Unfortunately haven’t had the time to look at it this weekend, so I will make my move tomorrow in the afternoon.
farmboy (X) vs Simon (A + 10)
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 aaGun, 2 artilleries, 1 carrier, 1 destroyer, 8 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State 2 armour and 2 mech_infantrys moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 2 fighters and 1 tactical_bomber moved from Yunnan to Hunan 2 fighters and 1 tactical_bomber moved from Shantung to Kweichow 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 7 artilleries and 5 infantry moved from Yunnan to Shan State 2 infantry moved from Malaya to Shan State 1 bomber moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Dzavhan to Central Mongolia Japanese take Central Mongolia from Russians 1 armour and 1 mech_infantry moved from Central Mongolia to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 bomber moved from Yunnan to Szechwan Combat - Japanese Battle in Caroline Islands Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Caroline Islands from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 7 artilleries and 7 infantry British defend with 2 artilleries Japanese roll dice for 1 armour, 7 artilleries and 7 infantry in Shan State, round 2 : 4/15 hits, 5.17 expected hits UK_Pacific roll dice for 2 artilleries in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 7 artilleries and 6 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries Non Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 battleships, 2 cruisers and 3 marines moved from 35 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 5 destroyers moved from 35 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 6 carriers moved from 35 Sea Zone to 33 Sea Zone 9 submarines moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 4 artilleries and 3 infantry moved from Yunnan to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 aaGun moved from Yunnan to French Indo China 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Yunnan 2 bombers moved from Szechwan to Yunnan 1 aaGun, 2 artilleries and 3 infantry moved from Jehol to Shantung 1 aaGun moved from Korea to Amur 1 infantry moved from Siberia to Amur 1 tactical_bomber moved from Japan to Shantung 2 fighters moved from Korea to Shantung 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter moved from Japan to Shantung 1 fighter moved from Hunan to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 artillery and 2 infantry placed in Shantung 1 aaGun placed in Japan Japanese undo move 3. 1 artillery and 2 infantry placed in Shantung Japanese undo move 3. 1 aaGun and 2 infantry placed in Malaya 3 infantry placed in French Indo China 1 marine placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 23 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 23 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : 1.67 UK_Pacific : 0.33 Japanese : -3.83
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Sikang 1 bomber moved from Normandy Bordeaux to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Sikang to Anhwe 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to Central United States 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 7 carriers, 2 cruisers, 4 destroyers, 8 fighters, 9 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Anhwe to Hunan 1 fighter moved from Suiyuyan to Hunan 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Chinese creates battle in territory Sikang Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Sikang from Germans with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Anhwe 2 infantry moved from Suiyuyan to Kansu Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone 3 artilleries and 3 infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from West India to Persia British take Persia from Germans 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 5 armour, 1 artillery, 2 fighters, 15 infantry, 4 mech_infantrys and 1 tactical_bomber moved from West India to India 1 battleship, 1 cruiser, 3 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 1 fighter placed in 110 Sea Zone 3 infantry placed in Union of South Africa 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone British undo move 1. 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : 0.67 Americans : 0.33 AA fire in Southern France : : -0.17 Chinese : -2.83 Japanese : -0.33 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Sikang 1 bomber moved from Normandy Bordeaux to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Sikang to Anhwe 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to Central United States 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 7 carriers, 2 cruisers, 4 destroyers, 8 fighters, 9 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Anhwe to Hunan 1 fighter moved from Suiyuyan to Hunan 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Chinese creates battle in territory Sikang Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Sikang from Germans with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Anhwe 2 infantry moved from Suiyuyan to Kansu Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone 3 artilleries and 3 infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from West India to Persia British take Persia from Germans 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 5 armour, 1 artillery, 2 fighters, 15 infantry, 4 mech_infantrys and 1 tactical_bomber moved from West India to India 1 battleship, 1 cruiser, 3 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 1 fighter placed in 110 Sea Zone 3 infantry placed in Union of South Africa 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone British undo move 1. 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 fighter EDIT: Adding units owned by British to Anhwe: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.50 British : 0.67 Americans : 0.33 AA fire in Southern France : : -0.17 Chinese : -2.83 Japanese : -0.33 AA fire in French Indo China : : -0.17
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I was worried about the Axis reaching South Africa a couple of turns ago. Doesn’t look like that’s too likely now. Or at least it would cost Egypt.
I can’t forget to reinforce Anwhe though.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Caucasus Italians take Caucasus from Russians Combat - Italians Non Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 carrier, 2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 armour and 6 mech_infantrys moved from Western Germany to Northern Italy 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 2 fighters EDIT: Adding units owned by Italians to Germany: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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@simon33 said in farmboy (X) vs Simon (A + 10):
I was worried about the Axis reaching South Africa a couple of turns ago. Doesn’t look like that’s too likely now. Or at least it would cost Egypt.
I can’t forget to reinforce Anwhe though.
Yeah. I’m pretty stretched right now and South Africa is not on my radar yet.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from Queensland to 41 Sea Zone 1 fighter moved from 42 Sea Zone to India 3 fighters moved from India to Anhwe 1 carrier, 2 destroyers and 1 fighter moved from 42 Sea Zone to 41 Sea Zone 3 submarines moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 4 infantry moved from South Australia to Western Australia 1 transport moved from 58 Sea Zone to 60 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 1 fighter moved from Queensland to 54 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 80 PUs; Germans buy 1 armour, 3 artilleries, 1 factory_minor, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Greece to Persia 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Belarus 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Egypt to Alexandria Germans take Alexandria from British 1 armour moved from Alexandria to Egypt Combat - Germans Battle in Persia Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia Germans win, taking Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 aaGun, 21 artilleries and 27 infantry moved from Rostov to Caucasus 4 mech_infantrys moved from Rostov to Belarus 2 mech_infantrys moved from Novgorod to Archangel 4 artilleries and 6 infantry moved from Western Germany to Holland Belgium 1 armour and 3 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Novgorod to Archangel 1 fighter moved from Germany to Norway 1 tactical_bomber moved from Greece to Norway 1 fighter and 1 tactical_bomber moved from Persia to Iraq 4 armour and 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Greece to Western Germany 2 armour and 4 mech_infantrys moved from Eastern Poland to Germany 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from Germany to Western Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Egypt to Iraq Place Units - Germans 1 factory_minor placed in Egypt 3 artilleries placed in Southern France 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 armour and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 6 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 12 infantry moved from Samara to Volgograd 1 armour moved from Tambov to Volgograd Russians take Rostov from Germans 1 armour moved from Russia to Bryansk Russians take Smolensk from Germans Russians take Bryansk from Germans 7 artilleries moved from Tambov to Volgograd 3 artilleries, 31 infantry and 5 mech_infantrys moved from Northwest Persia to Persia 13 infantry moved from Tambov to Bryansk Combat - Russians Battle in Persia Russians attack with 3 artilleries, 31 infantry and 5 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 artilleries, 31 infantry and 5 mech_infantrys in Persia, round 2 : 14/39 hits, 7.50 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia Russians win, taking Persia from Germans with 3 artilleries, 31 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 armour, 7 artilleries and 12 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 7 artilleries and 12 infantry in Volgograd, round 2 : 2/20 hits, 6.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 7 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 35 infantry moved from Tambov to Volgograd 8 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Russia 10 infantry moved from Tambov to Volgograd 1 infantry moved from Tsinghai to Kansu 2 infantry moved from Suiyuyan to Kansu 1 aaGun moved from Evenkiyskiy to Yenisey 1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu 1 fighter moved from Suiyuyan to Anhwe 1 infantry moved from Anhwe to Kweichow Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 2.50
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Germany earned 95PUs? Wow.
Not sure it’s sustainable though.
Very fun game so far. Seems I’m improving my allied play vs the J3 DOW.
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@simon33 said in farmboy (X) vs Simon (A + 10):
Germany earned 95PUs? Wow.
Not sure it’s sustainable though.
Very fun game so far. Seems I’m improving my allied play vs the J3 DOW.
Yeah. its an interesting one. And Germany has a tonne of income but no pressure on the Soviets and Japan is in trouble. No turn from me tonight I’m afraid.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 2 bombers moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 26 Sea Zone 3 marines moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to Hawaiian Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Yunnan to Burma Combat - Japanese Battle in Aleutian Islands Battle in Midway Battle in Wake Island Battle in Burma Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 artillery, 2 fighters, 3 infantry, 3 marines and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters, 2 infantry, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 carriers and 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 6 carriers moved from 33 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 4 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 3 submarines moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 3 submarines moved from 33 Sea Zone to 26 Sea Zone 3 submarines moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from Yunnan to Szechwan 2 armour and 2 mech_infantrys moved from Szechwan to French Indo China 1 armour moved from Shan State to Malaya 1 armour and 3 mech_infantrys moved from Yunnan to Malaya 2 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 1 fighter moved from Burma to Malaya 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from Burma to Malaya 2 bombers moved from Kiangsi to Philippines 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Shantung 2 fighters moved from Shantung to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to Philippines 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 aaGun and 1 infantry moved from Amur to Manchuria 1 tactical_bomber moved from Yunnan to Philippines 1 aaGun moved from French Indo China to Shan State Place Units - Japanese 3 infantry placed in Malaya 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,1,5,3 Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 0.17
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sorry for the slow turn. I’m definitely in trouble in the pacific, and it was hard to decide what to do. I think this might accelerate my demise but it seemed like a better option than turtling.
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I forgot that Hawaii and the aleutian islands were in the same objective for the US. Any chance I can reconsider that Aleutian islands landing. I would just move the inf to Hawaii with the others. No worries if not or if it is too late. I should have been careful there.
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So what do you want to do with the transport+2inf? Remain on Japan? Ok.
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@simon33 my preference would be hawaii, but if you prefer me leaving them on Japan I’m good with that as well
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 6 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 transport moved from 8 Sea Zone to 26 Sea Zone EDIT: 2 infantry moved from Aleutian Islands to Hawaiian Islands 1 bomber moved from Normandy Bordeaux to Southern France 9 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone 1 bomber moved from Anhwe to Yunnan 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to 49 Sea Zone Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Caroline Islands Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Caroline Islands from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 49 Sea Zone Americans attack with 12 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters in 49 Sea Zone, round 2 : 8/12 hits, 6.00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Aleutian Islands from Japanese to Americans EDIT: Turning off Edit Mode 12 fighters moved from 49 Sea Zone to 33 Sea Zone 9 carriers, 2 cruisers, 6 destroyers and 11 submarines moved from 54 Sea Zone to 33 Sea Zone 6 fighters moved from Java to 33 Sea Zone 1 bomber moved from Yunnan to India 2 fighters moved from 10 Sea Zone to Western United States 1 bomber moved from Western United States to Queensland 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 carriers, 2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States Place Units - Americans 2 artilleries and 8 infantry placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 4 infantry moved from Anhwe to Kiangsi 1 fighter and 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kiangsu Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Yunnan from Japanese, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Kiangsu to Hunan 10 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys moved from India to Burma 3 artilleries and 3 infantry moved from Libya to Tunisia Combat - British Battle in Borneo Battle in Celebes Battle in Tunisia British attack with 3 artilleries and 3 infantry Italians defend with 1 armour and 1 artillery British roll dice for 3 artilleries and 3 infantry in Tunisia, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 2 infantry owned by the British lost in Tunisia British roll dice for 3 artilleries and 1 infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Borneo from Japanese, taking Celebes from Japanese, taking Tunisia from Italians with 3 artilleries remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 1 artillery Battle in Burma British attack with 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys Japanese defend with 2 infantry British roll dice for 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys in Burma, round 2 : 12/48 hits, 11.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 5 armour, 4 artilleries, 34 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 aaGun moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Hunan 1 fighter moved from Anhwe to Hunan 1 artillery and 1 infantry moved from West India to India 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 3 fighters moved from Gibraltar to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 3 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.33 Italians : 1.67 Americans : 2.00 AA fire in Southern France : : -0.17 Chinese : 1.50 Japanese : -1.33
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I see why you said Hawaii. That really threatens San Francisco. Still, looks like I have enough.
@farmboy said in farmboy (X) vs Simon (A + 10):
sorry for the slow turn. I’m definitely in trouble in the pacific, and it was hard to decide what to do. I think this might accelerate my demise but it seemed like a better option than turtling.
I’m inclined to agree. You’ve gotten +11 income for Japan with -6 for USA. I think Japan will lose access to its southern resources area soon but a bit of other income will be very helpful.
It will be interesting what Japan does next turn. I don’t really see any good options down south.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Malta 1 armour moved from Caucasus to Northwest Persia Italians take Northwest Persia from Russians 1 armour moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Dzavhan to Chahar Italians take Chahar from Chinese 1 bomber moved from Southern Italy to Malta Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in Malta Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry AA fire in Malta : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Malta Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Malta, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking 98 Sea Zone from British, taking Malta from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Malta to 96 Sea Zone 1 bomber moved from Malta to Western Germany 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Germany 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 carrier and 2 destroyers moved from 98 Sea Zone to 96 Sea Zone Place Units - Italians 2 armour placed in Northern Italy 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 carrier, 2 destroyers and 1 tactical_bomber EDIT: Adding units owned by Italians to 98 Sea Zone: 1 carrier, 2 destroyers and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 2 infantry EDIT: Adding units owned by Italians to Alexandria: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 0.33 AA fire in Malta : : 0.50
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 60 Sea Zone to 56 Sea Zone 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 60 Sea Zone 1 infantry moved from Western Australia to Northern Territory 1 carrier moved from 54 Sea Zone to 43 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 41 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 fighter moved from Anhwe to India 2 fighters moved from Anhwe to 43 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :