@Entek US is up
WaW Team Game VI
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Shensi to Hupeh 1 Tank moved from Lanchow to Hupeh 1 ArmoredCar moved from Urumqi to W.Qinghai 1 ArmoredCar moved from Urumqi to W.Qinghai 1 Elite moved from E.Sinkiang to W.Qinghai 1 Artillery moved from E.Sinkiang to W.Qinghai 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 3 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 1 Fighter moved from Hsining to Szechwan 1 Fighter moved from Lanchow to Hupeh 1 ArmoredCar moved from Hsining to Lanchow 1 ArmoredCar moved from Hsining to Lanchow 1 Tank moved from Hsining to Lanchow 1 ArmoredCar moved from W.Qinghai to E.Qinghai 1 ArmoredCar moved from W.Qinghai to E.Qinghai 2 ArmoredCars moved from E.Qinghai to Lanchow 1 Infantry moved from Lanchow to Ningsia 3 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Tank Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Szechwan Chinese attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 3 Infantrys in Szechwan, round 2 : 2/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Infantry and 1 Tank moved from Lanchow to Ningsia 1 Fighter moved from Hupeh to Ningsia 1 Fighter moved from Szechwan to Lanchow 1 AAGun moved from E.Sinkiang to W.Qinghai 1 AAGun moved from E.Qinghai to Ningsia Place Units - Chinese 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Mech.Inf placed in Hsining 1 ArmoredCar and 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83 Chinese : 1.17
Territory Summary for Chinese :
E.Qinghai : 1 Elite and 1 Infantry Hupeh : 1 Infantry and 1 Tank Urumqi : 1 ArmoredCar, 1 Factory and 1 Infantry W.Qinghai : 1 AAGun, 2 ArmoredCars, 1 Artillery and 1 Elite Lanchow : 4 ArmoredCars, 3 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank Shensi : 1 Infantry Ningsia : 1 AAGun, 1 Fighter, 2 Infantrys and 1 Tank Szechwan : 3 Infantrys Hsining : 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Factory, 1 Infantry and 1 Mech.Inf Gobi Altai : 1 flag
Production/PUs Summary :
Germans : 105 / 110 Russians : 116 / 116 Italians : 54 / 55 French : 22 / 22 Yamamoto : 77 / 103 Chinese : 24 / 24 Hisaichi : 60 / 66 British : 92 / 95 Anzac : 36 / 36 Dutch : 22 / 0 Finns : 12 / 16 Romanians : 12 / 16 Thai : 11 / 11 Americans : 104 / 104
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode 4 Fighters moved from Yunnan to Bihar 3 Tanks moved from Suiyuan to Hupeh 1 Bomber moved from Hunan to Hupeh 2 Mech.Infs moved from N.French Indochina to Bihar 1 Tank moved from Assam to Hyderabad Hisaichi take Hyderabad from British 2 Artillerys and 8 Tanks moved from Assam to Bihar 1 T.Boat moved from 93 Sea Zone to 106 Sea Zone 1 Infantry moved from Mindoro to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to West Borneo Hisaichi take West Borneo from Dutch 1 Infantry moved from S.French Indochina to N.French Indochina 5 Mech.Infs moved from S.French Indochina to Assam 2 Fighters moved from Changchun to Yunnan Purchase Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by British from Bihar: 1 Artillery, 5 Infantrys and 1 Tank EDIT: Removing units owned by Hisaichi from Bihar: 2 Artillerys and 1 Mech.Inf EDIT: Removing units owned by Hisaichi from Hupeh: 1 Tank EDIT: Removing units owned by Chinese from Hupeh: 1 Infantry and 1 Tank EDIT: Turning off Edit Mode Hisaichi buy 2 Bombers, 1 Bunker, 7 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 Bomber and 2 Tanks Battle in Bihar Hisaichi attack with 4 Fighters, 1 Mech.Inf and 8 Tanks Non Combat Move - Hisaichi 4 Fighters moved from Bihar to Assam 1 Bomber moved from Hupeh to Assam 1 AAGun, 1 Artillery and 4 Infantrys moved from Heilungchiang to Hulunbuir 1 Tank moved from Khabarovsk to Hulunbuir 1 Infantry moved from Khabarovsk to Heilungchiang 1 Artillery moved from Khabarovsk to Kirin 1 Elite and 1 Infantry moved from Peking to Hulunbuir 1 Battleship, 1 Carrier, 1 Destroyer and 3 Submarines moved from 110 Sea Zone to 93 Sea Zone 1 Transport moved from 92 Sea Zone to 93 Sea Zone 4 Transports moved from 92 Sea Zone to 84 Sea Zone 6 Infantrys moved from Changchun to 84 Sea Zone 6 Infantrys moved from 84 Sea Zone to Peking Place Units - Hisaichi 1 Bunker placed in Suiyuan 3 Infantrys placed in Peking 2 Bombers placed in N.French Indochina 4 Infantrys and 1 S.Bomber placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
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Sorry about the edits folks. They’re the results from the dice rolls.
I was playing on my old laptop that has no internal battery left. So of course, my 5-year old unplugged it somehow. Fortunately I only had two battles to recreate. It’s the worst when you’re Germany and that happens.
#coronatime
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Fighter and 2 Infantrys moved from Darfur to Kufra 2 Fighters moved from 56 Sea Zone to Kufra 1 Infantry moved from Finnmark to Upper Norrland British take Upper Norrland from Finns 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands British take Netherlands from Germans 4 Fighters moved from 21 Sea Zone to Belgium 2 Infantrys and 1 Tank moved from Manchester to 21 Sea Zone 1 Battleship, 1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Bomber moved from Dublin to Belgium 2 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium 2 Infantrys moved from Rajputana to Hyderabad 1 Tank moved from Madras to Hyderabad 1 Artillery moved from Rajputana to Hyderabad Purchase Units - British British buy 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Destroyer, 17 Infantrys, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank Germans defend with 1 ArmoredCar, 1 Artillery and 3 Tanks British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank in Belgium, round 2 : 3/8 hits, 2.83 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 3 Tanks in Belgium, round 2 : 1/5 hits, 2.00 expected hits 1 ArmoredCar owned by the Germans, 1 Artillery owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Belgium British roll dice for 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank in Belgium, round 3 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 Tanks in Belgium, round 3 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the British, 1 Infantry owned by the British and 2 Tanks owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber, 3 Fighters and 1 Tank remaining. Battle score for attacker is 11 Casualties for British: 1 Fighter and 2 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Artillery and 3 Tanks Battle in Hyderabad British attack with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi defend with 1 Tank British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hyderabad, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Hyderabad, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hyderabad, round 3 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Hyderabad, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hyderabad, round 4 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Hyderabad, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Hyderabad British win, taking Hyderabad from Hisaichi with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Kufra British attack with 3 Fighters and 2 Infantrys Italians defend with 1 Infantry British roll dice for 3 Fighters and 2 Infantrys in Kufra, round 2 : 0/5 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 Fighters and 2 Infantrys in Kufra, round 3 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Fighter moved from Kufra to Cairo 2 Fighters moved from Kufra to 56 Sea Zone 3 Infantrys moved from New Valley to Nubia 2 Tanks moved from Palestine to Cairo 2 Artillerys, 1 Infantry and 1 Tank moved from Darfur to Nubia 1 Infantry moved from Equatoria to Darfur 1 Artillery and 1 Infantry moved from Kordofan to Nubia 1 Destroyer and 1 Submarine moved from 63 Sea Zone to 58 Sea Zone 1 Cruiser and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 3 Infantrys moved from W.Iran to 58 Sea Zone 4 Tanks moved from Madras to Delhi 1 Infantry and 1 Tank moved from Rajputana to Delhi 2 Mot.Infs moved from Bombay to Delhi 2 Transports moved from 60 Sea Zone to 63 Sea Zone 3 Fighters moved from Belgium to 20 Sea Zone 2 Carriers, 1 Destroyer and 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 1 Bomber moved from Belgium to Manchester 1 Cruiser, 3 Infantrys and 1 Transport moved from 58 Sea Zone to 59 Sea Zone 3 Infantrys moved from 59 Sea Zone to Rajputana 1 Transport moved from 59 Sea Zone to 58 Sea Zone Place Units - British 1 AAGun, 1 Bunker and 4 Infantrys placed in Delhi 1 Artillery, 1 Bunker and 4 Infantrys placed in Madras 2 Tanks placed in Bombay 1 Artillery and 2 Infantrys placed in W.Iran 1 T.Boat placed in 21 Sea Zone 1 Bunker placed in Cairo 1 Destroyer and 1 Submarine placed in 56 Sea Zone 4 Infantrys placed in Cairo 3 Infantrys placed in Manchester Turn Complete - British British collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -5.33 Hisaichi : -1.50 Italians : -0.67
Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Italian East Africa : 1 flag Kufra : 1 flag, 2 Infantrys Vancouver : 1 AAGun and 1 Factory Rajputana : 3 Infantrys Darfur : 1 Infantry Bombay : 1 AAGun, 1 Factory and 2 Tanks Yukon : 1 Infantry Dover : 3 Infantrys Hyderabad : 1 Artillery, 2 Infantrys and 1 Tank Wales : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank Nubia : 3 Artillerys, 5 Infantrys and 1 Tank Kenya : 1 AAGun and 1 Infantry Madras : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 4 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 1 Bunker, 1 Factory, 10 Infantrys, 2 Mot.Infs and 5 Tanks Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Bunker, 1 Factory, 3 Fighters, 13 Infantrys and 2 Tanks Gibraltar : 1 Bunker and 2 Infantrys Alaska : 2 Infantrys and 1 Tank Attu : 2 Infantrys Cape Town : 1 Factory Dublin : 1 flag Upper Norrland : 1 flag, 1 Infantry Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Finnmark : 1 flag, 3 Infantrys Belgium : 1 flag, 1 Tank Netherlands : 1 flag, 1 Infantry Munster : 1 flag, 2 Tanks 21 Sea Zone : 1 T.Boat 20 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 1 Transport 56 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports 71 Sea Zone : 1 Destroyer and 1 Transport 58 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 59 Sea Zone : 1 Cruiser and 1 Transport 63 Sea Zone : 1 Submarine and 2 Transports
Production/PUs Summary :
Germans : 99 / 110 Russians : 116 / 116 Italians : 52 / 55 French : 22 / 22 Yamamoto : 77 / 103 Chinese : 21 / 24 Hisaichi : 67 / 68 British : 101 / 101 Anzac : 36 / 36 Dutch : 19 / 0 Finns : 10 / 16 Romanians : 12 / 16 Thai : 11 / 11 Americans : 104 / 104
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Carrier, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 4 Infantrys moved from Queensland to 114 Sea Zone 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 4 Infantrys, 2 Submarines and 2 Transports moved from 114 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Java Place Units - Anzac 1 Adv.Fighter, 1 Carrier and 1 Fighter placed in 67 Sea Zone 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Rio De Janeiro 2 ArmoredCars moved from Suriname to Rio De Janeiro 1 Marine moved from Suriname to Amazon Combat - Dutch Battle in Rio De Janeiro Dutch attack with 2 ArmoredCars, 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 4 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Neutral : -1.33 Dutch : -1.00
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May make NCM edit. Hold on
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Rio De Janeiro 2 ArmoredCars moved from Suriname to Rio De Janeiro 1 Marine moved from Suriname to Amazon Combat - Dutch Battle in Rio De Janeiro Dutch attack with 2 ArmoredCars, 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio De Janeiro, round 4 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Anzac from Townsville: 1 AAGun and 8 Infantrys EDIT: Adding units owned by Anzac to Northern Territory: 1 AAGun and 8 Infantrys EDIT: Removing units owned by Anzac from Port Moresby: 3 Artillerys, 16 Infantrys and 2 Tanks EDIT: Adding units owned by Anzac to West Papua: 3 Artillerys, 16 Infantrys and 2 Tanks EDIT: Removing units owned by Dutch from Port Moresby: 1 Artillery, 2 Infantrys and 1 Tank EDIT: Adding units owned by Dutch to West Papua: 1 Artillery, 2 Infantrys and 1 Tank EDIT: Removing units owned by Anzac from Port Moresby: 1 AAGun EDIT: Adding units owned by Dutch to West Papua: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : -1.33 Dutch : -1.00
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 2 Infantrys and 2 Tanks moved from Oulu to Lapland 1 Fighter moved from Oulu to Lapland Purchase Units - Finns Finns buy 1 Elite, 3 Infantrys and 1 Transport; Remaining resources: 1 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter, 2 Infantrys and 2 Tanks Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Lapland, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu 1 Elite moved from Tampere to Oulu 2 ArmoredCars and 2 Tanks moved from Helsinki to Oulu Place Units - Finns 1 Elite and 3 Infantrys placed in Helsinki 1 Transport placed in 24 Sea Zone Turn Complete - Finns Finns collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns : -0.67 Russians : 0.67
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Fighter moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Vinnytsia 1 ArmoredCar moved from Bucharest to Vinnytsia 1 ArmoredCar moved from Bucharest to Odessa 1 Infantry moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Infantry in Odessa, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 ArmoredCar and 1 Infantry in Odessa, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Odessa 1 ArmoredCar retreated to E.Romania Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Romanians: 1 Infantry Non Combat Move - Romanians Turning on Edit Mode EDIT: Removing units owned by Romanians from E.Romania: 1 ArmoredCar EDIT: Adding units owned by Romanians to E.Romania: 1 Infantry EDIT: Turning off Edit Mode 2 Tanks moved from Bucharest to E.Romania 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 2 Elites and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians : -0.83 Russians : 0.00
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 2 Infantrys moved from N.Thailand to Yunnan 1 Tank moved from N.Thailand to Yunnan 4 Infantrys moved from Bangkok to S.Thailand 3 Infantrys moved from S.Thailand to Burma 2 Artillerys and 2 Infantrys moved from Burma to Yunnan 1 Fighter moved from Malaya to Yunnan Purchase Units - Thai Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 2 Fighters moved from Madras to Delhi 1 Marine moved from Washington to 13 Sea Zone 4 Infantrys moved from Washington to 13 Sea Zone 1 Infantry moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Artillery moved from Suriname to 26 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 32 Sea Zone 1 Artillery and 3 Infantrys moved from 32 Sea Zone to Bahia 1 Fighter and 2 Infantrys moved from Amazon to Bahia 1 Tank moved from Suriname to Bahia 1 B.Transport, 1 Cruiser, 4 Infantrys and 1 Marine moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia 2 Fighters moved from 28 Sea Zone to Bahia 1 Carrier and 2 Destroyers moved from 28 Sea Zone to 32 Sea Zone 1 Artillery and 1 Infantry moved from Jaluit to 96 Sea Zone 1 Artillery moved from Kwajalein to 96 Sea Zone 1 Artillery and 1 Transport moved from 96 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok 2 Fighters moved from 96 Sea Zone to Minamitori 2 Fighters moved from 96 Sea Zone to Eniwetok 1 Battleship, 2 Carriers, 8 Destroyers and 1 Submarine moved from 96 Sea Zone to 95 Sea Zone 4 Artillerys and 2 Infantrys moved from Midway to 89 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 89 Sea Zone to 95 Sea Zone 2 Artillerys and 1 Infantry moved from 95 Sea Zone to Rongelap 2 Artillerys, 1 B.Transport and 1 Infantry moved from 89 Sea Zone to 95 Sea Zone 2 Artillerys and 1 Infantry moved from 95 Sea Zone to Minamitori 1 Destroyer and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone 3 Bombers moved from Nauru to Broome 1 Fighter moved from Nauru to Northern Territory 1 Marine moved from San Francisco to 83 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Cruiser, 4 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone 4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor Purchase Units - Americans Americans buy 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 8 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Eniwetok Americans attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Rongelap Americans attack with 2 Artillerys and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 2 Artillerys and 1 Infantry in Rongelap, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Minamitori Americans attack with 3 Artillerys, 2 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 3 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Bahia Americans attack with 1 Artillery, 3 Fighters, 9 Infantrys, 1 Marine and 1 Tank Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Cruiser in Bahia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery, 3 Fighters, 9 Infantrys, 1 Marine and 1 Tank in Bahia, round 2 : 2/15 hits, 4.00 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery, 3 Fighters, 8 Infantrys, 1 Marine and 1 Tank in Bahia, round 3 : 5/14 hits, 3.83 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery, 3 Fighters, 8 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 9 Casualties for Neutral: 3 Infantrys and 1 Tank Casualties for Americans: 1 Infantry Non Combat Move - Americans 2 ArmoredCars moved from Central America to Peru 2 Tanks moved from Peru to N.Chile 1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 2 Fighters moved from Minamitori to 95 Sea Zone 2 Fighters moved from Eniwetok to 95 Sea Zone 2 Fighters moved from Bahia to 32 Sea Zone 1 Fighter moved from Bahia to Amazon 2 Infantrys moved from Suriname to Amazon Place Units - Americans 1 B.Transport placed in 26 Sea Zone Americans undo move 1. 1 B.Transport placed in 13 Sea Zone 4 Infantrys placed in Washington 1 B.Transport placed in 83 Sea Zone 4 Infantrys placed in San Francisco 3 S.Submarines placed in 91 Sea Zone 1 Destroyer placed in 83 Sea Zone 1 Battleship and 1 Carrier placed in 95 Sea Zone Turn Complete - Americans Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Yamamoto : 0.33 Americans : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to 6 Sea Zone 1 Bomber moved from Rhine to 12 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Artillery and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia 1 Artillery and 1 Infantry moved from Danzig to East Prussia 1 Infantry and 1 Mech.Inf moved from Danzig to 24 Sea Zone 1 Infantry and 1 Mech.Inf moved from 24 Sea Zone to Upper Norrland 1 Artillery and 1 Infantry moved from Middle Norrland to 24 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 24 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Netherlands 1 Infantry moved from Rhine to Belgium 1 Tank moved from Rhine to Belgium 1 Infantry and 1 Tank moved from Tobruk to 48 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Crete 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Artillery moved from E.Romania to Odessa 1 Artillery moved from Middle Norrland to Upper Norrland Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 4 Mot.Infs, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 6 Sea Zone Germans attack with 2 Adv.Fighters and 2 Fighters Russians defend with 1 Destroyer and 2 Transports Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 20 Casualties for Russians: 1 Destroyer and 2 Transports Battle in Netherlands Germans attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Crete Germans attack with 1 Infantry and 1 Tank Neutral defend with 1 AAGun and 1 Artillery Germans roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete Germans loses 0 PUs for violating Cretes neutrality. Germans win, taking Crete from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Belgium Germans attack with 1 Infantry and 1 Tank British defend with 1 Tank Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Tank in Belgium, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Tank in Belgium, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Belgium Germans win, taking Belgium from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Upper Norrland Germans attack with 2 Artillerys, 2 Infantrys and 1 Mech.Inf British defend with 1 Infantry Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Upper Norrland, round 2 : 4/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Upper Norrland Germans win, taking Upper Norrland from British with 2 Artillerys, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in East Prussia Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 12 Sea Zone Germans attack with 1 Bomber Russians defend with 1 Submarine Germans roll dice for 1 Bomber in 12 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Russians Submerged Battle in Odessa Germans attack with 1 Artillery Russians defend with 1 Infantry Germans roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Odessa Russians winGermans win with 1 Bomber remaining with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 Artillery Battle in Estonia Germans attack with 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 1 T.Boat Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Non Combat Move - Germans 1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to 22 Sea Zone 4 Infantrys moved from Warsaw to Krakow 1 AAGun moved from Bohemia to Krakow 5 Infantrys moved from Krakow to E.Romania 1 Mech.Inf and 1 Tank moved from Krakow to E.Romania 1 Mech.Inf moved from Bohemia to Krakow 3 Mech.Infs moved from Bavaria to Vinnytsia 2 HeavyTanks and 3 Tanks moved from Bohemia to Krakow 1 Tank moved from Pomerania to Krakow 2 Adv.Fighters and 2 Fighters moved from 6 Sea Zone to Lapland 1 AAGun moved from Rhine to Belgium 1 AAGun moved from Hamburg to Netherlands 2 ArmoredCars and 2 Tanks moved from Orleanais to Burgundy 1 Infantry moved from Paris to Orleanais 4 Tanks moved from Lorraine to Bohemia 1 Bomber moved from 12 Sea Zone to Danzig 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone Place Units - Germans 2 Adv.Fighters and 1 T.Boat placed in 22 Sea Zone 5 Tanks placed in Bohemia 3 Mot.Infs placed in Bavaria 2 Artillerys and 2 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig 1 Artillery and 1 Infantry placed in Hamburg 2 ArmoredCars placed in Paris 1 Infantry placed in Rhine 1 Infantry placed in Normandy 1 Infantry placed in Hamburg 1 Mot.Inf placed in Berlin 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : -0.33 Neutral : -0.33 British : -1.83 Russians : -2.50
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to 6 Sea Zone 1 Bomber moved from Rhine to 12 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Artillery and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia 1 Artillery and 1 Infantry moved from Danzig to East Prussia 1 Infantry and 1 Mech.Inf moved from Danzig to 24 Sea Zone 1 Infantry and 1 Mech.Inf moved from 24 Sea Zone to Upper Norrland 1 Artillery and 1 Infantry moved from Middle Norrland to 24 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 24 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Netherlands 1 Infantry moved from Rhine to Belgium 1 Tank moved from Rhine to Belgium 1 Infantry and 1 Tank moved from Tobruk to 48 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Crete 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Artillery moved from E.Romania to Odessa 1 Artillery moved from Middle Norrland to Upper Norrland Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 4 Mot.Infs, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 6 Sea Zone Germans attack with 2 Adv.Fighters and 2 Fighters Russians defend with 1 Destroyer and 2 Transports Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 20 Casualties for Russians: 1 Destroyer and 2 Transports Battle in Netherlands Germans attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Crete Germans attack with 1 Infantry and 1 Tank Neutral defend with 1 AAGun and 1 Artillery Germans roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete Germans loses 0 PUs for violating Cretes neutrality. Germans win, taking Crete from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Belgium Germans attack with 1 Infantry and 1 Tank British defend with 1 Tank Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Tank in Belgium, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Tank in Belgium, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Belgium Germans win, taking Belgium from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Upper Norrland Germans attack with 2 Artillerys, 2 Infantrys and 1 Mech.Inf British defend with 1 Infantry Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Upper Norrland, round 2 : 4/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Upper Norrland Germans win, taking Upper Norrland from British with 2 Artillerys, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in East Prussia Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 12 Sea Zone Germans attack with 1 Bomber Russians defend with 1 Submarine Germans roll dice for 1 Bomber in 12 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Russians Submerged Battle in Odessa Germans attack with 1 Artillery Russians defend with 1 Infantry Germans roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Odessa Russians winGermans win with 1 Bomber remaining with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 Artillery Battle in Estonia Germans attack with 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 1 T.Boat Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Non Combat Move - Germans 1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to 22 Sea Zone 4 Infantrys moved from Warsaw to Krakow 1 AAGun moved from Bohemia to Krakow 5 Infantrys moved from Krakow to E.Romania 1 Mech.Inf and 1 Tank moved from Krakow to E.Romania 1 Mech.Inf moved from Bohemia to Krakow 3 Mech.Infs moved from Bavaria to Vinnytsia 2 HeavyTanks and 3 Tanks moved from Bohemia to Krakow 1 Tank moved from Pomerania to Krakow 2 Adv.Fighters and 2 Fighters moved from 6 Sea Zone to Lapland 1 AAGun moved from Rhine to Belgium 1 AAGun moved from Hamburg to Netherlands 2 ArmoredCars and 2 Tanks moved from Orleanais to Burgundy 1 Infantry moved from Paris to Orleanais 4 Tanks moved from Lorraine to Bohemia 1 Bomber moved from 12 Sea Zone to Danzig 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone Place Units - Germans 2 Adv.Fighters and 1 T.Boat placed in 22 Sea Zone 5 Tanks placed in Bohemia 3 Mot.Infs placed in Bavaria 2 Artillerys and 2 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig 1 Artillery and 1 Infantry placed in Hamburg 2 ArmoredCars placed in Paris 1 Infantry placed in Rhine 1 Infantry placed in Normandy 1 Infantry placed in Hamburg 1 Mot.Inf placed in Berlin 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 112 PUs; end with 112 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Orleanais: 1 AAGun EDIT: Adding units owned by Germans to Normandy: 1 AAGun EDIT: Removing units owned by Germans from Burgundy: 1 AAGun EDIT: Adding units owned by Germans to Lorraine: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Neutral : -0.33 British : -1.83 Russians : -2.50
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to 6 Sea Zone 1 Bomber moved from Rhine to 12 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Artillery and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia 1 Artillery and 1 Infantry moved from Danzig to East Prussia 1 Infantry and 1 Mech.Inf moved from Danzig to 24 Sea Zone 1 Infantry and 1 Mech.Inf moved from 24 Sea Zone to Upper Norrland 1 Artillery and 1 Infantry moved from Middle Norrland to 24 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 24 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Netherlands 1 Infantry moved from Rhine to Belgium 1 Tank moved from Rhine to Belgium 1 Infantry and 1 Tank moved from Tobruk to 48 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Crete 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Artillery moved from E.Romania to Odessa 1 Artillery moved from Middle Norrland to Upper Norrland Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 4 Mot.Infs, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 6 Sea Zone Germans attack with 2 Adv.Fighters and 2 Fighters Russians defend with 1 Destroyer and 2 Transports Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Germans roll dice for 2 Adv.Fighters and 2 Fighters in 6 Sea Zone, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 20 Casualties for Russians: 1 Destroyer and 2 Transports Battle in Netherlands Germans attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Crete Germans attack with 1 Infantry and 1 Tank Neutral defend with 1 AAGun and 1 Artillery Germans roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete Germans loses 0 PUs for violating Cretes neutrality. Germans win, taking Crete from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Belgium Germans attack with 1 Infantry and 1 Tank British defend with 1 Tank Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Tank in Belgium, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Tank in Belgium, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Belgium Germans win, taking Belgium from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Upper Norrland Germans attack with 2 Artillerys, 2 Infantrys and 1 Mech.Inf British defend with 1 Infantry Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Upper Norrland, round 2 : 4/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Upper Norrland Germans win, taking Upper Norrland from British with 2 Artillerys, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in East Prussia Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 12 Sea Zone Germans attack with 1 Bomber Russians defend with 1 Submarine Germans roll dice for 1 Bomber in 12 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Russians Submerged Battle in Odessa Germans attack with 1 Artillery Russians defend with 1 Infantry Germans roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Odessa Russians winGermans win with 1 Bomber remaining with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 Artillery Battle in Estonia Germans attack with 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 1 T.Boat Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Non Combat Move - Germans 1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to 22 Sea Zone 4 Infantrys moved from Warsaw to Krakow 1 AAGun moved from Bohemia to Krakow 5 Infantrys moved from Krakow to E.Romania 1 Mech.Inf and 1 Tank moved from Krakow to E.Romania 1 Mech.Inf moved from Bohemia to Krakow 3 Mech.Infs moved from Bavaria to Vinnytsia 2 HeavyTanks and 3 Tanks moved from Bohemia to Krakow 1 Tank moved from Pomerania to Krakow 2 Adv.Fighters and 2 Fighters moved from 6 Sea Zone to Lapland 1 AAGun moved from Rhine to Belgium 1 AAGun moved from Hamburg to Netherlands 2 ArmoredCars and 2 Tanks moved from Orleanais to Burgundy 1 Infantry moved from Paris to Orleanais 4 Tanks moved from Lorraine to Bohemia 1 Bomber moved from 12 Sea Zone to Danzig 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone Place Units - Germans 2 Adv.Fighters and 1 T.Boat placed in 22 Sea Zone 5 Tanks placed in Bohemia 3 Mot.Infs placed in Bavaria 2 Artillerys and 2 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig 1 Artillery and 1 Infantry placed in Hamburg 2 ArmoredCars placed in Paris 1 Infantry placed in Rhine 1 Infantry placed in Normandy 1 Infantry placed in Hamburg 1 Mot.Inf placed in Berlin 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 112 PUs; end with 112 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Orleanais: 1 AAGun EDIT: Adding units owned by Germans to Normandy: 1 AAGun EDIT: Removing units owned by Germans from Burgundy: 1 AAGun EDIT: Adding units owned by Germans to Lorraine: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Vinnytsia: 3 Mech.Infs EDIT: Adding units owned by Germans to Krakow: 3 Mech.Infs EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Neutral : -0.33 British : -1.83 Russians : -2.50
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Use latest - there were some missed NCM’s and a misclick I saw.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns 2 Infantrys moved from Leningrad to Estonia 1 Fighter moved from Leningrad to Estonia 1 Fighter moved from Leningrad to East Prussia 2 Infantrys moved from Lithuania to East Prussia 1 Artillery moved from Latvia to East Prussia 1 Infantry moved from Odessa to Vinnytsia 1 Infantry moved from Donetsk to Vinnytsia 1 Infantry moved from Kiev to Vinnytsia 1 Bomber moved from Leningrad to Vinnytsia 1 Infantry moved from Ayan to Heilungchiang 1 Fighter and 1 Infantry moved from Chita to Heilungchiang Purchase Units - Russians Russians buy 6 ArmoredCars, 2 Bunkers, 19 Infantrys and 9 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vinnytsia Russians attack with 1 Bomber and 3 Infantrys Romanians defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 1 Bomber and 3 Infantrys in Vinnytsia, round 2 : 2/4 hits, 1.17 expected hits Romanians roll dice for 1 ArmoredCar and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 ArmoredCar and 1 Infantry Battle in East Prussia Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in East Prussia, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in East Prussia Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in East Prussia, round 3 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery in East Prussia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Heilungchiang Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Heilungchiang, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Heilungchiang, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Russians roll dice for 1 Fighter and 1 Infantry in Heilungchiang, round 4 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Heilungchiang, round 5 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Estonia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Estonia to Leningrad 1 Fighter moved from East Prussia to Leningrad 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Latvia to Lithuania 1 Infantry moved from N.Karelia to Murmansk 1 Infantry moved from S.Karelia to N.Karelia 1 Artillery moved from Vyborg to Leningrad 1 AAGun moved from S.Karelia to Arkhangelsk 1 Infantry moved from Latvia to Lithuania 1 Infantry moved from Leningrad to Latvia 1 Artillery moved from Donetsk to Kiev 3 ArmoredCars and 7 Tanks moved from Donetsk to Kiev 1 AAGun moved from Georgia to Rostov 1 Tank moved from Georgia to Donetsk 1 ArmoredCar and 4 Tanks moved from Stalingrad to Donetsk 4 ArmoredCars and 6 Tanks moved from Kursk to Kiev 1 ArmoredCar and 9 Tanks moved from Minsk to Kiev 3 Infantrys moved from Kursk to Kiev 1 Elite and 1 Infantry moved from Minsk to Kiev 1 Elite and 1 Infantry moved from Novgorod to Minsk 2 Infantrys moved from Leningrad to Novgorod 4 Infantrys moved from Arkhangelsk to S.Karelia 1 ArmoredCar and 4 Tanks moved from Moscow to Kursk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Infantry moved from S.Karelia to Leningrad 2 Infantrys moved from S.Karelia to Novgorod 1 Infantry moved from Kiev to Donetsk 1 ArmoredCar moved from Kiev to Donetsk 9 Tanks moved from Kiev to Donetsk 2 ArmoredCars moved from Kiev to Donetsk 3 ArmoredCars and 18 Tanks moved from Kiev to Minsk 1 Fighter moved from Heilungchiang to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Khatanga to Olyokminsk 1 Bomber moved from Vinnytsia to Minsk Place Units - Russians 1 Bunker and 3 Infantrys placed in Chita 1 Bunker and 4 Infantrys placed in Leningrad 3 Infantrys placed in Kiev 3 Infantrys placed in Kursk 4 Infantrys placed in Arkhangelsk 2 Infantrys and 1 Tank placed in Georgia 2 ArmoredCars and 3 Tanks placed in Stalingrad 4 ArmoredCars and 5 Tanks placed in Moscow Turn Complete - Russians Russians collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Romanians : 0.50 Germans : -1.33 Hisaichi : -0.33 Russians : -0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Infantry moved from Tobruk to Kufra 2 ArmoredCars and 1 Tank moved from Tripoli to Kufra 1 Artillery moved from Mersa Matruh to New Valley 2 Infantrys moved from Mersa Matruh to New Valley 2 Artillerys, 1 Elite, 4 Infantrys, 4 Mot.Infs and 3 Tanks moved from Mersa Matruh to Lower Egypt 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 T.Boats moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Tunis to 47 Sea Zone 1 Infantry and 1 S.Submarine moved from 47 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine 1 Infantry moved from Tobruk to 48 Sea Zone 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from Tobruk to 48 Sea Zone 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from Tobruk to 48 Sea Zone 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 3 Infantrys and 3 T.Boats moved from 46 Sea Zone to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Tank moved from Tuscany to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 3 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia 1 Infantry moved from Tunis to S.Tunisia 2 Artillerys and 4 Infantrys moved from Tobruk to Mersa Matruh 1 JetFighter moved from Rome to 56 Sea Zone 1 Artillery moved from Lombardy to Tuscany 2 Infantrys moved from Lombardy to Tuscany Purchase Units - Italians Italians buy 2 Destroyers, 1 Elite, 9 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in New Valley Italians attack with 1 Artillery and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Italians win, taking New Valley from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Kufra Italians attack with 2 ArmoredCars, 1 Infantry and 1 Tank British defend with 2 Infantrys Italians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Kufra, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra Italians win, taking Kufra from British with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 2 Infantrys Battle in 56 Sea Zone Italians attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 1 JetFighter, 1 S.Submarine, 3 T.Boats and 3 Transports British defend with 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports Italians roll dice for 1 S.Submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 JetFighter, 3 T.Boats and 3 Transports in 56 Sea Zone, round 2 : 1/9 hits, 3.50 expected hits British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports in 56 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits Units damaged: 1 Battleship owned by the Italians 1 Transport owned by the British and 1 Transport owned by the Italians lost in 56 Sea Zone 1 Infantry owned by the Italians lost in Lower Egypt Italians roll dice for 1 S.Submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 JetFighter, 3 T.Boats and 2 Transports in 56 Sea Zone, round 3 : 2/9 hits, 3.50 expected hits British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport in 56 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits 1 Carrier owned by the Italians, 1 Submarine owned by the British, 1 Transport owned by the British, 2 Transports owned by the Italians, 1 Destroyer owned by the British, 1 T.Boat owned by the Italians and 1 Infantry owned by the Italians lost in 56 Sea Zone 1 Infantry owned by the Italians lost in Lower Egypt Italians roll dice for 1 S.Submarine in 56 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Battleship, 1 Destroyer, 2 Fighters, 1 JetFighter and 2 T.Boats in 56 Sea Zone, round 4 : 3/7 hits, 3.00 expected hits British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser and 2 Fighters in 56 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits 2 Fighters owned by the British, 1 Fighter owned by the Italians, 2 T.Boats owned by the Italians and 1 Cruiser owned by the British lost in 56 Sea Zone Italians roll dice for 1 S.Submarine in 56 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 1 JetFighter in 56 Sea Zone, round 5 : 2/4 hits, 2.00 expected hits British roll dice for 1 Battleship and 1 Carrier in 56 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits 1 Carrier owned by the British and 1 Battleship owned by the British lost in 56 Sea Zone Italians win with 1 Battleship, 1 Destroyer, 1 Fighter, 1 JetFighter and 1 S.Submarine remaining. Battle score for attacker is 29 Casualties for Italians: 1 Carrier, 1 Fighter, 1 Infantry, 3 T.Boats and 3 Transports Casualties for British: 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports Battle in Lower Egypt Italians attack with 2 Artillerys, 1 Elite, 4 Infantrys, 4 Mot.Infs and 3 Tanks French defend with 1 Infantry Italians roll dice for 2 Artillerys, 1 Elite, 4 Infantrys, 4 Mot.Infs and 3 Tanks in Lower Egypt, round 2 : 5/14 hits, 4.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Elite, 3 Infantrys, 4 Mot.Infs and 3 Tanks remaining. Battle score for attacker is -4 Casualties for Italians: 3 Infantrys Casualties for French: 1 Infantry Battle in Palestine Non Combat Move - Italians 1 JetFighter moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from 56 Sea Zone to Mersa Matruh Place Units - Italians 4 Infantrys placed in Tunis 2 Destroyers and 3 Transports placed in 46 Sea Zone 5 Infantrys placed in Rome 1 Elite placed in Lombardy Italians undo move 4. Italians undo move 3. 1 Elite and 4 Infantrys placed in Rome 1 Infantry placed in Provence Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians : -2.33 British : -1.33
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The naval combat dragged out for a while but I went ahead and followed max defense for the British fleet. If anything was off in that let me know. When the British aircraft sortie against the remnants of the Italian fleet, if possible have the submarine survive the first round and then submerge.
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@Degrasse said in WaW Team Game VI:
I believe Degrasse made a misclick on Lower Egypt. in our discussions he certainly did not plan to move his entire ground force their to be squashed like a bug… I think he is just too honorable at this point to either ask for the move back, or reduced to what it was planned to be…
Perhaps the allies can treat him with the same honor? and return his men to Mersa or new valley, where he had intended them to be.