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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Philippines to 34 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 bomber moved from 34 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
2 fighters moved from French Indo China to Yunnan
2 fighters moved from Shantung to Yunnan
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from Shantung to Yunnan
1 fighter moved from Japan to Shantung
1 bomber moved from Philippines to Sumatra
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
Combat - Americans
Battle in Malta
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malta to Greece
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 carriers and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
2 fighters moved from 92 Sea Zone to United Kingdom
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 fighters moved from Eastern United States to 26 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 factory_minor placed in Greece
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Shensi
2 infantry moved from Sikang to Shensi
3 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
Combat - Americans
Battle in Malta
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malta to Greece
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 carriers and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
2 fighters moved from 92 Sea Zone to United Kingdom
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 fighters moved from Eastern United States to 26 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 factory_minor placed in Greece
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Shensi
2 infantry moved from Sikang to Shensi
3 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Cyprus to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 armour moved from Egypt to Alexandria
1 marine moved from Greece to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Syria to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Syria to Caucasus
1 fighter moved from Greece to Caucasus
1 tactical_bomber moved from Syria to Caucasus
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 battleship moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Tobruk
Battle in Alexandria
British attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 aaGun, 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.83 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British win, taking Tobruk from Italians, taking Alexandria from Italians with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Persia
1 fighter moved from Shan State to Sikang
1 aaGun, 2 artilleries and 22 infantry moved from Burma to India
1 armour moved from India to Eastern Persia
5 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 carrier and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Caucasus to Sikang
1 tactical_bomber moved from Caucasus to Greece
2 fighters and 1 tactical_bomber moved from Syria to Greece
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Syria to Greece
2 mech_infantrys moved from Syria to Persia
1 fighter moved from Syria to Greece
1 mech_infantry moved from Syria to Persia
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
Place Units - British
1 destroyer placed in 71 Sea Zone
3 infantry placed in Persia
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.33
British : 0.00
Americans : 0.50
Chinese : 1.67
Japanese : -1.00
UK air are on a US carrier in 96
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
Combat - Americans
Battle in Malta
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malta to Greece
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 carriers and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
2 fighters moved from 92 Sea Zone to United Kingdom
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 fighters moved from Eastern United States to 26 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 factory_minor placed in Greece
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Shensi
2 infantry moved from Sikang to Shensi
3 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Cyprus to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 armour moved from Egypt to Alexandria
1 marine moved from Greece to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Syria to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Syria to Caucasus
1 fighter moved from Greece to Caucasus
1 tactical_bomber moved from Syria to Caucasus
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 battleship moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Tobruk
Battle in Alexandria
British attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 aaGun, 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.83 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British win, taking Tobruk from Italians, taking Alexandria from Italians with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Persia
1 fighter moved from Shan State to Sikang
1 aaGun, 2 artilleries and 22 infantry moved from Burma to India
1 armour moved from India to Eastern Persia
5 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 carrier and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Caucasus to Sikang
1 tactical_bomber moved from Caucasus to Greece
2 fighters and 1 tactical_bomber moved from Syria to Greece
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Syria to Greece
2 mech_infantrys moved from Syria to Persia
1 fighter moved from Syria to Greece
1 mech_infantry moved from Syria to Persia
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
Place Units - British
1 destroyer placed in 71 Sea Zone
3 infantry placed in Persia
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 1 armour
EDIT: Adding units owned by British to Libya: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.33
British : 0.00
Americans : 0.50
Chinese : 1.67
Japanese : -1.00
reposted with an ncm change. Forgot about the UK tank in Algeria. Also, in case it gets buried by the new post, the UK air are on the US carrier in 96
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Greater Southern Germany to Albania
Italians take Albania from Americans
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Greater Southern Germany to Eastern Poland
3 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,1,6,1
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 mech_infantry moved from Northern Territory to New South Wales
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 bombers moved from Germany to Caucasus
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 bomber moved from Germany to Bulgaria
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Scotland
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Scotland from British, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,33 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Bulgaria
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
2 artilleries and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
8 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Bulgaria to Southern Italy
1 artillery moved from Northern Italy to Greater Southern Germany
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone
1 aaGun and 5 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Western Germany to Greater Southern Germany
1 artillery and 9 infantry moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Tambov to Bryansk
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4,3,6
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1,67
Americans : -0,33
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.00
if i take marinas and place a sub in the sea zone
Then you put a destroyer and transport there to take it back and I successfully kill your destroyer with my sucide token. Can you then ignore the sub? (I think so, but not 100% sure)
@oysteilo I’m not sure. I would assume the suicide token would block the landing but not positive. However, if you put a sub there I can just ignore it and land as well. The sub isn’t activated unless I want to fight it or you have a scramble.
I have to send a warship (including subs) to do the landing but I can ignore your sub and still do the landing.
@farmboy if you send a sub, definately you can ignorer it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 bomber moved from Sumatra to Java
1 infantry moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Szechwan
4 artilleries, 6 infantry and 2 mech_infantrys moved from Yunnan to Shan State
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Marianas
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Marianas from Americans with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 3/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Shan State, round 2 : 3/15 hits, 4,17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 bomber moved from Java to Malaya
2 fighters moved from Szechwan to Shantung
1 mech_infantry moved from Shantung to Hopei
2 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hopei
1 fighter moved from Japan to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 submarines placed in 36 Sea Zone
1 infantry placed in Shantung
2 submarines placed in 6 Sea Zone
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0,83
Chinese : 0,67
UK_Pacific : 0,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 bomber moved from Greece to Western Germany
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Southern France
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 22 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 9 submarines, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
2 carriers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Western Germany to United Kingdom
2 carriers moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
Place Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
Americans undo move 2.
1 bomber and 2 fighters placed in Western United States
1 fighter placed in Eastern United States
2 infantry and 1 mech_infantry placed in Greece
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
2 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 bomber moved from Greece to Western Germany
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Southern France
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 22 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 9 submarines, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
2 carriers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Western Germany to United Kingdom
2 carriers moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
Place Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
Americans undo move 2.
1 bomber and 2 fighters placed in Western United States
1 fighter placed in Eastern United States
2 infantry and 1 mech_infantry placed in Greece
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
2 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
3 infantry moved from Greece to Bulgaria
1 bomber moved from Persia to Caucasus
2 fighters moved from Sikang to Caucasus
4 infantry moved from Northwest Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Greece to Bulgaria
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from Greece to Bulgaria
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Scotland
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 mech_infantrys
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Bulgaria, round 2 : 4/9 hits, 3.83 expected hits
Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Caucasus
British attack with 1 bomber, 2 fighters and 4 infantry
Germans defend with 3 mech_infantrys
British roll dice for 1 bomber, 2 fighters and 4 infantry in Caucasus, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Alexandria to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 5 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 5 infantry, 2 marines and 1 mech_infantry moved from 93 Sea Zone to Southern France
4 fighters and 2 tactical_bombers moved from Bulgaria to Southern France
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Caucasus to Greece
1 fighter moved from Scotland to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
3 infantry moved from Persia to Northwest Persia
1 armour moved from Belgian Congo to Egypt
1 armour moved from Eastern Persia to Persia
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
1 destroyer and 1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,4,4,4,4,3,3,5,6,5,1
British collect 29 PUs (8 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.83
British : 0.83
AA fire in Western Germany : : -0.17
Chinese : 0.67
Japanese : 0.33