@Avner sub missed, keep Cr or Dd?
7d1589ba-de4b-4b2e-8814-6c434e73ae2c-image.png
farmboy (X) vs Simon (A+10) Game 2
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most combats should stay as tehy are but attacking the sub in 6 could be dropped if you wouldn’t have done it knowing the right number of tacs.
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Thanks for you offer.
I’ve thought about it but I cannot accept the idea of playing this way. If I would win, it would be a tainted victory. I want to keep going with the map that I have posted. Hope this makes you happy. Not sure this greatly increases your chances, I guess we’ll see. Tend to bet with the Axis every game.
Let’s just move on with Italy.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Alexandria 2 artilleries moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 2 artilleries and 1 bomber British defend with 1 infantry Italians roll dice for 2 artilleries and 1 bomber in Alexandria, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 1 bomber in Alexandria, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Greece 4 infantry moved from Albania to Greece 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy 1 airfield placed in Greece Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -0.67
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@simon33 Its all good. Just thought I would give you the option.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to Midway 3 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Evenkiyskiy to Vologda Germans take Vologda from Russians 1 armour moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 2 infantry moved from Rostov to Caucasus 1 bomber moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 2 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 bomber moved from Rostov to Caucasus 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Caucasus Combat - Germans Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 aaGuns, 6 armour, 17 artilleries, 21 infantry and 24 mech_infantrys moved from Rostov to Bryansk 2 fighters and 2 tactical_bombers moved from Volgograd to Greece 2 bombers moved from Caucasus to Western Germany 1 tactical_bomber moved from Caucasus to Greece 2 fighters moved from Southern Italy to Greece 1 fighter and 2 tactical_bombers moved from Yugoslavia to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to Greece 4 artilleries and 1 infantry moved from Belarus to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 aaGun, 3 armour, 3 artilleries, 4 infantry and 19 mech_infantrys moved from Smolensk to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Urals to Smolensk 1 mech_infantry moved from Nenetsia to Belarus 3 armour moved from Novgorod to Bryansk 2 tactical_bombers moved from 112 Sea Zone to Greece 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 2 infantry moved from Novgorod to Vyborg 1 transport moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Caucasus 1 armour and 1 mech_infantry moved from Samara to Caucasus Russians take Kazakhstan from Germans 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 armour and 1 mech_infantry moved from Samara to Timguska Russians take Novosibirsk from Germans Russians take Timguska from Germans 2 fighters moved from Russia to Caucasus 10 artilleries and 33 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 10 artilleries and 33 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 10 artilleries and 33 infantry in Volgograd, round 2 : 16/43 hits, 10.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 10 artilleries and 33 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 aaGun moved from Samara to Volgograd 3 aaGuns, 4 artilleries and 62 infantry moved from Russia to Samara Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 6.17
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Thought I was doing well this game but within 1 round I’m going to be losing Calcutta and Moscow. Not good.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 aaGuns, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units 3 infantry moved from Manchuria to Korea 4 tactical_bombers moved from Japan to Korea 4 fighters moved from Japan to Korea 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Burma to India Japanese take India from UK_Pacific 1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone 4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to 39 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 submarines moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in Korea Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Korea, round 2 : 6/11 hits, 5.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win, taking Caroline Islands from Americans, taking Korea from Americans with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 20 Sea Zone Japanese attack with 2 battleships, 4 fighters, 2 marines, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 battleships, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 bomber and 2 submarines British defend with 1 destroyer Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 bomber moved from 39 Sea Zone to French Indo China 3 artilleries and 9 infantry moved from Burma to India 2 aaGuns moved from Burma to India 3 armour and 4 mech_infantrys moved from Burma to India 1 mech_infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Burma to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 8 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone 6 submarines moved from 36 Sea Zone to 20 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Yunnan 3 infantry moved from Shan State to 37 Sea Zone 3 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone 3 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 4 destroyers moved from 36 Sea Zone to 20 Sea Zone 1 bomber moved from French Indo China to Japan 4 fighters and 4 tactical_bombers moved from Korea to Japan 3 fighters and 3 tactical_bombers moved from French Indo China to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan Place Units - Japanese 2 aaGuns, 1 fighter and 7 infantry placed in Japan 1 aaGun and 2 infantry placed in Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,1,1,2,3,2,5,2,4,5,4,3,4,3,4,1,4,5,4,4,4,1,5,1,3,3,4,3,1,3,3,3,5,5,5,3,3,5,4,3,2,6,4,3,6,3,3,3,5 Japanese collect 47 PUs (11 lost to blockades); end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : -1.00 Japanese : -2.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 6 Sea Zone to 19 Sea Zone 2 bombers moved from Gibraltar to Alexandria 1 armour and 1 mech_infantry moved from Libya to Alexandria Americans take Tobruk from Italians 1 mech_infantry moved from Egypt to Alexandria 15 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Hopei to Szechwan Combat - Americans Battle in 33 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria Americans attack with 1 armour, 2 bombers and 2 mech_infantrys Italians defend with 2 artilleries Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Alexandria, round 2 : 1/5 hits, 2.17 expected hits Italians roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria 1 armour owned by the Americans and 1 mech_infantry owned by the Americans retreated to Egypt Italians win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery Battle in 19 Sea Zone Americans attack with 16 fighters Japanese defend with 1 destroyer Americans roll dice for 16 fighters in 19 Sea Zone, round 2 : 8/16 hits, 8.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 16 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone 16 fighters moved from 19 Sea Zone to 21 Sea Zone 7 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 2 carriers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 79 Sea Zone to 75 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 75 Sea Zone 2 fighters moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Tunisia to Libya 2 bombers moved from Alexandria to Egypt 1 infantry moved from Iraq to Northwest Persia 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Egypt Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Hunan 1 fighter moved from Hopei to Hunan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 3 infantry moved from Hopei to Kweichow 2 infantry moved from Chahar to Anhwe Place Units - Chinese 3 infantry placed in Hunan Chinese undo move 1. 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 armour moved from Libya to Alexandria 1 bomber moved from West India to French Indo China 2 mech_infantrys moved from Northwest Persia to Rostov Russians take Rostov from Italians Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Alexandria British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 4 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to West India 3 artilleries moved from Persia to Eastern Persia 3 fighters moved from Northwest Persia to West India 1 bomber moved from French Indo China to Kweichow 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Egypt to West India 8 artilleries and 10 infantry moved from Northwest Persia to Persia 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 armour and 2 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.00 British : -0.83 Americans : -2.50 Chinese : 0.33 Japanese : -0.67 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria Combat - Italians Battle in Algeria Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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Bump 1
No worries if you need more time but just let me know.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from Queensland to New South Wales 1 fighter moved from New South Wales to Queensland 1 fighter moved from Midway to 21 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@farmboy said in farmboy (X) vs Simon (A+10) Game 2:
Bump 1
No worries if you need more time but just let me know.
Sorry, hopefully can finish up my remaining games soon. Not doing that great.
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@simon33 sorry to hear. If it helps for us to pause for a while or even stop the game we can definitely do that.
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from Bryansk to Russia 1 mech_infantry moved from Smolensk to Russia 1 mech_infantry moved from Belarus to Russia 3 mech_infantrys moved from Western Ukraine to Russia 3 armour moved from Ukraine to Russia 1 tactical_bomber moved from Novgorod to Tambov 2 infantry moved from Bryansk to Tambov 27 artilleries and 17 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Novgorod to Tambov 12 armour moved from Bryansk to Russia 20 mech_infantrys moved from Bryansk to Russia 4 bombers moved from Western Germany to 92 Sea Zone 6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone 1 fighter moved from Western Germany to 92 Sea Zone 1 tactical_bomber moved from Greece to 92 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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need scramble orders in 92
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from Bryansk to Russia 1 mech_infantry moved from Smolensk to Russia 1 mech_infantry moved from Belarus to Russia 3 mech_infantrys moved from Western Ukraine to Russia 3 armour moved from Ukraine to Russia 1 tactical_bomber moved from Novgorod to Tambov 2 infantry moved from Bryansk to Tambov 27 artilleries and 17 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Novgorod to Tambov 12 armour moved from Bryansk to Russia 20 mech_infantrys moved from Bryansk to Russia 4 bombers moved from Western Germany to 92 Sea Zone 6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone 1 fighter moved from Western Germany to 92 Sea Zone 1 tactical_bomber moved from Greece to 92 Sea Zone 15 mech_infantrys moved from Bryansk to Russia Combat - Germans
Combat Hit Differential Summary :
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reposted with a combat move change in Russia. Will need scramble orders in 92
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Full scramble SZ92. Max D.