• TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Infantry moved from Kordofan to Nubia
            1 Artillery and 1 Infantry moved from N.Thailand to S.French Indochina
    
        Purchase Units - French
            French buy 2 Bunkers, 1 Elite and 1 Factory; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.French Indochina
                French attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 2 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the French lost in S.French Indochina
                    French roll dice for 1 Artillery in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 Artillery in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in S.French Indochina
                French win, taking S.French Indochina from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - French
            1 Submarine moved from 40 Sea Zone to 37 Sea Zone
            1 Submarine moved from 37 Sea Zone to 35 Sea Zone
            1 Transport moved from 7 Sea Zone to 3 Sea Zone
            1 Transport moved from 2 Sea Zone to 3 Sea Zone
            1 Carrier, 1 Destroyer and 2 Fighters moved from 2 Sea Zone to 3 Sea Zone
            1 Artillery and 3 Infantrys moved from Greenland to 3 Sea Zone
            1 Artillery and 3 Infantrys moved from 3 Sea Zone to Iceland
    
        Place Units - French
            1 Bunker placed in W.Morocco
            1 Bunker placed in French Equatorial Africa
            1 Factory placed in Madagascar
            1 Elite placed in Churchill
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Hisaichi regular : 0.50
    

    Savegame


  • @Karl7 please don’t wait to do Yama,but we have asked Jamie if he would move his IC to It E Africa.
    Good evening all.


  • @witt

    Ok, you want me to move it


  • @karl7 hi amd thanks . Leave it amd he can move it , when he does China , if he agrees to it .
    @Degrasse


  • If the rest of you don’t mind, we are debating safety vs usefulness for the factory. When China’s turn comes around, I will move that French factory to Italian East Africa if that is what my allies think best.

    I can see the point about it being more useful in Italian East Africa, but it is way safer in Madagascar. Building lots of lemurs singing “You’ve got to move it, move it!” :)


  • @Karl7 go with yohr turn . Edit the IC, if you remember. Otherwise , Jamie ca when he doe sChina .


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            2 Artillerys moved from Davao to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
            4 Artillerys, 1 Elite, 8 Infantrys and 4 Tanks moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from N.French Indochina to N.Thailand
            1 Fighter moved from Kwangsi to N.Thailand
            4 Tanks moved from N.French Indochina to S.French Indochina
            1 Elite moved from Davao to 107 Sea Zone
            1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Elite moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            1 Fighter moved from Mindanao to Banjarmasin
            2 Battleships moved from 107 Sea Zone to 110 Sea Zone
            2 Bombers moved from Tokyo to Banjarmasin
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Adv.Fighters, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.Thailand
                Yamamoto attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.67 expected hits
                    French roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in N.Thailand
                Yamamoto win, taking N.Thailand from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Banjarmasin
                Yamamoto attack with 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 10 Infantrys and 4 Tanks
                British defend with 1 Artillery, 1 Fighter and 1 Infantry; Americans defend with 2 Fighters; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 6 Fighters, 1 Infantry and 1 Marine
                    Dutch roll AA dice in Banjarmasin : 0/5 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Battleships in Banjarmasin, round 2 : 0/2 hits, 1.33 expected hits
                    Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 10 Infantrys and 4 Tanks in Banjarmasin, round 2 : 12/27 hits, 9.67 expected hits
                    Dutch roll dice for 1 Artillery, 11 Fighters, 2 Infantrys and 1 Marine in Banjarmasin, round 2 : 5/15 hits, 6.83 expected hits
                    2 Fighters owned by the Americans, 6 Fighters owned by the Dutch, 1 Marine owned by the Dutch, 5 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 14/22 hits, 8.83 expected hits
                    Dutch roll dice for 3 Fighters in Banjarmasin, round 3 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the British, 1 Infantry owned by the Yamamoto and 2 Fighters owned by the Anzac lost in Banjarmasin
                Yamamoto captures 21PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 88
                Casualties for Yamamoto: 6 Infantrys
                Casualties for Americans: 2 Fighters
                Casualties for British: 1 Artillery, 1 Fighter and 1 Infantry
                Casualties for Dutch: 6 Fighters, 1 Infantry and 1 Marine
                Casualties for Anzac: 2 Fighters
            Battle in S.French Indochina
                Yamamoto attack with 4 Tanks
                French defend with 1 Artillery
                    Yamamoto roll dice for 4 Tanks in S.French Indochina, round 2 : 1/4 hits, 2.00 expected hits
                    French roll dice for 1 Artillery in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French and 1 Tank owned by the Yamamoto lost in S.French Indochina
                Yamamoto win, taking S.French Indochina from French with 3 Tanks remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Tank
                Casualties for French: 1 Artillery
    
        Non Combat Move - Yamamoto
            2 Infantrys moved from Kwangsi to N.French Indochina
            1 Artillery moved from Kwangtung to Kwangsi
            2 Destroyers and 1 Submarine moved from 85 Sea Zone to 84 Sea Zone
            3 Carriers and 1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to Tokyo
            3 Fighters moved from 85 Sea Zone to 84 Sea Zone
            2 Fighters moved from 85 Sea Zone to Tokyo
            3 Transports moved from 111 Sea Zone to 84 Sea Zone
            1 Fighter moved from Tokyo to 84 Sea Zone
            1 Carrier moved from 107 Sea Zone to 111 Sea Zone
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Carrier moved from 111 Sea Zone to 110 Sea Zone
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 84 Sea Zone
            1 Destroyer, 2 T.Boats and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Fighter moved from Banjarmasin to West Borneo
            2 Bombers moved from Banjarmasin to West Borneo
            1 Fighter moved from N.Thailand to Bangkok
    
        Place Units - Yamamoto
            2 Adv.Fighters, 1 Bunker and 6 Infantrys placed in Tokyo
            Yamamoto undo move 1.
            1 Fighter and 3 Infantrys placed in Davao
            2 Infantrys and 1 Tank placed in Kwangsi
            4 Adv.Fighters, 1 Bunker and 3 Infantrys placed in Tokyo
            Yamamoto undo move 1.
            Yamamoto undo move 1.
            4 Infantrys placed in Davao
            1 Fighter, 1 Infantry and 1 Tank placed in Kwangsi
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 5.50
    French regular : 0.17
    Dutch AA : -0.83
    Dutch regular : -2.33
    

    Savegame


  • @karl shit you were luvky in Borneo!


  • @witt

    Yeah we are back in the game


  • @karl7

    We need it since the allies seem to be all in on the pacific


  • Who is up next?


  • @gargantua Degrasse’s Chinks.


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Infantry moved from Kweichow to Hunan
            1 Infantry moved from Anhwei to Shanghai
            2 Tanks moved from Shansi to Peking
            1 Infantry moved from Shantung to Peking
            1 Tank moved from Shantung to Shanghai
            1 Artillery moved from Shantung to Shanghai
            2 Tanks moved from Shantung to Peking
            1 Bomber moved from Shansi to Hunan
            1 Fighter moved from Shansi to Peking
            1 Bomber moved from Shansi to Peking
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 11 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Bomber and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shanghai
                Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 2 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 3 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 3 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 4 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 4 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 5 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 5 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Peking
                Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 4 Tanks
                Hisaichi defend with 1 Infantry and 2 Mech.Infs
                    Chinese roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 4 Tanks in Peking, round 2 : 5/7 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/3 hits, 1.00 expected hits
                2 Mech.Infs owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
                Chinese win, taking Peking from Hisaichi with 1 Bomber, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 12
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 2 Mech.Infs
    
        Non Combat Move - Chinese
            2 Infantrys moved from Shansi to Shantung
            1 AAGun moved from Shensi to Shansi
            1 Infantry moved from Ningsia to Shensi
            1 Artillery and 10 Infantrys moved from Lanchow to Shensi
            1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars moved from Urumqi to W.Qinghai
            2 Mech.Infs moved from Urumqi to E.Qinghai
            1 Bomber moved from Hunan to Shensi
            1 Fighter moved from Peking to Shantung
            1 Bomber moved from Peking to Shensi
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Shantung
            6 Infantrys placed in Hsining
            2 Infantrys and 2 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Hisaichi regular : -1.00
    

    Savegame


  • Sorry about the delay, I missed reading the email that said I was up next.


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Artillery and 2 Infantrys moved from Hulunbuir to Chita
            5 Tanks moved from Hulunbuir to Peking
            1 Tank moved from Heilungchiang to Peking
            3 Infantrys moved from Heilungchiang to Ayan
            1 Mech.Inf moved from Heilungchiang to Ayan
            3 Mech.Infs moved from Heilungchiang to Peking
            3 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Artillerys, 3 Marines and 1 Tank moved from Changchun to 84 Sea Zone
            2 Artillerys, 3 Marines and 1 Tank moved from 84 Sea Zone to Shantung
            1 Infantry moved from Hong Kong to Kwangtung
            5 Infantrys moved from Hong Kong to Kiangsi
            4 Transports moved from 111 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Marine and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 3 Infantrys and 1 Mech.Inf
                Russians defend with 1 Artillery and 1 Tank
                    Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Russians, 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Tank
            Battle in Peking
                Hisaichi attack with 3 Mech.Infs and 6 Tanks
                Chinese defend with 4 Tanks
                    Hisaichi roll dice for 3 Mech.Infs and 6 Tanks in Peking, round 2 : 4/9 hits, 4.00 expected hits
                    Chinese roll dice for 4 Tanks in Peking, round 2 : 2/4 hits, 2.00 expected hits
                    4 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 Mech.Infs
                Casualties for Chinese: 4 Tanks
            Battle in Shantung
                Hisaichi attack with 2 Artillerys, 3 Marines and 1 Tank
                Chinese defend with 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 5 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 3 Marines and 1 Tank in Shantung, round 2 : 1/6 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Chinese
                    Chinese roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 5 Infantrys in Shantung, round 2 : 5/8 hits, 3.00 expected hits
                    1 Tank owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Shantung
                    Hisaichi roll dice for 1 Marine in Shantung, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 5 Infantrys in Shantung, round 3 : 1/8 hits, 3.00 expected hits
                    1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung
                Chinese win with 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is -23
                Casualties for Hisaichi: 2 Artillerys, 3 Marines and 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank placed in Changchun
            3 ArmoredCars, 1 Infantry and 2 Tanks placed in Hong Kong
            2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Russians regular : -0.17
    Hisaichi regular : -0.17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 13:11:23
    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Tank moved from Munster to 18 Sea Zone
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Tank moved from Munster to 18 Sea Zone
            2 Tanks and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Fighter moved from Dover to Belgium
            1 Fighter moved from 20 Sea Zone to Brittany
            1 Fighter moved from Dublin to Brittany
            4 Infantrys moved from Dover to 20 Sea Zone
            1 Tank moved from 20 Sea Zone to Picardy
            1 Tank moved from 20 Sea Zone to Normandy
            1 Infantry moved from 20 Sea Zone to Picardy
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Infantry moved from 20 Sea Zone to Brittany
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Bomber moved from London to Picardy
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Tank moved from Munster to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Tank moved from 20 Sea Zone to Belgium
            1 Infantry moved from 20 Sea Zone to Belgium
            1 Fighter moved from 20 Sea Zone to Picardy
            1 Tank moved from Montreal to 2 Sea Zone
            1 Infantry moved from Montreal to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Infantry moved from British Guiana to Amazon
            1 Artillery, 3 Infantrys and 1 Tank moved from Iraq to Syria
            1 Fighter moved from Iraq to E.Iran
            2 Mech.Infs moved from Belgian Congo to Darfur
            1 Infantry moved from Belgian Congo to Equatoria
            2 Mot.Infs moved from Cape Town to Belgian Congo
            1 Cruiser, 1 Destroyer and 2 Transports moved from 58 Sea Zone to 59 Sea Zone
            2 Mech.Infs and 3 Mot.Infs moved from Delhi to E.Iran
            2 Artillerys and 2 Infantrys moved from Rajputana to 59 Sea Zone
            1 Infantry moved from Mysore to 59 Sea Zone
            2 ArmoredCars moved from Baluchistan to 59 Sea Zone
            1 ArmoredCar moved from Baluchistan to 59 Sea Zone
            1 ArmoredCar moved from Baluchistan to E.Iran
            3 ArmoredCars, 2 Artillerys, 2 Cruisers, 1 Destroyer, 3 Infantrys and 3 Transports moved from 59 Sea Zone to 58 Sea Zone
            3 ArmoredCars, 2 Artillerys and 3 Infantrys moved from 58 Sea Zone to W.Iran
            2 Infantrys moved from Burma to N.Thailand
            3 Infantrys moved from S.Thailand to S.French Indochina
            1 Tank moved from Malaya to S.French Indochina
            1 Tank moved from Malaya to S.French Indochina
            1 Infantry moved from S.Thailand to N.Thailand
            2 Infantrys moved from Assam to Burma
            1 Infantry moved from Malaya to S.Thailand
    
        Purchase Units - British
            British buy 6 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in W.Iran
                British attack with 3 ArmoredCars, 2 Artillerys and 3 Infantrys
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 2 Cruisers in W.Iran, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 3 ArmoredCars, 2 Artillerys and 3 Infantrys in W.Iran, round 2 : 0/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits
                    3 Infantrys owned by the British lost in W.Iran
                    British roll dice for 3 ArmoredCars and 2 Artillerys in W.Iran, round 3 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 2/5 hits, 1.83 expected hits
                    2 ArmoredCars owned by the British and 1 Infantry owned by the Neutral lost in W.Iran
                    British roll dice for 1 ArmoredCar and 2 Artillerys in W.Iran, round 4 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 4 : 2/4 hits, 1.50 expected hits
                    1 ArmoredCar owned by the British, 2 Infantrys owned by the Neutral and 1 Artillery owned by the British lost in W.Iran
                    British roll dice for 1 Artillery in W.Iran, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 5 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the British lost in W.Iran
                Neutral win with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -20
                Casualties for British: 3 ArmoredCars, 2 Artillerys and 3 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Normandy
                British attack with 2 Infantrys and 1 Tank
                Germans defend with 1 AAGun, 1 Factory and 2 Tanks
                    British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 2/2 hits, 1.17 expected hits
                    2 Tanks owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Germans: 2 Tanks
            Battle in Brittany
                British attack with 2 Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 2 Fighters and 1 Infantry in Brittany, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters and 1 Infantry in Brittany, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Brittany, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Brittany
                    British roll dice for 2 Fighters in Brittany, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Brittany, round 4 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the British lost in Brittany
                1 Fighter owned by the British retreated
                Germans win with 1 Infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 Fighter and 1 Infantry
            Battle in Belgium
                British attack with 1 Fighter, 1 Infantry and 1 Tank
                Germans defend with 2 ArmoredCars
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 ArmoredCars in Belgium, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans lost in Belgium
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar in Belgium, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Germans: 2 ArmoredCars
            Battle in Picardy
                British attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                Germans defend with 1 Bunker
                    British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Picardy, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Germans lost in Picardy
                British win, taking Picardy from Germans with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Bunker
            Battle in Syria
                British attack with 1 Artillery, 3 Infantrys and 1 Tank
                Italians defend with 1 AAGun, 3 Artillerys and 1 Factory
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 3 Artillerys in Syria, round 2 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the Italians lost in Syria
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 3 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 2 Artillerys in Syria, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Italians lost in Syria
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 4 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Italians: 3 Artillerys
            Battle in E.Iran
                British attack with 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs in E.Iran, round 2 : 1/7 hits, 1.83 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.50 expected hits
                3 Mot.Infs owned by the British lost in E.Iran
                    British roll dice for 1 ArmoredCar, 1 Fighter and 2 Mech.Infs in E.Iran, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in E.Iran
                    British roll dice for 1 Fighter and 2 Mech.Infs in E.Iran, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in E.Iran
                    British roll dice for 1 Fighter and 1 Mech.Inf in E.Iran, round 5 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 5 : 2/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral, 1 Fighter owned by the British, 1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in E.Iran
                Neutral win with no units remaining. Battle score for attacker is -27
                Casualties for British: 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Darfur
                British attack with 2 Mech.Infs
                Italians defend with 1 Infantry
                    British roll dice for 2 Mech.Infs in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Mech.Infs in Darfur, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for British: 1 Mech.Inf
                Casualties for Italians: 1 Infantry
            Battle in N.Thailand
                British attack with 3 Infantrys
                Yamamoto defend with 2 Infantrys
                    British roll dice for 3 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.50 expected hits
                    Thai roll dice for 2 Infantrys in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    British roll dice for 2 Infantrys in N.Thailand, round 3 : 0/2 hits, 0.33 expected hits
                    Thai roll dice for 2 Infantrys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 2 Infantrys in N.Thailand, round 4 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Thai win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for British: 3 Infantrys
            Battle in S.French Indochina
                British attack with 3 Infantrys and 2 Tanks
                Yamamoto defend with 3 Tanks
                    British roll dice for 3 Infantrys and 2 Tanks in S.French Indochina, round 2 : 3/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 3 Tanks in S.French Indochina, round 2 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the British and 3 Tanks owned by the Yamamoto lost in S.French Indochina
                British win, taking S.French Indochina from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 13
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 3 Tanks
    
        Non Combat Move - British
            1 AAGun, 1 Artillery and 2 Infantrys moved from Malaya to 65 Sea Zone
            1 AAGun, 1 Artillery, 1 Destroyer, 2 Infantrys, 2 Submarines and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            1 AAGun, 1 Artillery and 2 Infantrys moved from 60 Sea Zone to Assam
            1 AAGun moved from Assam to Bihar
            1 Artillery, 1 Elite and 3 Infantrys moved from Madras to Mysore
            1 Fighter moved from Brittany to 20 Sea Zone
            1 Bomber moved from Picardy to London
            1 Fighter moved from Belgium to 20 Sea Zone
            1 Fighter moved from Picardy to 20 Sea Zone
            1 Infantry moved from Manchester to Wales
            1 Infantry moved from Manchester to Wales
    
        Place Units - British
            1 Carrier and 2 Cruisers placed in 20 Sea Zone
            1 Elite placed in Wales
            4 Infantrys placed in Manchester
            British undo move 2.
            1 Artillery placed in Wales
            2 ArmoredCars placed in Cape Town
            1 Artillery and 1 Infantry placed in Bombay
            British undo move 5.
            1 Artillery and 1 Elite placed in Bombay
            4 ArmoredCars and 1 Infantry placed in Delhi
            1 Artillery and 4 Infantrys placed in Madras
            1 Artillery and 2 Infantrys placed in London
    
        Turn Complete - British
            British collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Italians regular : -1.67
    Thai regular : 2.00
    Germans regular : 0.00
    Neutral regular : 4.00
    British regular : -2.83
    

    Territory Summary for British :

    London : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 2 Infantrys
    Normandy : 2 Infantrys and 1 Tank
    Picardy : 1 Infantry and 1 Tank
    S.French Indochina : 2 Infantrys and 2 Tanks
    Syria : 1 Artillery, 3 Infantrys and 1 Tank
    Yunnan : 1 Infantry
    Assam : 1 AAGun, 1 Artillery and 2 Infantrys
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Equatoria : 1 Infantry
    Burma : 2 Infantrys
    Darfur : 1 Mech.Inf
    Bombay : 1 Artillery, 1 Elite and 1 Factory
    Wales : 1 AAGun, 3 Artillerys, 1 Factory and 6 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Factory and 5 Infantrys
    Madras : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Mysore : 1 Artillery, 1 Elite and 3 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 4 ArmoredCars, 1 Factory and 1 Infantry
    Malta : 3 Bunkers
    Bihar : 1 AAGun
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    S.Thailand : 1 flag, 1 Infantry
    Malaya : 1 Infantry
    Ponape : 2 Infantrys
    Alaska : 1 Infantry
    Cape Town : 1 AAGun, 2 ArmoredCars and 1 Factory
    Dublin : 1 flag
    Belgian Congo : 1 flag, 2 Mot.Infs
    Amazon : 1 Infantry
    Iceland : 1 flag, 1 Infantry and 1 Tank
    Belgium : 1 flag, 1 Infantry and 1 Tank
    N.Saudi Arabia : 1 flag
    Greenland : 1 flag
    Munster : 1 flag
    20 Sea Zone : 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
    60 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports
    58 Sea Zone : 2 Cruisers, 1 Destroyer and 3 Transports
    102 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    9 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 117 / 128
    Russians : 93 / 98
    Italians : 66 / 70
    French : 25 / 20
    Yamamoto : 72 / 95
    Chinese : 39 / 42
    Hisaichi : 49 / 49
    British : 97 / 97
    Anzac : 37 / 37
    Dutch : 17 / 0
    Finns : 14 / 16
    Romanians : 19 / 19
    Thai : 8 / 6
    Americans : 104 / 104
    

    Savegame


  • During the ANZAC turn, could you do me a favor by deleting the French factory in Madagascar and putting it in Italian East Africa please? I was totally distracted during the Chinese turn and forgot to do it. Thank you


  • @degrasse Can do.


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by French from Madagascar: 1 Factory
            EDIT: Adding units owned by French to Italian East Africa: 1 Factory
            EDIT: Turning off Edit Mode
            1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Destroyers, 1 Elite and 3 Transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            2 Elites moved from Townsville to Northern Territory
            4 Infantrys moved from Townsville to Northern Territory
            1 Tank moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Destroyer and 1 Transport placed in 120 Sea Zone
            1 Destroyer and 2 Transports placed in 67 Sea Zone
            1 Elite placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

7 / 17

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