TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
Germans loses 0 PUs for violating Nordlands neutrality.
1 Artillery moved from E.Romania to Bulgaria
1 ArmoredCar and 1 Tank moved from Corsica to 44 Sea Zone
1 Infantry moved from Orleanais to Brittany
Germans take Brittany from French
1 ArmoredCar, 1 Tank and 1 Transport moved from 44 Sea Zone to 43 Sea Zone
1 ArmoredCar and 1 Tank moved from 43 Sea Zone to Catalonia
1 ArmoredCar and 2 Tanks moved from Languedoc to Catalonia
2 Mech.Infs moved from Paris to Catalonia
1 Tank moved from N.Tunisia to Tripoli
1 Submarine moved from 46 Sea Zone to 43 Sea Zone
1 Infantry moved from Upper Norrland to Nordland
Germans take Nordland from Neutral
1 Infantry moved from Upper Norrland to Finnmark
Germans take Finnmark from Russians
1 Bomber moved from Crete to Donetsk
2 Infantrys moved from Odessa to Donetsk
3 Infantrys moved from Vinnytsia to Kiev
1 Stuka moved from Danzig to Minsk
1 Stuka moved from Danzig to Lithuania
1 Infantry moved from Brest to Lithuania
1 ArmoredCar moved from Warsaw to Lithuania
2 ArmoredCars moved from Warsaw to East Prussia
1 Infantry moved from Danzig to East Prussia
2 Artillerys, 3 Infantrys and 5 Tanks moved from Brest to Kiev
1 Artillery moved from Odessa to E.Romania
1 Infantry moved from Brest to Minsk
1 Infantry moved from Brest to Kiev
1 ArmoredCar moved from Warsaw to Minsk
1 Battleship moved from 24 Sea Zone to 22 Sea Zone
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
1 Fighter moved from Murmansk to 22 Sea Zone
1 Adv.Fighter moved from 23 Sea Zone to Belgium
2 ArmoredCars moved from Paris to Belgium
3 ArmoredCars and 1 Tank moved from Paris to Normandy
1 ArmoredCar moved from Orleanais to Catalonia
1 Artillery moved from Orleanais to Aquitaine
Germans take Aquitaine from French
3 Infantrys moved from Hamburg to Netherlands
4 Infantrys moved from Rhine to Netherlands
2 Artillerys moved from Lapland to N.Karelia
1 Artillery moved from Upper Norrland to 24 Sea Zone
3 Infantrys moved from Danzig to 24 Sea Zone
1 Artillery moved from 24 Sea Zone to Vyborg
1 Infantry moved from 24 Sea Zone to Vyborg
1 Infantry moved from 24 Sea Zone to Vyborg
1 Infantry moved from 24 Sea Zone to Vyborg
1 Infantry moved from Danzig to East Prussia
1 Carrier moved from 23 Sea Zone to 22 Sea Zone
1 Destroyer and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Paris: 1 Tank
EDIT: Adding units owned by Germans to Normandy: 1 Tank
EDIT: Turning off Edit Mode
Germans buy 3 Adv.Fighters, 4 ArmoredCars, 2 Bunkers, 1 Carrier, 4 Cruisers, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Catalonia
Germans attack with 3 ArmoredCars, 2 Mech.Infs and 3 Tanks
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Germans roll dice for 3 ArmoredCars, 2 Mech.Infs and 3 Tanks in Catalonia, round 2 : 1/8 hits, 3.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 1/3 hits, 1.33 expected hits
1 ArmoredCar owned by the Germans lost in Catalonia
Germans roll dice for 2 ArmoredCars, 2 Mech.Infs and 3 Tanks in Catalonia, round 3 : 3/7 hits, 2.83 expected hits
Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 3 : 1/3 hits, 1.33 expected hits
1 Fighter owned by the Neutral, 1 ArmoredCar owned by the Germans, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
Germans loses 0 PUs for violating Catalonias neutrality.
Germans win, taking Catalonia from Neutral with 1 ArmoredCar, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 2 ArmoredCars
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
Battle in Minsk
Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Stuka in Minsk, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Germans attack with 2 Artillerys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Germans win, taking N.Karelia from Russians with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Belgium
Germans attack with 1 Adv.Fighter and 2 ArmoredCars
British defend with 1 Infantry
Germans roll dice for 1 Adv.Fighter and 2 ArmoredCars in Belgium, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 Adv.Fighter and 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Donetsk
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in East Prussia
Germans attack with 2 ArmoredCars and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 2 Infantrys in East Prussia, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Normandy
Germans attack with 3 ArmoredCars and 2 Tanks
British defend with 2 Infantrys and 1 Tank; French defend with 1 AAGun and 1 Factory
Germans roll dice for 3 ArmoredCars and 2 Tanks in Normandy, round 2 : 1/5 hits, 2.00 expected hits
French roll dice for 2 Infantrys and 1 Tank in Normandy, round 2 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Normandy
Germans roll dice for 2 ArmoredCars and 2 Tanks in Normandy, round 3 : 2/4 hits, 1.67 expected hits
French roll dice for 1 Infantry and 1 Tank in Normandy, round 3 : 2/2 hits, 0.83 expected hits
2 ArmoredCars owned by the Germans, 1 Tank owned by the British and 1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Germans: 3 ArmoredCars
Casualties for British: 2 Infantrys and 1 Tank
Battle in Lithuania
Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Stuka in Lithuania, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Germans win, taking Lithuania from Russians with 1 ArmoredCar and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Vyborg
Germans attack with 1 Artillery and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Stuka moved from Lithuania to Kiev
1 Stuka moved from Minsk to Kiev
1 AAGun moved from Vinnytsia to Kiev
4 ArmoredCars and 1 Tank moved from Bohemia to Brest
1 Adv.Fighter moved from Belgium to Netherlands
6 Tanks moved from Paris to Lorraine
1 Tank moved from Paris to Languedoc
2 Tanks moved from Paris to Lorraine
1 Bomber moved from Donetsk to Kiev
1 AAGun moved from Lorraine to Rhine
Place Units - Germans
1 Bunker placed in Picardy
1 Bunker and 1 Factory placed in Netherlands
3 Adv.Fighters, 1 Carrier and 2 Cruisers placed in 22 Sea Zone
2 Cruisers placed in 24 Sea Zone
2 ArmoredCars and 2 Infantrys placed in Provence
5 Infantrys placed in Paris
4 Infantrys placed in Rhine
1 Infantry placed in Danzig
3 Infantrys placed in Krakow
2 ArmoredCars placed in Warsaw
Turn Complete - Germans
Germans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
French regular : 1.00
Russians regular : -0.67
Germans regular : 0.33
British regular : -0.33
Neutral regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from S.Buryat Mongolia to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from Olyokminsk to Chita
1 Artillery, 1 Fighter and 2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Tank moved from Olyokminsk to Ayan
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
1 Artillery and 2 Infantrys moved from Novgorod to Latvia
1 Artillery and 3 Infantrys moved from S.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Fighter moved from Leningrad to Latvia
1 Artillery and 2 Infantrys moved from Kursk to Minsk
1 Bomber moved from Kursk to Donetsk
1 Infantry moved from Crimea to Donetsk
1 Elite moved from Rostov to Donetsk
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Bunker, 1 HeavyTank, 26 Infantrys, 2 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 3/5 hits, 1.33 expected hits
Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in Chita
Russians attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Russians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Ayan, round 2 : 0/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Ayan
Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Ayan, round 3 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Ayan, round 4 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry in Donetsk, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry in Donetsk, round 3 : 4/5 hits, 2.00 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Minsk
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 ArmoredCar and 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Battle in Latvia
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Finns defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Latvia, round 2 : 3/4 hits, 1.17 expected hits
Finns roll dice for 1 Elite and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns, 1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in Latvia
Russians win, taking Latvia from Finns with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Elite and 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Vyborg to Leningrad
2 Artillerys and 4 Infantrys moved from Rostov to Kursk
1 AAGun moved from Rostov to Kursk
1 Tank moved from Stalingrad to Kursk
3 Infantrys moved from Stalingrad to Rostov
1 AAGun and 1 Artillery moved from Stalingrad to Rostov
1 Artillery and 3 Infantrys moved from Georgia to Rostov
1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Arkhangelsk to Leningrad
1 Infantry moved from Yaroslavl to S.Karelia
1 Artillery and 6 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Yaroslavl to Kursk
1 Tank moved from Moscow to Kursk
6 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Moscow to Yaroslavl
2 Infantrys moved from Moscow to Yaroslavl
1 Bomber moved from Donetsk to Kursk
1 Mot.Inf moved from Gorky to Leningrad
2 Mot.Infs moved from Sverdlovsk to Gorky
1 Adv.Fighter moved from Sverdlovsk to Yaroslavl
1 Fighter moved from Ayan to N.Buryat Mongolia
1 Adv.Fighter moved from Chita to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
1 Mot.Inf moved from Evenkia to N.Buryat Mongolia
2 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from Tashkent to Chimkent
1 Artillery moved from Astrakhan to Georgia
2 Infantrys moved from 126 Sea Zone to Astrakhan
Place Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
3 Infantrys and 1 Tank placed in Arkhangelsk
1 HeavyTank, 7 Infantrys and 2 Tanks placed in Moscow
2 Mot.Infs placed in Sverdlovsk
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sverdlovsk: 1 Infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 98 PUs; end with 98 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
2 ArmoredCars, 4 Infantrys and 3 Tanks moved from S.Algeria to E.Morocco
1 Infantry moved from N.Algeria to E.Morocco
4 Mech.Infs moved from Tunis to E.Morocco
1 Infantry moved from New Valley to Darfur
2 Artillerys moved from Crete to 56 Sea Zone
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Artillery moved from Greece to 51 Sea Zone
1 Artillery and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
2 Artillerys, 1 Battleship, 1 Cruiser, 1 Infantry and 2 Transports moved from 56 Sea Zone to 55 Sea Zone
3 Artillerys and 1 Infantry moved from 55 Sea Zone to Syria
3 Artillerys and 3 Tanks moved from Cairo to Lower Egypt
3 Fighters moved from Mersa Matruh to Darfur
3 Bombers and 2 Fighters moved from Kufra to Darfur
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Elite, 14 Infantrys and 4 Mot.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Syria
Italians attack with 3 Artillerys and 1 Infantry
French defend with 1 AAGun, 1 Factory and 3 Infantrys
Italians roll dice for 1 Battleship and 1 Cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the French lost in Syria
Italians roll dice for 3 Artillerys and 1 Infantry in Syria, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Syria
Italians win, taking Syria from French with 3 Artillerys remaining. Battle score for attacker is 4
Casualties for French: 3 Infantrys
Casualties for Italians: 1 Infantry
Battle in Darfur
Italians attack with 3 Bombers, 5 Fighters and 1 Infantry
British defend with 2 Infantrys and 1 Tank
Italians roll dice for 3 Bombers, 5 Fighters and 1 Infantry in Darfur, round 2 : 3/9 hits, 3.83 expected hits
British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 0/3 hits, 1.17 expected hits
1 Tank owned by the British and 2 Infantrys owned by the British lost in Darfur
Italians win, taking Darfur from British with 3 Bombers, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 9
Casualties for British: 2 Infantrys and 1 Tank
Battle in Lower Egypt
Italians attack with 3 Artillerys and 3 Tanks
British defend with 1 Infantry
Italians roll dice for 3 Artillerys and 3 Tanks in Lower Egypt, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -2
Casualties for Italians: 1 Artillery
Casualties for British: 1 Infantry
Battle in E.Morocco
Italians attack with 2 ArmoredCars, 5 Infantrys, 4 Mech.Infs and 3 Tanks
British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 5 Infantrys and 2 Tanks
Italians roll dice for 2 ArmoredCars, 5 Infantrys, 4 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 5/14 hits, 5.00 expected hits
French roll dice for 1 Artillery, 1 Elite, 1 Fighter, 5 Infantrys and 2 Tanks in E.Morocco, round 2 : 5/10 hits, 3.83 expected hits
5 Infantrys owned by the French and 5 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 2 ArmoredCars, 4 Mech.Infs and 3 Tanks in E.Morocco, round 3 : 0/9 hits, 3.50 expected hits
French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks in E.Morocco, round 3 : 3/5 hits, 2.17 expected hits
2 ArmoredCars owned by the Italians and 1 Mech.Inf owned by the Italians lost in E.Morocco
Italians roll dice for 3 Mech.Infs and 3 Tanks in E.Morocco, round 4 : 1/6 hits, 2.50 expected hits
French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks in E.Morocco, round 4 : 3/5 hits, 2.17 expected hits
1 Elite owned by the French and 3 Mech.Infs owned by the Italians lost in E.Morocco
Italians roll dice for 3 Tanks in E.Morocco, round 5 : 2/3 hits, 1.50 expected hits
French roll dice for 1 Artillery, 1 Fighter and 2 Tanks in E.Morocco, round 5 : 0/4 hits, 1.83 expected hits
1 Tank owned by the French and 1 Artillery owned by the French lost in E.Morocco
Italians roll dice for 3 Tanks in E.Morocco, round 6 : 2/3 hits, 1.50 expected hits
French roll dice for 1 Fighter and 1 Tank in E.Morocco, round 6 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the British, 1 Tank owned by the Italians and 1 Tank owned by the French lost in E.Morocco
Italians win, taking E.Morocco from French with 2 Tanks remaining. Battle score for attacker is -12
Casualties for Italians: 2 ArmoredCars, 5 Infantrys, 4 Mech.Infs and 1 Tank
Casualties for French: 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks
Casualties for British: 1 Fighter
Non Combat Move - Italians
1 Artillery and 1 Infantry moved from Tuscany to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
3 Transports moved from 56 Sea Zone to 48 Sea Zone
1 Elite and 1 Infantry moved from Campania to 48 Sea Zone
1 Elite and 1 Infantry moved from 48 Sea Zone to Greece
1 Artillery and 1 Infantry moved from 51 Sea Zone to Greece
6 Infantrys moved from Rome to Campania
1 AAGun moved from N.Tunisia to Tunis
3 Bombers and 5 Fighters moved from Darfur to New Valley
3 Bombers moved from New Valley to Crete
3 Destroyers and 1 Submarine moved from 55 Sea Zone to 48 Sea Zone
Place Units - Italians
1 Artillery and 5 Infantrys placed in Cairo
3 Artillerys and 1 Elite placed in Greece
4 Mot.Infs placed in Tunis
9 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 1.67
Italians regular : -0.83
British regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from Kordofan to Nubia
1 Artillery and 1 Infantry moved from N.Thailand to S.French Indochina
Purchase Units - French
French buy 2 Bunkers, 1 Elite and 1 Factory; Remaining resources: 0 PUs;
Combat - French
Battle in S.French Indochina
French attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the French lost in S.French Indochina
French roll dice for 1 Artillery in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 Artillery in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in S.French Indochina
French win, taking S.French Indochina from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - French
1 Submarine moved from 40 Sea Zone to 37 Sea Zone
1 Submarine moved from 37 Sea Zone to 35 Sea Zone
1 Transport moved from 7 Sea Zone to 3 Sea Zone
1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Carrier, 1 Destroyer and 2 Fighters moved from 2 Sea Zone to 3 Sea Zone
1 Artillery and 3 Infantrys moved from Greenland to 3 Sea Zone
1 Artillery and 3 Infantrys moved from 3 Sea Zone to Iceland
Place Units - French
1 Bunker placed in W.Morocco
1 Bunker placed in French Equatorial Africa
1 Factory placed in Madagascar
1 Elite placed in Churchill
Turn Complete - French
French collect 20 PUs; end with 20 PUs
If the rest of you don’t mind, we are debating safety vs usefulness for the factory. When China’s turn comes around, I will move that French factory to Italian East Africa if that is what my allies think best.
I can see the point about it being more useful in Italian East Africa, but it is way safer in Madagascar. Building lots of lemurs singing “You’ve got to move it, move it!” :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 Artillerys moved from Davao to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
4 Artillerys, 1 Elite, 8 Infantrys and 4 Tanks moved from East And South Borneo to Banjarmasin
2 Infantrys moved from N.French Indochina to N.Thailand
1 Fighter moved from Kwangsi to N.Thailand
4 Tanks moved from N.French Indochina to S.French Indochina
1 Elite moved from Davao to 107 Sea Zone
1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to Banjarmasin
2 Fighters moved from 107 Sea Zone to Banjarmasin
1 Fighter moved from Mindanao to Banjarmasin
2 Battleships moved from 107 Sea Zone to 110 Sea Zone
2 Bombers moved from Tokyo to Banjarmasin
Purchase Units - Yamamoto
Yamamoto buy 4 Adv.Fighters, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.Thailand
Yamamoto attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.67 expected hits
French roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in N.Thailand
Yamamoto win, taking N.Thailand from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Banjarmasin
Yamamoto attack with 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 10 Infantrys and 4 Tanks
British defend with 1 Artillery, 1 Fighter and 1 Infantry; Americans defend with 2 Fighters; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 6 Fighters, 1 Infantry and 1 Marine
Dutch roll AA dice in Banjarmasin : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 2 Battleships in Banjarmasin, round 2 : 0/2 hits, 1.33 expected hits
Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 10 Infantrys and 4 Tanks in Banjarmasin, round 2 : 12/27 hits, 9.67 expected hits
Dutch roll dice for 1 Artillery, 11 Fighters, 2 Infantrys and 1 Marine in Banjarmasin, round 2 : 5/15 hits, 6.83 expected hits
2 Fighters owned by the Americans, 6 Fighters owned by the Dutch, 1 Marine owned by the Dutch, 5 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 14/22 hits, 8.83 expected hits
Dutch roll dice for 3 Fighters in Banjarmasin, round 3 : 1/3 hits, 1.50 expected hits
1 Fighter owned by the British, 1 Infantry owned by the Yamamoto and 2 Fighters owned by the Anzac lost in Banjarmasin
Yamamoto captures 21PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 6 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 88
Casualties for Yamamoto: 6 Infantrys
Casualties for Americans: 2 Fighters
Casualties for British: 1 Artillery, 1 Fighter and 1 Infantry
Casualties for Dutch: 6 Fighters, 1 Infantry and 1 Marine
Casualties for Anzac: 2 Fighters
Battle in S.French Indochina
Yamamoto attack with 4 Tanks
French defend with 1 Artillery
Yamamoto roll dice for 4 Tanks in S.French Indochina, round 2 : 1/4 hits, 2.00 expected hits
French roll dice for 1 Artillery in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French and 1 Tank owned by the Yamamoto lost in S.French Indochina
Yamamoto win, taking S.French Indochina from French with 3 Tanks remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Tank
Casualties for French: 1 Artillery
Non Combat Move - Yamamoto
2 Infantrys moved from Kwangsi to N.French Indochina
1 Artillery moved from Kwangtung to Kwangsi
2 Destroyers and 1 Submarine moved from 85 Sea Zone to 84 Sea Zone
3 Carriers and 1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to Tokyo
3 Fighters moved from 85 Sea Zone to 84 Sea Zone
2 Fighters moved from 85 Sea Zone to Tokyo
3 Transports moved from 111 Sea Zone to 84 Sea Zone
1 Fighter moved from Tokyo to 84 Sea Zone
1 Carrier moved from 107 Sea Zone to 111 Sea Zone
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Carrier moved from 111 Sea Zone to 110 Sea Zone
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Destroyer moved from 107 Sea Zone to 84 Sea Zone
1 Destroyer, 2 T.Boats and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Submarine moved from 107 Sea Zone to 110 Sea Zone
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Fighter moved from Banjarmasin to West Borneo
2 Bombers moved from Banjarmasin to West Borneo
1 Fighter moved from N.Thailand to Bangkok
Place Units - Yamamoto
2 Adv.Fighters, 1 Bunker and 6 Infantrys placed in Tokyo
Yamamoto undo move 1.
1 Fighter and 3 Infantrys placed in Davao
2 Infantrys and 1 Tank placed in Kwangsi
4 Adv.Fighters, 1 Bunker and 3 Infantrys placed in Tokyo
Yamamoto undo move 1.
Yamamoto undo move 1.
4 Infantrys placed in Davao
1 Fighter, 1 Infantry and 1 Tank placed in Kwangsi
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 5.50
French regular : 0.17
Dutch AA : -0.83
Dutch regular : -2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Kweichow to Hunan
1 Infantry moved from Anhwei to Shanghai
2 Tanks moved from Shansi to Peking
1 Infantry moved from Shantung to Peking
1 Tank moved from Shantung to Shanghai
1 Artillery moved from Shantung to Shanghai
2 Tanks moved from Shantung to Peking
1 Bomber moved from Shansi to Hunan
1 Fighter moved from Shansi to Peking
1 Bomber moved from Shansi to Peking
Purchase Units - Chinese
Chinese buy 1 Bunker, 11 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 Bomber and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 3 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 4 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 5 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 5 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Peking
Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 4 Tanks
Hisaichi defend with 1 Infantry and 2 Mech.Infs
Chinese roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 4 Tanks in Peking, round 2 : 5/7 hits, 3.17 expected hits
Hisaichi roll dice for 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/3 hits, 1.00 expected hits
2 Mech.Infs owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Bomber, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 12
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 2 Mech.Infs
Non Combat Move - Chinese
2 Infantrys moved from Shansi to Shantung
1 AAGun moved from Shensi to Shansi
1 Infantry moved from Ningsia to Shensi
1 Artillery and 10 Infantrys moved from Lanchow to Shensi
1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars moved from Urumqi to W.Qinghai
2 Mech.Infs moved from Urumqi to E.Qinghai
1 Bomber moved from Hunan to Shensi
1 Fighter moved from Peking to Shantung
1 Bomber moved from Peking to Shensi
Place Units - Chinese
1 Bunker and 3 Infantrys placed in Shantung
6 Infantrys placed in Hsining
2 Infantrys and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Hulunbuir to Chita
5 Tanks moved from Hulunbuir to Peking
1 Tank moved from Heilungchiang to Peking
3 Infantrys moved from Heilungchiang to Ayan
1 Mech.Inf moved from Heilungchiang to Ayan
3 Mech.Infs moved from Heilungchiang to Peking
3 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Artillerys, 3 Marines and 1 Tank moved from Changchun to 84 Sea Zone
2 Artillerys, 3 Marines and 1 Tank moved from 84 Sea Zone to Shantung
1 Infantry moved from Hong Kong to Kwangtung
5 Infantrys moved from Hong Kong to Kiangsi
4 Transports moved from 111 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Marine and 5 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 3 Infantrys and 1 Mech.Inf
Russians defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Russians, 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Tank
Battle in Peking
Hisaichi attack with 3 Mech.Infs and 6 Tanks
Chinese defend with 4 Tanks
Hisaichi roll dice for 3 Mech.Infs and 6 Tanks in Peking, round 2 : 4/9 hits, 4.00 expected hits
Chinese roll dice for 4 Tanks in Peking, round 2 : 2/4 hits, 2.00 expected hits
4 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Mech.Infs
Casualties for Chinese: 4 Tanks
Battle in Shantung
Hisaichi attack with 2 Artillerys, 3 Marines and 1 Tank
Chinese defend with 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 5 Infantrys
Hisaichi roll dice for 2 Artillerys, 3 Marines and 1 Tank in Shantung, round 2 : 1/6 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 5 Infantrys in Shantung, round 2 : 5/8 hits, 3.00 expected hits
1 Tank owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 1 Marine in Shantung, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 5 Infantrys in Shantung, round 3 : 1/8 hits, 3.00 expected hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung
Chinese win with 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is -23
Casualties for Hisaichi: 2 Artillerys, 3 Marines and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Chita, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank placed in Changchun
3 ArmoredCars, 1 Infantry and 2 Tanks placed in Hong Kong
2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Tank moved from Munster to 18 Sea Zone
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Tank moved from Munster to 18 Sea Zone
2 Tanks and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Dover to Belgium
1 Fighter moved from 20 Sea Zone to Brittany
1 Fighter moved from Dublin to Brittany
4 Infantrys moved from Dover to 20 Sea Zone
1 Tank moved from 20 Sea Zone to Picardy
1 Tank moved from 20 Sea Zone to Normandy
1 Infantry moved from 20 Sea Zone to Picardy
1 Infantry moved from 20 Sea Zone to Normandy
1 Infantry moved from 20 Sea Zone to Brittany
1 Infantry moved from 20 Sea Zone to Normandy
1 Bomber moved from London to Picardy
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Tank moved from Munster to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Tank moved from 20 Sea Zone to Belgium
1 Infantry moved from 20 Sea Zone to Belgium
1 Fighter moved from 20 Sea Zone to Picardy
1 Tank moved from Montreal to 2 Sea Zone
1 Infantry moved from Montreal to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Infantry moved from British Guiana to Amazon
1 Artillery, 3 Infantrys and 1 Tank moved from Iraq to Syria
1 Fighter moved from Iraq to E.Iran
2 Mech.Infs moved from Belgian Congo to Darfur
1 Infantry moved from Belgian Congo to Equatoria
2 Mot.Infs moved from Cape Town to Belgian Congo
1 Cruiser, 1 Destroyer and 2 Transports moved from 58 Sea Zone to 59 Sea Zone
2 Mech.Infs and 3 Mot.Infs moved from Delhi to E.Iran
2 Artillerys and 2 Infantrys moved from Rajputana to 59 Sea Zone
1 Infantry moved from Mysore to 59 Sea Zone
2 ArmoredCars moved from Baluchistan to 59 Sea Zone
1 ArmoredCar moved from Baluchistan to 59 Sea Zone
1 ArmoredCar moved from Baluchistan to E.Iran
3 ArmoredCars, 2 Artillerys, 2 Cruisers, 1 Destroyer, 3 Infantrys and 3 Transports moved from 59 Sea Zone to 58 Sea Zone
3 ArmoredCars, 2 Artillerys and 3 Infantrys moved from 58 Sea Zone to W.Iran
2 Infantrys moved from Burma to N.Thailand
3 Infantrys moved from S.Thailand to S.French Indochina
1 Tank moved from Malaya to S.French Indochina
1 Tank moved from Malaya to S.French Indochina
1 Infantry moved from S.Thailand to N.Thailand
2 Infantrys moved from Assam to Burma
1 Infantry moved from Malaya to S.Thailand
Purchase Units - British
British buy 6 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in W.Iran
British attack with 3 ArmoredCars, 2 Artillerys and 3 Infantrys
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
British roll dice for 2 Cruisers in W.Iran, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 3 ArmoredCars, 2 Artillerys and 3 Infantrys in W.Iran, round 2 : 0/8 hits, 2.50 expected hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits
3 Infantrys owned by the British lost in W.Iran
British roll dice for 3 ArmoredCars and 2 Artillerys in W.Iran, round 3 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 2/5 hits, 1.83 expected hits
2 ArmoredCars owned by the British and 1 Infantry owned by the Neutral lost in W.Iran
British roll dice for 1 ArmoredCar and 2 Artillerys in W.Iran, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 4 : 2/4 hits, 1.50 expected hits
1 ArmoredCar owned by the British, 2 Infantrys owned by the Neutral and 1 Artillery owned by the British lost in W.Iran
British roll dice for 1 Artillery in W.Iran, round 5 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 5 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the British lost in W.Iran
Neutral win with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -20
Casualties for British: 3 ArmoredCars, 2 Artillerys and 3 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Normandy
British attack with 2 Infantrys and 1 Tank
Germans defend with 1 AAGun, 1 Factory and 2 Tanks
British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 2/2 hits, 1.17 expected hits
2 Tanks owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Germans: 2 Tanks
Battle in Brittany
British attack with 2 Fighters and 1 Infantry
Germans defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in Brittany, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters and 1 Infantry in Brittany, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brittany, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Brittany
British roll dice for 2 Fighters in Brittany, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Brittany, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the British lost in Brittany
1 Fighter owned by the British retreated
Germans win with 1 Infantry remaining. Battle score for attacker is -10
Casualties for British: 1 Fighter and 1 Infantry
Battle in Belgium
British attack with 1 Fighter, 1 Infantry and 1 Tank
Germans defend with 2 ArmoredCars
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgium, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 ArmoredCars in Belgium, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Belgium
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgium, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar in Belgium, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Germans: 2 ArmoredCars
Battle in Picardy
British attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
Germans defend with 1 Bunker
British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Picardy, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Germans lost in Picardy
British win, taking Picardy from Germans with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Bunker
Battle in Syria
British attack with 1 Artillery, 3 Infantrys and 1 Tank
Italians defend with 1 AAGun, 3 Artillerys and 1 Factory
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 3 Artillerys in Syria, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Italians lost in Syria
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 2 Artillerys in Syria, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Italians lost in Syria
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Syria, round 4 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 Artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12
Casualties for Italians: 3 Artillerys
Battle in E.Iran
British attack with 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs in E.Iran, round 2 : 1/7 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.50 expected hits
3 Mot.Infs owned by the British lost in E.Iran
British roll dice for 1 ArmoredCar, 1 Fighter and 2 Mech.Infs in E.Iran, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Fighter and 2 Mech.Infs in E.Iran, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in E.Iran
British roll dice for 1 Fighter and 1 Mech.Inf in E.Iran, round 5 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 5 : 2/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral, 1 Fighter owned by the British, 1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in E.Iran
Neutral win with no units remaining. Battle score for attacker is -27
Casualties for British: 1 ArmoredCar, 1 Fighter, 2 Mech.Infs and 3 Mot.Infs
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Darfur
British attack with 2 Mech.Infs
Italians defend with 1 Infantry
British roll dice for 2 Mech.Infs in Darfur, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Mech.Infs in Darfur, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
British win, taking Darfur from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for British: 1 Mech.Inf
Casualties for Italians: 1 Infantry
Battle in N.Thailand
British attack with 3 Infantrys
Yamamoto defend with 2 Infantrys
British roll dice for 3 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.50 expected hits
Thai roll dice for 2 Infantrys in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.Thailand
British roll dice for 2 Infantrys in N.Thailand, round 3 : 0/2 hits, 0.33 expected hits
Thai roll dice for 2 Infantrys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.Thailand
British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 2 Infantrys in N.Thailand, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win with 2 Infantrys remaining. Battle score for attacker is -6
Casualties for British: 3 Infantrys
Battle in S.French Indochina
British attack with 3 Infantrys and 2 Tanks
Yamamoto defend with 3 Tanks
British roll dice for 3 Infantrys and 2 Tanks in S.French Indochina, round 2 : 3/5 hits, 1.50 expected hits
Yamamoto roll dice for 3 Tanks in S.French Indochina, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the British and 3 Tanks owned by the Yamamoto lost in S.French Indochina
British win, taking S.French Indochina from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 13
Casualties for British: 1 Infantry
Casualties for Yamamoto: 3 Tanks
Non Combat Move - British
1 AAGun, 1 Artillery and 2 Infantrys moved from Malaya to 65 Sea Zone
1 AAGun, 1 Artillery, 1 Destroyer, 2 Infantrys, 2 Submarines and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 AAGun, 1 Artillery and 2 Infantrys moved from 60 Sea Zone to Assam
1 AAGun moved from Assam to Bihar
1 Artillery, 1 Elite and 3 Infantrys moved from Madras to Mysore
1 Fighter moved from Brittany to 20 Sea Zone
1 Bomber moved from Picardy to London
1 Fighter moved from Belgium to 20 Sea Zone
1 Fighter moved from Picardy to 20 Sea Zone
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
Place Units - British
1 Carrier and 2 Cruisers placed in 20 Sea Zone
1 Elite placed in Wales
4 Infantrys placed in Manchester
British undo move 2.
1 Artillery placed in Wales
2 ArmoredCars placed in Cape Town
1 Artillery and 1 Infantry placed in Bombay
British undo move 5.
1 Artillery and 1 Elite placed in Bombay
4 ArmoredCars and 1 Infantry placed in Delhi
1 Artillery and 4 Infantrys placed in Madras
1 Artillery and 2 Infantrys placed in London
Turn Complete - British
British collect 97 PUs; end with 97 PUs
Round: 2
Combat Move - British
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster
1 Tank moved from Dublin to Munster
2 Infantrys moved from Dublin to Munster
2 Fighters moved from Northern Ireland to Munster
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Destroyer and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Wales to Munster
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
1 Bomber moved from Mauritania to Darfur
1 Infantry moved from New Valley to Darfur
1 Tank moved from Lower Egypt to Darfur
1 Fighter moved from French Equatorial Africa to Darfur
1 Fighter moved from Palestine to Darfur
2 Fighters moved from 56 Sea Zone to Darfur
1 Infantry moved from Burma to N.Thailand
British take N.Thailand from Thai
1 Artillery moved from Burma to Yunnan
2 Infantrys and 1 Tank moved from Assam to Yunnan
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Infantry moved from Kenya to Equatoria
British take Equatoria from Italians
1 Artillery moved from Italian East Africa to Equatoria
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Elites, 1 Factory, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Munster
British attack with 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks in Munster, round 2 : 1/10 hits, 3.17 expected hits
Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Yunnan
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
1 Infantry owned by the Thai lost in Yunnan
British win, taking Yunnan from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Darfur
British attack with 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank
Germans defend with 2 Infantrys and 2 Tanks
British roll dice for 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank in Darfur, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the British lost in Darfur
2 Infantrys owned by the Germans lost in Darfur
British roll dice for 1 Bomber, 4 Fighters and 1 Tank in Darfur, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 Tanks in Darfur, round 3 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the British and 1 Tank owned by the British lost in Darfur
2 Tanks owned by the Germans lost in Darfur
British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is -1
Casualties for British: 1 Fighter, 1 Infantry and 1 Tank
Casualties for Germans: 2 Infantrys and 2 Tanks
Non Combat Move - British
3 Fighters moved from Darfur to French Equatorial Africa
1 Bomber moved from Darfur to Cairo
1 Artillery and 4 Infantrys moved from Lower Egypt to New Valley
1 Tank moved from Cairo to New Valley
3 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Palestine to Lower Egypt
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Rhodesia to Kenya
1 AAGun and 1 Infantry moved from South Africa to Rhodesia
2 Tanks moved from W.Iran to Palestine
1 Infantry moved from Baluchistan to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
2 Artillerys moved from W.Iran to 58 Sea Zone
1 Infantry moved from W.Iran to 58 Sea Zone
2 Artillerys and 3 Infantrys moved from 58 Sea Zone to Italian East Africa
1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from Hyderabad to Calcutta
1 AAGun and 2 Infantrys moved from Bihar to Assam
1 Submarine moved from 117 Sea Zone to 91 Sea Zone
2 Infantrys moved from Greenland to 8 Sea Zone
1 Fighter moved from Greenland to Scotland
1 Infantry moved from Scotland to Manchester
1 Tank moved from Northern Ireland to Manchester
2 Fighters moved from Munster to 18 Sea Zone
1 Fighter moved from Munster to Manchester
2 Destroyers moved from 9 Sea Zone to 10 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
2 Infantrys moved from 10 Sea Zone to Scotland
1 Submarine moved from 57 Sea Zone to 56 Sea Zone
Place Units - British
1 Carrier placed in 18 Sea Zone
1 Adv.Fighter and 1 Battleship placed in 56 Sea Zone
4 Infantrys placed in Cairo
2 Elites placed in W.Iran
1 Destroyer placed in 58 Sea Zone
1 Factory placed in Italian East Africa
1 Artillery, 2 Infantrys and 1 Tank placed in Delhi
1 Artillery and 1 Infantry placed in Bombay
Turning on Edit Mode
EDIT: Removing units owned by British from E.Morocco: 1 Fighter
EDIT: Adding units owned by British to French Equatorial Africa: 1 Adv.Fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 100 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from French Indo China to 36 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to Sumatra
1 bomber moved from French Indo China to Celebes
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 58 Sea Zone
1 submarine moved from 37 Sea Zone to 58 Sea Zone
1 destroyer moved from 36 Sea Zone to 57 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
3 fighters moved from 36 Sea Zone to 57 Sea Zone
3 fighters moved from 36 Sea Zone to 57 Sea Zone
5 fighters moved from 36 Sea Zone to 56 Sea Zone
5 fighters moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Sikang to Yunnan
8 tactical_bombers moved from Shan State to Yunnan
6 tactical_bombers moved from 36 Sea Zone to Yunnan
1 fighter moved from Shan State to Yunnan
3 fighters moved from French Indo China to Yunnan
8 armour, 7 artilleries, 13 infantry and 13 mech_infantrys moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 armour moved from French Indo China to Burma
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 58 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 58 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 57 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 57 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 57 Sea Zone
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
Japanese attack with 1 bomber, 2 infantry and 1 marine
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Sumatra, round 3 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 bomber, 1 infantry and 1 marine in Sumatra, round 4 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 infantry and 1 marine in Sumatra, round 5 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 bomber and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 bomber, 2 infantry and 1 marine
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Celebes, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 bomber, 1 infantry and 1 marine in Celebes, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 mech_infantrys and 14 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 3 mech_infantrys and 14 tactical_bombers in Yunnan, round 2 : 10/21 hits, 10.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 3 mech_infantrys and 14 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 battleship, 11 carriers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
5 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
6 fighters moved from 57 Sea Zone to 42 Sea Zone
5 fighters moved from 56 Sea Zone to 42 Sea Zone
4 fighters moved from Yunnan to 42 Sea Zone
14 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from Malaya to Shan State
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kazakhstan to Shensi
1 mech_infantry moved from Kazakhstan to Szechwan
1 mech_infantry moved from Kazakhstan to Sikang
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 bomber moved from Celebes to Java
1 bomber moved from Sumatra to Java
1 submarine moved from 63 Sea Zone to 61 Sea Zone
Place Units - Japanese
2 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 armour placed in Malaya
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.00
Japanese regular : -4.67
UK_Pacific regular : -0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by ANZAC to New Zealand: 1 marine
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 2 fighters and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Yugoslavia, round 2 : 4/16 hits, 5.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Yugoslavia, round 3 : 2/16 hits, 5.00 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in France
Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6.17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 6 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/14 hits, 5.50 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
2 submarines owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from France to Holland Belgium
2 infantry moved from Denmark to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 1.67
Neutral_Allies regular : -1.00
Germans regular : -1.83
British regular : 1.17
French AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 89 to 93
EDIT: Turning off Edit Mode
Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
5 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 tactical_bombers moved from 110 Sea Zone to Southern France
7 fighters moved from 110 Sea Zone to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 marines moved from Caroline Islands to 33 Sea Zone
2 marines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Paulau Island
5 battleships, 9 carriers, 2 cruisers, 4 destroyers, 10 fighters, 5 submarines and 8 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
1 destroyer owned by the Americans lost in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Guam
Battle in Iwo Jima
Battle in Southern France
Americans attack with 9 fighters, 5 infantry and 4 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 9 fighters, 5 infantry and 4 tactical_bombers in Southern France, round 2 : 8/18 hits, 8.00 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Southern France from Italians with 9 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Paulau Island
Americans attack with 2 marines
Japanese defend with 1 artillery
Americans roll dice for 2 marines in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 35 Sea Zone
Americans attack with 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 8 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 13/27 hits, 15.33 expected hits
Units damaged: 9 carriers owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 22/39 hits, 19.83 expected hits
Units damaged: 5 battleships owned by the Americans
2 fighters owned by the ANZAC and 9 carriers owned by the Americans lost in 35 Sea Zone
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 submarines in 35 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 5 battleships, 1 bomber, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 3 : 19/27 hits, 15.33 expected hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 23/39 hits, 19.83 expected hits
5 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 6 tactical_bombers owned by the Americans and 7 fighters owned by the Americans lost in 35 Sea Zone
6 tactical_bombers owned by the Japanese, 11 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 battleships, 1 bomber, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 4 : 7/9 hits, 5.67 expected hits
Japanese roll dice for 3 battleships, 2 cruisers, 13 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 14/19 hits, 12.17 expected hits
2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 5 battleships owned by the Americans lost in 35 Sea Zone
4 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Japanese win with 3 battleships and 9 fighters remaining. Battle score for attacker is -165
Casualties for Americans: 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 8 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 11 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 7 tactical_bombers
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
6 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 transports moved from 91 Sea Zone to 101 Sea Zone
9 fighters moved from Southern France to 110 Sea Zone
3 tactical_bombers moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters, 1 marine and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs