I'm BACK! G40BM 20L Karl7 Axis +8 vs AV (he is winning!)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Buyant-Uhaa to Manchuria
            1 mech_infantry moved from Central Mongolia to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            8 fighters moved from 20 Sea Zone to 35 Sea Zone
            2 battleships, 4 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            2 cruisers moved from 20 Sea Zone to 36 Sea Zone
            2 fighters moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from Yunnan to Shan State
            1 fighter and 4 tactical_bombers moved from Kwangtung to Shan State
            2 tactical_bombers moved from Kwangtung to Shan State
            1 bomber moved from Kwangtung to 19 Sea Zone
            2 bombers moved from Kwangtung to Manchuria
            1 bomber moved from 19 Sea Zone to Manchuria
            1 fighter moved from 20 Sea Zone to 19 Sea Zone
            7 fighters moved from 20 Sea Zone to 35 Sea Zone
            8 fighters moved from 35 Sea Zone to Philippines
            2 fighters moved from 35 Sea Zone to Philippines
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Hainan
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Buryatia to Amur
            1 mech_infantry moved from Yakut S.S.R. to Amur
            1 fighter moved from India to Shan State
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 3 bombers, 3 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 harbour
                    Japanese roll dice for 3 bombers, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 2/7 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 10 fighters and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 10 fighters and 2 infantry in Philippines, round 2 : 6/12 hits, 5.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 10 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 6 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.00 expected hits
                    ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from ANZAC with 1 artillery, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 36 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Hainan
    
        Non Combat Move - Japanese
            3 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 9 carriers, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            4 armour, 8 infantry and 1 mech_infantry moved from India to West India
            3 armour and 1 mech_infantry moved from Kweichow to Yunnan
            2 fighters moved from Shan State to Kwangsi
            1 tactical_bomber moved from Shan State to Kwangsi
            5 tactical_bombers moved from Shan State to French Indo China
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 artillery moved from Hopei to Kweichow
            1 artillery moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Szechwan to Yunnan
            5 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to 36 Sea Zone
            10 fighters moved from Philippines to 36 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
            5 tactical_bombers moved from French Indo China to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            3 bombers moved from Manchuria to 19 Sea Zone
            3 bombers moved from 19 Sea Zone to Kwangsi
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 infantry placed in India
            1 destroyer placed in 39 Sea Zone
            3 mech_infantrys placed in Kwangtung
            1 destroyer and 1 submarine placed in 36 Sea Zone
            1 fighter placed in 36 Sea Zone
            1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 2 marines
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 marines
            EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 3 infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 3 infantry
            EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 5 tactical_bombers
            EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 5 tactical_bombers
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,2,1,4,1,4,2,3,4,3,3,3,4,4,4,3,1,3,2,4,2,3,3,3,1,5,3,1,6,5,3,5,5,1,2,6,5,4,5,5,4,1,6,5,2,3,5,5,2,6
            Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Americans : -0.67
    Chinese : 0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 6 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            2 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from Norway to Western Germany
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            7 bombers moved from Sumatra to 39 Sea Zone
            2 bombers moved from Sumatra to India
            1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
            1 infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Western United States to 3 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            3 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            3 bombers moved from United Kingdom to Western Germany
    

    Savegame


  • @Karl7 is your Sub fighting or submerging in sz 35?

    Interceptors for Germany?



  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 6 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            2 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from Norway to Western Germany
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            7 bombers moved from Sumatra to 39 Sea Zone
            2 bombers moved from Sumatra to India
            1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
            1 infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Western United States to 3 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            3 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            3 bombers moved from United Kingdom to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 12 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/4 hits, 0,67 expected hits
                1 bomber killed by AA
                    AA fire in Western Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Western Germany rolls: 7,4,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 5,5 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes 23 damage total.  Damaged units is as follows: factory_major = 17, airfield = 6
            Battle in 39 Sea Zone
                Americans attack with 7 bombers, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 bombers and 1 transport in 39 Sea Zone, round 2 : 3/7 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 39 Sea Zone
                Americans win, taking 39 Sea Zone from Neutral with 7 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in India
                Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
                    Americans roll dice for 2 bombers and 1 mech_infantry in India, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in India
                Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from 35 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Malaya to 37 Sea Zone
            1 armour, 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 14 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            7 bombers moved from 39 Sea Zone to Iraq
            2 bombers moved from India to Persia
            2 infantry moved from Persia to Iraq
            1 bomber moved from Queensland to Caroline Islands
            1 carrier, 1 fighter and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            10 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 10 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar
            5 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to 112 Sea Zone
            3 fighters moved from Western Germany to Norway
            2 artilleries and 3 infantry moved from Finland to Norway
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            3 fighters placed in Western United States
            1 artillery and 1 infantry placed in Norway
            1 artillery and 1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 fighter placed in Norway
            1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            Americans undo move 6.
            1 transport placed in 10 Sea Zone
            Americans undo move 5.
            1 artillery placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 35 PUs; 
            British buy 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 fighter moved from Norway to Karelia
            3 fighters moved from 112 Sea Zone to Denmark
            2 fighters moved from United Kingdom to Denmark
            1 destroyer moved from 121 Sea Zone to 120 Sea Zone
            2 artilleries, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries, 3 infantry and 2 marines moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from Iraq to Syria
            1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Japanese
            1 bomber moved from Caucasus to Syria
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
    
        Combat - British
            Battle in Denmark
                British attack with 2 artilleries, 5 fighters, 3 infantry and 2 marines
                Germans defend with 1 aaGun and 6 infantry
                    AA fire in Denmark : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 artilleries, 5 fighters, 3 infantry and 2 marines in Denmark, round 2 : 6/12 hits, 4,67 expected hits
                    Germans roll dice for 1 aaGun and 6 infantry in Denmark, round 2 : 2/6 hits, 2,00 expected hits
                    1 aaGun owned by the Germans, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
                    British roll dice for 2 artilleries, 5 fighters, 1 infantry and 2 marines in Denmark, round 3 : 6/10 hits, 4,17 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                British win, taking Denmark from Germans with 2 artilleries, 5 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 17
                Casualties for British: 2 infantry
                Casualties for Germans: 1 aaGun and 6 infantry
            Battle in Karelia
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                British win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 120 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Syria
                British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 4 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 2 : 3/7 hits, 3,67 expected hits
                    Italians roll dice for 1 artillery and 4 infantry in Syria, round 2 : 0/5 hits, 1,67 expected hits
                    3 infantry owned by the Italians lost in Syria
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 3 : 3/7 hits, 3,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Italians: 1 artillery and 4 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Syria to Caucasus
            1 fighter and 1 tactical_bomber moved from Syria to Caucasus
            4 destroyers moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from Denmark to 112 Sea Zone
            2 fighters moved from Denmark to United Kingdom
            1 infantry moved from Finland to Vyborg
            1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
            1 fighter moved from Karelia to Norway
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Iraq
            1 infantry placed in Egypt
            1 bomber and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,4,6,1,2,4,4,6,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 37 PUs (3 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 1,83
    Italians : -1,33
    AA fire in Western Germany : : 0,00
    Americans : -3,33
    Japanese : -0,50
    AA fire in Denmark : : -0,50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Greece to Iraq
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Greece
            1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 transports moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from Western Germany to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Southern Italy
            2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
            2 infantry moved from Normandy Bordeaux to France
            3 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    AA fire in Iraq : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 37 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                ANZAC attack with 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                Japanese win with no units remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 bomber moved from Sumatra to Iraq
            2 bombers moved from Sumatra to Queensland
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            3 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Japanese : 0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Western Germany to Denmark
            2 fighters and 3 tactical_bombers moved from Germany to Denmark
            2 fighters moved from Western Germany to Denmark
            2 infantry moved from Novgorod to Vyborg
            2 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Vyborg
            1 bomber moved from Novgorod to Karelia
            1 bomber moved from Novgorod to Karelia
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Yenisey to Evenkiyskiy
            5 armour, 2 infantry and 4 mech_infantrys moved from Timguska to Evenkiyskiy
            2 armour moved from Novosibirsk to Evenkiyskiy
    
        Combat - Germans
            Battle in Evenkiyskiy
                Germans attack with 8 armour, 2 infantry and 4 mech_infantrys
                Russians defend with 1 aaGun and 9 infantry
                    Germans roll dice for 8 armour, 2 infantry and 4 mech_infantrys in Evenkiyskiy, round 2 : 5/14 hits, 5.00 expected hits
                    Russians roll dice for 1 aaGun and 9 infantry in Evenkiyskiy, round 2 : 0/9 hits, 3.00 expected hits
                    4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Evenkiyskiy
                    Germans roll dice for 8 armour, 2 infantry and 4 mech_infantrys in Evenkiyskiy, round 3 : 4/14 hits, 5.00 expected hits
                    Russians roll dice for 5 infantry in Evenkiyskiy, round 3 : 2/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Evenkiyskiy
                    Germans roll dice for 8 armour and 4 mech_infantrys in Evenkiyskiy, round 4 : 3/12 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Germans win, taking Evenkiyskiy from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 26
                Casualties for Russians: 1 aaGun and 9 infantry
                Casualties for Germans: 2 infantry
            Battle in Karelia
                Germans attack with 2 bombers and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                    Germans roll dice for 2 bombers and 1 infantry in Karelia, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Denmark
                Germans attack with 4 fighters, 4 infantry and 3 tactical_bombers
                British defend with 2 artilleries, 1 infantry and 2 marines
                    Germans roll dice for 4 fighters, 4 infantry and 3 tactical_bombers in Denmark, round 2 : 5/11 hits, 4.67 expected hits
                    British roll dice for 2 artilleries, 1 infantry and 2 marines in Denmark, round 2 : 2/5 hits, 1.67 expected hits
                    2 marines owned by the British, 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries, 1 infantry and 2 marines
            Battle in Vyborg
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Vyborg
                Germans win, taking Vyborg from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Karelia to Western Germany
            4 fighters moved from Denmark to Germany
            3 tactical_bombers moved from Denmark to Western Germany
            4 mech_infantrys moved from Germany to Western Germany
            1 armour and 2 mech_infantrys moved from Belarus to Novgorod
            1 fighter moved from Vyborg to Germany
            2 infantry moved from France to Western Germany
            3 armour moved from Russia to Belarus
            3 armour moved from Western Ukraine to Belarus
            2 mech_infantrys moved from Ukraine to Volgograd
            1 infantry moved from Rostov to Volgograd
            7 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 fighters and 7 infantry placed in Germany
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in France
            1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    British : 0.00
    Russians : -3.00
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Rostov
            2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -1,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            2 battleships, 2 destroyers and 2 marines moved from 36 Sea Zone to 35 Sea Zone
            5 fighters moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            4 armour, 8 infantry and 1 mech_infantry moved from West India to India
            1 bomber moved from Kwangsi to 39 Sea Zone
            2 bombers moved from Kwangsi to Celebes
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            5 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Yunnan to Malaya
                  Japanese take Malaya from UK_Pacific
    
        Combat - Japanese
            Battle in Borneo
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 39 Sea Zone
                    1 transport owned by the Americans lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 destroyers, 5 fighters and 2 marines
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 2 destroyers and 5 fighters in 35 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 destroyers and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Celebes
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 4 armour, 8 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 4 armour, 8 infantry and 1 mech_infantry in India, round 2 : 5/13 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in India
                Japanese destroys 14PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 4 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry and 2 marines moved from 35 Sea Zone to Philippines
            5 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 carrier and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangsi to Japan
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            8 carriers, 2 cruisers, 3 destroyers and 5 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            2 armour moved from Yunnan to India
            2 armour moved from Yunnan to India
            2 mech_infantrys moved from Yunnan to India
            1 aaGun moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Hunan to Kweichow
            2 infantry and 1 mech_infantry moved from Manchuria to Amur
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Philippines
            1 bomber moved from 39 Sea Zone to Burma
            2 bombers moved from Celebes to Philippines
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Japan
            Japanese undo move 4.
            1 infantry placed in Kwangtung
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : 0.00
    UK_Pacific : -0.33
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 2 bombers, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 12 infantry moved from Gibraltar to Spain
            1 fighter moved from 91 Sea Zone to Spain
            3 bombers moved from United Kingdom to Spain
            4 artilleries and 4 infantry moved from Norway to Sweden
            1 fighter moved from 112 Sea Zone to Sweden
            1 fighter moved from Norway to Sweden
            2 bombers moved from United Kingdom to Spain
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Iraq to Saudi Arabia
            2 bombers moved from Persia to Saudi Arabia
            1 bomber moved from Iraq to Saudi Arabia
            1 infantry moved from Morocco to Rio de Oro
                  Americans take Rio de Oro from Neutral_True
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Chile
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Chile
            1 fighter moved from Norway to Sweden
            6 bombers moved from Iraq to Saudi Arabia
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 44 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tunisia
            Battle in Celebes
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                Americans win, taking Tunisia from Italians, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Chile
                Americans attack with 2 artilleries and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Chile, round 2 : 1/4 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                    Americans roll dice for 2 artilleries in Chile, round 3 : 1/2 hits, 0,67 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Chile
                Americans win, taking Chile from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Sweden
                Americans attack with 4 artilleries, 3 fighters and 4 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 4 artilleries, 3 fighters and 4 infantry in Sweden, round 2 : 5/11 hits, 4,17 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Sweden
                    Americans roll dice for 4 artilleries, 3 fighters and 2 infantry in Sweden, round 3 : 2/9 hits, 3,50 expected hits
                    Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                Americans win, taking Sweden from Neutral_True with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Saudi Arabia
                Americans attack with 9 bombers and 1 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 9 bombers and 1 infantry in Saudi Arabia, round 2 : 4/10 hits, 6,17 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits
                    2 bombers owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 7 bombers and 1 infantry remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 2 artilleries, 5 bombers, 1 fighter and 12 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 artilleries, 5 bombers, 1 fighter and 12 infantry in Spain, round 2 : 5/20 hits, 6,83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 2 artilleries, 5 bombers, 1 fighter and 9 infantry in Spain, round 3 : 5/17 hits, 6,33 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 2 artilleries, 5 bombers, 1 fighter and 9 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Spain to United Kingdom
            1 fighter moved from Spain to Gibraltar
            1 aaGun moved from Gibraltar to Spain
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 carriers, 2 destroyers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Norway to 91 Sea Zone
            1 aaGun moved from Norway to Sweden
            3 fighters moved from Sweden to Norway
            7 bombers moved from Saudi Arabia to Caucasus
            1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 10 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 3 Sea Zone to 7 Sea Zone
            1 destroyer moved from 8 Sea Zone to 16 Sea Zone
            1 fighter moved from Soviet Far East to British Columbia
            6 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            6 artilleries and 4 infantry placed in Central United States
            2 infantry and 1 mech_infantry placed in Norway
            2 bombers placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 79 PUs; end with 79 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 34 PUs; 
            British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Syria to Turkey
            2 infantry moved from Caucasus to Turkey
            5 fighters moved from Caucasus to Turkey
            1 tactical_bomber moved from Caucasus to Turkey
            1 bomber moved from Caucasus to Turkey
            1 mech_infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 mech_infantry moved from Norway to Karelia
            1 fighter moved from Norway to Karelia
            1 bomber moved from United Kingdom to Karelia
    
        Combat - British
            Battle in Turkey
                British attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 2/10 hits, 4,67 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2,67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                    British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 6/9 hits, 4,50 expected hits
                    Neutral_True roll dice for 6 infantry in Turkey, round 3 : 1/6 hits, 2,00 expected hits
                    6 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Karelia
                British attack with 1 bomber, 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Karelia to Norway
            1 bomber, 5 fighters and 1 tactical_bomber moved from Turkey to Caucasus
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 cruiser, 4 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 120 Sea Zone to 116 Sea Zone
            1 tactical_bomber moved from 80 Sea Zone to Caucasus
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            1 artillery and 1 infantry placed in Union of South Africa
            2 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -1,50
    Americans : -6,67
    Neutral_True : 0,00
    Japanese : -0,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            3 fighters moved from Southern Italy to 95 Sea Zone
            3 fighters moved from Greece to 96 Sea Zone
            2 mech_infantrys moved from Ukraine to Rostov
            1 bomber moved from Greece to Rostov
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tunisia
                Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Greece
            3 artilleries moved from Southern Italy to 97 Sea Zone
            3 infantry moved from Northern Italy to 97 Sea Zone
            3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to Greece
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Greece
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : -0.33
    Americans : 0.33
    Russians : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    making an edit hold on

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            3 fighters moved from Southern Italy to 95 Sea Zone
            3 fighters moved from Greece to 96 Sea Zone
            2 mech_infantrys moved from Ukraine to Rostov
            1 bomber moved from Greece to Rostov
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tunisia
                Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Greece
            3 artilleries moved from Southern Italy to 97 Sea Zone
            3 infantry moved from Northern Italy to 97 Sea Zone
            3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to Greece
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Greece
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 3 armour and 3 mech_infantrys
            EDIT: Adding units owned by Italians to Volgograd: 3 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greece: 3 fighters
            EDIT: Adding units owned by Italians to Volgograd: 3 fighters
            EDIT: Removing units owned by Italians from Volgograd: 3 fighters
            EDIT: Adding units owned by Italians to Ukraine: 3 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greece: 1 bomber
            EDIT: Adding units owned by Italians to Volgograd: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 3 fighters
            EDIT: Adding units owned by Italians to Greece: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : -0.33
    Americans : 0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            2 bombers moved from Queensland to 34 Sea Zone
            2 fighters moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Iraq to Kazakhstan
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                ANZAC attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    ANZAC roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Kazakhstan
                 retreated to Kazakhstan
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
            Battle in 34 Sea Zone
                ANZAC attack with 2 bombers, 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 2 bombers, 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 carriers moved from 54 Sea Zone to 33 Sea Zone
            4 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            2 bombers moved from 34 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from Kazakhstan to Caucasus
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Spain
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0,33
    ANZAC : -2,00
    Japanese : -0,83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 infantry moved from Greece to Turkey
            1 fighter and 2 tactical_bombers moved from Volgograd to Turkey
            1 infantry moved from Vyborg to Finland
                  Germans take Finland from British
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Germany to Holland Belgium
            2 bombers moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Turkey
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Turkey, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Turkey
                Germans win, taking Turkey from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Normandy Bordeaux to Western Germany
            3 tactical_bombers moved from Western Germany to Southern Italy
            3 fighters moved from Holland Belgium to Germany
            3 mech_infantrys moved from France to Western Germany
            2 artilleries moved from Western Germany to France
            5 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to France
            3 mech_infantrys moved from Western Germany to Yugoslavia
            3 armour moved from Western Germany to Yugoslavia
            5 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Western Germany to Yugoslavia
            6 armour moved from Belarus to Tambov
            8 armour and 4 mech_infantrys moved from Evenkiyskiy to Novosibirsk
            1 mech_infantry moved from Volgograd to Afghanistan
                  Germans take Afghanistan from Neutral_True
            1 fighter and 2 tactical_bombers moved from Turkey to Volgograd
            1 armour and 8 mech_infantrys moved from Novgorod to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            2 fighters and 8 infantry placed in Germany
            1 artillery and 2 infantry placed in France
            1 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 fighters
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.33
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            3 armour and 2 mech_infantrys moved from Caucasus to Turkey
            2 infantry moved from Caucasus to Rostov
            1 fighter moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Caucasus to Kazakhstan
            12 artilleries moved from Caucasus to Turkey
            1 tactical_bomber moved from Caucasus to Rostov
            2 infantry moved from Caucasus to Turkey
    
        Combat - Russians
            Battle in Turkey
                Russians attack with 3 armour, 12 artilleries, 2 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 12 artilleries, 2 infantry and 2 mech_infantrys in Turkey, round 2 : 5/19 hits, 6,83 expected hits
                    Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Turkey
                Russians win, taking Turkey from Germans with 3 armour, 12 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1,50 expected hits
                    Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 mech_infantrys
            Battle in Kazakhstan
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Iraq
            1 fighter and 1 tactical_bomber moved from Rostov to Iraq
            1 aaGun moved from Caucasus to Turkey
            37 infantry moved from Caucasus to Turkey
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : 0,33
    Russians : 0,00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            6 armour and 3 mech_infantrys moved from India to West India
            1 mech_infantry moved from Burma to West India
            2 armour moved from India to West India
            3 fighters moved from 35 Sea Zone to Celebes
            5 fighters moved from 35 Sea Zone to Borneo
            1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry and 1 marine moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            3 fighters moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from 35 Sea Zone to 45 Sea Zone
            3 fighters moved from 35 Sea Zone to 34 Sea Zone
            1 bomber moved from Philippines to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 infantry and 2 mech_infantrys moved from Amur to Siberia
            1 tactical_bomber moved from Japan to Siberia
            1 bomber moved from Philippines to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 infantry moved from Tsagaan Olom to Olgiy
                  Japanese take Olgiy from Russians
            2 infantry moved from India to West India
            2 infantry moved from India to West India
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 7 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Borneo
                Japanese attack with 5 fighters, 1 infantry and 1 marine
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 5 fighters, 1 infantry and 1 marine in Borneo, round 2 : 2/7 hits, 3.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 5 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in West India
                Japanese attack with 8 armour, 4 infantry and 4 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 8 armour, 4 infantry and 4 mech_infantrys in West India, round 2 : 6/16 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 8 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Siberia
                Japanese attack with 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Americans with 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 7 Sea Zone to Japan
            1 bomber moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from Siberia to Amur
            1 artillery and 1 infantry moved from Korea to Amur
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            3 fighters moved from Celebes to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            5 fighters moved from Borneo to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 bomber moved from Burma to Philippines
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Yunnan
            3 mech_infantrys moved from Yunnan to India
            1 aaGun moved from Burma to India
            4 infantry moved from India to West India
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            3 armour placed in India
            1 infantry and 1 mech_infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Americans : -0.83
    UK_Pacific : -0.33
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 carriers, 2 factory_minors, 2 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 fighters moved from Norway to Germany
            5 bombers moved from United Kingdom to Germany
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Spain to Normandy Bordeaux
            1 infantry moved from Spain to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Denmark
            2 transports moved from 110 Sea Zone to 105 Sea Zone
            2 artilleries moved from Spain to 105 Sea Zone
            2 artilleries and 2 transports moved from 105 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
            7 bombers moved from Caucasus to Germany
            1 artillery and 1 infantry moved from Sweden to Finland
            1 infantry moved from Sweden to Finland
            1 mech_infantry moved from Norway to Finland
            2 bombers moved from Eastern United States to Normandy Bordeaux
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 bombers moved from Caroline Islands to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
    
        Combat - Americans
            Battle in Denmark
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Denmark, round 2 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 4 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 5 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark
                    Americans roll dice for 1 artillery and 1 fighter in Denmark, round 6 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -14
                Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 3,17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Portugal
                Americans attack with 2 artilleries and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 2/4 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Finland
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 6/13 hits, 6,50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Germany
                Americans attack with 12 bombers and 5 fighters
                Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 8 fighters and 10 infantry
                    AA fire in Germany : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 12 bombers and 5 fighters in Germany, round 2 : 11/17 hits, 10,50 expected hits
                    Germans roll dice for 1 aaGun, 8 fighters and 10 infantry in Germany, round 2 : 5/18 hits, 8,67 expected hits
                    1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 fighters owned by the Americans lost in Germany
                    Americans roll dice for 12 bombers in Germany, round 3 : 8/12 hits, 8,00 expected hits
                    Germans roll dice for 8 fighters in Germany, round 3 : 6/8 hits, 5,33 expected hits
                    8 fighters owned by the Germans and 6 bombers owned by the Americans lost in Germany
                Americans win with 6 bombers remaining. Battle score for attacker is -7
                Casualties for Americans: 6 bombers and 5 fighters
                Casualties for Germans: 1 aaGun, 8 fighters and 10 infantry
    
        Non Combat Move - Americans
            6 bombers moved from Germany to Norway
            1 aaGun moved from Sweden to Finland
            2 artilleries moved from Sweden to Norway
            1 artillery moved from Sweden to Finland
            2 bombers moved from Normandy Bordeaux to Spain
            1 infantry moved from Rio de Oro to Morocco
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            3 fighters moved from Normandy Bordeaux to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Saudi Arabia to Iraq
            2 bombers moved from 44 Sea Zone to Sumatra
            11 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from British Columbia to 10 Sea Zone
            2 transports moved from 65 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 carrier placed in 113 Sea Zone
            1 fighter placed in 113 Sea Zone
            1 infantry placed in Norway
            1 factory_minor placed in Sweden
            1 factory_minor placed in Spain
            1 artillery, 1 infantry and 1 marine placed in Central United States
            1 fighter placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 79 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour, 1 bomber, 5 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Caucasus to Greece
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            1 cruiser moved from 110 Sea Zone to 113 Sea Zone
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            1 bomber and 1 fighter moved from Norway to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            2 mech_infantrys moved from Iraq to Greece
            2 infantry moved from 113 Sea Zone to Germany
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport; Americans loiter and taunt
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport in 113 Sea Zone, round 2 : 2/9 hits, 4,33 expected hits
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 113 Sea Zone
                British win with 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in Germany
                British captures 85PUs while taking Germans capital
                British converts factory_major into different units
            Battle in Greece
                British attack with 3 armour, 1 bomber, 5 fighters, 8 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 airfield and 2 infantry; Italians defend with 3 artilleries, 3 fighters, 3 infantry and 1 marine
                    British roll dice for 3 armour, 1 bomber, 5 fighters, 8 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 9/19 hits, 7,33 expected hits
                    Germans roll dice for 3 artilleries, 3 fighters, 5 infantry and 1 marine in Greece, round 2 : 6/12 hits, 5,00 expected hits
                    6 mech_infantrys owned by the British, 1 marine owned by the Italians, 2 infantry owned by the Germans, 3 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Greece
                    British roll dice for 3 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 10/13 hits, 6,33 expected hits
                    Germans roll dice for 3 fighters in Greece, round 3 : 3/3 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British, 3 fighters owned by the Italians and 1 armour owned by the British lost in Greece
                British win, taking Germany from Germans, taking Greece from Germans with 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for British: 1 armour and 8 mech_infantrys
                Casualties for Germans: 2 infantry
                Casualties for Italians: 3 artilleries, 3 fighters, 3 infantry and 1 marine
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            1 bomber, 5 fighters and 2 tactical_bombers moved from Greece to Turkey
            7 artilleries and 14 infantry moved from Caucasus to Turkey
            1 fighter moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 aaGun moved from 113 Sea Zone to Sweden
            1 infantry moved from 113 Sea Zone to Sweden
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from 113 Sea Zone to Sweden
            2 fighters moved from 113 Sea Zone to Sweden
    
        Place Units - British
            2 artilleries and 1 fighter placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Adding units owned by British to 108 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from 116 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,1,1,4,1,4,2,2,5
            British collect 40 PUs (2 lost to blockades); end with 125 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 128 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 3,00
    Americans : -0,17
    Neutral_True : 1,33
    Japanese : -0,50
    AA fire in Germany : : -0,50
    

    Savegame


  • @aequitas-et-veritas

    No fucking waY!

Suggested Topics

  • 53
  • 42
  • 37
  • 66
  • 75
  • 20
  • 163
  • 867
Axis & Allies Boardgaming Custom Painted Miniatures

101

Online

17.5k

Users

40.1k

Topics

1.7m

Posts