TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from Kordofan to Nubia
1 Artillery and 1 Infantry moved from N.Thailand to S.French Indochina
Purchase Units - French
French buy 2 Bunkers, 1 Elite and 1 Factory; Remaining resources: 0 PUs;
Combat - French
Battle in S.French Indochina
French attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the French lost in S.French Indochina
French roll dice for 1 Artillery in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 Artillery in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in S.French Indochina
French win, taking S.French Indochina from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - French
1 Submarine moved from 40 Sea Zone to 37 Sea Zone
1 Submarine moved from 37 Sea Zone to 35 Sea Zone
1 Transport moved from 7 Sea Zone to 3 Sea Zone
1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Carrier, 1 Destroyer and 2 Fighters moved from 2 Sea Zone to 3 Sea Zone
1 Artillery and 3 Infantrys moved from Greenland to 3 Sea Zone
1 Artillery and 3 Infantrys moved from 3 Sea Zone to Iceland
Place Units - French
1 Bunker placed in W.Morocco
1 Bunker placed in French Equatorial Africa
1 Factory placed in Madagascar
1 Elite placed in Churchill
Turn Complete - French
French collect 20 PUs; end with 20 PUs
If the rest of you don’t mind, we are debating safety vs usefulness for the factory. When China’s turn comes around, I will move that French factory to Italian East Africa if that is what my allies think best.
I can see the point about it being more useful in Italian East Africa, but it is way safer in Madagascar. Building lots of lemurs singing “You’ve got to move it, move it!” :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 Artillerys moved from Davao to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
4 Artillerys, 1 Elite, 8 Infantrys and 4 Tanks moved from East And South Borneo to Banjarmasin
2 Infantrys moved from N.French Indochina to N.Thailand
1 Fighter moved from Kwangsi to N.Thailand
4 Tanks moved from N.French Indochina to S.French Indochina
1 Elite moved from Davao to 107 Sea Zone
1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to Banjarmasin
2 Fighters moved from 107 Sea Zone to Banjarmasin
1 Fighter moved from Mindanao to Banjarmasin
2 Battleships moved from 107 Sea Zone to 110 Sea Zone
2 Bombers moved from Tokyo to Banjarmasin
Purchase Units - Yamamoto
Yamamoto buy 4 Adv.Fighters, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.Thailand
Yamamoto attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.67 expected hits
French roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in N.Thailand
Yamamoto win, taking N.Thailand from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Banjarmasin
Yamamoto attack with 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 10 Infantrys and 4 Tanks
British defend with 1 Artillery, 1 Fighter and 1 Infantry; Americans defend with 2 Fighters; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 6 Fighters, 1 Infantry and 1 Marine
Dutch roll AA dice in Banjarmasin : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 2 Battleships in Banjarmasin, round 2 : 0/2 hits, 1.33 expected hits
Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 10 Infantrys and 4 Tanks in Banjarmasin, round 2 : 12/27 hits, 9.67 expected hits
Dutch roll dice for 1 Artillery, 11 Fighters, 2 Infantrys and 1 Marine in Banjarmasin, round 2 : 5/15 hits, 6.83 expected hits
2 Fighters owned by the Americans, 6 Fighters owned by the Dutch, 1 Marine owned by the Dutch, 5 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 14/22 hits, 8.83 expected hits
Dutch roll dice for 3 Fighters in Banjarmasin, round 3 : 1/3 hits, 1.50 expected hits
1 Fighter owned by the British, 1 Infantry owned by the Yamamoto and 2 Fighters owned by the Anzac lost in Banjarmasin
Yamamoto captures 21PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 88
Casualties for Yamamoto: 6 Infantrys
Casualties for Americans: 2 Fighters
Casualties for British: 1 Artillery, 1 Fighter and 1 Infantry
Casualties for Dutch: 6 Fighters, 1 Infantry and 1 Marine
Casualties for Anzac: 2 Fighters
Battle in S.French Indochina
Yamamoto attack with 4 Tanks
French defend with 1 Artillery
Yamamoto roll dice for 4 Tanks in S.French Indochina, round 2 : 1/4 hits, 2.00 expected hits
French roll dice for 1 Artillery in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French and 1 Tank owned by the Yamamoto lost in S.French Indochina
Yamamoto win, taking S.French Indochina from French with 3 Tanks remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Tank
Casualties for French: 1 Artillery
Non Combat Move - Yamamoto
2 Infantrys moved from Kwangsi to N.French Indochina
1 Artillery moved from Kwangtung to Kwangsi
2 Destroyers and 1 Submarine moved from 85 Sea Zone to 84 Sea Zone
3 Carriers and 1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to Tokyo
3 Fighters moved from 85 Sea Zone to 84 Sea Zone
2 Fighters moved from 85 Sea Zone to Tokyo
3 Transports moved from 111 Sea Zone to 84 Sea Zone
1 Fighter moved from Tokyo to 84 Sea Zone
1 Carrier moved from 107 Sea Zone to 111 Sea Zone
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Carrier moved from 111 Sea Zone to 110 Sea Zone
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Destroyer moved from 107 Sea Zone to 84 Sea Zone
1 Destroyer, 2 T.Boats and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Submarine moved from 107 Sea Zone to 110 Sea Zone
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Fighter moved from Banjarmasin to West Borneo
2 Bombers moved from Banjarmasin to West Borneo
1 Fighter moved from N.Thailand to Bangkok
Place Units - Yamamoto
2 Adv.Fighters, 1 Bunker and 6 Infantrys placed in Tokyo
Yamamoto undo move 1.
1 Fighter and 3 Infantrys placed in Davao
2 Infantrys and 1 Tank placed in Kwangsi
4 Adv.Fighters, 1 Bunker and 3 Infantrys placed in Tokyo
Yamamoto undo move 1.
Yamamoto undo move 1.
4 Infantrys placed in Davao
1 Fighter, 1 Infantry and 1 Tank placed in Kwangsi
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 5.50
French regular : 0.17
Dutch AA : -0.83
Dutch regular : -2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Kweichow to Hunan
1 Infantry moved from Anhwei to Shanghai
2 Tanks moved from Shansi to Peking
1 Infantry moved from Shantung to Peking
1 Tank moved from Shantung to Shanghai
1 Artillery moved from Shantung to Shanghai
2 Tanks moved from Shantung to Peking
1 Bomber moved from Shansi to Hunan
1 Fighter moved from Shansi to Peking
1 Bomber moved from Shansi to Peking
Purchase Units - Chinese
Chinese buy 1 Bunker, 11 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 Bomber and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 3 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 4 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 5 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 5 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Peking
Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 4 Tanks
Hisaichi defend with 1 Infantry and 2 Mech.Infs
Chinese roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 4 Tanks in Peking, round 2 : 5/7 hits, 3.17 expected hits
Hisaichi roll dice for 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/3 hits, 1.00 expected hits
2 Mech.Infs owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Bomber, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 12
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 2 Mech.Infs
Non Combat Move - Chinese
2 Infantrys moved from Shansi to Shantung
1 AAGun moved from Shensi to Shansi
1 Infantry moved from Ningsia to Shensi
1 Artillery and 10 Infantrys moved from Lanchow to Shensi
1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars moved from Urumqi to W.Qinghai
2 Mech.Infs moved from Urumqi to E.Qinghai
1 Bomber moved from Hunan to Shensi
1 Fighter moved from Peking to Shantung
1 Bomber moved from Peking to Shensi
Place Units - Chinese
1 Bunker and 3 Infantrys placed in Shantung
6 Infantrys placed in Hsining
2 Infantrys and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Hulunbuir to Chita
5 Tanks moved from Hulunbuir to Peking
1 Tank moved from Heilungchiang to Peking
3 Infantrys moved from Heilungchiang to Ayan
1 Mech.Inf moved from Heilungchiang to Ayan
3 Mech.Infs moved from Heilungchiang to Peking
3 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Artillerys, 3 Marines and 1 Tank moved from Changchun to 84 Sea Zone
2 Artillerys, 3 Marines and 1 Tank moved from 84 Sea Zone to Shantung
1 Infantry moved from Hong Kong to Kwangtung
5 Infantrys moved from Hong Kong to Kiangsi
4 Transports moved from 111 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Marine and 5 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 3 Infantrys and 1 Mech.Inf
Russians defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Russians, 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Tank
Battle in Peking
Hisaichi attack with 3 Mech.Infs and 6 Tanks
Chinese defend with 4 Tanks
Hisaichi roll dice for 3 Mech.Infs and 6 Tanks in Peking, round 2 : 4/9 hits, 4.00 expected hits
Chinese roll dice for 4 Tanks in Peking, round 2 : 2/4 hits, 2.00 expected hits
4 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Mech.Infs
Casualties for Chinese: 4 Tanks
Battle in Shantung
Hisaichi attack with 2 Artillerys, 3 Marines and 1 Tank
Chinese defend with 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 5 Infantrys
Hisaichi roll dice for 2 Artillerys, 3 Marines and 1 Tank in Shantung, round 2 : 1/6 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 5 Infantrys in Shantung, round 2 : 5/8 hits, 3.00 expected hits
1 Tank owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 1 Marine in Shantung, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 5 Infantrys in Shantung, round 3 : 1/8 hits, 3.00 expected hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung
Chinese win with 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is -23
Casualties for Hisaichi: 2 Artillerys, 3 Marines and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Chita, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank placed in Changchun
3 ArmoredCars, 1 Infantry and 2 Tanks placed in Hong Kong
2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Tank moved from Munster to 18 Sea Zone
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Tank moved from Munster to 18 Sea Zone
2 Tanks and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Dover to Belgium
1 Fighter moved from 20 Sea Zone to Brittany
1 Fighter moved from Dublin to Brittany
4 Infantrys moved from Dover to 20 Sea Zone
1 Tank moved from 20 Sea Zone to Picardy
1 Tank moved from 20 Sea Zone to Normandy
1 Infantry moved from 20 Sea Zone to Picardy
1 Infantry moved from 20 Sea Zone to Normandy
1 Infantry moved from 20 Sea Zone to Brittany
1 Infantry moved from 20 Sea Zone to Normandy
1 Bomber moved from London to Picardy
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Tank moved from Munster to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Tank moved from 20 Sea Zone to Belgium
1 Infantry moved from 20 Sea Zone to Belgium
1 Fighter moved from 20 Sea Zone to Picardy
1 Tank moved from Montreal to 2 Sea Zone
1 Infantry moved from Montreal to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Infantry moved from British Guiana to Amazon
1 Artillery, 3 Infantrys and 1 Tank moved from Iraq to Syria
1 Fighter moved from Iraq to E.Iran
2 Mech.Infs moved from Belgian Congo to Darfur
1 Infantry moved from Belgian Congo to Equatoria
2 Mot.Infs moved from Cape Town to Belgian Congo
1 Cruiser, 1 Destroyer and 2 Transports moved from 58 Sea Zone to 59 Sea Zone
2 Mech.Infs and 3 Mot.Infs moved from Delhi to E.Iran
2 Artillerys and 2 Infantrys moved from Rajputana to 59 Sea Zone
1 Infantry moved from Mysore to 59 Sea Zone
2 ArmoredCars moved from Baluchistan to 59 Sea Zone
1 ArmoredCar moved from Baluchistan to 59 Sea Zone
1 ArmoredCar moved from Baluchistan to E.Iran
3 ArmoredCars, 2 Artillerys, 2 Cruisers, 1 Destroyer, 3 Infantrys and 3 Transports moved from 59 Sea Zone to 58 Sea Zone
3 ArmoredCars, 2 Artillerys and 3 Infantrys moved from 58 Sea Zone to W.Iran
2 Infantrys moved from Burma to N.Thailand
3 Infantrys moved from S.Thailand to S.French Indochina
1 Tank moved from Malaya to S.French Indochina
1 Tank moved from Malaya to S.French Indochina
1 Infantry moved from S.Thailand to N.Thailand
2 Infantrys moved from Assam to Burma
1 Infantry moved from Malaya to S.Thailand
Purchase Units - British
British buy 6 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in W.Iran
British attack with 3 ArmoredCars, 2 Artillerys and 3 Infantrys
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
British roll dice for 2 Cruisers in W.Iran, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 3 ArmoredCars, 2 Artillerys and 3 Infantrys in W.Iran, round 2 : 0/8 hits, 2.50 expected hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits
3 Infantrys owned by the British lost in W.Iran
British roll dice for 3 ArmoredCars and 2 Artillerys in W.Iran, round 3 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 2/5 hits, 1.83 expected hits
2 ArmoredCars owned by the British and 1 Infantry owned by the Neutral lost in W.Iran
British roll dice for 1 ArmoredCar and 2 Artillerys in W.Iran, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 4 : 2/4 hits, 1.50 expected hits
1 ArmoredCar owned by the British, 2 Infantrys owned by the Neutral and 1 Artillery owned by the British lost in W.Iran
British roll dice for 1 Artillery in W.Iran, round 5 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 5 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the British lost in W.Iran
Neutral win with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -20
Casualties for British: 3 ArmoredCars, 2 Artillerys and 3 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Normandy
British attack with 2 Infantrys and 1 Tank
Germans defend with 1 AAGun, 1 Factory and 2 Tanks
British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 2/2 hits, 1.17 expected hits
2 Tanks owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Germans: 2 Tanks
Battle in Brittany
British attack with 2 Fighters and 1 Infantry
Germans defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in Brittany, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters and 1 Infantry in Brittany, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brittany, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Brittany
British roll dice for 2 Fighters in Brittany, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Brittany, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the British lost in Brittany
1 Fighter owned by the British retreated
Germans win with 1 Infantry remaining. Battle score for attacker is -10
Casualties for British: 1 Fighter and 1 Infantry
Battle in Belgium
British attack with 1 Fighter, 1 Infantry and 1 Tank
Germans defend with 2 ArmoredCars
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgium, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 ArmoredCars in Belgium, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Belgium
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgium, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar in Belgium, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Germans: 2 ArmoredCars
Battle in Picardy
British attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
Germans defend with 1 Bunker
British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Picardy, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Germans lost in Picardy
British win, taking Picardy from Germans with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Bunker
Battle in Syria
British attack with 1 Artillery, 3 Infantrys and 1 Tank
Italians defend with 1 AAGun, 3 Artillerys and 1 Factory
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 3 Artillerys in Syria, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Italians lost in Syria
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 2 Artillerys in Syria, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Italians lost in Syria
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 4 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 Artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12
Casualties for Italians: 3 Artillerys
Battle in E.Iran
British attack with 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs in E.Iran, round 2 : 1/7 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.50 expected hits
3 Mot.Infs owned by the British lost in E.Iran
British roll dice for 1 ArmoredCar, 1 Fighter and 2 Mech.Infs in E.Iran, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Fighter and 2 Mech.Infs in E.Iran, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in E.Iran
British roll dice for 1 Fighter and 1 Mech.Inf in E.Iran, round 5 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 5 : 2/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral, 1 Fighter owned by the British, 1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in E.Iran
Neutral win with no units remaining. Battle score for attacker is -27
Casualties for British: 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Darfur
British attack with 2 Mech.Infs
Italians defend with 1 Infantry
British roll dice for 2 Mech.Infs in Darfur, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Mech.Infs in Darfur, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
British win, taking Darfur from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for British: 1 Mech.Inf
Casualties for Italians: 1 Infantry
Battle in N.Thailand
British attack with 3 Infantrys
Yamamoto defend with 2 Infantrys
British roll dice for 3 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.50 expected hits
Thai roll dice for 2 Infantrys in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.Thailand
British roll dice for 2 Infantrys in N.Thailand, round 3 : 0/2 hits, 0.33 expected hits
Thai roll dice for 2 Infantrys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.Thailand
British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 2 Infantrys in N.Thailand, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win with 2 Infantrys remaining. Battle score for attacker is -6
Casualties for British: 3 Infantrys
Battle in S.French Indochina
British attack with 3 Infantrys and 2 Tanks
Yamamoto defend with 3 Tanks
British roll dice for 3 Infantrys and 2 Tanks in S.French Indochina, round 2 : 3/5 hits, 1.50 expected hits
Yamamoto roll dice for 3 Tanks in S.French Indochina, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the British and 3 Tanks owned by the Yamamoto lost in S.French Indochina
British win, taking S.French Indochina from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 13
Casualties for British: 1 Infantry
Casualties for Yamamoto: 3 Tanks
Non Combat Move - British
1 AAGun, 1 Artillery and 2 Infantrys moved from Malaya to 65 Sea Zone
1 AAGun, 1 Artillery, 1 Destroyer, 2 Infantrys, 2 Submarines and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 AAGun, 1 Artillery and 2 Infantrys moved from 60 Sea Zone to Assam
1 AAGun moved from Assam to Bihar
1 Artillery, 1 Elite and 3 Infantrys moved from Madras to Mysore
1 Fighter moved from Brittany to 20 Sea Zone
1 Bomber moved from Picardy to London
1 Fighter moved from Belgium to 20 Sea Zone
1 Fighter moved from Picardy to 20 Sea Zone
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
Place Units - British
1 Carrier and 2 Cruisers placed in 20 Sea Zone
1 Elite placed in Wales
4 Infantrys placed in Manchester
British undo move 2.
1 Artillery placed in Wales
2 ArmoredCars placed in Cape Town
1 Artillery and 1 Infantry placed in Bombay
British undo move 5.
1 Artillery and 1 Elite placed in Bombay
4 ArmoredCars and 1 Infantry placed in Delhi
1 Artillery and 4 Infantrys placed in Madras
1 Artillery and 2 Infantrys placed in London
Turn Complete - British
British collect 97 PUs; end with 97 PUs
During the ANZAC turn, could you do me a favor by deleting the French factory in Madagascar and putting it in Italian East Africa please? I was totally distracted during the Chinese turn and forgot to do it. Thank you
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
Turning on Edit Mode
EDIT: Removing units owned by French from Madagascar: 1 Factory
EDIT: Adding units owned by French to Italian East Africa: 1 Factory
EDIT: Turning off Edit Mode
1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Destroyers, 1 Elite and 3 Transports; Remaining resources: 0 PUs;
Non Combat Move - Anzac
2 Elites moved from Townsville to Northern Territory
4 Infantrys moved from Townsville to Northern Territory
1 Tank moved from Townsville to Northern Territory
Place Units - Anzac
1 Destroyer and 1 Transport placed in 120 Sea Zone
1 Destroyer and 2 Transports placed in 67 Sea Zone
1 Elite placed in Townsville
Turn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUs
Combat Move - Yamamoto
1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Fighter moved from Rongelap to Wake
1 Fighter moved from Minamitori to Wake
1 Infantry moved from Jaluit to Kwajalein
1 Infantry moved from Fukien to Kiangsi
1 Artillery moved from Fukien to Kiangsi
1 Tank moved from Fukien to Kiangsi
1 Fighter moved from Tokyo to Kiangsi
2 Infantrys and 2 Tanks moved from Kwangsi to Kwangtung
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone
1 Infantry moved from Tohoku to 84 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Tank moved from 92 Sea Zone to Hong Kong
1 Artillery moved from 92 Sea Zone to Manila
1 Infantry moved from 92 Sea Zone to Hong Kong
1 Infantry moved from 92 Sea Zone to Manila
2 Infantrys moved from Hainan to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Hong Kong
1 Bomber moved from Tokyo to Manila
1 Fighter moved from 85 Sea Zone to Manila
1 Tank moved from Tokyo to 85 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Fighter moved from 85 Sea Zone to 107 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
1 Tank moved from 92 Sea Zone to Manila
1 Infantry moved from 92 Sea Zone to Manila
1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong
1 Tank moved from Shikoku to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Wake
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Hong Kong
Yamamoto attack with 1 Artillery, 5 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Yamamoto win, taking Hong Kong from British with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Battle in Manila
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto win, taking Manila from Americans with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kwangtung
Yamamoto attack with 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto win, taking Kwangtung from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Submarines
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 21
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Units damaged: 3 Battleships owned by the Americans
Yamamoto win with 1 Bomber, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 45
Casualties for Yamamoto: 5 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Non Combat Move - Yamamoto
1 Bomber moved from 91 Sea Zone to Kwajalein
4 Fighters moved from 91 Sea Zone to 96 Sea Zone
1 Destroyer moved from 103 Sea Zone to 96 Sea Zone
1 Battleship and 2 Carriers moved from 88 Sea Zone to 96 Sea Zone
2 Fighters moved from Wake to Minamitori
1 Infantry moved from Shikoku to Kyushu
1 Infantry moved from Chubu to Kyushu
1 Infantry moved from Chubu to Kyushu
1 Fighter moved from Manila to 107 Sea Zone
1 Bomber moved from Manila to Kyushu
1 Fighter moved from Kiangsi to 85 Sea Zone
Place Units - Yamamoto
1 B.Transport, 1 Carrier and 1 Transport placed in 85 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 63 PUs
Territory Summary for Yamamoto :
Tokyo : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
Kusaie : 1 Infantry
Minamitori : 2 Fighters and 1 Infantry
Kwajalein : 1 Bomber and 1 Infantry
Ulithi : 1 Artillery
Kwangsi : 1 flag
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag, 2 Artillerys
Rongelap : 1 Infantry
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Yap : 1 Infantry
Kyushu : 1 Bomber, 4 Infantrys and 1 Tank
Fukien : 1 flag
Iturup : 1 Infantry
Peleliu : 1 Infantry
Kwangtung : 1 flag, 2 Infantrys and 2 Tanks
Kiangsi : 1 flag, 1 Artillery and 1 Tank
Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 2 Tanks
Wake : 1 flag, 1 Artillery and 1 Infantry
Woleai : 1 flag, 1 Infantry
Manila : 1 flag, 1 Tank
91 Sea Zone : 1 Destroyer
107 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 1 Submarine
85 Sea Zone : 1 B.Transport, 1 Carrier, 1 Fighter and 1 Transport
95 Sea Zone : 1 Transport
96 Sea Zone : 1 Battleship, 2 Carriers, 1 Destroyer and 4 Fighters
92 Sea Zone : 2 T.Boats and 5 Transports
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 8
Research Technology - Britain
Britain spend 5 on tech rolls
Britain rolls : 0/1 hits, 0,00 expected hits
Combat Move - Britain
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 152 Pacific Ocean to Sea Zone 1 Hudson Bay
1 colonial and 1 field_gun moved from Sea Zone 1 Hudson Bay to Ontario
2 colonials moved from Manitoba to Ontario
1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 1 Hudson Bay
1 colonial moved from Brittany to Sea Zone 25 Mid Atlantic
1 colonial and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 24 Irish Sea
1 field_gun moved from Wales to Sea Zone 24 Irish Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 19 North Atlantic
1 battlecruiser moved from Sea Zone 15 English Channel to Sea Zone 19 North Atlantic
1 colonial and 1 field_gun moved from Sea Zone 19 North Atlantic to Iceland
1 field_gun moved from Baluchistan to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Port Sudan
1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
1 battlecruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
1 field_gun moved from Samoa to Sea Zone 112 Pacific Ocean
1 field_gun moved from Sea Zone 112 Pacific Ocean to Tuamotu
France take Tuamotu from Germany
Purchase Units - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from London: 1 infantry
EDIT: Adding units owned by Britain to Oslo: 1 infantry
EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 1 transport
EDIT: Adding units owned by Britain to Sea Zone 13 Skagerrak: 1 transport
EDIT: Changing ownership of Oslo from Germany to Britain
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Britain from London: 1 infantry
EDIT: Adding units owned by Britain to Oslo: 1 infantry
EDIT: Turning off Edit Mode
Britain buy 3 field_guns, 3 heavy_guns, 10 infantry, 2 transports and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Britain
Battle in Sea Zone 1 Hudson Bay
Britain attack with 1 destroyer and 1 transport
Germany defend with 1 transport
1 transport owned by the Germany lost in Sea Zone 1 Hudson Bay
Britain win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Germany: 1 transport
Battle in Ontario
Britain attack with 3 colonials and 1 field_gun
Germany defend with 1 field_gun
Britain roll dice for 3 colonials and 1 field_gun in Ontario, round 2 : 1/4 hits, 1,50 expected hits
Germany roll dice for 1 field_gun in Ontario, round 2 : 0/1 hits, 0,33 expected hits
1 field_gun owned by the Germany lost in Ontario
Britain win, taking Ontario from Germany with 3 colonials and 1 field_gun remaining. Battle score for attacker is 4
Casualties for Germany: 1 field_gun
Battle in Port Sudan
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 2 battlecruisers in Port Sudan, round 2 : 0/2 hits, 1,33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Port Sudan, round 2 : 1/2 hits, 0,67 expected hits
Germany roll dice for 1 infantry in Port Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germany lost in Port Sudan
Britain win, taking Port Sudan from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Iceland
Britain attack with 1 colonial and 1 field_gun
Neutral defend with 1 infantry
Britain roll dice for 1 battlecruiser in Iceland, round 2 : 0/1 hits, 0,67 expected hits
Britain roll dice for 1 colonial and 1 field_gun in Iceland, round 2 : 1/2 hits, 0,83 expected hits
Neutral roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Iceland
Britain loses 0 PUs for violating Icelands neutrality.
Britain win, taking Iceland from Neutral with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Non Combat Move - Britain
1 field_gun moved from Wales to England
1 colonial and 1 field_gun moved from Brittany to Burgundy
1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 field_guns and 2 infantry moved from London to Sea Zone 15 English Channel
2 field_guns and 2 infantry moved from Sea Zone 15 English Channel to Picardy
4 infantry moved from Belgium to Picardy
1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 15 English Channel
3 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
2 cruisers moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
1 cruiser moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 69 Sea of Crete
2 infantry moved from Cape Colony to German Southwest Africa
1 infantry moved from German Southwest Africa to Southern Rhodesia
1 field_gun and 1 infantry moved from Cape Town to Cape Colony
1 infantry moved from Cairo-Suez to Lower Egypt
1 destroyer moved from Sea Zone 112 Pacific Ocean to Sea Zone 142 Pacific Ocean
2 battlecruisers moved from Sea Zone 155 Bering Sea to Sea Zone 142 Pacific Ocean
3 colonials moved from New South Wales to South Australia
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun moved from Baluchistan to Sea Zone 73 Arabian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez
1 infantry moved from British Somaliland to French Somaliland
1 cruiser and 1 destroyer moved from Sea Zone 89 Indian Ocean to Sea Zone 118 Java Sea
1 infantry moved from Shanghai 2 to Shanghai 3
2 fighters moved from London to Picardy
2 infantry moved from London to Sea Zone 15 English Channel
1 colonial moved from Aleutian Islands to Alaska
Place Units - Britain
1 trench placed in Shanghai 3
2 infantry and 1 trench placed in Belgium
2 heavy_guns and 3 trenchs placed in Cairo-Suez
1 heavy_gun placed in Cape Town
1 transport placed in Sea Zone 94 South Atlantic
1 field_gun placed in Bombay
1 infantry placed in Baluchistan
1 transport placed in Sea Zone 73 Arabian Sea
2 infantry placed in Baluchistan
1 infantry placed in Bombay
1 infantry placed in Goa
1 infantry placed in Singapore
2 field_guns and 2 infantry placed in London
Turn Complete - Britain
Britain collect 95 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 9 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Greece to Bulgaria
3 fighters and 2 tactical_bombers moved from Greece to Bulgaria
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Celebes
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Bulgaria
Americans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 mech_infantrys
Americans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Bulgaria, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 infantry moved from Greece to Albania
3 fighters and 2 tactical_bombers moved from Bulgaria to Greece
1 infantry moved from Algeria to Morocco
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
8 fighters and 4 tactical_bombers moved from 42 Sea Zone to India
1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 marine and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
4 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to Queensland
1 destroyer moved from 12 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from Central United States to Hawaiian Islands
6 fighters moved from Central United States to 92 Sea Zone
2 fighters moved from Central United States to 110 Sea Zone
3 fighters moved from Central United States to Gibraltar
4 infantry moved from Suriname to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Greece
3 fighters placed in Central United States
6 infantry placed in Central United States
3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 46 PUs;
British buy 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Battle in Sumatra
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Sumatra from Japanese, taking Yunnan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Yunnan to India
2 aaGuns, 4 artilleries and 37 infantry moved from Burma to India
2 infantry moved from Persia to Northwest Persia
5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Greece to Normandy Bordeaux
2 fighters moved from Iraq to Greece
1 armour moved from Tunisia to Tobruk
1 battleship, 3 carriers, 2 cruisers, 6 fighters and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Central United States to Gibraltar
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
4 fighters moved from Gibraltar to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
2 fighters placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by British to Eastern Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys
EDIT: Removing units owned by British from Greece: 2 fighters
EDIT: Adding units owned by British to Eastern Persia: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
Germans regular : -0.67
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by ANZAC to New Zealand: 1 marine
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 2 fighters and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Yugoslavia, round 2 : 4/16 hits, 5.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Yugoslavia, round 3 : 2/16 hits, 5.00 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in France
Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6.17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 6 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/14 hits, 5.50 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
2 submarines owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from France to Holland Belgium
2 infantry moved from Denmark to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 1.67
Neutral_Allies regular : -1.00
Germans regular : -1.83
British regular : 1.17
French AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 bomber and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 54 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Americans defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports; ANZAC defend with 3 carriers, 1 destroyer and 5 fighters
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 2 : 14/31 hits, 17.50 expected hits
Units damaged: 3 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 19/31 hits, 15.50 expected hits
Units damaged: 2 battleships owned by the Japanese
7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
3 submarines owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 3 : 20/29 hits, 16.83 expected hits
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 3 : 17/30 hits, 15.17 expected hits
6 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
3 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans and 5 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 2 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 8/12 hits, 6.67 expected hits
Americans roll dice for 2 battleships, 8 fighters and 4 transports in 54 Sea Zone, round 4 : 8/10 hits, 6.67 expected hits
6 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC and 6 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 1 destroyer in 54 Sea Zone, round 5 : 1/4 hits, 2.33 expected hits
Americans roll dice for 2 battleships and 4 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships and 1 destroyer in 54 Sea Zone, round 6 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 4 transports in 54 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
4 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking Wake Island from Americans, taking 54 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is -17
Casualties for Japanese: 1 battleship, 1 bomber, 7 carriers, 1 cruiser, 2 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Casualties for ANZAC: 3 carriers, 1 destroyer and 5 fighters
Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to French Indo China
6 infantry moved from Caroline Islands to 33 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Yunnan to Kwangsi
6 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
3 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
3 infantry placed in Shantung
3 fighters placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 89 to 93
EDIT: Turning off Edit Mode
Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
5 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 tactical_bombers moved from 110 Sea Zone to Southern France
7 fighters moved from 110 Sea Zone to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 marines moved from Caroline Islands to 33 Sea Zone
2 marines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Paulau Island
5 battleships, 9 carriers, 2 cruisers, 4 destroyers, 10 fighters, 5 submarines and 8 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
1 destroyer owned by the Americans lost in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Guam
Battle in Iwo Jima
Battle in Southern France
Americans attack with 9 fighters, 5 infantry and 4 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 9 fighters, 5 infantry and 4 tactical_bombers in Southern France, round 2 : 8/18 hits, 8.00 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Southern France from Italians with 9 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Paulau Island
Americans attack with 2 marines
Japanese defend with 1 artillery
Americans roll dice for 2 marines in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 35 Sea Zone
Americans attack with 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 8 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 13/27 hits, 15.33 expected hits
Units damaged: 9 carriers owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 22/39 hits, 19.83 expected hits
Units damaged: 5 battleships owned by the Americans
2 fighters owned by the ANZAC and 9 carriers owned by the Americans lost in 35 Sea Zone
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 submarines in 35 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 5 battleships, 1 bomber, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 3 : 19/27 hits, 15.33 expected hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 23/39 hits, 19.83 expected hits
5 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 6 tactical_bombers owned by the Americans and 7 fighters owned by the Americans lost in 35 Sea Zone
6 tactical_bombers owned by the Japanese, 11 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 battleships, 1 bomber, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 4 : 7/9 hits, 5.67 expected hits
Japanese roll dice for 3 battleships, 2 cruisers, 13 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 14/19 hits, 12.17 expected hits
2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 5 battleships owned by the Americans lost in 35 Sea Zone
4 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Japanese win with 3 battleships and 9 fighters remaining. Battle score for attacker is -165
Casualties for Americans: 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 8 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 11 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 7 tactical_bombers
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
6 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 transports moved from 91 Sea Zone to 101 Sea Zone
9 fighters moved from Southern France to 110 Sea Zone
3 tactical_bombers moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters, 1 marine and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs