Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
Combat - Japanese
Non Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
3 transports moved from 56 Sea Zone to 37 Sea Zone
2 carriers and 2 destroyers moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 4 fighters, 8 submarines and 8 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
2 bombers moved from Philippines to French Indo China
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from Malaya to Shan State
4 fighters moved from 56 Sea Zone to 37 Sea Zone
3 fighters moved from Western Australia to Shan State
1 marine moved from Western Australia to 56 Sea Zone
1 battleship and 1 marine moved from 56 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
2 infantry moved from Korea to Manchuria
1 artillery moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from Western Australia to Northern Territory
3 artilleries and 4 infantry moved from Western Australia to Northern Territory
1 infantry moved from Western Australia to Northern Territory
1 armour and 6 mech_infantrys moved from Yunnan to Kwangsi
1 aaGun, 8 artilleries and 10 infantry moved from Yunnan to Shan State
2 fighters moved from 37 Sea Zone to Shan State
Place Units - Japanese
1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
I would like to NCM the USSR sub to SZ110. I’m going to proceed assuming that is ok.
@simon33 definitely fine
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 4 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 fighter moved from 99 Sea Zone to Northern Italy
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
EDIT: 1 submarine moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble to SZ95?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 4 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 fighter moved from 99 Sea Zone to Northern Italy
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
EDIT: 1 submarine moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Sardinia
Battle in Caroline Islands
Americans attack with 2 artilleries, 2 infantry and 1 marine
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 2 aaGuns and 4 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Caroline Islands, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 4 infantry in Caroline Islands, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries and 1 marine in Caroline Islands, round 4 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Caroline Islands, round 4 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 artilleries and 1 marine in Caroline Islands, round 5 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Caroline Islands, round 5 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 marine in Caroline Islands, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Caroline Islands, round 6 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 marine in Caroline Islands, round 7 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Caroline Islands, round 7 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
Americans roll dice for 1 marine in Caroline Islands, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 marine in Caroline Islands, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 9 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 marine in Caroline Islands, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 10 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 marine in Caroline Islands, round 11 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 11 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 2 aaGuns and 4 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 aaGun and 1 factory_major
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 aaGun
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Northern Italy to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 95 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
3 submarines moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
4 fighters moved from Midway to 25 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
6 carriers, 4 destroyers, 8 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer, 7 fighters, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 artilleries and 4 infantry moved from New South Wales to South Australia
Place Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 artilleries, 2 bombers and 2 infantry placed in Eastern United States
4 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
17 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Kweichow, round 2 : 2/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
1 armour, 9 artilleries, 10 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 bomber moved from Samara to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Yunnan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Northern Italy from Italians with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Yunnan to India
3 aaGuns, 1 armour, 4 artilleries, 27 infantry and 1 mech_infantry moved from Burma to India
1 marine moved from Persia to 80 Sea Zone
1 fighter moved from Trans-Jordan to Persia
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Tunisia to Algeria
1 artillery moved from Morocco to Algeria
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Scotland
1 aaGun and 2 infantry moved from United Kingdom to Scotland
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Scotland
4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
5 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Samara to Kazakhstan
3 fighters and 1 tactical_bomber moved from Kazakhstan to Kweichow
EDIT: 2 infantry moved from Shensi to Kweichow
EDIT: 1 fighter and 1 infantry moved from Shensi to Suiyuyan
EDIT: 1 infantry moved from Shensi to Kansu
EDIT: 1 infantry moved from Kweichow to Suiyuyan
EDIT: British undo move 23.
1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in Quebec
1 destroyer placed in 109 Sea Zone
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,6,2,2,4,5,5,6,1
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -3.50
Italians regular : 0.33
Japanese regular : -3.00
British regular : 0.17
Italians AA : -0.17
caroline islands was quite the nail biter
@farmboy said in Farmboy (X) vs Simon33 (L+16) BM3:
caroline islands was quite the nail biter
My plan was that if it went bad, I would use 2DDs as blockers. Although, not great if it came to that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Yugoslavia to Northern Italy
1 bomber and 3 fighters moved from Southern Italy to Northern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Northern Italy
Italians attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Northern Italy, round 2 : 1/7 hits, 3.00 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Crete from Americans, taking Northern Italy from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter moved from Northern Italy to 97 Sea Zone
1 bomber and 3 fighters moved from Northern Italy to Southern Italy
2 armour and 3 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Sikang to Yunnan
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
British regular : -0.33
Looks like I’m getting your same error:
“Failed to post game to forum
java.lang.ClassCastException: class java.util.LinkedHashMap cannot be cast to class java.util.List (java.util.LinkedHashMap and java.util.List are in module java.base of loader ‘bootstrap’)”
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 fighters moved from Hawaiian Islands to Caroline Islands
Non Combat Move - ANZAC
2 aaGuns, 2 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from New South Wales to South Australia
3 infantry moved from Burma to India
3 fighters moved from Samara to Kazakhstan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Tunisia to Algeria
Non Combat Move - French
2 infantry moved from Persia to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
@farmboy Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour and 3 mech_infantrys moved from Caucasus to Volgograd
10 armour and 27 mech_infantrys moved from Bryansk to Volgograd
2 infantry and 1 tactical_bomber moved from Bryansk to Tambov
2 bombers moved from Novgorod to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 11 armour and 30 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 11 armour and 30 mech_infantrys in Volgograd, round 2 : 8/41 hits, 10.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour and 30 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Volgograd
3 artilleries and 2 infantry moved from Ukraine to Rostov
1 armour and 5 mech_infantrys moved from Bessarabia to Rostov
6 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
3 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Yugoslavia
5 infantry moved from Finland to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 bombers and 1 tactical_bomber moved from Tambov to Greece
2 fighters moved from Novgorod to Western Germany
1 aaGun moved from Western Germany to Northern Italy
3 artilleries and 4 infantry moved from France to Northern Italy
1 tactical_bomber moved from Southern Italy to Greece
1 artillery and 4 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
3 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 15 artilleries and 16 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Bryansk to Rostov
4 infantry moved from Bryansk to Ukraine
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 2 tactical_bombers
EDIT: Adding units owned by Germans to Novgorod: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -2.67[autosaveger11.tsvg](/forums/assets/uploads/files/1609903534355-autosaveger11.tsvg)
realized I didn’t make the file accessible below.
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
4 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
Combat - Russians
Battle in Tambov
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Tambov to Russia
4 artilleries and 3 infantry moved from Kazakhstan to Samara
10 artilleries and 30 infantry moved from Russia to Samara
10 infantry and 1 mech_infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
file:///home/simon/.wine/drive_c/users/simon/triplea/savedGames/autoSave/autosaveBeforeEndTurn.tsvg
@simon33 I won’t be getting to Japan tonight, but it looks to me like you need to reupload the file. Its not clickable here.
Indeed. Thanks for pointing that out. Not sure how that happened.
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
2 bombers moved from French Indo China to Amur
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 tactical_bomber moved from 6 Sea Zone to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Amur : 3/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 7/16 hits, 5.67 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 4/13 hits, 5.17 expected hits
Russians roll dice for 7 infantry in Amur, round 3 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 4 : 3/9 hits, 4.50 expected hits
Russians roll dice for 3 infantry in Amur, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 2 fighters, 8 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 12 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
2 tactical_bombers moved from Amur to Jehol
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
3 artilleries and 1 marine moved from Shan State to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
3 fighters moved from Japan to Philippines
5 fighters moved from Shan State to Western Australia
4 artilleries and 6 infantry moved from Northern Territory to Western Australia
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to Western Australia
1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 marine, 9 submarines and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 artilleries, 3 infantry and 2 marines moved from 35 Sea Zone to Philippines
3 infantry moved from French Indo China to Yunnan
1 aaGun, 7 artilleries and 14 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
Place Units - Japanese
3 mech_infantrys placed in Manchuria
2 fighters, 2 infantry and 1 tactical_bomber placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Russians regular : 0.67
Russians AA : 2.00