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2nd round… 2 HIT
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 battleships, 2 destroyers and 2 marines moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 armour, 8 infantry and 1 mech_infantry moved from West India to India
1 bomber moved from Kwangsi to 39 Sea Zone
2 bombers moved from Kwangsi to Celebes
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
5 fighters moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Yunnan to Malaya
Japanese take Malaya from UK_Pacific
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
1 transport owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 5 fighters and 2 marines
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 2 destroyers and 5 fighters in 35 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 destroyers and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 5 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 4 armour, 8 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 4 armour, 8 infantry and 1 mech_infantry in India, round 2 : 5/13 hits, 3.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in India
Japanese destroys 14PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 4 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 2 marines moved from 35 Sea Zone to Philippines
5 fighters moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Japan
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
8 carriers, 2 cruisers, 3 destroyers and 5 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 armour moved from Yunnan to India
2 armour moved from Yunnan to India
2 mech_infantrys moved from Yunnan to India
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Kweichow
2 infantry and 1 mech_infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 bomber moved from 39 Sea Zone to Burma
2 bombers moved from Celebes to Philippines
Place Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Japan
Japanese undo move 4.
1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.00
UK_Pacific : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 artilleries, 2 bombers, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 12 infantry moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
3 bombers moved from United Kingdom to Spain
4 artilleries and 4 infantry moved from Norway to Sweden
1 fighter moved from 112 Sea Zone to Sweden
1 fighter moved from Norway to Sweden
2 bombers moved from United Kingdom to Spain
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Iraq to Saudi Arabia
2 bombers moved from Persia to Saudi Arabia
1 bomber moved from Iraq to Saudi Arabia
1 infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 fighter moved from Norway to Sweden
6 bombers moved from Iraq to Saudi Arabia
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Tunisia from Italians, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chile
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Chile, round 2 : 1/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 2 artilleries in Chile, round 3 : 1/2 hits, 0,67 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Sweden
Americans attack with 4 artilleries, 3 fighters and 4 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 4 artilleries, 3 fighters and 4 infantry in Sweden, round 2 : 5/11 hits, 4,17 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Sweden
Americans roll dice for 4 artilleries, 3 fighters and 2 infantry in Sweden, round 3 : 2/9 hits, 3,50 expected hits
Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Sweden
Americans win, taking Sweden from Neutral_True with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Saudi Arabia
Americans attack with 9 bombers and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 9 bombers and 1 infantry in Saudi Arabia, round 2 : 4/10 hits, 6,17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits
2 bombers owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 7 bombers and 1 infantry remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 2 artilleries, 5 bombers, 1 fighter and 12 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 2 artilleries, 5 bombers, 1 fighter and 12 infantry in Spain, round 2 : 5/20 hits, 6,83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 2 artilleries, 5 bombers, 1 fighter and 9 infantry in Spain, round 3 : 5/17 hits, 6,33 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries, 5 bombers, 1 fighter and 9 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
5 bombers moved from Spain to United Kingdom
1 fighter moved from Spain to Gibraltar
1 aaGun moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 carriers, 2 destroyers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 91 Sea Zone
1 aaGun moved from Norway to Sweden
3 fighters moved from Sweden to Norway
7 bombers moved from Saudi Arabia to Caucasus
1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 10 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 16 Sea Zone
1 fighter moved from Soviet Far East to British Columbia
6 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
6 artilleries and 4 infantry placed in Central United States
2 infantry and 1 mech_infantry placed in Norway
2 bombers placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Syria to Turkey
2 infantry moved from Caucasus to Turkey
5 fighters moved from Caucasus to Turkey
1 tactical_bomber moved from Caucasus to Turkey
1 bomber moved from Caucasus to Turkey
1 mech_infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 mech_infantry moved from Norway to Karelia
1 fighter moved from Norway to Karelia
1 bomber moved from United Kingdom to Karelia
Combat - British
Battle in Turkey
British attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 2/10 hits, 4,67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2,67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 6/9 hits, 4,50 expected hits
Neutral_True roll dice for 6 infantry in Turkey, round 3 : 1/6 hits, 2,00 expected hits
6 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Karelia
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Karelia to Norway
1 bomber, 5 fighters and 1 tactical_bomber moved from Turkey to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 cruiser, 4 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Caucasus
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
3 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : -1,50
Americans : -6,67
Neutral_True : 0,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 94 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
3 fighters moved from Greece to 96 Sea Zone
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Greece to Rostov
1 fighter moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tunisia
Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from Rostov to Greece
3 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Greece
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Greece
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : -0.33
Americans : 0.33
Russians : -0.33
making an edit hold on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 94 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
3 fighters moved from Greece to 96 Sea Zone
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Greece to Rostov
1 fighter moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tunisia
Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from Rostov to Greece
3 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Greece
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Greece
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 3 armour and 3 mech_infantrys
EDIT: Adding units owned by Italians to Volgograd: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 3 fighters
EDIT: Adding units owned by Italians to Volgograd: 3 fighters
EDIT: Removing units owned by Italians from Volgograd: 3 fighters
EDIT: Adding units owned by Italians to Ukraine: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 bomber
EDIT: Adding units owned by Italians to Volgograd: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 3 fighters
EDIT: Adding units owned by Italians to Greece: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.50
British : -0.33
Americans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Queensland to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
ANZAC attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Kazakhstan
retreated to Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in 34 Sea Zone
ANZAC attack with 2 bombers, 1 destroyer and 4 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 2 bombers, 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 carriers moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 bombers moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Kazakhstan to Caucasus
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Spain
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0,33
ANZAC : -2,00
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Greece to Turkey
1 fighter and 2 tactical_bombers moved from Volgograd to Turkey
1 infantry moved from Vyborg to Finland
Germans take Finland from British
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Turkey, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from Western Germany to Southern Italy
3 fighters moved from Holland Belgium to Germany
3 mech_infantrys moved from France to Western Germany
2 artilleries moved from Western Germany to France
5 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Yugoslavia
3 armour moved from Western Germany to Yugoslavia
5 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Yugoslavia
6 armour moved from Belarus to Tambov
8 armour and 4 mech_infantrys moved from Evenkiyskiy to Novosibirsk
1 mech_infantry moved from Volgograd to Afghanistan
Germans take Afghanistan from Neutral_True
1 fighter and 2 tactical_bombers moved from Turkey to Volgograd
1 armour and 8 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
2 fighters and 8 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.33
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
3 armour and 2 mech_infantrys moved from Caucasus to Turkey
2 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
12 artilleries moved from Caucasus to Turkey
1 tactical_bomber moved from Caucasus to Rostov
2 infantry moved from Caucasus to Turkey
Combat - Russians
Battle in Turkey
Russians attack with 3 armour, 12 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 12 artilleries, 2 infantry and 2 mech_infantrys in Turkey, round 2 : 5/19 hits, 6,83 expected hits
Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Turkey
Russians win, taking Turkey from Germans with 3 armour, 12 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1,50 expected hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Iraq
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
1 aaGun moved from Caucasus to Turkey
37 infantry moved from Caucasus to Turkey
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
6 armour and 3 mech_infantrys moved from India to West India
1 mech_infantry moved from Burma to West India
2 armour moved from India to West India
3 fighters moved from 35 Sea Zone to Celebes
5 fighters moved from 35 Sea Zone to Borneo
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 marine moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
3 fighters moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 infantry and 2 mech_infantrys moved from Amur to Siberia
1 tactical_bomber moved from Japan to Siberia
1 bomber moved from Philippines to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
2 infantry moved from India to West India
2 infantry moved from India to West India
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 5 fighters, 1 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 1 marine in Borneo, round 2 : 2/7 hits, 3.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 5 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 8 armour, 4 infantry and 4 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 8 armour, 4 infantry and 4 mech_infantrys in West India, round 2 : 6/16 hits, 5.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 8 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siberia
Japanese attack with 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 1/6 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Americans with 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Japanese
1 bomber moved from 7 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
1 tactical_bomber moved from Siberia to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from Celebes to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
5 fighters moved from Borneo to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Burma to Philippines
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Yunnan to India
1 aaGun moved from Burma to India
4 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 armour placed in India
1 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -1.50
Americans : -0.83
UK_Pacific : -0.33
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 2 factory_minors, 2 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Norway to Germany
5 bombers moved from United Kingdom to Germany
2 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Denmark
2 transports moved from 110 Sea Zone to 105 Sea Zone
2 artilleries moved from Spain to 105 Sea Zone
2 artilleries and 2 transports moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
7 bombers moved from Caucasus to Germany
1 artillery and 1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
1 mech_infantry moved from Norway to Finland
2 bombers moved from Eastern United States to Normandy Bordeaux
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from Caroline Islands to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
Combat - Americans
Battle in Denmark
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Denmark, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Denmark
Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 4 : 0/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 5 : 1/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Denmark, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark
Americans roll dice for 1 artillery and 1 fighter in Denmark, round 6 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Denmark, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 3,17 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 2/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Finland
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 6/13 hits, 6,50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Germany
Americans attack with 12 bombers and 5 fighters
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 8 fighters and 10 infantry
AA fire in Germany : 0/3 hits, 0,50 expected hits
Americans roll dice for 12 bombers and 5 fighters in Germany, round 2 : 11/17 hits, 10,50 expected hits
Germans roll dice for 1 aaGun, 8 fighters and 10 infantry in Germany, round 2 : 5/18 hits, 8,67 expected hits
1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 fighters owned by the Americans lost in Germany
Americans roll dice for 12 bombers in Germany, round 3 : 8/12 hits, 8,00 expected hits
Germans roll dice for 8 fighters in Germany, round 3 : 6/8 hits, 5,33 expected hits
8 fighters owned by the Germans and 6 bombers owned by the Americans lost in Germany
Americans win with 6 bombers remaining. Battle score for attacker is -7
Casualties for Americans: 6 bombers and 5 fighters
Casualties for Germans: 1 aaGun, 8 fighters and 10 infantry
Non Combat Move - Americans
6 bombers moved from Germany to Norway
1 aaGun moved from Sweden to Finland
2 artilleries moved from Sweden to Norway
1 artillery moved from Sweden to Finland
2 bombers moved from Normandy Bordeaux to Spain
1 infantry moved from Rio de Oro to Morocco
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Normandy Bordeaux to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Saudi Arabia to Iraq
2 bombers moved from 44 Sea Zone to Sumatra
11 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from British Columbia to 10 Sea Zone
2 transports moved from 65 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 carrier placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
1 infantry placed in Norway
1 factory_minor placed in Sweden
1 factory_minor placed in Spain
1 artillery, 1 infantry and 1 marine placed in Central United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 4 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour, 1 bomber, 5 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Caucasus to Greece
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 bomber and 1 fighter moved from Norway to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 mech_infantrys moved from Iraq to Greece
2 infantry moved from 113 Sea Zone to Germany
Combat - British
Battle in 113 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport; Americans loiter and taunt
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport in 113 Sea Zone, round 2 : 2/9 hits, 4,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
British win with 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Germany
British captures 85PUs while taking Germans capital
British converts factory_major into different units
Battle in Greece
British attack with 3 armour, 1 bomber, 5 fighters, 8 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield and 2 infantry; Italians defend with 3 artilleries, 3 fighters, 3 infantry and 1 marine
British roll dice for 3 armour, 1 bomber, 5 fighters, 8 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 9/19 hits, 7,33 expected hits
Germans roll dice for 3 artilleries, 3 fighters, 5 infantry and 1 marine in Greece, round 2 : 6/12 hits, 5,00 expected hits
6 mech_infantrys owned by the British, 1 marine owned by the Italians, 2 infantry owned by the Germans, 3 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Greece
British roll dice for 3 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 10/13 hits, 6,33 expected hits
Germans roll dice for 3 fighters in Greece, round 3 : 3/3 hits, 2,00 expected hits
2 mech_infantrys owned by the British, 3 fighters owned by the Italians and 1 armour owned by the British lost in Greece
British win, taking Germany from Germans, taking Greece from Germans with 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 armour and 8 mech_infantrys
Casualties for Germans: 2 infantry
Casualties for Italians: 3 artilleries, 3 fighters, 3 infantry and 1 marine
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
1 bomber, 5 fighters and 2 tactical_bombers moved from Greece to Turkey
7 artilleries and 14 infantry moved from Caucasus to Turkey
1 fighter moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Sweden
1 infantry moved from 113 Sea Zone to Sweden
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 113 Sea Zone to Sweden
2 fighters moved from 113 Sea Zone to Sweden
Place Units - British
2 artilleries and 1 fighter placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to 108 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 116 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,1,1,4,1,4,2,2,5
British collect 40 PUs (2 lost to blockades); end with 125 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 128 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
British : 3,00
Americans : -0,17
Neutral_True : 1,33
Japanese : -0,50
AA fire in Germany : : -0,50
No fucking waY!
@Karl7 what an avalanche!
Over -300 of a TUV drop for the Axis.
I got some spare time now to get more serious with your IJN😎
@Karl7 they I was in some serious shit for two rounds of combat rolling on Denmark.
You almost killed it (my Homeinvasion)!
Kill kill
I need a beer.🍺
@Karl7 did you oversaw the possible air raiding with a possible Invasion??
Yes.
I’ve got like 8 games going on. I sort of put this one on auto pilot, and I paid for it.
@Karl7 shoot. I just saw you were on another one with cannuck and Gargantua.
8 is a lot. I reduced my games down to four.
Still a lot…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Western Germany to Germany
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
3 fighters moved from Southern Italy to Germany
1 fighter moved from 97 Sea Zone to Southern France
2 infantry moved from France to Southern France
1 fighter moved from 97 Sea Zone to Greece
3 armour and 3 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 4 infantry
British defend with 1 airfield and 2 armour
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 2 armour in Greece, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians and 2 armour owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 2 armour
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Germany
Italians attack with 3 fighters and 4 infantry
British defend with 1 airfield, 1 factory_minor and 2 infantry
Italians roll dice for 3 fighters and 4 infantry in Germany, round 2 : 1/7 hits, 2.17 expected hits
British roll dice for 2 infantry in Germany, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Germany
Italians roll dice for 3 fighters and 2 infantry in Germany, round 3 : 1/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Germany
Italians win, taking Germany from British with 3 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 3 infantry
Casualties for British: 2 infantry
Battle in Caucasus
Italians attack with 3 armour and 3 mech_infantrys
ANZAC defend with 1 bomber; Russians defend with 1 aaGun and 2 infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 aaGun, 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 bomber owned by the ANZAC, 1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Caucasus
Italians roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 3 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 4 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 2 mech_infantrys
Casualties for ANZAC: 1 bomber
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Italians
3 fighters moved from Germany to Western Germany
7 infantry moved from Northern Italy to Western Germany
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Southern France to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Southern Italy
2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
8 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -2.17
British : 2.00
Americans : 0.67
Russians : 0.50
@aequitas-et-veritas said in I'm BACK! G40BM 20L Karl7 Axis +8 vs AV (he is winning!):
@Karl7 shoot. I just saw you were on another one with cannuck and Gargantua.
8 is a lot. I reduced my games down to four.
Still a lot…
Yeah, that one has been my main focus because it has a grudge match factor to it. I play them FtoF a lot and lost a couple to them last I saw them. Now I am winning against them…
Well this games just got serious again, anyway