    

    file:///home/simon/.wine/drive_c/users/simon/triplea/savedGames/autoSave/autosaveBeforeEndTurn.tsvg


  • @simon33 I won’t be getting to Japan tonight, but it looks to me like you need to reupload the file. Its not clickable here.

  • '19 '17 '16

  • '19 '17 '16

    Indeed. Thanks for pointing that out. Not sure how that happened.


  • Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
            2 bombers moved from French Indo China to Amur
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 tactical_bomber moved from 6 Sea Zone to Amur
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 armour, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    Russians roll AA dice in Amur : 3/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Amur
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 7/16 hits, 5.67 expected hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 3/12 hits, 4.00 expected hits
                    3 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 4/13 hits, 5.17 expected hits
                    Russians roll dice for 7 infantry in Amur, round 3 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 4 : 3/9 hits, 4.50 expected hits
                    Russians roll dice for 3 infantry in Amur, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 2 fighters, 8 infantry and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns and 12 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Amur to Manchuria
            2 tactical_bombers moved from Amur to Jehol
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 20 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            3 artilleries and 1 marine moved from Shan State to 37 Sea Zone
            3 infantry moved from Malaya to 37 Sea Zone
            3 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            3 fighters moved from Japan to Philippines
            5 fighters moved from Shan State to Western Australia
            4 artilleries and 6 infantry moved from Northern Territory to Western Australia
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Shan State to Western Australia
            1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 marine, 9 submarines and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            3 artilleries, 3 infantry and 2 marines moved from 35 Sea Zone to Philippines
            3 infantry moved from French Indo China to Yunnan
            1 aaGun, 7 artilleries and 14 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
    
        Place Units - Japanese
            3 mech_infantrys placed in Manchuria
            2 fighters, 2 infantry and 1 tactical_bomber placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    Russians regular : 0.67
    Russians AA : 2.00
    

    autosaveJap11.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 95 Sea Zone to Crete
            1 fighter moved from Algeria to 99 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to SZ99?


  • @simon33 no scramble

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 95 Sea Zone to Crete
            1 fighter moved from Algeria to 99 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Crete
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 99 Sea Zone to Iraq
            1 fighter moved from Crete to 99 Sea Zone
            2 transports moved from 95 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 transports moved from 33 Sea Zone to 27 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            18 infantry moved from Kweichow to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Hopei, round 2 : 4/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier; Remaining resources: 2 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            5 artilleries and 1 infantry moved from Kazakhstan to Sikang
            1 bomber moved from India to French Indo China
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            2 fighters moved from Scotland to 111 Sea Zone
            2 fighters moved from United Kingdom to 111 Sea Zone
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 111 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Sikang
                British attack with 5 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 5 artilleries and 1 infantry in Sikang, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Italians with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Kweichow to 39 Sea Zone
            1 fighter moved from Persia to 99 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 artilleries and 1 infantry moved from Persia to 80 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 2 infantry moved from Eastern Persia to West India
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            2 infantry moved from Trans-Jordan to Syria
            5 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            2 fighters moved from 111 Sea Zone to Scotland
            1 fighter moved from 111 Sea Zone to Gibraltar
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
            1 armour moved from Iceland to 123 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
            1 armour and 1 infantry moved from 119 Sea Zone to Scotland
            1 fighter moved from 111 Sea Zone to Gibraltar
            3 aaGuns, 1 armour, 4 artilleries, 30 infantry and 1 mech_infantry moved from India to Burma
            1 bomber moved from French Indo China to India
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            2 artilleries placed in Persia
            3 infantry placed in Union of South Africa
            1 infantry placed in Persia
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.17
    Japanese regular : 0.33
    Italians regular : -0.67
    Japanese AA : -0.17
    Germans regular : -0.17
    British regular : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 95 Sea Zone to Crete
            1 fighter moved from Algeria to 99 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Crete
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 99 Sea Zone to Iraq
            1 fighter moved from Crete to 99 Sea Zone
            2 transports moved from 95 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 transports moved from 33 Sea Zone to 27 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            18 infantry moved from Kweichow to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Hopei, round 2 : 4/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier; Remaining resources: 2 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            5 artilleries and 1 infantry moved from Kazakhstan to Sikang
            1 bomber moved from India to French Indo China
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            2 fighters moved from Scotland to 111 Sea Zone
            2 fighters moved from United Kingdom to 111 Sea Zone
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 111 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Sikang
                British attack with 5 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 5 artilleries and 1 infantry in Sikang, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Italians with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Kweichow to 39 Sea Zone
            1 fighter moved from Persia to 99 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 artilleries and 1 infantry moved from Persia to 80 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 2 infantry moved from Eastern Persia to West India
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            2 infantry moved from Trans-Jordan to Syria
            5 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            2 fighters moved from 111 Sea Zone to Scotland
            1 fighter moved from 111 Sea Zone to Gibraltar
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
            1 armour moved from Iceland to 123 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
            1 armour and 1 infantry moved from 119 Sea Zone to Scotland
            1 fighter moved from 111 Sea Zone to Gibraltar
            3 aaGuns, 1 armour, 4 artilleries, 30 infantry and 1 mech_infantry moved from India to Burma
            1 bomber moved from French Indo China to India
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            2 artilleries placed in Persia
            3 infantry placed in Union of South Africa
            1 infantry placed in Persia
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in 39 Sea Zone change ownership: 1 carrier
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 1 battleship, 9 carriers, 5 destroyers, 17 fighters, 1 infantry, 1 marine, 7 submarines, 1 tactical_bomber and 1 transport
            EDIT: Adding units owned by Americans to 54 Sea Zone: 2 cruisers
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 17 fighters, 1 infantry, 1 marine, 7 submarines, 1 tactical_bomber and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.17
    Japanese regular : 0.33
    Italians regular : -0.67
    Japanese AA : -0.17
    Germans regular : -0.17
    British regular : 1.67
    

    Savegame

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