TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
most combats should stay as tehy are but attacking the sub in 6 could be dropped if you wouldn’t have done it knowing the right number of tacs.
Thanks for you offer.
I’ve thought about it but I cannot accept the idea of playing this way. If I would win, it would be a tainted victory. I want to keep going with the map that I have posted. Hope this makes you happy. Not sure this greatly increases your chances, I guess we’ll see. Tend to bet with the Axis every game.
Let’s just move on with Italy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Alexandria
2 artilleries moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 2 artilleries and 1 bomber
British defend with 1 infantry
Italians roll dice for 2 artilleries and 1 bomber in Alexandria, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 1 bomber in Alexandria, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Greece
4 infantry moved from Albania to Greece
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 airfield placed in Greece
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.67
@simon33 Its all good. Just thought I would give you the option.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Midway
3 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Evenkiyskiy to Vologda
Germans take Vologda from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 infantry moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Caucasus
Combat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns, 6 armour, 17 artilleries, 21 infantry and 24 mech_infantrys moved from Rostov to Bryansk
2 fighters and 2 tactical_bombers moved from Volgograd to Greece
2 bombers moved from Caucasus to Western Germany
1 tactical_bomber moved from Caucasus to Greece
2 fighters moved from Southern Italy to Greece
1 fighter and 2 tactical_bombers moved from Yugoslavia to Greece
2 fighters and 1 tactical_bomber moved from Western Germany to Greece
4 artilleries and 1 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun, 3 armour, 3 artilleries, 4 infantry and 19 mech_infantrys moved from Smolensk to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Urals to Smolensk
1 mech_infantry moved from Nenetsia to Belarus
3 armour moved from Novgorod to Bryansk
2 tactical_bombers moved from 112 Sea Zone to Greece
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
2 infantry moved from Novgorod to Vyborg
1 transport moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Russia to Caucasus
1 armour and 1 mech_infantry moved from Samara to Caucasus
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 armour and 1 mech_infantry moved from Samara to Timguska
Russians take Novosibirsk from Germans
Russians take Timguska from Germans
2 fighters moved from Russia to Caucasus
10 artilleries and 33 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 10 artilleries and 33 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 10 artilleries and 33 infantry in Volgograd, round 2 : 16/43 hits, 10.50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 10 artilleries and 33 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun moved from Samara to Volgograd
3 aaGuns, 4 artilleries and 62 infantry moved from Russia to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 6.17
Thought I was doing well this game but within 1 round I’m going to be losing Calcutta and Moscow. Not good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 aaGuns, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
3 infantry moved from Manchuria to Korea
4 tactical_bombers moved from Japan to Korea
4 fighters moved from Japan to Korea
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 submarines moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Battle in Korea
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Korea, round 2 : 6/11 hits, 5.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Caroline Islands from Americans, taking Korea from Americans with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 4 fighters, 2 marines, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 battleships, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to French Indo China
3 artilleries and 9 infantry moved from Burma to India
2 aaGuns moved from Burma to India
3 armour and 4 mech_infantrys moved from Burma to India
1 mech_infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Burma to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
8 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone
6 submarines moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
3 infantry moved from Shan State to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
3 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
4 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to Japan
4 fighters and 4 tactical_bombers moved from Korea to Japan
3 fighters and 3 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
Place Units - Japanese
2 aaGuns, 1 fighter and 7 infantry placed in Japan
1 aaGun and 2 infantry placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,1,1,2,3,2,5,2,4,5,4,3,4,3,4,1,4,5,4,4,4,1,5,1,3,3,4,3,1,3,3,3,5,5,5,3,3,5,4,3,2,6,4,3,6,3,3,3,5
Japanese collect 47 PUs (11 lost to blockades); end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : -1.00
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Gibraltar to Alexandria
1 armour and 1 mech_infantry moved from Libya to Alexandria
Americans take Tobruk from Italians
1 mech_infantry moved from Egypt to Alexandria
15 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Hopei to Szechwan
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
Americans attack with 1 armour, 2 bombers and 2 mech_infantrys
Italians defend with 2 artilleries
Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Alexandria, round 2 : 1/5 hits, 2.17 expected hits
Italians roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria
1 armour owned by the Americans and 1 mech_infantry owned by the Americans retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in 19 Sea Zone
Americans attack with 16 fighters
Japanese defend with 1 destroyer
Americans roll dice for 16 fighters in 19 Sea Zone, round 2 : 8/16 hits, 8.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 16 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
16 fighters moved from 19 Sea Zone to 21 Sea Zone
7 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 carriers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 79 Sea Zone to 75 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 75 Sea Zone
2 fighters moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Tunisia to Libya
2 bombers moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Egypt
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
1 fighter moved from Hopei to Hunan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
3 infantry moved from Hopei to Kweichow
2 infantry moved from Chahar to Anhwe
Place Units - Chinese
3 infantry placed in Hunan
Chinese undo move 1.
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 armour moved from Libya to Alexandria
1 bomber moved from West India to French Indo China
2 mech_infantrys moved from Northwest Persia to Rostov
Russians take Rostov from Italians
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Alexandria
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
4 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to West India
3 artilleries moved from Persia to Eastern Persia
3 fighters moved from Northwest Persia to West India
1 bomber moved from French Indo China to Kweichow
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Egypt to West India
8 artilleries and 10 infantry moved from Northwest Persia to Persia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 armour and 2 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.00
British : -0.83
Americans : -2.50
Chinese : 0.33
Japanese : -0.67
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in Algeria
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Bump 1
No worries if you need more time but just let me know.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
1 fighter moved from Midway to 21 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@farmboy said in farmboy (X) vs Simon (A+10) Game 2:
Bump 1
No worries if you need more time but just let me know.
Sorry, hopefully can finish up my remaining games soon. Not doing that great.
@simon33 sorry to hear. If it helps for us to pause for a while or even stop the game we can definitely do that.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Tambov
2 infantry moved from Bryansk to Tambov
27 artilleries and 17 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Tambov
12 armour moved from Bryansk to Russia
20 mech_infantrys moved from Bryansk to Russia
4 bombers moved from Western Germany to 92 Sea Zone
6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Greece to 92 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
need scramble orders in 92
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Tambov
2 infantry moved from Bryansk to Tambov
27 artilleries and 17 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Tambov
12 armour moved from Bryansk to Russia
20 mech_infantrys moved from Bryansk to Russia
4 bombers moved from Western Germany to 92 Sea Zone
6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Greece to 92 Sea Zone
15 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Combat Hit Differential Summary :
reposted with a combat move change in Russia. Will need scramble orders in 92
Full scramble SZ92. Max D.