@leemorrison its your turn. go ahead and place your bid when you go
farmboy (X) vs Simon (A + 10)
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I’ll be upset if ANZAC fail to take Java.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov Combat - Italians Non Combat Move - Italians 1 aaGun and 2 infantry moved from Northwest Persia to Iraq 4 infantry moved from Northern Italy to Southern France 1 armour and 4 mech_infantrys moved from Northern Italy to Western Germany 1 armour and 2 mech_infantrys moved from Holland Belgium to Western Germany 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Novgorod to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 1 airfield placed in Greece 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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had meant to move the Italian units in Soviet Evenkyskiy to Dzhavan. Can edit on the German turn if not too late.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java EDIT: 1 artillery and 15 infantry moved from India to West India EDIT: 1 armour and 1 mech_infantry moved from Evenkiyskiy to Dzavhan Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 77 Sea Zone to 58 Sea Zone 2 fighters moved from Burma to India 2 infantry moved from New South Wales to South Australia 2 infantry moved from New South Wales to South Australia 2 aaGuns, 1 fighter and 4 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 80 Sea Zone Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Syria to Egypt 4 armour moved from Trans-Jordan to Egypt 7 mech_infantrys moved from Trans-Jordan to Egypt 2 bombers moved from Southern Italy to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 mech_infantry moved from Trans-Jordan to Egypt 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 submarine moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Battle in Egypt Germans attack with 5 armour and 9 mech_infantrys British defend with 1 harbour and 6 infantry Germans roll dice for 5 armour and 9 mech_infantrys in Egypt, round 2 : 2/14 hits, 4.00 expected hits British roll dice for 6 infantry in Egypt, round 2 : 3/6 hits, 2.00 expected hits 3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Egypt Germans roll dice for 5 armour and 6 mech_infantrys in Egypt, round 3 : 2/11 hits, 3.50 expected hits British roll dice for 4 infantry in Egypt, round 3 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Egypt Germans roll dice for 5 armour and 4 mech_infantrys in Egypt, round 4 : 2/9 hits, 3.17 expected hits British roll dice for 2 infantry in Egypt, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Germans: 6 mech_infantrys Casualties for British: 6 infantry Battle in 125 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers and 1 fighter moved from 125 Sea Zone to Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 carriers, 1 destroyer and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Western Germany to Greece 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Germany 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Poland to Germany 12 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Belarus to Novgorod 3 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Belarus 3 infantry moved from Ukraine to Rostov 21 artilleries and 23 infantry moved from Bryansk to Rostov 4 mech_infantrys moved from Belarus to Rostov 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Rostov 1 mech_infantry moved from Trans-Jordan to Egypt 4 armour and 12 mech_infantrys moved from Trans-Jordan to Iraq 4 mech_infantrys moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Evenkiyskiy to Dzavhan Place Units - Germans 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 artilleries placed in Southern France 4 mech_infantrys placed in Germany 4 artilleries and 6 infantry placed in Western Germany 1 infantry placed in Persia Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,3,5,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,6,6 Germans collect 61 PUs (4 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -4.00 British : 2.67
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I made a purchase error. Fine to be stuck with it since dice were rolled and it is not that significant. But I bought one more inf than wanted to put down. In lieu of the inf in Persia, I would rather convert a mech into a tank in Germany and an inf into an artillery in Ukraine.
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and actually, just for peace of mind, one of the inf that went to Holland will move back to Germany instead.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Urals to Evenkiyskiy Russians take Timguska from Germans Russians take Evenkiyskiy from Japanese 1 fighter moved from Samara to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 3 artilleries, 31 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 armour moved from Russia to Bryansk Russians take Tambov from Italians Russians take Bryansk from Italians Combat - Russians Battle in Tsinghai Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Russians win, taking Tsinghai from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Persia: 1 infantry EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Ukraine: 1 artillery EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 armour EDIT: Turning off Edit Mode 1 fighter moved from Tsinghai to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 aaGun, 6 infantry and 1 mech_infantry moved from Urals to Evenkiyskiy 1 infantry moved from Archangel to Vologda 12 infantry moved from Volgograd to Samara 7 artilleries and 58 infantry moved from Russia to Tambov EDIT: 1 armour moved from Bryansk to Tambov 4 infantry moved from Samara to Russia Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.33
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@farmboy said in farmboy (X) vs Simon (A + 10):
I made a purchase error. Fine to be stuck with it since dice were rolled and it is not that significant. But I bought one more inf than wanted to put down. In lieu of the inf in Persia, I would rather convert a mech into a tank in Germany and an inf into an artillery in Ukraine.
I’ll trade you these changes for being able to reverse the direction of my blitz as USSR.
@farmboy said in farmboy (X) vs Simon (A + 10):
and actually, just for peace of mind, one of the inf that went to Holland will move back to Germany instead.
This one you’ll have to edit in. I didn’t apply it. No issues here though.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Urals to Evenkiyskiy Russians take Timguska from Germans Russians take Evenkiyskiy from Japanese 1 fighter moved from Samara to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 3 artilleries, 31 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 armour moved from Russia to Bryansk Russians take Tambov from Italians Russians take Bryansk from Italians Combat - Russians Battle in Tsinghai Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Russians win, taking Tsinghai from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Persia: 1 infantry EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Ukraine: 1 artillery EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 armour EDIT: Turning off Edit Mode 1 fighter moved from Tsinghai to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 aaGun, 6 infantry and 1 mech_infantry moved from Urals to Evenkiyskiy 1 infantry moved from Archangel to Vologda 12 infantry moved from Volgograd to Samara 7 artilleries and 58 infantry moved from Russia to Tambov EDIT: 1 armour moved from Bryansk to Tambov 4 infantry moved from Samara to Russia Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Chahar: 4 infantry EDIT: Adding units owned by Russians to Anhwe: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.33
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@simon33 sure. That is fine.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 aaGun, 2 artilleries, 1 carrier, 1 destroyer, 8 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State 2 armour and 2 mech_infantrys moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 2 fighters and 1 tactical_bomber moved from Yunnan to Hunan 2 fighters and 1 tactical_bomber moved from Shantung to Kweichow 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 7 artilleries and 5 infantry moved from Yunnan to Shan State 2 infantry moved from Malaya to Shan State 1 bomber moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Dzavhan to Central Mongolia Japanese take Central Mongolia from Russians 1 armour and 1 mech_infantry moved from Central Mongolia to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 bomber moved from Yunnan to Szechwan Combat - Japanese Battle in Caroline Islands Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Caroline Islands from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 7 artilleries and 7 infantry British defend with 2 artilleries Japanese roll dice for 1 armour, 7 artilleries and 7 infantry in Shan State, round 2 : 4/15 hits, 5.17 expected hits UK_Pacific roll dice for 2 artilleries in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 7 artilleries and 6 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries Non Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 battleships, 2 cruisers and 3 marines moved from 35 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 5 destroyers moved from 35 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 6 carriers moved from 35 Sea Zone to 33 Sea Zone 9 submarines moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 4 artilleries and 3 infantry moved from Yunnan to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 aaGun moved from Yunnan to French Indo China 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Yunnan 2 bombers moved from Szechwan to Yunnan 1 aaGun, 2 artilleries and 3 infantry moved from Jehol to Shantung 1 aaGun moved from Korea to Amur 1 infantry moved from Siberia to Amur 1 tactical_bomber moved from Japan to Shantung 2 fighters moved from Korea to Shantung 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter moved from Japan to Shantung 1 fighter moved from Hunan to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 artillery and 2 infantry placed in Shantung 1 aaGun placed in Japan Japanese undo move 3. 1 artillery and 2 infantry placed in Shantung Japanese undo move 3. 1 aaGun and 2 infantry placed in Malaya 3 infantry placed in French Indo China 1 marine placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 23 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 23 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : 1.67 UK_Pacific : 0.33 Japanese : -3.83
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Sikang 1 bomber moved from Normandy Bordeaux to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Sikang to Anhwe 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to Central United States 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 7 carriers, 2 cruisers, 4 destroyers, 8 fighters, 9 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Anhwe to Hunan 1 fighter moved from Suiyuyan to Hunan 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Chinese creates battle in territory Sikang Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Sikang from Germans with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Anhwe 2 infantry moved from Suiyuyan to Kansu Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone 3 artilleries and 3 infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from West India to Persia British take Persia from Germans 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 5 armour, 1 artillery, 2 fighters, 15 infantry, 4 mech_infantrys and 1 tactical_bomber moved from West India to India 1 battleship, 1 cruiser, 3 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 1 fighter placed in 110 Sea Zone 3 infantry placed in Union of South Africa 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone British undo move 1. 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : 0.67 Americans : 0.33 AA fire in Southern France : : -0.17 Chinese : -2.83 Japanese : -0.33 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Sikang 1 bomber moved from Normandy Bordeaux to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Sikang to Anhwe 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to Central United States 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 7 carriers, 2 cruisers, 4 destroyers, 8 fighters, 9 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Anhwe to Hunan 1 fighter moved from Suiyuyan to Hunan 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Chinese creates battle in territory Sikang Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Sikang from Germans with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Anhwe 2 infantry moved from Suiyuyan to Kansu Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone 3 artilleries and 3 infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from West India to Persia British take Persia from Germans 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 5 armour, 1 artillery, 2 fighters, 15 infantry, 4 mech_infantrys and 1 tactical_bomber moved from West India to India 1 battleship, 1 cruiser, 3 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 1 fighter placed in 110 Sea Zone 3 infantry placed in Union of South Africa 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone British undo move 1. 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 fighter EDIT: Adding units owned by British to Anhwe: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.50 British : 0.67 Americans : 0.33 AA fire in Southern France : : -0.17 Chinese : -2.83 Japanese : -0.33 AA fire in French Indo China : : -0.17
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I was worried about the Axis reaching South Africa a couple of turns ago. Doesn’t look like that’s too likely now. Or at least it would cost Egypt.
I can’t forget to reinforce Anwhe though.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Caucasus Italians take Caucasus from Russians Combat - Italians Non Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 carrier, 2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 armour and 6 mech_infantrys moved from Western Germany to Northern Italy 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 2 fighters EDIT: Adding units owned by Italians to Germany: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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@simon33 said in farmboy (X) vs Simon (A + 10):
I was worried about the Axis reaching South Africa a couple of turns ago. Doesn’t look like that’s too likely now. Or at least it would cost Egypt.
I can’t forget to reinforce Anwhe though.
Yeah. I’m pretty stretched right now and South Africa is not on my radar yet.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from Queensland to 41 Sea Zone 1 fighter moved from 42 Sea Zone to India 3 fighters moved from India to Anhwe 1 carrier, 2 destroyers and 1 fighter moved from 42 Sea Zone to 41 Sea Zone 3 submarines moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 4 infantry moved from South Australia to Western Australia 1 transport moved from 58 Sea Zone to 60 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 1 fighter moved from Queensland to 54 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 80 PUs; Germans buy 1 armour, 3 artilleries, 1 factory_minor, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Greece to Persia 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Belarus 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Egypt to Alexandria Germans take Alexandria from British 1 armour moved from Alexandria to Egypt Combat - Germans Battle in Persia Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia Germans win, taking Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 aaGun, 21 artilleries and 27 infantry moved from Rostov to Caucasus 4 mech_infantrys moved from Rostov to Belarus 2 mech_infantrys moved from Novgorod to Archangel 4 artilleries and 6 infantry moved from Western Germany to Holland Belgium 1 armour and 3 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Novgorod to Archangel 1 fighter moved from Germany to Norway 1 tactical_bomber moved from Greece to Norway 1 fighter and 1 tactical_bomber moved from Persia to Iraq 4 armour and 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Greece to Western Germany 2 armour and 4 mech_infantrys moved from Eastern Poland to Germany 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from Germany to Western Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Egypt to Iraq Place Units - Germans 1 factory_minor placed in Egypt 3 artilleries placed in Southern France 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 armour and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 6 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 12 infantry moved from Samara to Volgograd 1 armour moved from Tambov to Volgograd Russians take Rostov from Germans 1 armour moved from Russia to Bryansk Russians take Smolensk from Germans Russians take Bryansk from Germans 7 artilleries moved from Tambov to Volgograd 3 artilleries, 31 infantry and 5 mech_infantrys moved from Northwest Persia to Persia 13 infantry moved from Tambov to Bryansk Combat - Russians Battle in Persia Russians attack with 3 artilleries, 31 infantry and 5 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 artilleries, 31 infantry and 5 mech_infantrys in Persia, round 2 : 14/39 hits, 7.50 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia Russians win, taking Persia from Germans with 3 artilleries, 31 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 armour, 7 artilleries and 12 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 7 artilleries and 12 infantry in Volgograd, round 2 : 2/20 hits, 6.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 7 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 35 infantry moved from Tambov to Volgograd 8 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Russia 10 infantry moved from Tambov to Volgograd 1 infantry moved from Tsinghai to Kansu 2 infantry moved from Suiyuyan to Kansu 1 aaGun moved from Evenkiyskiy to Yenisey 1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu 1 fighter moved from Suiyuyan to Anhwe 1 infantry moved from Anhwe to Kweichow Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 2.50